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Vale by Sundown: A Gangs of RWBY RP

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BluBeriPi done w ur shit Since: Feb, 2013
done w ur shit
#26: Nov 5th 2016 at 9:02:10 AM

No it won't be too limited. The only limitation I see is that you can't serve anyone who's at outright war with the Wolves, or who have been blacklisted by the Turtle.

And with that change, approved!

edited 5th Nov '16 9:02:34 AM by BluBeriPi

Zetsubou Since: Dec, 2015 Relationship Status: What is this thing you call love?
#27: Nov 5th 2016 at 9:02:59 AM

Then, it's a-okay. I went ahead and already changed my gang affiliation.

Sergey_Smirnov Trans Terminus Homo from Everywhere and Nowhere (With a german accent) Since: Aug, 2015 Relationship Status: Consider his love an honor
Trans Terminus Homo
#28: Nov 5th 2016 at 9:06:55 AM

Yo... I was thinking a bit and I think I found a wep... althoughI don't know if it is simple enough to be build with the ressources at hand... althoughI tried to keep it as such: Normal submachinegun that has a blade running under the while weapon... so you can use the weapon to slice too... the blade can extend from under th weapon to form a longer sword... and that's it... I presume a system of pullyes and such could do such

Also... in which gang would a SMG/Sword + Shield toting lad fit in most? I kinda could think the noble riders... bu I don't really know with the bikes and such.

edited 5th Nov '16 9:07:51 AM by Sergey_Smirnov

"One may feel fear in the face of danger so long as one banishes fear when danger actually arrives"
BluBeriPi done w ur shit Since: Feb, 2013
done w ur shit
#29: Nov 5th 2016 at 9:12:51 AM

Probably a public school boy from the Louell Street Irregulars in the South.

Aquatica1000 Since: Oct, 2012
#30: Nov 5th 2016 at 11:07:35 AM

Making a sheet, but for now, here's the Remnant Calendar and their counterparts in the actual calendar, since the GMs couldn't find it:

Novus: January

Cor: February

Ignis: March

Felicitas: April

Flos: May

Finem: June

Aurum: July

Folium: August

Tempestas: September

Umbra: October

Ventus: November

Crystallum: December

edited 5th Nov '16 11:10:21 AM by Aquatica1000

KR_Vandal Since: Jun, 2014
#31: Nov 5th 2016 at 11:16:48 AM

@ Sergey: To any with the quickness of mind or varied skills, you can carve yourself a little niche. But in this world, never doubt that the most marketable skill (unfortunately) is the ability to hurt other people. Because this prevents those people from hurting you.

And then other people.

A guy with that loadout is always welcome in any gang, though some of them have strict dress codes. For example; the Wheel Wolves will always need strong backs and quick eyes when raiding in the Western areas. On the other end of the spectrum, the Valoran Disciplinary Commitee (known as the VDC for short or just the 'Vees') will always need someone to be their bitch slap.

Heck, maybe that could be your thing, carving out a reputation as an extra blade in the troubles to come.

BluBeriPi done w ur shit Since: Feb, 2013
done w ur shit
#32: Nov 5th 2016 at 11:25:28 AM

So far to break it down by sector we have at least two in the North, one in the East, and some other assorted.

Some Southies and Westfolk would be appreciated.

Sergey_Smirnov Trans Terminus Homo from Everywhere and Nowhere (With a german accent) Since: Aug, 2015 Relationship Status: Consider his love an honor
Trans Terminus Homo
#33: Nov 5th 2016 at 11:33:34 AM

  • Name: Eleonora
  • Gender: Female
  • Age: 18
  • Birthday: Aurum 18th
  • Race: Faunus
  • Appearance: Like that... only that her left eye is golden instead of blue... also of course in other clothing.
  • Weapons and Equipment:
    • A submachinegun - a heavily modified P90 - with an underslung blade that covers the whole underside of the weapon, the blade can slide forwards to form a sword... in particular a Langes Messer... said sword is a Whip Sword.
      • Gunform: Think of a mixture between this and this.
      • Swordform: Like this.
    • A Shield not unlike a police Riot shield.... well... it is a police riot shield... don't ask how she got it.
  • Semblance: The Last Stand: Through using her Semblance, Eleonora basically becomes a moving wall, extremely hard to stun and almost never flinching from impacts. It does not reduce the damage though.
  • Personality: Eleonora is quite easy going. She likes to drink... much... but no alcohol of course, yet after such a drink she is suspiciously drunk... as of now she has neither affirmed nor denied that this is faked to put up a show. she mostly likes to have fun... and has at more than one occasion tried to use her shield to surf... with varying levels of success.
  • Bio: Born on a small fish trawler Eleonora always was a girl of the sea... yet the gang warfare made earnest work for her soon impossible... which is to say she was... more or less taken hostage by the Golden Privateers during a small raid on the fish trawler she was working on... not that she resited all that much... for her as a then 10 year old that was more of an adventure and she became sort of the mascot for the Golden Privateers for a time... her fun loving and cheerful attitude sure helped her there.
  • Gang Affiliations:
    • Mook/Mascot in the Golden Privateers

