Creator / Blizzard Entertainment

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Blizzard Entertainment is one of the computer game industry's most successful development studios. Originally founded in 1991 under the name Silicon & Synapse, they were closely associated with Interplay Entertainment in their early years, producing ports of sundry Interplay games as well as several original titles developed primarily for the Super Nintendo Entertainment System. After renaming themselves Blizzard and moving to computer games in 1994, the studio released a Real-Time Strategy game called Warcraft: Orcs and Humans. The rest, as they clichédly say, is history.

After the name-change, the studio has made very few games, but the ones that are published are usually very high-quality and instant best-sellers. Many attribute the success of Blizzard games to their "easy to learn, difficult to master" philosophy, which results in games that are simple and intuitive enough to appeal to casual gamers while also having enough depth and complexity to attract hardcore gamers. Warcraft 1 was followed by Warcraft 2, the studio's first Game of the Year, which led to StarCraft I, the most popular RTS ever. Diablo and its sequel created their own genre of Hack and Slash RPGs and Warcraft 3 was a breakthrough in strategy game storytelling. And then there is World of Warcraft...

For a time, the company focused on three franchises: Warcraft, StarCraft and Diablo. At BlizzCon 2014, they announced Overwatch, a Pixar-esque multiplayer team-based shooter game, and their first new IP (that is, not based on a previous source) in nearly two decades.

Since 2007, Blizzard is a part of video game publisher Activision Blizzard.

Games, expansion packs and major patches by Blizzard

  • The Lost Vikings (1992)
  • Rock 'N Roll Racing (1993)
  • Blackthorne (1994)
  • Warcraft: Orcs and Humans (1994)
  • The Lost Vikings II (1995)
  • Justice League Task Force (1995, co-developed with Sunsoft)
  • Warcraft II: Tides of Darkness (1995)
    • Warcraft II: Beyond the Dark Portal (1996)
    • Warcraft II: Battle.net Edition (1999)
  • Diablo (1996)
  • StarCraft:
    • StarCraft (1998)
    • StarCraft: Brood War (1998)
  • Diablo II (2000)
    • Diablo II: Lord of Destruction (2001)
  • Warcraft III: Reign of Chaos (2002)
  • World of Warcraft (2004/2005) note 
    • Assault on Blackwing Lair
    • Rise of the Blood God
    • The Gates of Ahn'Qiraj
    • Shadow of the Necropolis
    • World of Warcraft: The Burning Crusade (2007/2008)
      • Black Temple
      • The Gods of Zul'Aman
      • Fury of the Sunwell
    • World of Warcraft: Wrath of the Lich King (2008/2010)
      • Secrets of Ulduar
      • Call of the Crusade
      • Fall of the Lich King
    • World of Warcraft: Cataclysm (2010/2012)
      • Rise of the Zandalari
      • Rage of the Firelands
      • Hour of Twilight
    • World of Warcraft: Mists of Pandaria (2012/2014)
      • Landfall
      • The Thunder King
      • Escalation
      • Siege of Orgrimmar
    • World of Warcraft: Warlords Of Draenor (2014/2016)
      • Fury of Hellfire
    • World of Warcraft: Legion (2016, Ongoing)
      • Return to Karazhan
      • The Tomb of Sargeras
  • StarCraft II:
  • Starcraft: Remastered (2017)
  • Diablo III (2012)
    • Diablo III: Reaper of Souls (2014)
    • Diablo III: Rise of the Necromancer (2017)
  • Hearthstone: Heroes of Warcraft (2013)
    • Curse of Naxxramas: A Hearthstone Adventure (2014)
    • Goblins vs. Gnomes (2014)
    • Blackrock Mountain: A Hearthstone Adventure (2015)
    • The Grand Tournament (2015)
    • The League of Explorers: A Hearthstone Adventure (2015)
    • Whispers of the Old Gods (2016)
    • One Night in Karazhan: A Hearthstone Adventure (2016)
    • Mean Streets of Gadgetzan (2016)
    • Journey to Un'Goro (2017)
    • Knights of the Frozen Throne (2017)
  • Heroes of the Storm (2015)
    • The Eternal Conflict (2015)
    • The Machines of War (2016)
    • Heroes 2.0 (2017)
    • Hanamura Showdown (2017)
  • Overwatch (2016)
    • Holiday Events
      • Summer Games (2016, 2017)
      • Halloween Terror (2016)
      • Winter Wonderland (2016)
      • Year of the Rooster (2017)
      • Anniversary (2017)
    • Lore Events
      • Uprising (2017)

Others


Tropes that apply to Blizzard and its games:

