Sequel to Burning Rhapsody. Can also be called Majin Goukaroku Shinmeikai.
If you read this page, it is assumed you read the prequel's own page.
After Burning Rhapsody's events, the Jiyubudoka, now led by Nii Dakara, are asserting political control over Japan. The Majin menace having been lifted around Kyoto, the focus of attention switched to Edo.
Still in his pursuit of his half-sisters, Zen'i only goes back to Edo upon hearing about a tournament even bigger than before, this time blatantly organized by the Jiyubudoka. But as with anything which involves the Jiyubudoka, mystery lurks around.
This issue brings two new entrants: Genkai, Kyoku's older sister who is going after him for running out on his clan and punish Shinku for her having helped the Jiyubudoka; and Akira, a mysterious young girl who is a member of an unknown dark brotherhood, out to avoid the Jiyubudoka seizing too much power.
The story is in two parts: Battle, the Tournament Arc, and Upheaval, which centers around the events occuring after it and the power shift caused by Iroha.
Burning Rhapsody Newlight contains examples of:
- After the End: This aspect is clearly downplayed in contrast to the original since the Majins have declined.
- Antagonist Title: The "new light" refers to Iroha, the main villainess.
- Badass Family: The Hashiro are expanded upon with one more member as a playable character. Akira is also Zen'i's half-sister much like Saki. And then comes Iroha who expands upon the Kazama domain with exposing Nii and herself as Kazama too.
- Call-Back: In Ignition, Nii used Iroha's bindings as head to the Jiyubudoka to meet his ends. In Battle, Iroha uses Nii's bindings as head of the Jiyubudoka to meet her own ends.
- City Noir: The atmosphere in Edo. Even the Star Tower isn't immune from this, as it is in early construction stages.
- Demon Slaying: Much less present since Majins are seemingly regressing by themselves.
- Downer Ending: Once again, everyone has one of their own in both stories (though as far as Battle goes, it's a universal shot of Iroha taking over as Empress), and canon has it no better.
- Battle has Iroha successfully accessing the Emperor in everyone's back, and ditching the Jiyubudoka.
- Upheaval gets in on it too. Even though the Jiyubudoka are effectively destroyed, everyone realizes (too late) that it accomplished nothing when Iroha is revealed. Nii escapes unharmed (except mentally), and Iroha defeats every single person who made it to her at this point.
- Dramatic Irony: Nii's entire schtick as a bloodline extermination supporter gets ironic when he's born in one.
- Lighter and Softer: Even though Yuun and Saki, the few "good" characters, are absent, this trope is present in regards to the previous one. The Evil Versus Evil trope is now less omnipresent, with Rin becoming a honest-to-goodness good character, Noriaki more or less making a Heel–Face Turn, Kyoku and Itami realizing they don't need to attack everyone on-sight to accomplish their goals and cementing their alliance, etc. The only aversion is Asuka, who makes a Cerebus Callback to her story in the original and refuses a recruitment attempt into the Jiyubudoka by Nii (but for once he had legit reasons to need her help) and has a Sanity Slippage (even though instead of choosing murder as the solution, she runs off and sides with Junichi).
- Not Just a Tournament: Yet again. Because the Jiyubudoka are responsible, and because this time Nii frontlines. Everyone suspects he got Out-Gambitted.
- Recurring Boss: Nii. This time, he actually is the default Final Boss to everybody. Meeting him means a Bad Ending, again.
- Spirited Competitor: Kyoku comes back to being this after defeating Zen'i in the tournament.
New characters:
Introduced in Battle:
Aoi Kazama
Profile:
- Height: 165 cm
- Weight: 51 kg
- From: Ezochi
Zen'i's presumed dead sister. He thought he had killed her himself, but she regenerated from her injuries.
Tropes associated with Aoi:
- Foreshadowing: She uses water, which coincidentally is also Nii's main magical element. It's a hint that the Kazama clan's wind powers, while hereditary, also have some odd elements that use water, hinting at Nii being descended from the Kazama clan himself.
- Good Counterpart: To Zen'i.
- Healing Factor
Genkai Hashiro
Profile:
- Height: 164 cm
- Weight: 61 kg
- From: Nagoya
Kyoku's older sister, that he himself had adopted into the clan after finding her completely alone. She became a master of fighting quickly after training with the clan, and is one of the clan's main figures.
