Follow TV Tropes

Following

Fate/Swords of Ruin - Sign-up Thread

Go To

FergardStratoavis Delicious in the Moomin Valley from And Locations (Not-So-Newbie) Relationship Status: Arm chopping is not a love language!
Delicious in the Moomin Valley
#26: Mar 17th 2015 at 3:41:02 AM

Currently gonna wait until she's properly adjusted, what's with no longer being a Saber and all.

Big Grah
desdendelle (Avatar by Coffee) from Land of Milk and Honey (Ten years in the joint) Relationship Status: Writing a love letter
(Avatar by Coffee)
#27: Mar 17th 2015 at 4:45:52 AM

She's properly adjusted, unless her being Caster means I have to buff her skills and nerf her stats.

The voice of thy brother's blood crieth unto me from the ground
FergardStratoavis Delicious in the Moomin Valley from And Locations (Not-So-Newbie) Relationship Status: Arm chopping is not a love language!
Delicious in the Moomin Valley
#28: Mar 17th 2015 at 5:11:22 AM

Well, her Class Skills are not quite Caster-ish, since she lacks both Item Construction and Territory Creation. Her statline also is more befitting of a more battle-inclined class than Caster. Notably, D in Magic for a Caster is a really bad deal.

It all looks like weaponry as well too, apart from her ability to use sound.

Big Grah
PhilosopherStones Anyways Here's Darude Sandstorm from The North (lots of planets have them) Since: Apr, 2013 Relationship Status: You can be my wingman any time
Anyways Here's Darude Sandstorm
#29: Mar 17th 2015 at 7:07:28 AM

Too many Riders so I can't do Kamen Rider :/

GIVE ME YOUR FACE
Chariot King of Anime Since: Jul, 2014
King of Anime
#30: Mar 17th 2015 at 2:48:35 PM

  • Name: Yumehara Nozomi/Cure Dream
  • Gender: Female
  • Class: Caster
  • Master: None yet.
  • Appearance: Civilian and Cure form
  • Personality: Nozomi is a cheeerful girl who cares a lot for others and refuses to give up, trusting in the power of hopes and dreams. A hard worker, she always strives to make others smile. That's not to say that she is without fault however. She can be loud and childish and she is easily distracted and prone to accidents. As Cure Dream she takes on a more serious demeanor and often tends to lecture her enemies when in battle. She refuses to give up and won't stop fighting until she is dead or otherwise unable to continue fighting.
    • Strength: C
    • Endurance: C
    • Agility: B
    • Magical Energy: A
    • Luck: C
  • Class Skills:
    • Territory Creation— Rank E
      • Territory Creation is the skill to build a special terrain that is advantageous to oneself as a magus.
    • Item Creation— Rank E
      • Item Creation is the skill to manufacture magical items.
  • Personal Skills:
    • Disengage— Rank C
      • Disengage is the ability to break away from combat.
        • C: Bonus effect of returning battle conditions to what they were at the beginning of the match.
    • Magecraft —Rank B
      • Magecraft is knowledge about modern Thaumaturgy.
        • Capable of enchanting items, healing small wounds and healing others over time.
  • Noble Phantasm
    • Dream Torch (Rank N/A):
    • Cure Dream's part of the Symphony Set that gives her the power to use Crystal Shoot.
    • Crystal Shoot (Rank B):
    • The light from Cure Dream's butterfly bow shines, whereas the light follows her left arm. When it has reached her fingertips, the Dream Torch appears. Using this, she first spins around, surrounded by fragments of pink light, before pointing it at the enemy. When doing so, the Dream Torch shoots out a wave of pink crystals.
    • Dream Attack (Rank C):
    • Cure Dream raises her hand, and as she says the incantation, the butterfly symbol on her left hand shines. The light then flies out from the symbol and, in the shape of a pink butterfly, flies around her once before stopping before her. She then reaches out her open hand, sending the butterfly at the enemy, causing an explosion upon impact. Is a weaker version of Crystal Shoot.
    • Pinky Catch (Rank EX):
    • The source of Nozomi's true power, without which she would only have her Class skills and Personal Skills. Its true form is that of a magical butterfly. Can only be destroyed in butterfly form which it only assumes when Nozomi herself is dead or not in need of its powers. However it can be drained of its power which would knock Nozomi out of Cure form and would render the Pinky Catch itself useless until it had time to recharge.

edited 17th Mar '15 7:08:38 PM by Chariot

desdendelle (Avatar by Coffee) from Land of Milk and Honey (Ten years in the joint) Relationship Status: Writing a love letter
(Avatar by Coffee)
#31: Mar 17th 2015 at 3:41:33 PM

Edited Banshee's sheet.