edited 6th Nov '16 10:44:04 AM by Sergey_Smirnov

"One may feel fear in the face of danger so long as one banishes fear when danger actually arrives"
Taco Since: Jan, 2001
#34: Nov 5th 2016 at 12:32:14 PM

You got me at a bad time. I'll post what I got then finish it later.

  • Name: Georgia Drake
  • Gender: no
  • Age: 19
  • Birthday: Folium 12
  • Race: Chameleon Faunus
  • Appearance: Often dressed in a lot of very dark browns and greens, The Dragon combines style and function as best they can. They are 5'7" tall and have a seemingly average physique, choosing to wear clothing that hides their figure and gender as much as possible. Lots of designer jackets, jeans, and skirts. Their Faunusness manifests through their strange rough skin, which can change color across most shades of color to compliment their outfit or work as fine camouflage with proper clothing or a lack thereof.
  • Weapons and Equipment:
    • A large and weighty machete, always kept at a mirror sheen with a short red tassel at the end. This tassel is actually several lengths of detonation cord, and can run out over a hundred feet of cabling if necessary.
    • Lots of bombs. The Dragon carries plenty of grenades on their person, and most buildings on their turf are also rigged with remotely detonated bombs of some form.
    • The Dragon collects any luxury cars they like and keeps them on hand for rides. Most are also rigged to violently explode.
  • Semblance: Like how some other people have Semblances that are actually just a kind of thing, like "speed" or "polarity," Georgia's Semblance is Teleology. By touching an object, a miniscule amount of Aura will attach to it, and can be reactivated later to cause that thing to remotely "fulfill its purpose." This is primarily determined by what Georgia thinks is the case, but this is basically stuff like making buttons press, doors open or close, and other really simple actions that an adult could conceivably intuit to do to that thing. These actions only trigger once per "priming," and the items need to be touched again to activate Georgia's Semblance again.
  • Personality: The Dragon of Vale is deadpan enough to communicate all lowercase text via speech alone. They are very independent, and extend an assumption of similar independence to all of their minions. They see their minions not as people to directly control, but as people who are properly scared of them and who have the right idea trying to convince others of this status quo. Like a real dragon, though, they are incredibly protective of their treasures and claims, and will lash out violently if people make a move on them. They believe that the "stylishness" of the Easterners is to be manifested via a presence. If people think they have no power over you, and that you were always in control of the situation, then you will dominate their will while hardly having to touch them.
  • Bio: Georgia Drake was born to as the child to two dangerous martial artists practicing their trade in East Vale. While their means were lesser compared to those of other people in the district, they were rich in honor and respect as the trainers of many noble children. Georgia trained alongside the kids, but always felt they were a bit of an outsider. Their Faunus heritage, combined with the fact that they were distinctly not 'in' with the other kids, kept them at a distance. This escalated up into Middle School and early High School; Georgia started fighting more and more, really relishing the control and power it gave them in a life that normally lacked it.
    • They started really getting into contemplating that premise of a menacing presence, and of killing intent, and started spending a lot of their uh, their earnings, on financing a really strong wardrobe. Then they finally got the attention of the Senkenbutai and similar groups from a couple brawls started in upscale clothing stores that then spilled into the street and onto curbs. Georgia's real fame began when they proposed a huge deathmatch to decide the final ownership of the East across all gangs under this big umbrella of the East—they were more creative, more direct, and more reasonable than many other gangsters of their station. Georgia gained further prominence and won the deathmatch by simply bombing the warehouse the brawl was to take place in—not prohibited in the rules that they themself wrote up.
    • This was when they finally sat on their throne as the Fresh Ruler of East Vale. Their family is still ambivalent towards this outcome, but believes that their child is proud and strong, and will never come to harm simply by following their will.
  • Gang Affiliations: All gangs with turf on the East of Vale work for The Dragon because they know what's good for them.

edited 5th Nov '16 10:41:36 PM by Taco

svenorzokarkoff Since: Apr, 2013
#35: Nov 5th 2016 at 12:49:36 PM

Finished my char sheet, now to sleep. If changes need to be made, please inform me.