Tropes associated with Genkai:
- Ambadassador: She's acting on behalf of the Hashiro clan.
- Amnesiacs are Innocent: She was adopted in the Hashiro family after something even she doesn't remember happened.
- Aura Vision: How she knows Zen'i and Noriaki to not be as evil as they seemed.
- Empowered Badass Normal: Subverted. While she's strong physically and magically, she became physically strong only after her adoption.
- Charles Atlas Superpower: How she became so physically strong.
- Curb-Stomp Battle: Hands one to almost anybody she crosses paths with in-story.
- Dark and Troubled Past: Akira knows a few things about it, but she's not the most talkative person.
- Expy: Deliberately, she's based on YuYu Hakusho's similarly-named character.
- Honest Advisor: She not only gives "advice" to Kyoku and Shinku, but also Noriaki.
- Locked into Strangeness: Her hair has greyed out, and she's only in her thirties.
- Martial Pacifist: She prefers martial arts as a form of seeking self-enlightenment.
- Older and Wiser: To Shinku's 16 and Kyoku's 19 years of age (as of the prequel), she's 30+, and much more intelligent than the other two.
- Old Master: She's acting like one even though she's far too young for the trope's standards. To quote Akira:
"Losing your memories only did bad to you. Now you're busy making quips and trying to mentor people..." - Parts Unknown: Her actual origins are left out.
- Reasonable Authority Figure: Within the Hashiro Clan.
- The Stoic: Cool and collected in most circumstances.
- Warrior Therapist
Manazuru
Profile:
- Height: 158 cm
- Weight: 50 kg
- From: ???
A mysterious maidservant. Nobody knows who she serves, much less why she shows up.
Tropes associated with Manazuru:
- A Form You Are Comfortable With: Played with, as her human form is a form the rest of humanity is comfortable with.
- Humanity Ensues: Animorphism gets to her, as she acts more and more human as she keeps her form.
- Ms. Fanservice
- Ninja Maid: Despite her master remaining unknown until 4, where it is revealed she is an Aya clan servant.
- Stripperiffic: Her main outfit is a Naked Apron.
- Voluntary Shapeshifting: She transitions in and out of youkai form easily, mostly used with shifting her legs to talons.
- Winged Humanoid: She frequently manifests wings.
- Yamato Nadeshiko: She acts like one, but she fights too much like a savage.
Akira
Profile:
- Height: 163 cm
- Weight: 51 kg
- From: Unknown
An unknown girl who spies on Edo's evolution for another secret organization to contrast the Jiyubudoka's coming to the spotlight. She's seldom willing to speak to anyone, for they could hear her grim determination through her voice. What is she after?
Actually Saki's Evil Counterpart, born from Zen'i's father whom he killed during the act. Her mother was so traumatized by the event, she committed suicide in front of Akira after implanting her memories and feelings of this event. Her objective of course is to avenge her father by killing Zen'i.
Actually Saki's Evil Counterpart, born from Zen'i's father whom he killed during the act. Her mother was so traumatized by the event, she committed suicide in front of Akira after implanting her memories and feelings of this event. Her objective of course is to avenge her father by killing Zen'i.
Tropes associated with Akira:
- Ax-Crazy: Well-hidden, but it's there when she fights.
- Beware the Quiet Ones: Normally so sullen she barely even talks. Her battle cries are noticeably aggressive.
- Blood Knight: Sometimes, she picks fights just to prove that she can't be messed with.
- Bomb-Throwing Anarchists: She's here to sow as much chaos in Edo as she possibly can (read: wipe out the Jiyubudoka as the bare minimum).
- Corrupt the Cutie: From a young age, she was raised within her organization to become a Social Darwinist, and her natural talent as a fighter only made it worse.
- Dark Action Girl
- Darker and Edgier: An Evil Counterpart to Saki. She's much more serious, cynical and gritty than Saki.
- Fusion Dance: In a way, she was this with her mother at a young age.
- The Heartless: She's had her mother's traumatic feelings forced on her, and is so marked by it that everything else just slides off of her.
- Lack of Empathy
- The Mourning After: A platonic version, but in a grim throwback to Saki, she wants to honor her parents' legacy, and still is mourning her father's death.