The voice of thy brother's blood crieth unto me from the ground
FergardStratoavis Delicious in the Moomin Valley from And Locations (Not-So-Newbie) Relationship Status: Arm chopping is not a love language!
Delicious in the Moomin Valley
#32: Mar 17th 2015 at 3:49:17 PM

Alright, looking good to me now. Welcome aboard. :)


LATER EDIT

@Nozomi: Alright. You need Class Skills, no matter how weak they'd be. If she had never dealt with either Item Creation or Territory Creation just have them be low. Her transformation device needs a rank since I assume it can be destroyed.

How's that for a deal: she can have better stats, but marginal Class Skills.

edited 17th Mar '15 4:50:13 PM by FergardStratoavis

Big Grah
SarcasticallyInsane The Titleless from Tommorow Since: May, 2010
The Titleless
#33: Mar 17th 2015 at 5:28:33 PM

  • Name: Hiro Protagonist (Stage Name)
  • Age: 23
  • Gender: Male
  • Servant: TBD
  • Appearance: Hiro's fashion sense resembles Gackt somewhat, with plenty of over-the-top outfits that feature plenty of leather and buckles. And zippers... Mmmmm, zippers. He's a serious prettyboy, usually all done up with makeup, and his hair changes color all the time; most recently, it's silver. Physique-wise, he's wiry but still very fit.
  • Personality: Hiro wants to be the center of attention all the time. He is loud, self-centered, and usually quite bossy. That said, he loves his music, and does care about people sometimes.
  • Abilities/Skills:
    • Expert Musician: Hiro is a professional musician, able to play a wide variety of instruments, though he tends toward singing, dancing, and violin.
    • Disguise: When Hiro wants to avoid media attention, he's become adept at his makeup skills and using wigs and his vast wardrobe to appear innocuous.
    • Magical Capabilities: While not a particularly powerful magus, Hiro does have excellent control of his magical circuits and is quite knowledgeable about magical subjects. His favored spells are ones that strengthen his body or make it more durable, quick, or otherwise enhanced.
  • Equipment/Assets:
    • Various instruments
    • Large mansion, as well as a few "safe houses" he uses to hide from media attention.
    • Lots of money.
  • Mystic Code: From the Heart, enchanted silver branded over Hiro's ribcage and heart, as well as embedded in his wrists, elbows, ankles, and knees. From the Heart allows Hiro to instantly cast any magic that affects himself, and also amplifies their potential.
    • Origin: Sound. Any spells Hiro casts that relate to sound are amplified.
  • Bio: Hiro is a j-pop star, coming out of nowhere a few years ago and shooting to the top of the charts. His connection to the magical world is through his father, who placed From the Heart on Hiro in a somewhat painful ritual the year before Hiro's stardom began. Hiro believes he is the only one worthy of the Grail, and thus entered the Grail War.

Hey look!. Yu-Gi-Oh meets wrasslin'!
FergardStratoavis Delicious in the Moomin Valley from And Locations (Not-So-Newbie) Relationship Status: Arm chopping is not a love language!
Delicious in the Moomin Valley
#34: Mar 17th 2015 at 5:59:53 PM

Looking good to me. Welcome aboard. :)


LATER EDIT: Nozomi seems alright now, kind of. If there are any further problems with her I will be sure to address them. Welcome aboard. :)