Name: Adrian Stolas

Age: 17

Birthday: Aurum 5th

Race: Canine Faunus

Appearance: A young man of above average height with caramel skin, red-orange eyes and and messy dark hair that turns cinnabar at the tips, with a pair of dog ears bearing the same fur coloration as his hair poking out. Wears a blood-red t-shirt under a brown bomber jacket, tough jeans and boots. A gray bandanna is wrapped around his neck.

Weapons and Equipment:

  • Adrian's weapon is Vega, a war axe/coach gun. The axe blade emerges from the gun stock and the barrels extend slightly to form the handle. Simple, but brutally effective in his hands.

  • Brimstone, a two-seater muscle car belonging to Adrian. Although slightly plain in appearance, Adrian has upgraded it to go toe-to-toe with a Wheel Wolf's ride. It's also been modified to include an armored body, solid tires, nitrous boost, and a hidden compartment in the trunk. When asked about it's origins, Adrian only says that it was passed down to him from his father.

Semblance: Gateway, allows Adrian to create portals leading in and out of a pocket dimension. Adrian mainly uses his semblance for deliveries, as anything stored inside the dimension can't be detected. Alternatively, Adrian can link two portals leading to different locations to "teleport" himself or others, although he is only capable of teleporting within a range of 100m. Objects that can be stored are limited by the size of the portal's maximum radius (2m) and the larger/more numerous the objects passing in and out of the portals, the more aura is needed to maintain them. Furthermore, living beings cannot hide in the pocket dimension.

Personality: To strangers, clients and allies, Adrian is a fairly friendly and laid back person, although he does have a ruthless streak that shows whenever he's in a fight. As a gang courier, Adrian takes his job very seriously, and doesn't take kindly to people who try and steal his cargo. Adrian also hates racists and smoking, likes his car, a good drink or fight, and anything spicy.

Bio: Little is known about Adrian's past. He was born in the Menagerie, his mother died when he was a year old, and he was raised by his father, the hunter-turned-freelance mercenary Jacob Stolas. Over the years, Adrian learned the tools and tricks of the trade, as well as how to drive and fight. At some point when Adrian was 16, the two parted ways, with Jacob giving Brimstone to his son.

When Adrian first arrived in Vale, he was unfortunate enough to accidentally gatecrash one of the Oni gang's parties, drawing the ire of Kin Onihime. Although she originally intended to beat Adrian up for his interruption, she agreed to let him go on the condition that he supplied the rest of their parties for the week pro bono. Despite the rocky start, Adrian's relationship with the Oni gradually improved to one of mutual friendship. Adrian respects Kin for her ability as a gang boss, although he sometimes wishes she would let the party crashing incident go.

Gang affiliations: Independent, But is on good enough terms with the Oni to be considered an ally due to him frequently being hired by them to deliver supplies for their festivities.

edited 5th Nov '16 10:40:09 PM by svenorzokarkoff

BluBeriPi done w ur shit Since: Feb, 2013
done w ur shit
#36: Nov 5th 2016 at 12:57:24 PM

I like Adrian a lot, however as far as Semblance goes the long distance teleport is a bit much.

Either nerf the range or drop that part of his Semblance entirely, and we should be pretty good.

svenorzokarkoff Since: Apr, 2013
#37: Nov 5th 2016 at 1:00:27 PM

[up] Edited. Isn the new range acceptable?

BluBeriPi done w ur shit Since: Feb, 2013
done w ur shit
#38: Nov 5th 2016 at 1:04:18 PM

Looks good. Approved.