- No Social Skills
- Passing the Torch: Her mother did it in a cruelly-twisted way.
- Pure Is Not Good: In a way. She's just as normal as a girl living in a Social Darwinist guild and who had her mother commit ritual suicide before her eyes would be.
- Religion of Evil
- Social Darwinist: She even laments Juuma's defeat as it only helped the weak survive.
- Tyke Bomb: She had combat and assassination training in her youth.
Spoilers inside this folder will be unmarked.
Machiko Iroha / Iroha Kazama
Profile:
- Height: 173 cm
- Weight: 65 kg
- From: Unknown
The old leader of the Jiyubudoka who Nii thought he murdered during the events of the Burning Rhapsody, she subverts his authority within the organization via staying behind the scenes.
She's actually one of the last Kazama alive behind her alias, and she's responsible for her family's extinction, as well as several other bloodlines. She's also the one who saved Nii from the Kazama Clan's death sentence, unknown to him.
She's actually one of the last Kazama alive behind her alias, and she's responsible for her family's extinction, as well as several other bloodlines. She's also the one who saved Nii from the Kazama Clan's death sentence, unknown to him.
Tropes associated with Iroha:
- Abusive Parents: Assuming any of Zen'i, Akira or Nii descend from her, she qualifies.
- Arch-Enemy: By her introduction, she has made herself one to Zen'i, Nii, Yasuke, and another person.
- Aristocrats Are Evil: She disappeared and then had the bloodlines marked for death.
- The Bad Guy Wins: Even though she's defeated in battle when she has to fight Zen'i and Yasuke.
- Complexity Addiction: Organized a societal upheaval, manipulated the people into hating the bloodlines so she could have them exterminated, all to get rid of one person.
- Early-Bird Cameo: She was one of the two persons who appeared to stop Juuma in his standard arcade ending in the previous game.
- The Emperor
- Evil Overlord
- Faux Affably Evil: Looks like an old polite lady and remains polite as she outs Nii You Have Outlived Your Usefulness-style.
- For the Evulz: She casually says she had the Seiga killed just to spite a certain someone.
- Healing Factor: A comparatively insane example. Oppositely to Zen'i who knows the primitive magic of destruction, she mastered that of creation.
- It's All About Me: She wants to gather as much power as possible and become the ruler of everything.
- Light Is Not Good: Wears white, uses a little light magic (though her main element is wind), and is one of the most oppressive evil presences in this setting.
- Manipulative Bitch: She took advantage of the Majin cataclysm of all things.
- Make Way for the New Villains: Considering that she ousted Nii, she fits.
- Never Mess with Granny
- Not Quite Dead: Faked her death in the previous game.
- Old Master
- Pragmatic Villainy: She didn't engage in the wanton slaughter that was possible in Kyoto, because it didn't help her. She didn't rise against it, however, because it had no interest to her.
- The Reveal: She not only reveals herself as a Kazama, but also Nii's being born Kazama too.
- The Rival: Juuma is one of her rivals, as he's one of the rare persons with enough power to confront her alone. She also had a Seiga as her rival, though she couldn't verify his death.
- Take Over the World
- True Final Boss: Of course.
- Übermensch
- Villain with Good Publicity: At least the publicity is not as bad as she really is.
Introduced in Upheaval:
Gorosuke Hibi
Profile:
- Height: 185 cm
- Weight: 83 kg
- Age: 18
- From: Kyoto
Yasuke's half-brother who doesn't share Seiga lineage with him. Eternally jealous of his brother, he started his journey of revenge when Yasuke left, by entering the Jiyubudoka and staging the public execution of his mother by the Jiyubodoka, accusing her of supporting a bloodline activist Hostile Takeover. He since joined Nii's closed circles.
Tropes associated with Gorosuke:
- Bloodbath Villain Origin: Not much blood was spilled, only his mother's, but it was far more meaningful.
- Blood Knight
- Card-Carrying Villain: He realizes he's turned bad, but that's a price he's ready to pay.
- Create Your Own Villain: Both ways. Yasuke never helped the favouritism from his mother from taking a toll on Gorosuke, and Gorosuke himself is firmly opposed by his father after what he did.
