troperville

tools

toys

SubpagesMain

main index

Narrative

Genre

Media

Topical Tropes

Other Categories

TV Tropes Org
random
Moving Target Bonus
Earning more points for hitting something after it starts moving, usually a video game enemy that poses little threat when stationary.

Subtrope of Scoring Points.


Examples:

Pinball
  • In Spider-Man (Stern), the second and third Green Goblin modes require hitting a moving target, with more points awarded for hitting it directly as opposed to hitting its afterglow.

Platform Game
  • In Chack'n Pop, not only are there more points for killing Monstas after they hatch from eggs, but there are end-of-stage bonuses for killing all Monstas or no Monstas that you can't get if you destroy any eggs.
  • In Duke Nukem I you can get a can of cola for one health point, or shoot the can and catch it while it's in the air before it disappears off the top of the screen for 1,000 score points.

Shoot 'em Up
  • In Galaxian and Galaga, hitting an enemy while it was attacking scored more points than hitting it while it was in formation.
  • In Scramble and Super Cobra, shooting missiles down earns you more points if you hit them after they launch themselves into the air.

Third-Person Shooter
Monster CompendiumVideo Game RewardsNon-Combat EXP
Motif MergerPages Needing WicksMr. Starship

random
TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org.
Privacy Policy
3763
39