Sergey_Smirnov Trans Terminus Homo from Everywhere and Nowhere (With a german accent) Since: Aug, 2015 Relationship Status: Consider his love an honor
Trans Terminus Homo
#39: Nov 5th 2016 at 1:15:25 PM

So... the important part is done... only bio and such is missing... although I have to admit I'm inclined to have her be mook with the Golden Privateers and have

be her theme... just because

"One may feel fear in the face of danger so long as one banishes fear when danger actually arrives"
BluBeriPi done w ur shit Since: Feb, 2013
done w ur shit
#40: Nov 5th 2016 at 1:18:26 PM

That's all well and good, but we'll wait till ya got the important bits, aye?

That is to say, her bio and name and such.

Sergey_Smirnov Trans Terminus Homo from Everywhere and Nowhere (With a german accent) Since: Aug, 2015 Relationship Status: Consider his love an honor
Trans Terminus Homo
#41: Nov 5th 2016 at 1:38:55 PM

Finished the sheet, our lady is ready to go :P

"One may feel fear in the face of danger so long as one banishes fear when danger actually arrives"
BluBeriPi done w ur shit Since: Feb, 2013
done w ur shit
FergardStratoavis Stop Killing My Titles from And Locations (Not-So-Newbie) Relationship Status: And here's to you, Mrs. Robinson
Stop Killing My Titles
#43: Nov 5th 2016 at 3:15:56 PM

Hello.

  • Name: Froggy. According to the hospital files, her true name was Wendy Pastel, but she doesn't really react to that anymore.
  • Gender: Froggy Gender (it's female).
  • Age: 18
  • Race: Human
  • Appearance: Stop! Froggy Time. (she usually wears camo pants and hobnailed jackboots to go with this)
  • Weapons and Equipment:
    • Froggy Basher - It's an ordinary baseball bat, just add some nails and screws all over the head.
    • Froggy Leaper - The Northerners have an unwritten rule amongst themselves: once "Johnny B. Goode" sounds out, everybody clears the perimeter. This monster of a vehicle used to be an ordinary Atlesian Moskvitch, until someone saw fit to strap giant wheels of a Behemoth Land Carrier to it on extendable legs. Thanks to its unique "legs", the wheels can go normally, making it effectively a Moskvitch on a noticeably higher suspension or they can spread out and make it the most terrifying spider impression this side of peculiarly bothersome Arachnid Grimm. It has no weapons, but it's extra armored to compensate for Froggy's... reckless style of driving. It doesn't need any weapons to begin with; with wheels like these she can just run over smaller vehicles as she pleases. Worst of all, its name is not for show. It can, in fact, make small jumps.
  • Semblance: N/A
  • Personality: She's completely batshit. Well, perhaps that's a little harsh, but suffice to say, the accident in which Wendy Pastel died a horrible death and Froggy was born made her a new person. She doesn't appear too weird at first glance; she's got a big smile or grin on her face most of the time and she can be pretty approachable, happy-go-lucky and so on, if a little hyper and more than socially awkward (she has troubles with the meaning of personal space, for one). Unfortunately, that big grin rarely flickers off, even while she's in the middle of running some hapless schmuck over or bashing his brains in. There's a sense of innocence about her, in that she appears at least partially oblivious to her surroundings and the destruction she causes. A savant in totaling vehicles and giving them a new life from scratch, junk and whatever is on hand, she just likes when things go crunch. She also speaks in third person.
  • Bio: Two years ago, a girl by the name of Wendy Pastel had a misfortune to find herself in the middle of an exploding wreckage. The biggest car accident in modern Valoran history that paralyzed the city center for a good day or so, she was right in the middle of it with her parents. Suffice to say, crashing into a tanker put her in a horrible spot. The last memory of Wendy Pastel was her mother's burning and screaming form before the roof of their car dropped down and knocked her out cold.
    • Impossibly, she survived, but was left in a deep coma. Nobody gave her much of a chance, she was expected to expire within a month. She survived the first month, and the second, and all the way up to the eighth. Awaking from her coma she found herself unable to remember a thing from before the accident, not even her own name. Dazed and confused, she set her eyes on a little hairpin in the shape of a frog, a particular Mistralian hairpin that her parents gave her on her birthday, three days before the accident. Inspired by the silly critter she decided that she will now be called Froggy, after her only friend, this little hairpin.
    • She was taken in by her father's brother and his wife. The two were mechanics working in the outernorth settlement of Vale. Froggy wasn't much of a learner when it came down to proper mechanics, but she learned how to break them down and piece them back up, often defying logic and physics and creating a working device despite that. The life was good out there, but it felt boring. Something in the back of her mind kept nagging her to return back to The City of Vale.
    • So she did. Leaving a goodbye note she made use of her own cobbled vehicle. Again, against logic and physics she managed to drive all the way to the capital. Weaponless, on a rickety ramshackled piece of crap from another age and with Grimm all around, it was bound to end in her gory death. Of course, it didn't. A year ago she made her first appearance in the city, starting off on a good note by demolishing a good bit of Commercial District, ending the life of her shantycar in the river crossing through the Industrial District and giving Staff Captain Temis one hell of a headache.
    • The Turtle of Vale saw an opportunity. Froggy was recruited - much to her general confusion - and introduced to The Great Ruck and to The Crunch. Enamored, she joined right away and steadily rose through the ranks by beating up people, running them over or doing both in any combination. Her own mechanical skill increased and though she never became a proper mechanic, she is now amongst the best people in Vale to go to for the most outrageous of modifications. As of now, her role among is the Head Tower, that is: to gather any scrapped vehicles/robots on their territory - and, to a lesser extent, over Vale - and bring them back to The Great Ruck where they can either be handed over or sold to other gangs or modified for everybody's amusement. Notably, she tends to forget to check if the scrapped vehicle is still manned.
  • Affiliations: The Crunch. She is also a honorary Wheel Wolf.

