Follow TV Tropes

Following

Characters / Redwall Martin The Warrior

Go To

Laterose of Noonvale (Rose)

Voiced by: Lindsey Connell
https://static.tvtropes.org/pmwiki/pub/images/laterose_7842.jpg
A mousemaid who lives in Noonvale, searching for her brother, Brome.
  • Action Girl: She may not be a warrior, but she'll get right in on the action.
  • Dies Differently in Adaptation: In the book, she dies on impact after being thrown hard to a wall by Badrang before Martin arrives. In the cartoon, she is stabbed by him during his final battle against Martin.
  • Identical Grandson: Sort of. While Aubretia isn’t descended from her directly (as Rose obviously had no children at the time of her death), but they look so alike, they could be twin sisters.
  • The Lost Lenore: Martin develops feelings for her during their escape from and return to Marshank. She is later killed by Badrang before the fort falls and the remaining slaves are freed.

Grumm Trencher

Voiced by: Graham Haley
https://static.tvtropes.org/pmwiki/pub/images/grumm_6288.JPG
A mole traveling with Rose.
  • Improbable Weapon User: Uses a soup ladle.
  • It's All My Fault: The poor guy is clearly guilt-ridden over Rose’s death, even moreso than Brome, as she died saving him.
  • Supreme Chef: Cooks all sorts of delicious things - mostly soup, but he occasionally experiments, with tasty results.
  • Team Chef: The one that most often cooks.
  • Trademark Favorite Food: Soup. Any kind will do.
  • Tunnel King: Is described as a champion digger, and digs a tunnel that helps prisoners escape.

Brome

Voiced by: Luca Perlman
https://static.tvtropes.org/pmwiki/pub/images/brome_6954.JPG
Rose's younger brother.
  • Enfante Terrible: He is introduced as this, but doesn’t end up being a huge example.
  • Guile Hero: Proves this when he disguises himself as a rat, infiltrates Badrang's fortress, and singlehandedly frees the rest of the slaves without raising a weapon.
  • It's All My Fault: Like Grumm, he feels some clear guilt over Rose's death.
  • The Medic: Becomes pretty skilled at medicine and becomes known as Brome the Healer.
  • Thou Shalt Not Kill: Realizes that he could never kill anyone, though he does fight occasionally.

Felldoh

Voiced by: Al Mukadam
https://static.tvtropes.org/pmwiki/pub/images/felldoh_3546.JPG
A squirrel who is a slave at Marshank.
  • The Berserker: His last fight has Felldoh willy nilly slaughtering vermin all the while laughing manically. It's rather terrifying.
  • The Big Guy: Felldoh is quite burly looking for a squirrel, and he's a powerful close combatant for his physical strength.
  • Blood Knight: Oh jeez. Felldoh is happiest when slaughtering Badrang's minions. He's noticeably dour otherwise, only smiling when he's fighting - especially in his last battle when he's laughing.
  • Born into Slavery: Unlike Martin, Felldoh is implied to be this, as he mentioned being beaten by Badrang when he was little more than an infant.
  • Defiant to the End: Even as he was going to be killed by Badrang's troops, Felldoh didn't go down without a fight, managing to kill 20 of them armed with only wooden javelins.
  • The Dog Bites Back: He gets a chance to fight Badrang, and proceeds to beat him up while giving him a "The Reason You Suck" Speech.
  • Fatal Flaw: His rage and unwillingness to ask for help.
  • Foil: To Martin. As both of them are headstrong, rebellious leaders with a tendency towards berserker rage. Felldoh mentions Martin all the time, the two get along very well the few times they meet and characters constantly compare them both. However, Felldoh is a deliberate warning to Martin, an example of what can go wrong if the latter gives into his rage and desire for vengeance.
  • Javelin Thrower: His favored weapon.
  • Last Stand: Badrang calls in a big group of his horde for help, and though Felldoh has no chance, he fights to the death.
  • Leeroy Jenkins: Is quite happy to be an One-Man Army, including charging Badrang single-handedly. It eventually gets him killed.
  • Not So Similar: He and Martin aren't that much different to each other in both temperance, rebellion against slavery, and leadership, with many other characters comparing them to each other throughout the book. Safe to say, the two of them get along very with each other at the beginning of the book and practically regard the other as a Best Friend. However, once the book starts to delve into their separate narratives, their actions on how to defeat Badrang become a mirror for each other.
  • Peaceful in Death: According to the other characters, he looks this way in death.
  • Rebel Leader: One of the leaders of the rebellion once the slaves meet up with the Rambling Rosehip Players.
  • Revenge Before Reason: He throws away the advantage he had harrying Badrang's forces and picking them off one by one AND indirectly gets his comrades pinned down and nearly wiped out by Badrang's horde when they rush to help him because he tries to challenge Badrang to single combat. What's worse, the idea almost works, because the Tyrant does not want to appear cowardly before his soldiers, but Felldoh blows the whole plan at the last moment, by torturing Badrang, instead of delivering a killing blow as soon as he was down.
  • Sociopathic Hero: As the result of his upbringing, Felldoh shows a very strong Blood Lust streak towards his enemies, even laughing maniacally when killing most of Badrang's troops. Heck, it's only till death is where he actually looks peaceful.