- Disc-One Final Boss: Yasuke definitely treats him as such, which only really attracts Yasuke to attack the Jiyubudoka.
- Even Evil Has Loved Ones: Subverted: Gorosuke got his mother, the only loved one he ever had, killed.
- Evil Orphan: Self-made at that.
- From Nobody to Nightmare: Was a nobody while a child, then Yasuke left and Gorosuke is borderlining at Noriaki's power level.
- Hypocrite: He blames Yasuke for the death of their mother, but Yasuke just left home as all boys do someday, and Gorosuke himself staged the murder.
- In Harm's Way: When Gorosuke jumps in action, it's usually because he's leeroying on his enemies, usually ending in bloodbath in his favor.
- Insane Equals Violent: Exaggerated: Gorosuke is barely insane, but incredibly violent.
- Insane Troll Logic: Blames Yasuke for his mother's death. He was the one to set it up in the first place.
- Large Ham
- Laughably Evil: He gets his Large Ham going while on his murderous rampages.
- Misanthrope Supreme
- Revenge Before Reason: He absolutely hated how he was treated as a child, so his first act after Yasuke left was set up his mother's murder, blaming Yasuke for it and get him killed.
- Self-Made Orphan: Only on his mother's part. He's left his father behind a nervous wreck.
- The Un-Favourite: What motivated him to not stop at wishing Yasuke good riddance, but getting their mother killed.
- Villainous Friendship: With Nii, they are genuine friends due to both sharing a bloodline-related Dark and Troubled Past which they deeply resent the bloodlines for.
- Villainous Underdog: Compared to his nemesis Yasuke who has the powers of the Seiga bloodline, which he fights with fire and sheer hamminess.
- We Are Everywhere: It's only because the Jiyubudoka are not everywhere anymore that Nii breaks Gorosuke out from concealment.
Yuri / Mikawanomiya no Yurinahime
Profile:
- Height: 166 cm
- Weight: 55 kg
- From: Edo
The former princess. She takes up fighting after her father suddenly became a brainwashed Puppet King in order to free him from his shackles.
Tropes associated with Yuri:
- Beware the Nice Ones
- Fallen Princess
- How the Mighty Have Fallen: Her father has gone from undisputed emperor to Puppet King.
- Katanas Are Just Better
- Lady of War
- Martial Pacifist: Doesn't seek to fight persons who are not responsible for her father's state.
- The Ojou: Naturally.
- Princess in Rags
- Took a Level in Badass: A total beginner at fighting, but she learns.
Hakka
Profile:
- Height: 175 cm
- Weight: 70 kg
- From: Mashi Village
An assassin from a secluded village, out on a mysterious mission. His mission is actually to blow himself up and destroy the Imperial Palace, taking out as many important persons as possible.
Tropes associated with Hakka:
- Hot-Blooded: He's surprisingly lively for someone who is supposed to die soon.
- In Harm's Way
- No One Could Survive That!: He doesn't die of the explosion he caused.
- Suicide Mission: He's here to die blowing up as much as possible.
Soji
Profile:
- Height: 178 cm
- Weight: 80 kg
- From: Unknown
A mysterious fighter wielding Majin powers. Unlike Akira, he has a more ruthless approach to the Gojin ideal and thus kills any who fight him.
Tropes associated with Soji:
- Arrogant Kung-Fu Guy
- Battle Aura: Emits volutes of black energy at all times.
- Boss Fight: He enters as a default boss, leading either to the final fights (read: your rival, Nii, and possibly Iroha), or a Bad Ending depending on how you beat your opponents beforehand.
- Casting a Shadow
- Hades Shaded
- Killing Intent: He fights to kill.
- Made of Evil: He is actually a Majin who ate enough humans to ascend beyond his initial form and gain self-awareness and independence.
- Obviously Evil
- Sore Loser: If he loses a fight, he tries a surprise instant-kill blow In the Back. This is an arcade Bad Ending.
Kazune
Profile:
- Height: ??? cm
- Weight: ?? kg
- From: ???
The dead older sister of Rin, Itami, and Asuka. She returns as a ghost.
Tropes associated with Aoi:
- Raven Hair, Ivory Skin
- Vengeful Ghost
- Youkai: She's a yurei, since she died, but returns to the living world.