edited 5th Nov '16 3:25:17 PM by FergardStratoavis

grah
BluBeriPi done w ur shit Since: Feb, 2013
done w ur shit
Aquatica1000 Since: Oct, 2012
#45: Nov 5th 2016 at 9:35:01 PM

  • Name: “Harold Brunswick at your service. Those closer to me call me Harry, but I don’t wanna hear that from some random stranger, ya hear me?”
  • Gender: Male
  • Age: 18
  • Birthday: Ignis 27
  • Race: “Hare Faunus. Not 'Rabbit.' Not 'Bunny.' Hare.
  • Appearance: “Was a black-and-white pic really the best pic you could find of me? Guess I’ve been doing well keeping hidden. Though my hair and eyes are brown, not… dark grey or whatever it is in the pic.”
  • Weapons and Equipment:
    • Sniper Rifle: “This sweetheart here – who I like to call Lola — is my main weapon. I've got a pretty damn good aim with her — I'd brag more on that, but I don't think now's the time for it.”
    • Prosthetic legs: “Yes, I’m aware I’m short a few feet, if you’d pardon the pun. Lately, though, I've done some work on altering some prosthetics into this. The little running blades attached to the calves are pretty useful for long falls, jumps, or just running – and are practically lifesavers if I end up falling after using my semblance – and there’s a weapon-blade hidden in each the heels that I can use if I end up in a melee fight.” Yeah, they’re a combination of Chell’s Long Fall Boots from Portal 2 and Gazelle’s legs from Kingsman.
    • Wheelchair: “…Yeah, I'd love to say that the legs are perfect, but let's be frank, they're a work in progress. There's little movement in the ankles, I'm practically walking as if on heels most of the time on them… and that assumes the stress on the blade doesn't break the screw or something else goes wrong. It's going to be annoying as fuck if I have to use this on a mission until I get the resources to repair them, but it won't be the first time I've had to do so.”
  • Semblance: “Oh, those holes you guys see me make? I call ‘em Rabbit Holes. Yeah, not the most creative name, I know, but it fits. Pretty much, they’re short-range teleportation – I can open up a hole in one place and use it to jump to another place. The farther away it is, though, the more Aura I use – anything more than 50 meters in any direction is too much of an Aura drain for me to make it without falling unconscious. I technically can also use ‘em to leap forward in time somewhat, but I can’t go farther than an hour ahead with them, I can’t use that same hole to also teleport elsewhere, and I end up really exhausted afterwards.”
  • Personality: “I’ve been told I’ve got quite an attitude, which I won’t argue. Being on the streets for so long, you’ve got to find a way to keep going, even if it means covering up your current issues with snark and sarcasm. But let’s be honest here, you’d rather want me on your side than not. I’m stubborn, I’m levelheaded, I look out for those in my care, I have a damn good aim… wait, no, personality, not combat. Well, most of those points still stand already. And another thing, next person to call me rabbit or bunny will get a blade to the face. I am a hare.
  • Bio:
    • “You want backstory? Fine, I’ll give ya backstory. Me and my sibs really didn’t have anywhere to go when we were kids – Mum and Pop were dead, and there really wasn’t anyone else willing to take in 10 kids at once. And of course, we were dumb kids who wanted to all keep together, so we ended up on the streets for several years. Some of the older kids – myself included – ended up doing whatever it took to make sure the younger ones wouldn’t starve. Even if it meant our hands got dirty in the progress”
    • “Things kinda went badly one day, though. I don’t wanna talk too much about what happened, okay? If someone finds out that I was involved in… well, that, I’d be in a whole lot of trouble. You just need to know that it was a job that went south, and I bungled my Semblance use in the worst way. Frankly, I’m surprised that they haven’t found my feet in some river or something yet.
    • “Anyways, after all that nasty business, I ended up stuck in a wheelchair for a long while. And yet, I felt like I still needed to help out in the household, so once the stitches were removed, I ended up back at it. From there… well, things have gotten cyclic. Go on missions, save up a portion of the rewards, get prosthetics (or stuff needed to repair prosthetics), use prosthetics a while, find or cause new issue in prosthetics, repeat often. Right now, though, I’m just going through because there’s those who depend on me and my siblings. If I can make sure the young ones don’t have to deal with what we have to, then I’ve done well.”
  • Gang Affiliations: “I work with the Louell Street Irregulars for now, I suppose.”