Keyla

Voiced by: Noah Reid
https://static.tvtropes.org/pmwiki/pub/images/keyla_9433.JPG
A young otter - a slave at Marshank.
  • Rebel Leader: The closest thing the slave resistance has to a leader before they escape.

Druwp

https://static.tvtropes.org/pmwiki/pub/images/druwp_7479.JPG
A bankvole slave at Marshank.
  • Adaptational Self-Defense: In the book, he tries to escape and Felldoh straight up executes him with a javelin to the back. In the corresponding scene in the animated series, he tries to kill Barkjon, giving Felldoh no choice.
  • Asshole Victim: Gets what's coming to him.
  • The Mole: Badrang has him report on the slave resistance's activities.
  • Slimeball: He's selfish, sleazy, and willing to sell out his fellow slaves just to save his own hide.
  • My Species Doth Protest Too Much: Most voles in the series are good or at least neutral. Druwp, on the other hand, is a clear-cut antagonist.

Pallum

Voiced by: Deborah Odell
A hedgehog who travels with Rose, Martin, and Grumm after being freed from the pygmy shrews' slavery.
https://static.tvtropes.org/pmwiki/pub/images/pallum_6906.JPG

  • Gender Flip: Male in the book, but female in the television adaptation.
  • Thou Shalt Not Kill: He'll fight if he needs to, but doesn't actively try to kill. He later becomes known as "Pallum the Peaceful".

Badrang the Tyrant

Voiced by: Diego Matamoros
https://static.tvtropes.org/pmwiki/pub/images/250px-badrang_8367.jpg

A former corsair and self-described tyrant, Badrang the stoat aims to become ruler of the entire Eastern Coast. To that end, he enslaves a veritable army of woodlanders, putting them to work erecting an impregnable fortress known as Marshank, which will defend the coastline from his rivals. In the process he captures a young Martin the Warrior and relieves him of his father's sword, taking it for himself. Prone to putting on airs, and convinced of his own superiority, Badrang trusts no one, least of all his former partner-in-crime, Tramun Clogg.


