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Opponent Switch

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"Hey! No fair! Where does it say they can switch?"
Jack Spicer, Xiaolin Showdown

Our group of heroes are fighting against the Psycho Rangers, Evil Twins in a Mirror Match, or opponents skilled or specialized against certain techniques against them, individually, fighting to, at best, a stalemate. One of the heroes realizes it's futile fighting against their equals, so all of them switch opponents, which wins them the battle. For some reason this almost never leads to Evil Twin A being defeated by Twin B but Evil Twin B defeating Twin A, as might be expected if they're actual equal to their doubles, nor the evil ones winning due to the change. There just seems to be some rule that switching opponents automatically guarantees heroic victory, even if it doesn't make sense. A common subversion of the Plot Tailored to the Party. May be justified in that the villans use techniques that are only useful against their chosen enemy, meaning they would be useless against anyone else. Another justification that makes more sense is that the heroes don't know their own weaknesses as well as they know those of their teammates, so when they switch, their teammates know the weaknesses of their teammate and thus the Evil Twin they're up against and can thus defeat them.

Compare Counterpart Combat Coordination and Midfight Weapon Exchange. A "Strangers on a Train"-Plot Murder is similar, but planned beforehand, and usually executed by villains.


Examples

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    Anime & Manga 
  • Bleach: Uryu and Chad switch opponents in their first battle in Hueco Mundo and successfully defeat them. Note that it also goes in an opposite direction: initially, the speedy archer Uryu is fighting against a giant, and The Big Guy Chad has been fighting against a fast-shooting Arrancar. Then they switch to Mirror Match of sorts, by fighting opponents strong in the same fields as they — and completely overwhelm them.
  • Jujutsu Kaisen: Mahito ends up in a uniquely disadvantageous situation fighting Yuji while his clone faces Nobara. Only the main body can use Idle Transfiguration on other people, which he can't use on Yuji because of Sukuna, while Nobara's Sympathetic Magic directly damages his soul even when she attacks his clone. Mahito's solution is to discreetly switch places so the main body can use Idle Transfiguration on Nobara.
  • Medaka Box: Medaka, Zenkichi, Kumagawa, and Ajimu were stalemated by their respective doubles. The answer? Have Medaka defeat Zenkichi's double, Zenkichi beat Kumagawa's, Kumagawa beat Ajimu, and have Ajimu defeat Medaka.
  • One Piece: This happens a few times in the Enies Lobby arc. Nami gets Kumadori's key but is unable to defeat him due to his superior strength and close- to mid-range fighting, resulting in Chopper stepping in to help. Sanji is stronger than Kalifa but is unable to hit a girl, and after his defeat, Nami saves him, winning because she can counter Kalifa's bubble powers with her Clima-tact. Usopp is not strong enough to defeat Jyabura, so Sanji steps in while telling Usopp to go save Robin, defeating Jyabura with his ability to break through his specialized tekkai. Usopp manages to snipe Spandam and the guards from a distance, something no one else could do. Only Zoro and Franky end up defeating their original opponents; Kaku was a swordsman like Zoro, but Fukurou relied on speed and hand-to-hand combat, in contrast to Franky's mix of close-quarters and ranged attacks.
  • In Pokémon the Series: Black & White, Ash's companions get a rival of their own (Ash gets three, and Iris and Cilan have one apiece), in spite of not getting involved in some sort of major competition. Best Wishes would wind up having the largest number of multi-episode Tournament Arcs outside of the traditional regional competition (Club Battle, Clubsplosion, and Junior Cup) just so Ash, Iris and Cilan (as well as Dawn during the Junior Cup) can go up against their rivals. However, matchups in these tournaments where a protagonist faces a different rival (i.e. Iris' rival Georgia being Ash's second round opponent during the Club Battle) is actually commonplace.

