Trivia / The Witcher

General franchise/Mixed media

  • Big Name Fan: Mark Hamill is a fan of the franchise, and has been campaigning to play Vesemir in the upcoming series.
  • Defictionalization:
    • GOG is planning a beta for the Gwent card game Here.
      • The cards themselves were included as Feelies for the Hearts of Stone DLC (Monsters and Scoia'Tael decks) and sold at CD Projekt booths during gaming conventions in Poland (Northerners and Nilfgaard decks).
    • There's a real life Witcher school in Poland, though it's merely a weekend-long LARP.
  • Word of Saint Paul: It is generally accepted among the fandom that Korin from Road of no return was Geralt's biological father. However, it was not Sapkowski who came up with this idea, but rather Maciej Parowski, writer of the comic book adaptation.
  • The Wiki Rule: For both the novels and the game.
  • Word of Dante: Since the author has a rather Shrug of God-style attitude, many world-building details were filled out by the fandom, the tabletop game, and finally the video games. The world map is probably the best example, as no map has ever been included in the novels. Even then it's just one of several versions circulating in the fandom.

"The Hexer" movie and TV series

Short stories and saga

  • Fan Translation: The only way you can read The Sword of Destiny and finish the saga in English, as the official translations end right now (2014) with Baptism of Fire. Although British English translations of The Tower of the Swallow and Lady of the Lake are supposed to be published in 2016 and 2017, respectively. The Sword of Destiny was completely skipped in America, going straight to Blood of Elves, but a translation was released in the UK in May 2015 to coincide with the third game.
  • Schedule Slip: There was a 5-year wait between the English translations of Blood of Elves and The Time of Contempt owing to problems with the publisher and the original translator's schedule, but the series seems to be back on track.

The Game Trilogy

  • Disowned Adaptation: While Sapkowski initially stated that while he respects CD Projekt RED's storytelling abilities, he doesn't consider the games to be canon. However, after the release of Wild Hunt, he has publicly spoken out against CD Projekt RED over their treatment of the franchise, especially over the Adaptation Displacement the games have caused to the original novels. He's also suggested that he intends to write new Witcher books that will ignore the games entirely.
    Andrzej Sapkowski: "There had been [rumors], I don't know who spread those, probably the CD-Projekt people themselves, that if it wasn't for the games, my books would never see the translations in the western Europe. Bullshit. [...] It were the games that used my popularity, not I that had used the popularity of the games. Another thing - the games had made a lot of stink and shit. Because of them, the foreign publishers started to use graphics from the game on the covers. People rejected the books, saying that they weren't original, that they were game-related, thinking that it was a game novelization. Which there are a lots of, especially of the fantasy genre. The fans in Europe started to reject my books. I had to wage a war to prove who was first. The games ruined a lots of economic potential for me."
    • However, his respect for CPR's storytelling and the games' art style remains.
  • The Other Darrin: Except for Geralt, Vesemir and Eskel, every recurring character has been recast at least once during the trilogy.
  • Sleeper Hit: The first game was a PC-only single player CRPG released in 2007 by a newly formed development studio, backed by a publisher largely unknown outside eastern Europe, based off a fantasy setting almost unheard of in the English-speaking world. It proceeded to sell over a million copies in its first year of release. The success was such a surprise that the studio more or less apologized for their shoestring-budget hack job of a localization by using some of their windfall to produce a much more polished Updated Re-release with an expanded script and fully rerecorded voice acting.
  • What Could Have Been:
    • There was a Witcher game in development from 1996-97 by Metropolis Software House, although it went nowhere and was unofficially cancelled. Interestingly, many of its supposed features (dark, mature story, choice-based narrative) would be carried over into CD Projekt RED's Witcher games over a decade later. Curiously, the Metropolis version featured Geralt as the protagonist.
    • The preview material for this project was the first time "Witcher" was used as an English translation of Wiedźmin, before the film went with "Hexer".
    • CD Projekt Red didn't initially plan to bring Geralt back to life in the first game. They originally intended to either have the player make their own Witcher character, or to have Berengar be the Player Character.
    • A remake of the first game for the Xbox 360 and Playstation 3 titled The Witcher: Rise of the White Wolf was announced in 2008. It was intended to have the same story as the PC Enhanced Edition, but feature a new engine and combat system more in line with the then-upcoming sequel The Witcher 2: Assassins of Kings. However, it was cancelled in 2009 due to disagreements between CD Projekt Red and co-developer Widescreen Games.