  • Accidental Murder: Badrang wasn't intending to kill Rose, just throw her off of him. It was her impact with the wall that did her in. Now, this being Badrang, it's not like he'd be disappointed in this result, but his dialogue makes it clear he's just trying to get away from her. It's far from accidental in the animated adaptation, where he very deliberately and spitefully stabs her to death with Martin's own sword.
  • Adaptational Badass: In the cartoon, where he's much more physically imposing and capable, and actually gives Martin a proper fight at the end and comes very close to killing him. Contrast the novel, where he lasts less than a paragraph, and gives the mouse nothing but superficial wounds before begging for his life in vain.
  • Adaptational Villainy: The cartoon has Badrang, rather than Vilu Daskar, be the pirate captain that Luke set out to battle, and shows him sinking the ships of his rivals in much the way Daskar and the Goreleech do in Legend of Luke.
  • Badass Cape: Wears a blue cape in the novel, the artwork, and the television show.
  • Big Bad: Of Martin the Warrior.
  • Big Bad Wannabe: Not within Martin the Warrior, where he is the Big Bad, but within the context of the series as a whole. Badrang wants to be Tyrant of the East Coast, but his "horde" consists of little more than his old pirate crew, swelled with a few new recruits, and he never even completes his fortress, dying in a slave revolt before his dreams of conquest can even get off the ground. When you contrast this with Tsarmina, who succeeds him as Martin's main antagonist, or any of the other villains who actually managed to reign as kings for a few years, he starts to look decidedly unimpressive—which is rather the point.
  • Boisterous Weakling: Badrang was, in theory at least, a feared corsair, and he certainly behaves as though this were the case. In practise, however, he's manhandled by Felldoh, only narrowly outfoxes Clogg, and manages to inflict only the lightest of wounds on Martin before being slain. This is averted in the cartoon, where he lives up to his reputation in his final duel with Martin.
  • Card-Carrying Villain: He doesn't call himself "The Tyrant" because he thinks it's good for his public image.
  • Contrasting Sequel Antagonist: To Tsarmina, who chronologically succeeds him as Martin's worst enemy. Badrang's a jumped-up corsair who wants to be treated like an aristocrat, and whose fearsome reputation as a fighter is belied by his actual record in combat, while Tsarmina's a seemingly prissy princess who degenerates into a slavering berserker and gives Martin the fight of his life.
  • Cool Sword: He's the only villain to hang onto Martin the Warrior's sword for an entire novel, only losing it during his last battle with the hero. Though at the time it was technically Luke the Warrior's sword, having not yet been reforged into the talisman of the later books.
  • Desperation Attack: When fighting Felldoh to show off for his troops and assuage his own pride, Badrang was humiliated and badly beaten, never even touching the squirrel. During the final Battle for Marshank, with his back against the wall and knowing it's do or die, he puts up a far more impressive performance, knocking out Grumm, killing Rose, and inflicting some injuries on Martin before being slain. It's stated in book that Badrang's strength is born of desperation—he knows he's dead if he doesn't get out of Marshank and his fear makes him more dangerous than he ever was before.
  • Dirty Coward: In the book, where Badrang is an utter failure in combat and dies begging for his life. Averted with the animated version who is an Adaptational Badass and comes close to killing Martin.
  • Evil Versus Evil: With Tramun Clogg, whom he once betrayed and left to die. The damage they cause to one another with their feud ends up being a blessing in disguise for the resistance.
  • Informed Species: Along with being an Adaptational Badass, the animated version is designed to look taller, more muscular, and with grey fur and pointed ears, making him look a lot more like a wolf than a stoat.
  • Karmic Death: Killed with the sword he stole by the mouse he stole it from and enslaved, and whose girlfriend he had just murdered.
  • Large and in Charge: The animated version is considerably taller and more muscular than most mustelid vermin in the show, including all of his henchmen.
  • Man Bites Man: During his last duel with Martin, Badrang bites the mouse on the shoulder, tearing a chunk out of him.
  • Names to Run Away from Really Fast: He's called "The Tyrant" for a reason.
  • Oh, Crap!: His reaction when he realizes that a good percentage of the army fighting him are his former slaves - slaves he had beaten and starved - and that they're probably on a Roaring Rampage of Revenge.
  • Slobs vs. Snobs: The snob to Tramun Clogg's slob.
  • Smug Snake: Pretty proud of his fortress and position, but when things finally start going downhill for him, his only thought is to flee - and, at least in the novel, he goes out begging for his life.
  • Starter Villain: He's the Big Bad of Martin the Warrior, but in Martin's overall story he's this, with Tsarmina as the Final Boss.
  • Talk Like a Pirate: Badrang can speak in corsair slang but hates it.
  • Token Motivational Nemesis: Badrang's the one who kidnapped Martin, killed his grandmother, enslaved his people, and eventually, killed his girlfriend. He's also dead by the end of Martin the Warrior and Martin canonically goes on to face much deadlier and more important foes.
  • Villainous Breakdown: All the fight goes out of Badrang after his Oh, Crap! moment, and he frantically tries to find a way to escape his fortress as the resistance closes in.
  • Villains Want Mercy: Begs Martin for mercy when he loses, but since he just killed Rose, you can imagine how well that turns out.
  • Wicked Cultured: Deliberately affects an upperclass manner of speech in order to put his corsair past behind him.
  • Would Hurt a Child: Ties Martin to the top of the fortress wall so that he'll die either in the storm or from birds the next morning. Felldoh also mentions that he was beaten by Badrang when he was not more than an infant.

Cap'n Tramun Josiah Cuttlefish Clogg (Cap'n Tramun Clogg)

Voiced by: John Stocker
https://static.tvtropes.org/pmwiki/pub/images/clogg_2985.JPG

Badrang's one-time partner, Tramun Clogg is a grossly fat pirate stoat with an axe to grind against the tyrant of Marshank. Arriving on the Eastern Coast, Clogg attempts to wrest control of Marshank from Badrang, starting a war that, in the end, only helps the rebellious slaves.