    Comic Books 
  • This is part of the premise of the Marvel Universe crossover Acts of Vengeance. This, of course, lead to some very odd, but memorable match-ups, with a variety of tones ranging from almost wacky comedy to deadly serious. Memorable stories include Daredevil vs. Ultron, The Punisher vs Doctor Doom, the Power Pack against Typhoid Mary, a group of Spider-Man's D-listers against the Fantastic Four, and Magneto (a Holocaust survivor) vs the Red Skull (a Nazi).
  • The Avengers:
    • This is a common tactic ordered by Captain America while leading the Avengers into battle.
    • When the Thunderbolts are ordered by the government to rough up the New Avengers (who are looking into things they don't like), the Avengers try to do this, only to find out that the Thunderbolts predicted it.
  • The X-Men do this in The Dark Phoenix Saga. Colossus, Storm and Wolverine find themselves facing three of the Hellfire Club's Elite Mooks with Powered Armor customized for their individual powers. Switching things up works nicely.
  • Fantastic Four:
    • The team uses this trick in one of the Silver Age Galactus stories, and in another Silver Age story involving robot doubles fighting them.
    • Inverted in another story in which the Four go up against elemental constructs. The elementals are under strict instructions from their creator to avoid going up against their opposite numbers (Reed/Water, Sue/Air, Thing/Earth, Torch/Fire), and each ends up being defeated by its counterpart.
  • Justice League of America:
    • Inverted in the very first story featuring the Crime Syndicate of America. While the first battle sees the male heroes unintentionally switch opponents when their foes move from their initial location before the heroes arrive, resulting in Ultraman vs. The Flash, Owlman vs. Green Lantern, Johnny Quick vs. Batman and Power Ring vs. Superman), in their rematch with the Justice League, the JLAers only win when each member takes on their specific counterparts with a series of Overclocking Attacks.
    • A variant of this happens in a Silver Age story in which the Justice League is summoned to Earth Prime to deal with a superbeing by the name of Ultraa, and they have to team up to stop Earth-Prime's first supervillain, the evil Maxitron. Maxitron seeks to destroy Ultraa and the League by putting them in Death Traps catered to each of their weaknesses. Unfortunately for him, he's defeated when Green Lantern disguises Superman and Ultraa as each other, resulting in the traps that should have killed them (ultrasonic pounding for Ultraa and red solar radiation for Superman) doing nothing to the latter. In the meantime, Green Lantern overpowers the Tiger-Bear sent after him (and whose yellow fur is impervious to his ring) through sheer guts and determination.
  • Runaways does this during the final fight of the first volume when the kids confront their parents. Gert's dinosaur companion Old Lace is incapable of attacking any of her family, and Karolina's family's powers don't work on each other. "Ready... set... switch!"
  • Sonic the Hedgehog (Archie Comics):
    • This happens when Sonic and the Freedom Fighters fight their evil mirror universe doppelgangers.
    • Subverted in Sonic the Hedgehog/Mega Man: Worlds Collide. Mega Man and Sonic are fighting Bass and Metal Sonic, respectively, in a stalemate. When the heroes decide to switch (thinking that their knockoffs are only programmed to beat their counterparts), they get overwhelmed instead. They decide to team up against one at a time to beat their evil doubles.
      Mega Man: "Works every time", huh?
      Sonic: Oh, cute, you were programmed with sarcasm.
  • Spider-Ham: A backup story in Peter Porker, the Spectacular Spider-Ham has the Fantastic Fur meet an evil set of themselves, and they predictably go after their doppelgangers as per usual. Then the Reed Richards says that they should change opponents — so the Thing fights the Invisible Girl and Reed fights the Torch — then the Thing gets an idea... rather than fighting each other, they should fight the bad guy versions of themselves.
  • In the Spider-Man newspaper comic strip, Spider-Man is battling Kingpin while Iron Fist is battling another martial arts user, Golden Claw. The villains have studied their respective heroes moves for so long that it's a stalemate until Spider-Man suggests they switch and the villains are promptly defeated.
  • Superman:
    • In Public Enemies (2004), Superman and Batman attempt this when Captain Marvel and Hawkman fight them. It doesn't work since Marvel and Hawkman expect it and each is prepared to fight either opponent anyway. Hawkman uses a special gauntlet to hit Superman hard enough that even he is knocked out, and Marvel exploits Batman's soft spot for kids by briefly reverting to Billy Batson. Superman and Batman beat them off-screen later.
    • In Reign of Doomsday, slightly weaker clones of Doomsday are specifically designed to take out Supergirl, Superboy, Steel, and the Cyborg Superman. After getting curb-stomped the first time, they switch and defeat them.
  • In Young Justice, the team go up against fake nemeses; Robin versus the Joker, Superboy versus Metallo, Impulse versus Grodd. Robin works out that they need to switch. He beats Metallo, Superboy beats Grodd, and Impulse... is so annoying that he drives the Joker nuts with frustration.