edited 18th Mar '15 3:44:46 AM by FergardStratoavis

Big Grah
RagnaTheSaviour Since: Oct, 2011
#35: Mar 18th 2015 at 1:22:32 PM

  • Name: Josaku Joajima
  • Age: 21
  • Gender: Male
  • Servant: Satsuki Kiryuuin
  • Appearance: "Speed, flow, power - these are my teachings, my life."
  • Personality: A man not ignorant of the outside world. Josaku meets everything in life with a calm face and steady hand. There are few things that can actually knock him off kilter - and even then he can go back to his still, smiling face. Beneath this though beats the heart of a warrior. He enjoys a good fight and going against stacked odds. This allows him to test his mettle against the onslaught of challenges that he's faced in his life with the Grail War just being another obstacle. He braves each battle with his trained body, his talents, and that's saying nothing of his ingenuity and initiative! Bring it on Handayashi, he'll face everyone down and do it gladly, even if it's sending him straight to the grave!
  • Abilities/Skills:
    • Mundane Skills; Cooking, Survival Skills, Hunting, Good at shopping for deals, studying, looking up information.
    • Breathing and Walking: A key concept in Magecraft and Martial Arts. Though mainly affects one’s physical fitness, it also play a role in the strength of nature interference. The absorption of outer energy (breath of life) to connect your inner world to the outer world. The acts of inspiring, expiring and everything in between are part of a process that allows one to take in or release the gods. Josaku was born, as was most of his family, with the natural ability to seek the balance between man and nature. Being born with this allows the body to be called a pure, natural Circuit. The family is capable of producing greater mysteries than a Magi that would have no knowledge of Breathing and Walking. The Joajima family trained and honed Josaku's skills as he grew older, making him a force to be reckoned with.
      • Applications:
      • Natural Infusion: Josaku prefers the use of lightning and wind to accompany his martial arts (primarily through bodily contact, if given time - he can throw out a zap of lightning but this takes build up). His body is also stronger, faster and more flexible than your average martial artist.
      • Energy of the Soul: Josaku can heal his wounds faster than average (nothing immediate, a wound that would take a week to heal for a normal person would only take a day or so for Josaku).
      • Transcendent Blood Driver: By breathing and using the natural prana in his body, Josaku can increase the speed of his blood flow while providing them with more oxygen and nutrients. Josaku's combat prowess and speed increases expontentially for a short time. Of course, after us, Josaku's body will need to make up for the extra energy lost.
    • Master of Martial Arts: Josaku's family passed down their own style of martial arts which is a merging of Caopira, Muay Thai, and pole fighting - which speaks of their worldly origins, the styles being from both Thailand and Brazil. By infusing his weapon with the 'elements of nature' (mostly lightning), he can inflict heavy damage on opponents.
  • Equipment:
    • Fighting pole (and replacements)
    • Combat clothes (in the picture;ex-almost nothing)
    • Bag with food, money given by the family (only enough to get by)
  • Origin: Harmony — "All things have balance, all things have flow..."
  • Bio: A man born into a now defunct Demon Hunting family. At a young age he was trained in the arts that he practices daily now. Under the orders of no god or organization, they were free to blossom their talents into the modern age. At least - that's what it seems like on the surface. Truthfully the Joajima family is plagued by a curse. Their primary goal is to defeat a powerful Dead Apostle that stirred trouble for them many generations ago. Now driven by this 'curse', Josaku has been entered into the Grail War at the request of his family to the Church and the Mage's Assosciation. With the seals, he heads for Handayashi to get the power to defeat the ancient evil!

edited 18th Mar '15 1:24:02 PM by RagnaTheSaviour

FergardStratoavis Delicious in the Moomin Valley from And Locations (Not-So-Newbie) Relationship Status: Arm chopping is not a love language!
Delicious in the Moomin Valley
#36: Mar 18th 2015 at 3:48:14 PM

Jojo is welcome aboard.

Also, ladies and gentlemen, an important note: with my reservation of a 12th Servant, Servant sign-ups are now closed. We need Masters instead, so if there's someone who hasn't made one yet, please do so.

edited 18th Mar '15 6:52:11 PM by FergardStratoavis

Big Grah
Gladonost Too Orky For You from Exterminatus'd Since: Dec, 2011 Relationship Status: GAR for Archer
Too Orky For You
#37: Mar 18th 2015 at 5:40:03 PM