opnerf Since: Sep, 2010
#46: Nov 5th 2016 at 9:44:10 PM

  • Name: Jean de Witte
  • Gender: Female
  • Age: 17
  • Birthday: May 23
  • Race: Faunus (Rabbit)
  • Appearance: Out on the town.
    • Jean does a tidy job of protecting her civilian identity. She ties her hair into twintails, wears glasses, and dons the Rowena Hill uniform with no modifications.
    • When she's showing no pretenses, which is pretty much all the time she'll be seen (for now), the glasses come off and Jean lets down her hair. In this mode, she wears a short, casual dress with comfortable flat shoes (pictured).
  • Weapons and Equipment:
    • One of Jean's best weapons is her charismatic two-facedness—her skill at talking her way out of a situation, brokering information, and keeping her contacts at arm's length. When that fails, there's always her trusty golf club.
    • 1-Wood. It is a normal golf club. There is really nothing special to it; and Jean often breaks and replaces her golf club repeatedly. Her first golf club was her father's, and he still doesn't know how he lost it.
    • A supply of golf balls to use as projectiles. There is nothing special about them either.
  • Semblance: Jean's Semblance, Late Date, allows her to pause an object in time by touching it with her skin, so long as it is unprotected by aura. The effect lasts about 5 seconds, or indefinitely if she remains in contact. While paused, she can strike it multiple times. The force of every single strike multiplies at the moment of release.
  • Personality: Jean is polite and charmingly straightforward. She knows she is bad, and she can't help it, but at least she tries to put on a nicer front. When she needs to assert control, she is a sickly sweet flavor of sadistic and domineering.
  • Bio:
    • Jean is one of Cerise's many exes. Jean comes from an upper middle-class background. Her parents know nothing of her double life or misbehavior, believing her to be nothing but a sweet, innocent teenage girl. Once upon a time, Jean seemed to be on the right track through life, until she fell in with the Louell Street Irregulars.
    • Jean met Cerise through Gage, and eventually severed her connection with the Louell Street Irregulars to follow Cerise in joining Omar's growing armada of overly ambitious delinquents, the Tea Party. For a while it seemed like the gang could do no wrong. Their territory grew, as did their fame, conflicts with the other local gangs and with the Asura, the audacity of their actions, and the rumors that they were pushing towards deeper ties with the true underworld. Tea Party upset the Beasts' delicate balance, and nobody wanted them around.
    • And then, one night, Tea Party disappeared. Just like that, one of Vale's most notorious delinquent gangs fell off the radar, its members dispersing into other local gangs that scrambled to claim the gang's former territory. Rumors spread that one of Omar's most highly trusted lieutenants betrayed him and left him for dead, leaving the gang without its charismatic leader and forcing it to disband. Overnight, a certain purple cat faunus went from a nobody to a legend.
    • After Cerise's near-fatal break-up with Omar, Jean and Cerise started dating, as if it was the natural thing they'd always intended to do once Omar was out of the picture. Jean watched Cerise undergo a formative period that changed her look, identity, and fighting style. Soon, Cerise was gone from her life, and Jean was alone, looking for a group that would take her in.
  • Gang Affiliations:
    • Jean is a former Louell Street Irregular and former member of Omar Gimble's Tea Party. She is currently a semi-independent informant selling information on the Phoenix of Vale's activities to the Dragon.

edited 6th Nov '16 9:04:37 AM by opnerf

BluBeriPi done w ur shit Since: Feb, 2013
done w ur shit
#47: Nov 5th 2016 at 9:48:58 PM

Both are approved! Welcome aboard.