    Fan Works 
  • All Things Probable Series: In a rare villainous example, Team Probable do this against Team Possible with Rhonda fighting Kim and Grimm fighting Ron. Unfortunately for the heroes, it works.
  • At one point in Always a Ranger (an AU of the confrontation with Thrax where he attacked the SPD B-Squad rather than the Operation Overdrive team), the SPD Rangers travel to Phaedos to acquire a legendary sword, but as part of this they have to face five magically-created warriors, each specially configured to oppose that specific Ranger. However, once Bridge realises what makes their particular opponents dangerous (as his own relatively passive power doesn't make much difference in a combat situation), he is able to advise the others to switch opponents, such as Jack facing Sky's adversary as he can phase through the enemy's shields where Sky could only match them.
  • Comes up in the final battle of the Avengers of the Ring sequel Return of the Avengers; despite Thor's personal history with Malekith, he recognises that letting the iron-wearing Tony Stark battle the Dark Elf with the weakness to iron is the better choice, while he is better-suited to battling the Balrog Malekith has unleashed.
  • A Hollow in Equestria has Ulquiorra and Rainbow Dash each facing off against manifestations generated by Nightmare Moon to combat them; the fully Hollowfied Ichigo Kurosaki for Ulquiorra, and Mare Do Well for Rainbow Dash. Rainbow Dash decides to immediately invokes this trope.
  • My Little Avengers: Pops up during the Final Battle. Except for Big Mac, who goes after Loki in order to reclaim Thor's powers, the rest of the Avengers switch which of the Dark Avengers they take on. This is due to the fact that during their previous encounter, the Dark Avengers were able to curb-stomp them.
  • This Bites!: This is how Vivi and Conis beat their opponents Marine Captains Sharinguru and Gorilla during the Enies Lobby fight. Gorilla is tough, strong and straightforward enough to hammer through all of Conis' arsenal, but his Consummate Professionalism makes him vulnerable to Vivi's newly-unlocked Sovereign's Will. On the other hand, Sharinguru is fast and strong enough to deflect Vivi's weapons and zealous enough to fight off her Sovereign's Will, but Conis' esoteric Sky Warfare weaponry is sufficient to stop him in his tracks.
  • Time and Again: Naruto switches with Kakashi when he realizes Kakashi's lightning jutsu are needed to beat Naruto's opponent's earth-elemental armor.

    Film 
  • Done in the climax of Hitman (1998). The final showdown begins with Fu taking on main villain Eiji's lackey, the Tall Man, while Officer Chan tackles Eiji himself, but after a while the heroes are losing their edge, so Fu and Chan swap their targets, leading to Chan and the Tall Man facing each other in a Lancer vs. Dragon fight while Fu continues fighting Eiji.

    Literature 
  • Happens in the Batman Cold Open of one of the Nightside novels when John Taylor and Susie Shooter battle their Mirror Universe opposite-sex counterparts, Joan and Steven.
  • Done twice in Please Don't Tell My Parents I'm a Supervillain:
    • In the 2 vs 2 battle of Reviled and Bad Penny against Miss A and Ifrit, Reviled gains the edge against Miss A while Bad Penny fights Ifrit to a draw. When Reviled and Ifrit pass by Ifrit and Reviled takes the opportunity to smack Ifrit, then Bad Penny sets up an attack on Miss A who's too focused on Reviled to notice her taking aim.
    • Attempted in Bad Penny and Reviled vs Lucyfar and Chimera. Originally, it was shaping up to be Bad Penny vs Lucyfar and Reviled vs Chimera, but Bad Penny has the powers to put Chimera down while Reviled can dodge Lucyfar. In practice, it ends up as a 2v2 fight with their other ally each (E-Claire for Bad Penny and Reviled, Cybermancer for Lucyfar and Chimera) chipping in.
  • Whateley Universe: In "Ayla and the Great Shoulder Angel Conspiracy", when fighting New Olympians best suited to combatting them (even Person of Mass Destruction Tennyo), Team Kimba manages to trade opponents one by one until they defeat enough opponents that they can double-team the last couple.