  • Affably Evil: He's a bad guy, but he's right cheerful about it and willingly gives a drink to Ballaw.
  • The Alcoholic: Enjoys his drinks; Badrang once tries to poison him by putting a bottle near him when he's sleeping. Just take a look at the picture! Also, in the first episode of the third season in the animated series, he does a brief dance in front of his crew. In all honesty, it looks like he may have had one too many at that point.
  • Benevolent Boss: To the point where, even after he's defeated, his crew refuse to say anything bad about him, admitting they only changed sides to Badrang out of pragmatism.
  • Evil Versus Evil: With Badrang.
  • Fat Slob: In contrast to the Wicked Cultured Badrang, Tramun Clogg makes no effort to hide his poor table manners, nor his coarse hygiene.
  • Freak Out: He loses it when Badrang sets his ship ablaze. Specifically, he starts hacking at the fortress gates with his cutlass, kicking with his boots, and even biting the sturdy timber while bawling out death threats.
    Clogg: I'll rip yer liver 'n' lights out an' feed 'em to the crabs! I'll cut off'n yer head an' throw it in yer face! I'll string up yer tripes fer riggin'! I'll pickle yer tail in burnin' brine! I'll...I'll...Yaaahaaagh!!
  • Never Learned to Read: Signs the peace treaty with an "X," which fits with his lower-class characterization.
  • Overly Long Name: Most vermin have single-word two-syllable names; not good enough for him, evidently. He's also the only one shown to have anything resembling a normal human name ("Josiah").
  • Pyrrhic Victory: He does end up ruling Marshank by the end...the only problem is, all the other vermin are dead, and he's been left insane thanks to his head injury from Badrang.
  • Sanity Slippage: He's rather crazy by the end. Taking a harsh blow to the head may have left him with brain damage.
  • Slobs vs. Snobs: His entire war with Badrang comes off as a villainous version of this, with fat, drunken Clogg as the slob, and snooty, arrogant Badrang as the snob.
  • Smarter Than You Look: Clogg looks and even acts like a dumb slob, but Badrang's rather racist beliefs stoats are far more cunning than other beasts clearly came from somewhere. Badrang notes several times Clogg is far more dangerous and cunning than he lets on.
  • Spanner in the Works: Clogg ruins everything for Badrang, with his siege of Marshank enabling the slave revolt that the Tyrant might otherwise have put down.
  • Talk Like a Pirate: Always speaks in corsair slang, much to Badrang's disgust.
  • Tap on the Head: Averted - the blow he takes from Badrang near the novel's climax is implied to have left him with permanent brain damage.
  • The Unfought: Survives the events of the novel, but escapes being a Karma Houdini by dint of having gone quite thoroughly insane thanks to his head injury. Not to mention by this point, he's lost his ship, his crew, and his position as a feared corsair.
  • Villainous Friendship: Clogg's very fond of his crew and they of him. When they switch over to Badrang, Clogg is extremely upset—and Boggs, Crosstooth, and Gruzzle all assure him it's nothing personal; they're just trying to stay alive.

Crosstooth

A corsair fox in Clogg's crew, Crosstooth switches his services over to Badrang after the pirate stoat is defeated by the Tyrant. An experienced fighter, Crosstooth does a lot of damage during the battle for Marshank, before being slain by Martin and Queen Amballa.


  • Cunning Like a Fox: He's a lot smarter than Clogg.
  • The Dragon: He's never explicitly described as such, but he seems to have been Clogg's first mate.
  • Villainous Friendship: With Cap'n Clogg. Even after switching sides to Badrang, Crosstooth, like the rest of Clogg's true, don't have anything bad to say about their former captain.

Rowanoak

https://static.tvtropes.org/pmwiki/pub/images/rowanoak_4385.JPG
A badger and one of the leaders of the Rambling Rosehip Players.
  • The Big Guy: Since she's a badger, she's rather large and strong compared to everyone else, and she's the one pulling/pushing the cart all the time.
  • It Has Been an Honor: Says this to the Players and slaves when all hope seems lost.

Ballaw de Quincewold

Voiced by: Andrew Gillies
https://static.tvtropes.org/pmwiki/pub/images/ballaw_4815.JPG
A hare and one of the leaders of the Rambling Rosehip Players.
  • Large Ham: All hares are, to a point, but he's one in particular as he's also an actor.
  • Sdrawkcab Alias: Uses the name "Tibbar" ("Rabbit" backwards) when dealing with the corsairs.