  • Name: Francis Overton
  • Age: 24
  • Gender: Male
  • Servant: Servant Rider (Vezon)
  • Appearance: C'mon already! Let's get started!
  • Personality: Francis is an impetuous young man, quick to speak and to act, which often leaves him in rather perilous situations when his mouth starts digging graves. He always feels the need to rebel against and overcome those above him due to his Origin, and due to those 'above' him being mainly the aristocrats of the Clock Tower, he hates those who put on airs, or rely on their name rather than themselves, especially since his own Origin oft works in odd ways when applied to magecraft.
  • Abilities/Skills:
    • Mundane:
      • Cooking
      • Firearms(Specifically Revolvers)
      • Tonfa fighting (Uses his gun as a makeshift tonfa)
    • Mystical:
      • Gandr
      • Reinforcement
      • Runic Enhancement
      • An untapped affinity for mental interference magecraft
      • Due to the nature of his Origin, his Magecraft manifests effect directly opposite the intended result when using his Od rather than Mana, for example, the Gandr, which usually worsens the condition and sickens the opponent, when cast from his Od instead provides a healing effect and Reinforcement instead causes objects to degrade and weaken rather than strengthening them. So in lieu of Reinforcement, he relies on Runes pre-written and charged with Mana to enhance his capabilities
    • Origin: Inversion To revolt against and reverse the natural order of things.
  • Equipment/Assets:
    • Equipment: Several extra reloads for his Mystic Code, runed bands around his throat, waist, ankles, and wrists, and his Badass Longcoat.
    • Assets: A small flat he's rented out, and a good sized stipend from his family monthly.
    • Mystic Code:
      • Anna Marie: An antique revolver, However it's use as a Mystic Code is unrelated to its function as a firearm, and instead focused on increasing its effectiveness in close quarters. It is enchanted to drastically increase the kinetic force it imparts through physical strikes by several orders of magnitude and its durability, being enough to shatter concrete.
  • Bio: The Overtons are a Magus lineage which mainly end up doing Enforcer work for the Clock Tower, and are noted for trying breed strange Origins. Francis is a result of this program, with the Origin of Inversion, which left him rebelling against his family, against tradition, and against common sense when he struck out on his own as a Freelancer rather than submit freely to the whims of the Clock Tower. Now he's joined the Handayashi Grail War, mainly through a combination of favormongering, bribery, and blackmail. He's not sure what wish he wants granted but who could pass up on an opportunity to change the world like this?

edited 19th Mar '15 12:10:18 PM by Gladonost

/人◕ ‿‿ ◕人\ Will you make a contract with me?
GrimHelm Sumanai Man from Somewhere Out There Since: Jun, 2013 Relationship Status: And they all lived happily ever after <3
Sumanai Man
#38: Mar 18th 2015 at 8:03:34 PM

Bam. This is what I got, Ferg.

MASTER SHEET

  • Name: Gwen Remington
  • Age: 20
  • Gender: Female
  • Servant: -Shrug-
  • Appearance: I'm amazing, yes?
  • Personality: Gwen...well, she's living proof that looks can be deceiving. Gwen is cocky, arrogant. She always takes the chance to show off. She's an adrenaline junkie and ad a thrill seeker. She's a perfectionist who only takes the best from herself. She's a massive tease and will do everything to get under the skin of people she meets. Having been born and raised really rich, she has no common sense when it comes to spending. Gwen is actually quite lonely, as she doesn't really have friends, and so she's putting up a facade of nonchalance.
  • Abilities/Skills: Gwen isn't a magus and was dragged into the Holy Grail War by accident. She is however a highly skilled hand-to-hand combatant, as she's been fighting in illegal streetfights for years. Gwen is also talented in dancing, mostly ballet, and is one hell of a driver.
  • Equipment/Assets: She doesn't have equipment per se, but she does have lots of assets. Her family's summer mansion, her blue and white "baby" (A brand new sports car}, and a truly preposterous amount of money to throw around. She also has multiple connections in the criminal underworld due to her...less than legal adventures.
  • Bio: Born the younger daughter of an incredibly rich British family, she was for a lack of a better term, bored with her comfortable life and everything in it. So, much to her family's annoyance, Gwen Remington began looking for adventure wherever she can find it. Unknown to our Gwen, however, is that her family are magi. Instead of putting her up for adoption, they simply opted to raise her without knowledge of magic, being the younger child. Unfortunately, her supreme longing for adventure seemed to have intrigued the Grail...and it chose her as a Master.

I'll have a reserve Servant posted later.