    Live-Action TV 
  • Buffy the Vampire Slayer gives us one with Kendra actually rolling over the back of Buffy to do so. Spike claims to prefer fighting Buffy.
  • In the series finale of Cloak & Dagger (2018), Andre Deschain/D'Spayre pits Tyrone and Tandy against opponents specifically tailored to them: An Evil Twin for Tyrone and a representation of her abusive father for Tandy. After struggling for a bit against their own opponents, they switched places and fought each other's until Andre forced them to switch back.
  • Denji Sentai Megaranger/Power Rangers in Space does this with the Nejirangers / the original Psycho Rangers.
    • Each Psycho Ranger has absorbed the fighting knowledge of his/her opposing Power Ranger, and is thus able to properly defend and retaliate. At first, the Power Rangers do the normal "switch opponents" variant, but since the rangers are Color-Coded for Your Convenience, the Psychos just find their Rangers again and switch back. Then the Power Rangers go in all dressed like the Blue Ranger. And for good measure, they get Zhane to come in dressed as a Silver Psycho Ranger. This works due to a) the Psychos not being able to work with one another naturally, and b) the Psychos not expecting a Sixth Ranger.
    • After that, the three surviving Psychos memorize each Ranger's voice so that they won't fall for that trick either. Possibly the most justified case for a show not going with this trope for more than one episode.
  • Not "opponents" in the traditional sense, but one episode of The Magicians (2016) has the title characters given a test where they each have to perform a different task using a tool that's obviously unsuitable for said task. It takes them a while to figure out that they're meant to swap tasks with each other, as each person has a tool that's useful for another person's task.
  • Seijuu Sentai Gingaman/Power Rangers Lost Galaxy: Copis/Chameliac, a Monster of the Week that is able to copy and counter the rangers' fighting style gets outsmarted when the rangers switch fighting styles with each other, confusing the monster. Then, in the Megazord fight, he copies the Megazords' powers as well. When the Stratoforce Megazord shows up, he copies it... only for it pull out the Centaurus Megazord's gun and shoot him.

    Multiple Media 
  • BIONICLE:
    • This is how the Toa Mata defeat their shadow counterparts in Tales of the Masks. The encyclopedia retcons it, however — in the new version, the Toa understand that the Shadow Toa are actually their inner evil, and reabsorb them by accepting it.
    • Each year there were also frequently sets of enemies who were similarly color coded, such as the Bohrok, the Rahkshi, the Vahki and so on. However the Toa didn't generally express any particular desire to specifically go after their same color.

    Tabletop Games 
  • In the Champions supplement Red Doom, one of the Supreme Soviets' standard combat maneuvers is "Soccer Ball", in which the team members switch opponents until they find one who is vulnerable to their attacks.

    Video Games 
  • Grand Theft Auto V: In the "Deathwish" ending, each of the three protagonists goes after the member of the Big Bad Ensemble they have the smallest connection to, reasoning that it would be easier for a stranger to get close to the target than a known enemy.
  • Pokémon: After defeating an opponent's Mon, the game informs you of which Mon that is and allows you to switch out accordingly if the type disparity is too strong or your Mon is near-fainting. You can also switch out mid-battle, but this costs you your turn (although doing so with a stronger one is an efficient way of powerleveling a low-level Mon since participating in a battle splits the experience between the participants).

    Webcomics 
  • Brawl in the Family has Bowser and Ganondorf agreeing to take on the other's rival; Bowser under the assumption that his thick shell would protect him from Link's arrows, and Ganondorf feeling confident that his magic could easily dispatch a middle-aged plumber. It works, but, when they decide that they both want to be top dog, they release their respective prisoners to attack the other, allowing Mario and Link to defeat them once again.
  • The Order of the Stick:
    • When the Linear Guild is failing to make progress against the Order, Nale suggests to Thog that they trade opponents. This actually makes things worse for him, as Elan's normally useless bardic magic is effective against Thog, and Roy has been holding back a strong urge to beat the tar out of Nale's twin brother Elan for quite some time.
    • The Linear Guild strikes again much later. With Roy getting the tar kicked out of him by Thog, Elan fleeing Nale, and V unable to get through Zz'dtri's magical defences, V then realises that Zz'dtri's Achilles' Heel is best countered by someone else and invokes this trope — by using the Guild's own archer specialist, to boot. Even better, when Zz'dtri's spells hit said archer, suddenly the Suggestion spell gets a lot easier.

