They have a set order. I don't remember which, but the order you liberate them doesn't affect the final product.
You cannot firmly grasp the true form of Squidward's technique!One thing I just randomly noticed is that all three games directly after the timeline split have a worm boss.
LTTP has Lanmolas, Majora’s Mask has Twinmold, and Wind Waker has Molgera.
How unfortunate that you are attempting to deceive me.All three of them also have bosses that wear masks!
One thing I think about sometimes is how Aquamentus is a nigh-forgotten Zelda boss, even though he's the first-ever boss in the series. I guess he's not too exciting to look at.
Is that a Wocket in your pocket, or are you just happy to see me?Yeah, that surprises me.
Gleeok, Patra, and Digdogger don't really show up anymore either, and Manhandla only appeared again in one of the Four Swords games and Hyrule Warriors.
You cannot firmly grasp the true form of Squidward's technique!A bunch of LoZ did reappear in Oracle of Seasons, since it was originally a remake of LoZ. That includes Aquamentus, Digdogger, Manhandla, and Gleeok.
Manhandla was also actually in both Four Swords games. And Gleeok was in Phantom Hourglass, where it just two heads with a fire and ice gimmick. There was also the similarly named Gleerok in Minish Cap.
Ah, neat.
You cannot firmly grasp the true form of Squidward's technique!Speaking of "Breath of the Wild" and its supposed placement on the timeline...
The storm has now resided, the wolf now rests.New theory. Breath of the Wild is what really happened in the Zelda universe and the Zelda timeline is the result of BOTW Hylian scholars trying to figure out how all the previous stories are connected.
Its actually fanfiction written by a bored Princess Zelda before the events of ocarina of time
New theme music also a box"...and then Link and Zelda made out for hours and lived happily ever after."
Qui odoratus est qui fecit.It amuses me that BotW has bridges named after Gleeok and Digdogger.
Dude, nothing made me giggle more than seeing that Tingle, Ankle, Knuckle, and David Jr got islands named after them, that there was a shrine on Tingle's, and that it was surrounded by Guardians, as though the guardians were keeping the islands sealed away from the mainland for the sake of everyone else.
Qui odoratus est qui fecit.There were originally going to be Darknut Guardians in BOTW.
How unfortunate that you are attempting to deceive me.And they cut those out? That would have been amazing to see! Why?
Qui odoratus est qui fecit.I don’t know, but here’s some pictures of it, along with other concept art for the game.
How unfortunate that you are attempting to deceive me.> And they cut those out? That would have been amazing to see! Why?
Typical answer for anything related to game development,they did not have the time to implement them,plus they could be future DLC
New theme music also a boxI’d love to see the tripod and gyorg Divine Beasts as DLC along with Darknut Guardians. Honestly, the cut content for BOTW is almost enough to make its own game.
How unfortunate that you are attempting to deceive me.Diablo III was announced for the Switch and includes Ganondorf statless armor, a Cucco pet, and a Triforce portrait.
Also, there's a Cucco on the Switch site. Click on it multiple times.
"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."I'm always a sucker for crossover content and that armour looks neat.
Oh man, I love that guy. Probably my favorite YouTuber.
Edited by Yinyang107 on Aug 17th 2018 at 1:22:38 PM
I just had an idea. What if, for the next Zelda game, it played as a top-down 2d Zelda in handheld mode, and a 3D Zelda in docked mode?
That sounds frustrating to implement, and inconvenient to play.
Could you expand on the idea?
Edited by BadWolf21 on Aug 18th 2018 at 9:16:16 AM
Well I just thought it was an interesting idea. I know when programming BOTW, they tested stuff using a 2d mockup. I also figured the odds are the next Zelda game is going to be 2d. But why not combine 2D and 3D Zelda? it doesn't neccesarily have to be locked to a specific mode - you could toggle between them if you wanted.
In Breath of the Wild when you purify a Divine Beast you get a power and the beast shows up on the loading screen. Do they appear in the order you free them, or is the order predetermined, ie, it always goes in the same order regardless of which order you free them?