Nothing is what it seems. Master of Shipping and Sadism.
FergardStratoavis Delicious in the Moomin Valley from And Locations (Not-So-Newbie) Relationship Status: Arm chopping is not a love language!
Delicious in the Moomin Valley
#39: Mar 18th 2015 at 8:54:20 PM

Looking good to me. Welcome aboard. :)

@Gwen: Eeee~ Loving it. Welcome aboard. :)


In the meantime... here goes!

  • Name: Margerita Lendid
  • Age: 37
  • Gender: Female
  • Servant: Sir Raime the Rebel
  • Appearance: "Time to score big, darling."
  • Personality: Margerita knows what she wants. She's here to score big and she's not going to let anyone stop her. The kind of woman that walks all over dead bodies to achieve her goal. She's not entirely ruthless and has a couple of soft spots - such as particularly handsome men, wealth and other pleasures of life - but if she wants something, she either gets that or kills the people necessary to get it. Quite a bit of ego on her although she recognizes when someone is stronger or smarter than her and plans accordingly rather than sticking to a used plan.
  • Abilities/Skills:
    • She's an all-around proficient Magus that hasn't quite mastered a particular branch of Thaumaturgy, but rather exceled in all of them, making her versatile enough for any opponent or situation.
    • A physically fit individual with martial arts training, including a black belt in Taek Won Do. She also knows how to handle a rapier.
    • A known name in the world of fashion, she's an expert on all kinds of clothing, including armors. She knows exactly where to aim, what to sew and how to fix anything a man can wear.
    • Knows how to drive a car.
  • Equipment/Assets:
    • A disgustingly opulent villa on the outskirts of Handayashi.
    • Tons of clothing and wigs to conceal herself if need to. Tend to be left alone because her ego is just that big.
    • A snazzy Toyota to drive around.
    • Tons of money.
  • Bio: Lendid comes from a ruined family of Magi, which fell apart in her grandfather's generation due to poor decisions and jealous rivals. Margerita's father - an abusive alcoholic with no aptitude for magic whatsoever - made hell out of her childhood, beating both her and her mother. At the day of her fifteenth birthday this took on a tragic turn where he split Rita's mother's head open like a watermelon in a fit of drunken rage. Terrorized, enraged, disgusted... she grabbed the nearest object to defend herself. It happened to be a fireplace poker.
    • That day Margarita Lendid became an orphan with a new target in life: to become someone. To cast aside the stain that her father had wrought upon the name of Lendid and make the name beautiful again. Fast forward 22 years; she's a CEO of a successful clothing corporation, hoping to score big on the market... but even this won't be enough to clear her family name. Because of this - and partially due to her curiosity - Rita decided to join the Handayashi Grail War.

  • Name: Albus
  • Biography:
  • Gender: Male
  • Class: Archer
  • Master: Mack Dailey
  • Appearance: The One Who Distorts Sorrow
  • Personality: Archer is a no-nonsense researcher first and a warrior second. He upholds his duties as seriously as possible and will make sure to obey them to the best of his ability - although there were instances of him doing the exact opposite, however justified. He has a rather dry sense of humor and a tongue as sharp as his combat ability. One thing that is bound to rile him up however is using others as puppets to further your goals.
  • Parameters:
    • STR - D -> B
    • END - D -> B
    • AGL - B -> A+
    • MAG - A
    • LCK - D
  • Class Skills:
    • Independent Action - A: Can remain in this world for a week even after losing his Master. However, to use Noble Phantasms of great prana consumption, back up from the Master is necessary.
    • Magic Resistance - C: Cancel spells with a chant below two verses. Cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals.
  • Personal Skills:
    • Disengage - A: Utilizing his magical ability, Archer can phase away from any conflict if he so desires. Gains a bonus to STR and END when using it as a basis for hit-and-run tactics.
    • Magecraft - D: An accomplished glyph researcher and user in life, the flow of time had nevertheless changed the formulas of spells and chants, making him not quite as capable in modern Thaumathurgy. He can still perform minor spells although their effectiveness varies.
    • Rune Magic - A+: Having dedicated his entire life to researching and inventing new versions of Glyphs, this kind of magic has no mysteries before Archer. He successfully utilizes it as his choice of offensive, defensive and supportive magic.
  • Noble Phantasms:
    • Quad Ignis - All-Hungering Demon of Flames - Anti-Unit, C - A special glyph placed upon Archer's shoes, it allows him to create a powerful burst of flames to use for kicking. His favored technique is a flying roundhouse. The hellfire used for the glyph in question negates normal fire resistances although one with enough Magic Resistance should be able to treat it just like ordinary flames.
    • Agartha - Pride of Ecclesia - Anti-Unit, B - Archer's gun, a seemingly unassuming flintlock pistol that has been heavily enchanted with most various of glyphs to serve its purpose as a weapon to the best of its ability. Capable of firing weaponized glyphs of his choice as well as "normal" bullets.
    • Dominus Agony - The Piece Of A Dark One - Personal, A+ - A glyph supposedly made out of remains of a Demon Lord Dracula and paradoxically one meant to defeat him - alongside two others. Upon activation it instantly raises Archer's physical parameters by two ranks, providing a tremendous boost in power. On the flipside however, such great power takes a heavy toll on Archer himself, both physically and mentally: the longer he uses it, the more prana is extracted from him to the point of actually killing him should the dreaded glyph work for too long. At the same time, his mind suffers rapid dilapidation with every second of it being active. Assuming it doesn't kill him outright, it will cause him to abandon all sanity and reason, now convinced of being Dracula himself. This state cannot be reverted and grants Archer Mental Pollution A+ on top of turning him hostile to everybody out there - including his Master.
  • Bio: [IN THE MAKING]

