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I didn't like Chapter 6 much as a kid but I grew to appreciate it later in life. I like the feeling of slowly taking back control of the land from Huff'n'Puff, helping the flower citizens and a clinically-depressed sun as you do so.
Also you can make sweet, gentle Posie get pissed off.
I also forgot how hard the Crystal King is, especially without any Star Power. XD (I learned you can tattle his duplicates for unique text!)
Edited by lalalei2001 on Mar 23rd 2020 at 10:21:20 AM
What's hard about the Crystal King?
He has 2 Defense and 70 HP, can heal for 20 HP up to 3 times, summons 3 mooks you have to get rid of until his HP falls below half or he'll spit them at you for 4 damage each (3 each if blocked), his basic attack has very tight timing, does 6 damage, and can freeze Mario for 2 turns if not blocked, and when his HP gets low he can clone himself, and if the real one isn't found before his next turn the clones can hit you with a blizzard or charged ice attack for 8-12 damage.
It's much more manageable with star power for Star Storm and Smooch.
Edited by lalalei2001 on Mar 24th 2020 at 9:56:57 AM
I always had Lady Bow to save me from that blizzard.
Mario always has the great monster girls as party members. And Vivian. I'm still confused about that whole translation business.
Edited by RedHunter543 on Mar 24th 2020 at 9:58:13 AM
Just call her a girl, it's not that hard...
It's like when people still call Birdo a boy, yes that's "accurate", but also missing the point.
The problem with Bow is she can't attack him at all since her attacks only do 1 or 2 damage. I used Watt cause she could get through his defense without using FP.
Edited by lalalei2001 on Mar 24th 2020 at 10:05:12 AM
I was thinking that if we were to get new power-ups in a hypothetical new 2D Mario. I think it would be interesting if Nintendo were to reference other games
Plant Mushroom - This power up were to give Mario a whip made out of vines that were to function like Simonís Whip from Castlevania.
Maybe you can even aim it Upwards, Straight or Diagonally.
Water Flower - Water Mario has the ability to shoot a fast moving blast of water. They would act like the Metal Blades from Mega Man 2. Letting you shoot the blobs of water either up, down, forward, or diagonally.
Volt Shroom - This item coming from the Paper Mario series will act differently, turning you into Volt Mario. Volt Mario will shoot a small volt that only paralyzes enemies but can be charged to kill enemies. Charging it a bit kills enemies but itís slow and small. Fully charging it will increase the size and make it faster. This is in part inspired by the Mega Buster from Mega Man, particularly the one from Mega Man 4 which is where Mega Manís ability to charge up his Mega Buster came from
It could also fit in a return to Subcon since it takes place in a dream world. But considering that the Ice Flower acted differently in Super Mario Galaxy and NSMBW, the Volt Shroom acting differently in a 2D game would feel natural.
Edited by MisterZygarde64 on Mar 24th 2020 at 9:13:29 AM
That's what attacks that hit all enemies are for.
The high HP is just padding. Only the freezing attack is a nuisance.
Also he can float after a certain point so Kooper's Fire Shell won't work anymore.
I wonder what the cut Whacka fight would have been like.
Edited by lalalei2001 on Mar 24th 2020 at 5:58:54 AM
Is it possible to beat Kent without putting him to sleep?
Probably, just difficult. I bet Danger Mario could pull it off with some luck.
A little something I found about the Koopa Bros. fight is you can change the order they're stacked in and whoever's on top will do Red's shiny thumbs up pose.
To be honest. Iím surprised the Volt Shroom wasnít carried over to be used in a 2D game, much less any electrical power-up.
I could really see the Volt Shroom translating well into a 2D game if it were to function differently. Plus I already mentioned how it could work in a 2D game and considering the fact that Nintendo was perfectly fine with having the Ice Flower function differently between Super Mario Galaxy and New Super Mario Bros Wii. It wouldnít be out of the realm of possibility.
Is Odyssey any good? I know I can't 100% it, but I would like to at least beat the game and clean out all the shops.
It's one of my favorite Mario games of all time. Mainly for the more creative and varied environments than usual, plus all the things you can capture, many of which are like playing a whole new game. And the base gameplay is as satisfying as ever, with Cappy moves to spice things up a bit.
Edited by FGHIK on Mar 25th 2020 at 5:34:10 AM
I love Odyssey. It's a fantastic game. An unbridled imaginative joy. So much variety. It's just amazing.
Odyssey is good for a casual run to just enjoy the stages and run/jump around for a bit. It's also good for the hardcore speedrunners you want to optimize their platforming skills. So it's probably good for you.
It's difficult to imagine the kind of person who would dislike Odyssey. I don't know if I want to meet someone like that.
One concern is if I'm not mistaken is there are times where you have to throw Cappy, keep him in place and then jump from a platform, use him as a stepping stone and reach another platform or otherwise solid ground. That looks quite tricky.
I don't remember any places you need to do that for a casual playthrough. Maybe one Koopa race, but it's entirely optional. Regardless though, it's not as hard as it looks, just takes a little practice.
Edited by FGHIK on Mar 25th 2020 at 6:25:06 AM
Yeah, there's about four or five different ways to do almost everything in Odyssey, and by the time you're in a point where you need to do shit like that you're late enough in the game that you've presumably become good enough to actually pull it off.
The only actual bullshit things are the jump rope and volleyball minigames, but if you're not going for 100% you can absolutely ignore those.
And both of those can be cheesed pretty easily. I glitched a letter out of bounds to beat the jump rope challenge and I'm not ashamed of it!
Odyssey is tremendous. I have some issues with it (I'm not as fond of the controls as others and there's too many filler moons in my opinion), but the sheer variety and charm of the levels makes up for a lot. Probably neck and neck with Galaxy 1 as my second favorite 3D Mario, (with Galaxy 2 still holding the number 1 spot).
The only thing I really disliked about Odyssey was the ending. Everything else rocked.
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