Trivia: Metal Gear Solid 3: Snake Eater


  • Actor Allusion:
  • Artistic License – Biology:
    • The Pain doesn't seem that sure if his pets are bees or hornets. The two species don't exactly get along. Unless the strangled cry of "my HORNETS!" refers to something else altogether.
    • There's also plenty of made up plants and animals: For example, there's no such thing as a Baltic Hornet (hornets can't make honey) and there is no golova fruit (although, it's based off of a real fruit called a jackfruit).
  • Artistic License – Geography:
    • Good luck finding any tropical jungles anywhere in the former Soviet Union, not to mention the ludicrous variety of animals housed in it. The justification is that the animals were brought into the jungle from other regions by the scientists for research purposes, and the jungle setting is there mostly to trick people playing the pre-release demo.
    • Despite the game saying it's a "jungle", it looks more like what's called a mixed forest, which the Soviet Union did have, for instance the Caspian Hyrcanian zone in Azerbaijan. Also, there actually are pockets of lush forest right next to arid mountain regions in areas of Tajikistan (where the game is suggested to take place) like the Varzob region. The mountainous areas later in the game also resemble the lower ranges of the Tian Shan mountains in Krygyzistan.
  • Artistic License – Economics: The Philosophers' Legacy consists of enough money to fight the Second World War five times over. The economic repercussions of putting this much money aside and then losing it would have been huge. The next game does somewhat deals with the economic repercussions.
  • Creator Backlash:
    • Done to Raiden from the previous game. Zero devotes a long radio conversation to the fact that the Raikov mask irritates him, and the mask is used to pose as Major Raikov, the impulsive, despised, and ill-tempered lover of everyone's favorite homicidal lunatic, Colonel Volgin; Snake beats him up and hides him in a locker, with the option of actually killing him. This pleased Raiden's substantial Hatedom to no end. He got better.
    • In the Secret Theater video Metal Gear Raiden: Snake Eraser, Raiden goes back in time to assassinate Naked Snake/Big Boss and take the role as the main protagonist for himself. He ends up, among other things, getting kicked in the face by Naked Snake during the HALO jump, and is almost raped by Volgin, mistaking Raiden for Raikov.
    • The Metal Gear Solid 4 trailer also takes a potshot at Raiden, with the crowd booing heavily when he unmasks himself and his getting royally creamed by Snake during their fight for the main character chair.
  • Fake Nationality: British-born Neil Ross and American-borns Jim Ward and Grant Albercht voiced Russians.
  • Fan Nickname:
    • The river you "fight" The Sorrow in is often called the "River of Sorrow" by fans, for obvious reasons.
    • The infamously long ladder climb after the fight with The End is jokingly referred to as the "Ladder Boss".
  • Hey, It's That Voice!:
  • Recursive Import: Subverted. Metal Gear Solid: Integral and Metal Gear Solid 2: Substance had English voice acting with subtitles for their Japanese releases. However, the Subsistence edition of this game kept the Japanese voice acting for its native release, but still added all the other extra features from the European version.
  • Screwed by the Lawyers: Why the Snake vs. Monkey minigame isn't in the 3DS and HD versions. Sony Computer Entertainment created, and owns the rights to Ape Escape, killing any chance the minigame has of being on other consoles by default.note 
  • Throw It In: Kojima wanted to use a piece of licensed music for the closing credits, and a colleague of his suggested he listen to the band stellastarr*. He misheard this as "Starsailor", and liked the track "Way to Fall", which ended up being used.
  • So My Kids Can Watch: The Snake Vs. Monkey minigame in the game which is based on Ape Escape was partially made so that the developers with young children could share the game they were working on with their kids.
  • What Could Have Been:
    • Related to the above, the credits theme was originally planned to be David Bowie's "Space Oddity" and "Ashes to Ashes" when space development was originally one of the game's main themes.
    • As the player goes through the game, Snake's injuries were supposed to leave visible scars on him, but the PlayStation 2's hardware capabilities were unable to handle this feature.
    • During the torture sequence, there was going to be various button prompts that would have Snake struggle and swear, but the concept was ultimately cut.
    • Kojima and Akio Ohtsuka proposed the idea of having the game be voiced in Russian. By the Japanese voice cast. Ohtsuka was so enthusiastic about the idea, he went for Russian lessons. The rest of the cast shot them down.
    • The Naked Sample tech demo for the 3DS showcased some significantly improved graphics, an updated sneaking suit design, and new set-pieces showing off the 3D capabilities of the 3DS hardware. Unfortunately, the actual Snake Eater 3D is more of a straight port with updated textures and added game mechanics from Metal Gear Solid 4 and Peace Walker.
    • The game was originally meant to be a PlayStation 3 title, but it was released for the PS2 instead when the former's development took longer than expected.
    • The "Guy Savage" nightmare what Snake has was originally meant to be Gradius, but Kojima thought that an original game was better suited for that part.
  • It was originally intended that Colonel Volgin actually murdered his father which resulted in his inheriting the Philosophers' Legacy by consequence (thus making him a Self-Made Orphan). However, the still that had him murdering his father was cut from the final version. Had it been kept, it should be noted that his reasons for murdering his dad most likely had nothing to do with the Legacy, as he himself admitted that he didn't even know about the Legacy's existence, or even that his father had it, until after his father's demise.