edited 19th Mar '15 4:34:37 PM by FergardStratoavis

Big Grah
GrimHelm Sumanai Man from Somewhere Out There Since: Jun, 2013 Relationship Status: And they all lived happily ever after <3
Sumanai Man
#40: Mar 18th 2015 at 8:58:46 PM

Ferg, teaming up Gwen with Nman's Caster.

Nothing is what it seems. Master of Shipping and Sadism.
biomechtraveler Since: Apr, 2011
#41: Mar 18th 2015 at 8:59:23 PM

Would it be possible for me to upload sign up sheets so that when a spot does open, it'll be considered?

TehStanman Master Saboteur from Standard Since: Feb, 2012 Relationship Status: You can be my wingman any time
Master Saboteur
#42: Mar 18th 2015 at 9:07:16 PM

  • Name: Mack Dailey
  • Age: 24
  • Gender: Male
  • Servant:
  • Appearance: I'm a doctor, not a... whatever.
  • Personality: Mack is the epitome of a stereotypically poor college student. He is perpetually tired, seems to have only one change of clothing, and is always looking for a way to save money. Mack is also a pacifist, which might cause some problems considering that everyone else is trying to kill him. He mostly relies on his Servant to pull most of the legwork in terms of combat. If he had his way, however, he would still prefer it that the fights be strictly Servant-to-Servant. He understands that sometimes the tough choices have to be made, but he would still prefer it that the other Masters stay alive.
  • Abilities/Skills:
    • Origin—Stability: When Mack is in close proximity to someone and is concentrating on saving them from a life-threatening injury, the patient's rate of healing increases until their status is to a point where they can be left alone and still survive.
    • Knowledge of the Human Body: Mack is an exceptional med student, and his knowledge of anatomy as well as remedies allows him to stay healthy and provide treatment in the case of injury.
    • Money-saver: Really good at saving up them yens.
    • Other mundane skills and qualities include the ability to drive, ability to microwave instant ramen, good reflexes, analyzing information, and the ability to walk.
  • Equipment/Assets:
    • Savings Account: Thanks to his superb saving skills, Mack actually has quite a bit of money saved up. However, he cannot stress enough that this is emergency money.
    • A medium-sized two-bedroom apartment.
    • A truly impressive medicine closet. That's right. Not cabinet. Closet.
  • Bio: Mack grew up with a single mother, but that did not stop him from having big aspirations. He wanted to be a doctor, someone who saved lives from the diseases of this world. His hard work paid off, and now he's one of the top students in his medical school. However, then something strange happened. When he arrived in Japan to study abroad, he noticed a strange mark on his right hand. It was then that he met the supervisor, who informed him that not only was his father a magus and that he had inherited his legacy, but also that he was to chosen to participate in the Holy Grail War. While the initial description of the War was not something he considered to be something he wanted to participate in, his curiosity at his father's way of life got the better of him, and he accepted his place as a Master vying for dominance.