    Western Animation 
  • Avengers Assemble: When the All-New Avengers face off against the Leader's new Cabal, they have difficulty with the fight until they hit upon the idea of switching up. That works for a time, until it turns out the Cabal have their own ideas.
  • A Season 3 episode of Batman: The Brave and the Bold features the villains setting this up in order to get the upper hand against their respective archenemies. The Joker fights Wonder Woman, while Cheetah deals with Superman, leaving Lex Luthor with Batman.
  • While antagonism at the level of actually fighting doesn't last long enough for them to switch, the Futurama episode "The Farnsworth Parabox", in which the gang travels to a parallel universe, lampshades why this trope might be a good idea.
    Leela-A: We're exactly alike. I know all her moves, so that gives me the upper hand.
    [The two Leelas flying jump kick at each other, knocking each other down.]
    Professor-A: Now, now, perfectly symmetrical violence never solved anything.
  • The Hercules: The Animated Series and Aladdin: The Series crossover "Hercules and the Arabian Night" has Hades and Jafar team up. They decide to take on each other's enemy. Jafar says that Hercules should be easy for him because Hercules isn't very agile nor clever, and Hades thinks Aladdin is worthless because he doesn't have Super-Strength. The heroes defeat them anyway. Afterwards, the villains try Plan B: Let's You and Him Fight.
  • Subverted in the The Hollow episode "Hollow Games". When corned by the embodiment of their childhood fears, they figure that this is the solution, only to fail miserably after several minutes of fighting (and polite talking). It's only when Kai has to save Adam from being eaten that they realize this is a straight-forward Face Your Fears situation.
  • In the Justice League Unlimited episode "Divided We Fall", when the merged Luthor-Brainiac pits the League against their own Evil Twins, the Flash, Batman, and Martian Manhunter are able to defeat their doubles on their own, while the rest eventually switch opponents. Leads to an amusing exchange between Green Lantern and Hawkgirl, who both comment that the other one enjoys whacking their opponent a little too much.
    Green Lantern: Just letting off some steam. She broke my heart, you know.
    Hawkgirl: [knocks Justice Lord GL's head clean off] Likewise, I'm sure.
  • The Powerpuff Girls (1998): Inverted in "Powerpuff Bluff", in which three crooks dress up as the Powerpuff Girls. When the Girls and the crooks throw down, both sides end up attacking their teammates by mistake before Blossom says they should just fight their counterparts to keep things simple. The whole episode is taken into Refuge in Audacity territory because the crooks' disguises are blatantly obvious to the viewernote  and yet everyone, including the real Powerpuff Girls and the crooks, still confuses them for the real thing.
  • The ReBoot episode "Wizards, Warriors and a Word from Our Sponsors" has Bob, Dot, Enzo and Mike the TV fight off their evil doppelgangers in a fantasy game. It doesn't go well until Mike inadvertently switches opponents by bumping into Evil Dot (who runs screaming from Mike's incessant infomercials).
  • One episode of Teenage Mutant Ninja Turtles (2003) has Baxter Stockman create a Turtle Robot that scans each of the turtles as they go to attack it, after which the robot can replicate their weapons and fighting style, which works until the turtles switch weapons with each other.
  • Teen Titans (2003): Cyborg, Beast Boy, and Starfire fight against their Evil Knockoffs, switching in the end to defeat them (Starfire to Evil Cyborg, Beast Boy to Evil Starfire, and Cyborg to Evil Beast Boy).
    Cyborg: Told you I could kick your butt.
  • This is how Spider-Man and his teammates defeat the Sinister Six for the first time in Ultimate Spider-Man (2012). Kinda weird, considering that unlike usual examples, the Sinister Six are not The Psycho Rangers, but villains who have nothing to do with the team, and yet each one of them get curb-stomped — including those like Beetle, Kraven, and Electro, who could give the entire team a hard time...
  • Happens in Xiaolin Showdown, when a Sheng Gong Wu creates physical manifestations of each warrior's worst fear. Defied later on the episode when the duel of the day specified they must fight their respective fear.
  • In X-Men: The Animated Series, the X-Men once fought their evenly-matched counterparts in X-Factor until Professor X suggested they switch.
  • In the Young Justice (2010) episode "Terrors", Superboy (disguised as the villain Tommy Terror) fights Mammoth and Blockbuster, who are stronger than him, while Icicle Jr. fights Mister Freeze, who is a more skilled ice user. They win by switching.

Alternative Title(s): Rock Paper Switch

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