Celandine

https://static.tvtropes.org/pmwiki/pub/images/celandine_1981.JPG
A squirrelmaid member of the Rambling Rosehip Players.
  • Damsel in Distress: Plays the part of one in a show, and when she gets lost, the first thing she does is pitifully call everyone's names and then cry.
  • Large Ham: Extremely hammy in both her performances and real life.
  • Non-Action Guy: When everyone else is training for battle, she sniffs that they're all just going to get hurt or get rough paws from handling the weapons. She gets put on kitchen duty instead.
  • The Tease: Flirts with everyone - another of the Players jokes that she's even seen Celandine fluttering her eyelashes at butterflies.

Queen Amballa

Voiced by: Tracey Moore
The ruler of a tribe of pygmy shrews.
  • Doting Parent: Her coddling is the reason Dinjer is the way he is. After he's almost killed, however, she finally scolds him for being The Millstone in his own rescue.
  • In-Series Nickname: "Ballamum". It seems to be a title in the shrews' dialect.
  • Jerk with a Heart of Gold: She's quite nasty to any non-shrews, enslaving them and making them care for bratty children. When Martin saves her son, she happily lets the heroes go free, giving him her own sword, and fights in the final battle.

Dinjer

https://static.tvtropes.org/pmwiki/pub/images/dinjer_701.JPG
The son of Queen Amballa.
  • Disappeared Dad: His father was carried off by the same gannet who almost eats him.
  • Spoiled Brat: Gets everything he wants, has no manners, likes tormenting his mother's prisoners and nobody dares lay a paw on him.

Polleekin

https://static.tvtropes.org/pmwiki/pub/images/polleekin_5644.JPG
An elderly mole who Rose, Martin, Grumm, and Pallum encounter during their travels.
  • Seers: She knows/predicts things, though she's not sure how or why.
  • Supreme Chef: She makes fantastic desserts.

The Warden of Marshwood Hill

https://static.tvtropes.org/pmwiki/pub/images/warden_1769.JPG
A heron who rescues the heroes from a group of reptiles.
  • All Crimes Are Equal: Try to eat fellow travelers? You'll be eaten instead! Make fun of the Warden? Get threatened with the same fate.
  • Asskicking Leads to Leadership: He's the most deadly fighter in Marshwood, earning him the title.
  • Carnivore Confusion: One of the few carnivorous characters to actually avert this trope.
  • Catchphrase: I AM THE LAW!
  • I Am the Noun: "I am the law!"
  • I'm a Humanitarian: In a world where eating any living creature besides fish is considered cannibalism, he counts, as he eats reptiles and amphibians.
  • Judge, Jury, and Executioner: As he likes to point out, he is the law in Marshwood, and he enforces it with his dagger beak.
  • Team Dad: With the help of Boldred the owl, becomes this to the Gawtrybe and leads them into battle against Badrang.

The Gawtrybe

https://static.tvtropes.org/pmwiki/pub/images/gawtrybe_3118.JPG
A group of uncivilized squirrels that harrasses Martin, Rose, Grumm, and Pallum on Boldred's mountain.
  • Asskicking Leads to Leadership: The best fighter becomes leader.
  • Blood Knight: Violence is a game for them, and that's why they decide to join the army opposing Badrang.
  • Hazy-Feel Turn: It's implied that their chief Wakk/Wakka was the only Gawtrybe who was knowingly malevolent and that they'll become less villainous as his influence fades and Boldred and the Warden work harder to keep them in line while teaching them right from wrong, but it'll take some time and effort.
  • Psychopathic Manchildren: They only want to play, and are amused by pain and death, be it their "playmates" or one of their own tribe - but it's implied most of them simply don't know any better.
  • Token Evil Teammate: They're eventually recruited into Martin's army, despite their previous attempts to kill him and his companions. They join partly because Boldred and The Warden make them and partly because they figure it'll be fun.
  • Tribal Face Paint: Some of them wear this in the animated series.
  • Wacky Wayside Tribe: A hostile variety.

Rotnose and Fleabane

A pair of weasels who are common soldiers in Badrang's army. Their main role is as guards keeping Martin, Brome and Felldoh imprisoned.


  • Composite Character: In the animated series, they appear in more scenes, in place of other, more minor, vermin characters.
  • Mauve Shirt: Get several scenes (and a few more in the animated series) before they're both killed off in the final battle.
  • Meaningful Name: Rotnose's shnoz has quite an unhealthy blue hue to it.
  • Mook Promotion: Implied. Fleabane's promotion is never shown, but he is shown leading other soldiers under Badrang's command, which coincides with when all of Badrang's other lieutenants have all been killed off.
  • Wicked Weasel: Are weasels, and are bad guys.

Top