"Why does everything have to loop back to YGO?" -Guy who ruined YGO
nman Since: Mar, 2010
#43: Mar 18th 2015 at 11:09:55 PM

Des and I worked out that Banshee and Richard are a team.

FergardStratoavis Delicious in the Moomin Valley from And Locations (Not-So-Newbie) Relationship Status: Arm chopping is not a love language!
Delicious in the Moomin Valley
#44: Mar 19th 2015 at 3:41:57 AM

@Pairs: Works for me. :)

@Bio: Sure thing, go right ahead. Same applies to you, Grim.

@Mack: Looking good to me, welcome aboard. :)

And since we're on the topic of pairing, who here wants either Margerita or Archer? ^_^;

Big Grah
Questor The Protagonist Since: Oct, 2013
The Protagonist
#45: Mar 19th 2015 at 3:52:12 AM

Can Margerita's ego be enough to control Raime?

   Foolish donkey, you would not be able to resist me if I wished your annihilation.   
FergardStratoavis Delicious in the Moomin Valley from And Locations (Not-So-Newbie) Relationship Status: Arm chopping is not a love language!
Delicious in the Moomin Valley
#46: Mar 19th 2015 at 7:48:41 AM

I can definitely see that. :) Guess it means she gets the knight dude guy. :)

Big Grah
GrimHelm Sumanai Man from Somewhere Out There Since: Jun, 2013 Relationship Status: And they all lived happily ever after <3
Sumanai Man
#47: Mar 19th 2015 at 8:01:58 AM

Here's my reserve Servant. Cower in fear.

  • Name: Doctor Robert Bruce The Incredible Hulk
  • Gender: HULK MALE!
  • Class: I was classed Berserker. That's kinda rude, ya know?
  • Alignment: Neutral Good (Banner), Chaotic Neutral (Hulk, all personalities)
  • Master: I listen to no one. Got it, punk?
  • Appearance: Banner, Savage Hulk, Joe Fix-It, and The Green Scar.
  • Personality: Oh, boy. Where to start with this screwball? Berserker has four distinct personalities.
    • My name is Bruce Banner. I'm a scientist. I...well, you could say I'm a bit of a pushover. I've been described as meek and awkward. I...am terrified that my condition will hurt others...but I cannot just stand idle when someone needs help. Just...don't try to provoke me. And I seemed to have grown a very dry sense of humor. I guess you need to see the lighter side when you're me...
    • Me Savage Hulk. Hulk strongest there is! Hulk want puny humans to leave Hulk alone! Hulk get angry easily! Hulk smash puny humans who get in way! Hulk not smash you if you not try to hurt Hulk or friends. Friends...Hulk no smash friends and kids and animals. Hulk only smash bad puny humans!
    • Call me Joe. I'm way smarter than that idiot above, although I ain't an egghead like Banner. I like the finer things in life. Money, sex, booze. I do what I want, when I want and ain't no one gonna get in my way. Got it, fuckers? I only care about number one...me! As long as you understand that, we'll get along fine.
    • They call me the Green Scar. I have Banner's memories, so I can think my way out of situations. Like Joe, I care about myself...but unlike that selfish brat, I think about my comrades too. I'm the embodiment of tranquil fury. I am a warrior. Cold, focused, and ready to do whatever it takes to win this war.
  • Parameters: Banner/Savage Hulk/Joe Fixit/Green Scar
    • Str: E/A-A+/A/A+-A++
    • Agi: E/A/A/A
    • End: E/A-A+/B/A-A++
    • Mag: E/D/D/D
    • Luk: E/E/E/E
  • Class Skills:
    • Mad Enhancement (EX): Due to the nature of Berserker's Noble Phantasm, the class skill works differently from normal. As such, the rank of ME is unquantifiable.
  • Personal Skills:
    • Master of Sciences (Banner Only), Rank A: Banner is one of the most intelligent men in his universe. He has a mastery of radiology, physics, and medicine.
    • Eye of the Mind (True) (Green Scar Only), Rank C
    • Power of Gamma (Hulks only), Rank A: Each of the Hulks are powered by the radiation. This skill gives them immunity to radiation based attacks, much faster healing than a normal Servant, and in the case of the Savage Hulk and the Green Scar, increases their STR and END as their rage builds.
  • Noble Phantasm:
    • The Hulk: Strongest One There Is (Self NP, Rank A++): Berserker usually takes tge form of Banner, a pathetic Servant with zero combat capabilities. In Battle, however, he can take on the power of the Hulk under these conditions: his Master must be in danger, he himself must be in danger, and his Master must give him permission with the words "Hulk Out". Banner then transforms into three possible forms, depending on a dice roll.
    • Rolled 3-5: He becomes the Savage Hulk, who is completely berserk and uncontrollable. He cares nothing for strategy and will often do whatever strikes his fancy.
    • Rolled 1-2: He becomes Joe Fixit, who is weaker and whose stats do not increase with rage, but is sane, cunning and fights dirty.
    • Rolled 6: He becomes the Green Scar, the sanest and most powerful personality.
    • The Hulk transformation lasts until the end of battle, if he is comnanded to rurn back or his time runs out (Five minutes for Green Scar, Seven for Savage, Ten for Joe). Once he has returned to being Banner there is a cooldown time (Fifteen minutes for Joe, Twenty for Savage, Thirty for Green Scar).

