Literature / Tales of Pirx the Pilot
Tales of Pirx the Pilot
is a collection of short stories by Stanisław Lem
, first published in 1968 in Poland, and was translated to English in two parts (Tales of Pirx the Pilot
& More Tales of Pirx the Pilot
The stories follow Pirx, a cadet at the "Institute", an academy for astronauts in the near future
, as he makes his way through the ranks of student, patrol pilot, and finally astrogator (read: captain of a spaceship)
.In this future, travel withing the Solar System
is an everyday thing, and mankind has begun to colonize it. Most stories are thus set either in space or on the moon, as "Luna" represents one of the most important bases of humanity. Later on in the book, Mars is also being colonized, and there are fleet bases in the constellation of Aquarius, implying that mankind is able to travel at least as far as 11 light years.
The main focus of the books is, unsurprisingly, on space travel and how mankind uses and is changed by it. Another main theme is how robots and computers act and evolve, with a healthy, realistic dose of What Measure Is a Non-Human?
The future itself is described in rather gritty tones
and quite hard SF
was known for being Hard on Soft Science
Tales of Pirx the Pilot provides examples of:
- 2-D Space: Averted. The protagonist navigates above the ecliptic in "Pirx's Tale".
- Absent Aliens: Played straight, and subverted (maybe?) in "Pirx's Tale"
- A.I. Is a Crapshoot: Played with a lot. Computers and robots become more human over the course of the stories, up to and including human flaws. Played dead straight in The Inquest.
- All Just a Dream: In The Test, even though it's actually a simulation.
- And I Must Scream: A version appears in "The Conditional Reflex": students of the Institute must pass a test where they have to endure sensory deprivation for as long as possible. After several hours, this becomes... troubling.
- Asteroid Thicket: Averted. In "Pirx's Tale" the spaceship Pirx is on was maneuvering in an asteroid cloud for several hours without even seeing one asteroid, although people not in the business tend to expect it like it's in the movies.
- Continuity Nod: In "The Inquest" Pirx discovers a fly on his ship and mentions that he hates them. This is a nod to the very first story, where flies were responsible for some tomfoolery like almost crashing into the freaking moon.
- Crush. Kill. Destroy!: The robot in The Hunt seems to run on this - it was a mining robot before it went nuts.
- Fate Worse than Death: The crew of the Blue Star/Korolian in "Terminus". The ship is hit by a meteor shower, destroying parts of it. Yet some of the crew manage to survive, trapped and separated from each other on different decks. They were still able to communicate with Morse code using the pipes, if only to tell each other they were slowly running out of air...
- And then it gets worse. The ship's robot somehow "catches on" the personalities of the dying crew and keeps them in its electronic brain. When Pirx, given the captain's chair on the refitted and renamed ship, encounters this robot, it beats out the Morse code as used by the said crew on pipes, while it's mending the pipes. And when Pirx tries to communicate with them they reply. He eventually orders the destruction of the robot due to the "total decay of brain function".
- First-Person Smartass: In "Pirx's Tale" Pirx himself is narrating, and shows off his snarky character.
- Fly Crazy: "The Test".
- Genre Shift: "The Conditional Reflex" is like a mystery story ON THE MOON!.
- Instant A.I.: Just Add Water!: Subverted, as the computers and robots usually only show one trait of human intellect at a time.
- But they are silicon crystal-based, with the inherent variety, and Pirx does muse about the individuality it may or may not give them.
- Improvised Microgravity Maneuvering: The radio operator from "Pirx's Tale" has a habit of just tossing whatever junk he happens to have in his pockets, without regard for other crewmembers' safety. That's one of his less annoying traits.
- Only Sane Man: Pirx has a streak of Working-Class Hero-style common sense and decency which makes him appear as such throughout the tales.
- Our Graphics Will Suck in the Future: Navigation in space mostly consists of looking at trajectories and calculator outputs.
- The Plan: In "The Inquest", bordering on a Gambit Pileup and Take a Third Option. It's kind of hard to explain.
- Ridiculously Human Robots: "The Inquest" has some of them among the ship's crew. It's a test of their spaceman capability.
- Robots behaving in surprisingly human ways are central to at least two of the stories.
- Scaling the Summit: Pirx's hobby. In one of the stories, he climbs a mountain in search for a robot which, as Pirx notes, didn't have to climb to fulfill its task - but the summit was there.
- Scenery Porn: The spaceport scene in "Terminus".
- Scenery Gorn: In "Ananke", the crash site of the Ariel.
- Sliding Scale of Idealism vs. Cynicism: For all the grit in the setting, the stories have a rather optimistic tone of mankind somehow getting on.
- Space Madness / Sanity Slippage: In "The Patrol" Pirx goes through one of those. He gets better, though.
- Starship Luxurious: The Titan in "Albatross".
- United Nations Is A Super Power: At least in space, as they supervise the most important projects and have the judicial power.
- Universal Universe Time: Inverted, as every planet, moon and spaceship has its own time, often leading to extreme jetlags for the ships' crews.
- Used Future: So run-down there are shady South-American companies cashing in on the human garbage orbiting Mercury.
- Virtual Training Simulation: In "The Test". Pirx doesn't know about it, which is the point of the test (they're testing new pilots coping skills in an actual crisis situation).
- Wham Episode: "Albatross". Two fully staffed starships are lost in an nuclear accident, and all the protagonist can do is watch.
- Zeerust: The larger computers still run on punch hole cards, and satellites communicate using Morse code.