Daydre That's just how it is on this bitch of an earth from the trash Since: Jun, 2014 Relationship Status: Gone fishin'
That's just how it is on this bitch of an earth
#48: Nov 5th 2016 at 10:44:33 PM

I don't think I'm going to be finishing this tonight so WIP

  • Name: Maggie Ceanica
  • Gender: Female
  • Age: 17
  • Birthday: Folium 26
  • Race: Dog Faunus
  • Appearance: "Heya!"
  • Weapons and Equipment:
    • Blue Bolt: While it isn't actually blue (it's more of a grungy grey color with some white accents), it certainly has a bolt. The Blue Bolt is a rail cannon/club combination. It boasts a high range and packs a huge punch firepower-wise, but it also comes with quite a few drawbacks. Being made of.. somewhat substandard materials, it's prone to failures and overheating. Additionally, the power supply it uses can only hold enough charge to fire it a few times. More often than not, Maggie ends up using it as a club. (Probably contributes to some of the problems it has, but hey.. it still works. Sorta.) For some reason, Maggie refuses to give it up and go with a more reliable weapon. Its range, power, and penchant for failure necessitates it being a back line weapon- something that troubles Maggie a little. Not too much, though- her semblance makes sure she can still get a somewhat good view of the action.
    • Corvy: A humble crowbar.
  • Semblance: Human Scope- Allows her to see far distances away. Maximum range is about 200 yards. She still can't see through solid objects though, and "zooming in" decreases her field of view. According to Maggie, the only reason she calls it Human Scope is because "Faunus Scope doesn't have quite the same ring to it".
  • Personality: Genuinely cheerful and energetic towards everyone she meets. This might make her seem naive, (and trust me- to a point she is) but in the end she can figure out who she should trust and who has it in for her. She has an almost unhealthy interest in weapons. Something about the instruments with which people use to beat each other up fascinates her, and she can often be found watching fights with interest. She doesn't really care about winners and losers so long as she gets to find out about the weapons involved. Though for her own sake, she cares when the Oni are involved.
  • Bio:
    • Born the only child of a somewhat well off mechanic who fixed up weapons on the side. The mechanic, her dad, raised her by himself and taught her everything she knows about weapons. She's never met her mom, and when asked will just shrug and say she doesn't have one. It never seems to bother her much. Other than that, she lived a pretty normal life, occasionally helping her dad out with mechanic stuff.
    • Starting around high school, Maggie became increasingly interested in weapons, and spent almost all her free time either researching them or fixing up those of some more.. shady characters. Eventually she dropped out of school entirely and focused on that, something which dismayed her father. After a couple years of arguments, Maggie and her dad had one huge fight and Maggie ended up leaving the house, claiming she'd never come back.
    • Maggie repaired the weapons of some pretty important Oni gang members, earning her a good reputation with them. After leaving home she joined up with them full time, both because of the aforementioned reason and, quote, "because they seemed like the most fun."
  • Gang Affiliations: The Oni. She's not as much up for the fucking, but fighting and booze are readily welcomed by her.

edited 6th Nov '16 4:53:20 PM by Daydre

off the shits
TheHailStormer Classic from Playing Sonic Mania Since: Dec, 2013 Relationship Status: Having tea with Cthulhu
Classic
#49: Nov 5th 2016 at 11:56:18 PM

Fuggit, gonna make someone for this. Interest.

"Never let anyone tell you that something is impossible." - Monty Oum, 1981-2015
Insano Mad Pinoy from At my laptop, refusing to waste time Since: Mar, 2011 Relationship Status: What is this thing you call love?
Mad Pinoy
#50: Nov 5th 2016 at 11:58:30 PM

Put me down for interest. Not sure what to make yet, but I'm sure I'll come up with someone.

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