Cower.

Nothing is what it seems. Master of Shipping and Sadism.
Chariot King of Anime Since: Jul, 2014
King of Anime
#48: Mar 19th 2015 at 9:44:28 AM

Oi Gladonost what do you think about Francis and Nozomi being a pair?

Gladonost Too Orky For You from Exterminatus'd Since: Dec, 2011 Relationship Status: GAR for Archer
Too Orky For You
#49: Mar 19th 2015 at 12:09:23 PM

...Looks over his conversation with Krika for Francis to grab Vezon. I'm sorry, Chariot!

/人◕ ‿‿ ◕人\ Will you make a contract with me?
biomechtraveler Since: Apr, 2011
#50: Mar 19th 2015 at 2:30:10 PM

Right, here goes:

  • Name: Akemi Homura
  • Class: Assassin/ Archer/ Avenger
  • Master: TBA
  • Appearance: I will save you
  • Personality:Intelligent, athletic, Homura seems like an ideal girl. She has a blunt way of telling the truth, if only because she has long tired of telling the truth any other way. Because of this, and her generally cold demeanor, many call her emotionless. In truth, she is far from emotionless- she has however, become very good at hiding her feelings and keeping them bottled up. Pity, sadness and sympathy come rather hard for her though, since she's seen her friends die and suffer so many times over.
  • Servant parameters:
    • STR:D
    • END:C
    • AGL:C
    • MAG:B
    • LCK:E
  • Class Skills:
    • Presence concealment: C
    • Magic Resistance: C
  • Personal Skills:
    • Battle Continuation: A: Due to Homura's status as a magical girl, the she can technically only be killed by either draining her of all magic or shattering her soul gem.
    • Demonic defender of the state: C: As A Magical girl, it is her duty to slay witches. Such an act, whatever the motivation, saves lives. This rank is also bolstered by Homura's one girl war with the witch Walpurgis.
    • Magecraft: E: While Homura is a magical girl, she hardly ever creates objects using magic, neither does she perform spells. Instead, she relies more on what now is her noble phantasms.
  • Noble Phantasm:
    • Inevitabilis- The Girl who leapt through time/ A wish to make a soul gem shine: Self: Rank B+. This is Homura's trademark ability: the ability to temporarily stop time by twisting the hourglass inside her shield. The ability to move while time is stopped is limited to Homura and anyone she touches.
    • Inevitabilis- A wish to make a soul gem shine: Anti Unit: Rank E.Homura's shield's second ability is to act as a hyper dimensional storage facility. Within it, she can store any amount of items- from pistols to battleships and missile launchers. However, the things she stores are normal firearms and cannot be considered noble phantasms. Thus, only the shield and it's storage ability has a rank. It is not impossible however, for her to store a noble phantasm inside the shield.
    • Pugna Infinita- The unending battle: Self: Rank EX. This is the true purpose of Homura's shield and it's true ability. Homura can step through time into a parallel universe, appearing at the exact moment of her summoning- time reversal.

Hmm, tentative sign up. Not sure if this is acceptable. If it isn't, I'll make another one- I have quite a few ideas lined up.


Total posts: 63
Top