  • Action Girl: More than a few notable characters in their games are this. More often than not paired with Brainwashed and Crazy.
  • April Fools' Day: Blizzard makes it a tradition to release some preposterously bogus info on their new games during April Fools Day.
    • Subverted when one of the jokes was about a new hero unit for Warcraft III, The Goblin Tinker. Even though it was a joke, they added the hero to the game anyway some months after.
      • That was in addition to another joke about playable two-headed ogres in World of Warcraft, with some hints given that one of the two jokes was serious. Many years later, the concept stated in the joke (two players playing a single character) actually existed for the character Cho'Gall in Heroes of the Storm.
    • The Pandaren race was also first revealed in one of these that announced it as a Warcraft III faction. They would later get a hero in the game's expansion, before finally becoming a playable race in World of Warcraft a decade later.
  • Baa Bomb: Exploding critters are a given in any Blizzard game.
  • The Bad Guy Wins: Warcraft I, Warcraft III: The Frozen Throne, Starcraft: Brood War and Diablo I and II.... They are rather fond of this trope. Except for World of Warcraft.
  • Brought Down to Normal: If a good character has superhuman powers in Blizzard's works, they will often give up those powers.
    • At the end of the night elf campaign in Warcraft III: Reign of Chaos, the night elves have to destroy their World Tree, Nordrassil, in order to defeat Archimonde, which robs the night elves of their immortality. This gets fixed later in World of Warcraft.
    • At the end of World of Warcraft: Cataclysm, the dragon aspects have to give up their titan-given powers in order to defeat Deathwing.
    • At the beginning of Diablo III, Archangel Tyrael willingly gives up his angelic powers and becomes a human to express his disagreement with the Angiris Council.
    • In Starcraft II Legacy Of The Void, the entire protoss race has to cut their nerve cords in order to escape Amon's influence, thus permanently severing their connection with the Khala, the protoss collective consciousness. Late in the campaign, Artanis even says that the protoss don't just need to sever their nerve cords because of Amon's threat, but because the Khala itself is somehow a "lie".
    • In World of Warcraft: Legion, First Arcanist Thalyssra has to decide the fate of the Nightwell after Grand Magistrix Elisande is defeated. She decides that the Nightwell's powers are too dangerous, and agrees to have the Eye of Aman'Thul, the titan artifact that powered the Nightwell, removed.
  • Cutscene: While the games themselves are designed to work on weaker PCs, the cinematics are always state of the art.
  • Creator Thumbprint: Make no mistake. Blizzard has a boner with the trope Fallen Hero, every of their major franchises have good and idealistic people eventually fell off the morality scale and became worse. Go ask Leoric, every playable characters in Diablo 1, Kerrigan, Arthas, Reaper and Soldier: 76
  • Downer Ending/Bittersweet Ending: Fairly common in Blizzard games.
    • Diablo III also has a Bittersweet Ending: you've taken down Diablo and saved two worlds, but two of the franchise's most beloved characters are now dead (as well as a lot of other people throughout the course of the game), and the killer of one of them is still out there.
    • In ''Reaper of Souls, you defeat the Big Bad Fallen Angel, kill traitor Adria, but the former releases all captured Evils. Here we go again...
  • Fallen Hero: More often than not, villains in Blizzard's games fit this trope. The scarlet crusade can be considered an entire faction of fallen heroes.
  • First Law of Resurrection: Starting with WoW: The Burning Crusade, where Illidan comes back as a major villain despite the fact that he was believed to be killed by Arthas, Blizzard is frequently accused of abusing this trope. This is also the origin of the meme "X was merely a setback!", first said by Kael'thas Sunstrider the second time you fight him at the end of Magister's terrace in the same expansion. Blizzard themselves acknowledged and exploited this meme.
  • Flavor Text: For every unit.
  • Large Ham: Blizzard games universally have the most flat out over-the-top voice acting you will find in a video game, or any other medium, really.
  • Order Is Not Good: If there is a force of Order in Blizzard games, 50% chance that it will be some sort of tyrannical group of Knight Templar that oppresses freedom (Arcturus Mengsk-era Dominion, Vishkar Corporation) or flat out genocidal for a World of Silence (Some of the High Heavens, Malthael's reapers). It's only later in the lore when it turns out that Azeroth also has one: The Titans (or at least Algalon the Observer, who they left in charge of watching Azeroth)
  • Rated M for Manly: Diablo has specifically been described as "what happens when you give the RPG genre from the Japanese into the hands of meat-eating Americans." The other franchises show symptoms too.
    • Diablo II took it up a notch, being better than its predecessor in every way.
  • Secret Level: Blizzard loves sneaking secret levels into their games.
    • However they are adamant that there is no cow level.
  • Stop Poking Me!: Invented in Warcraft and named in that same series. Used in almost all Blizzard games.
  • Take That!/Take That, Us: Blizzard is quite fond of this trope, fitting in various Take That! jokes at themselves as well as their fanbase. Given the nature of their fanbase...it's pretty much a given.
  • World of Badass: Hell, EVERYONE! They even chew the scenery a lot even by the over the top dialogues that they make.
  • World of Ham: See World of Badass above.
  • The X of Y: Just look at the titles for their patches and expansions.

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