No I mean just for suggestion of the game should be similar to which game (or original, although it would be impossible, but deep system), if it were to be remaked.
Well I guess it can be loosely like DMC but instead of gaining new weapons it would be Asura learning a new martial arts or being more versatile with his energy.
Well obviously Asura won't be wielding weapons (his fists are far stronger than them anyway), but yeah wondering what to replace variety (if like you say, loosely like DMC). The only variety in its current simple gameplay is gauges.
So martial arts and versatile energy usage as variety huh...I guess separate for 2 arm and 6 arm gameplay too. Asura may be known for his punches, but there's no denying he uses Pure Energy too OK...
OK then, what kind of supplementary items would fit here? (Like for DMC, Holy Water, etc.)
I want the biggest power scale of video game world (especially in Part IV Nirvana part) be preserved, not forgotten (and not failing like current one).
Edited by asdfr on Mar 19th 2019 at 12:09:06 PM
If Asura has to use some sort of weapon, it need to fit his character, like a pillar he ripped out of the ground just to batter his enemies with.
Nah. Good ol' Rocket Punch is enough.
Nah, let Asura use good old Grievous Harm with a Body for "weapon", which he actually did, but only as Triangle Attack. Although this one's only for usual Mook battle.
Keep in mind weapons aren't always better than Bare-Fisted Monk. But what supplementary items would fit for this game?
BTW did Creator Chakravartin indefinitely stop time, in which Asura breaks free in successful QTE? Or he only stops time for a second which lets Asura free to move and counter after approching him?
In some videos it seems to be the latter but this video (also quite funny moment) seems to follow the former. This as well.
Edited by asdfr on Mar 20th 2019 at 12:50:19 AM
Do you think Asura can qualify for Ron the Death Eater? Nowadays people seems to get wrong impression about him, mainly in Kalrow and Chakravartin fights where he's seen as a bad guy who just picks a fight (for the former), or uncaring Omnicidal Maniac (except for Mithra) Villain Protagonist (for the latter).
Why not?
It's not like that this thread is all that active.
If people getting the wrong idea of Asura which I'm assuming it the notion that he's basically "Anime Kratos" then I still don't think Asura qualifies. That just flat out ignorant on their part.
Well, I'm basing that from latest comments on...well..Youtube Asura's Wrath videos (Which I think is the remaining active AW 'community' nowadays).
Edited by asdfr on Jun 9th 2019 at 7:05:51 PM
Still people can overlook some important facts. Wyzen seemed more impressive than next bosses/other Seven Deities that he turns into planet-sized giant that can crush Earth with ease that his status as weakest Seven Deities seemed like Informed Flaw, but Wyzen IS the weakest, base one is curb-stomped by base Asura, only keeped himself in battle by wasting millions of mantra (for Vajra) and billions (for Gongen). Imagine what if other Seven Deities wasted that many mantra too.
Almost nobody notices that for Chakravartin fight Asura was implanted with Karma Fortress Mantra Reactor + Yasha's own.
Edited by asdfr on Jul 21st 2019 at 6:49:56 PM
Indeed it is, and this guy goes into detail about why that is.
If you watch no other part of this then watch 5:04-5:48.
Edited by FOFD on Sep 29th 2020 at 5:25:24 AM
Akira Toriyama (April 5 1955 - March 1, 2024).Bit off a weird thing to bring up in this long dormant thread, but while it is a stretch, having been playing Resident Evil Village lately, I couldn't help but note that it had multiple similarities to this game, albeit with a few details being different.
Seriously, you've got A father protagonist who loses his wife at the beginning to someone he trusted (though it isn't really his wife here unlike in Asura's Wrath), he often ends up losing parts of his body on multiple occasions, his daughter is the key to the main villain's scheme, the story draws upon mythology for its symbolism and setting (Eastern for Asura's Wrath, Western for Resident Evil Village), have a sort of storybook used to chronicle events in the narrative, the antagonist uses his/her underlings as pawns to fulfill his/her grand plan, the father is a Papa Wolf willing to do whatever it takes to save his daughter, rejects joining others that want to use his daughter as a weapon, fights the main villain who has now turned into a grey-hued god-like entity, and in the end, sacrifices himself by destroying the main force that is keeping him alive.
I wonder if Capcom and RE 8 writer Antony Johnston were drawing inspiration from Asura's Wrath for it. I mean, Capcom did make both games after all. Not to mention that they did the same thing for Resident Evil 5, albeit more drawing inspiration from Mega Man X and Mega Man ZX Advent for that one.
Edited by LDragon2 on Nov 9th 2021 at 2:29:17 AM
Pretty sure someone pointed the similarities back when Village came out.
First I've heard of it. Pretty interesting.
Ethan's still a better dad though.
Akira Toriyama (April 5 1955 - March 1, 2024).Nah, Asura is.
Ethan Didn't kill God because he made his daughter cry.
Makes Asura better as a dad by Default.
Watch SymphogearI don't really think it's fair to compare a human to a god. Even factoring Ethan is a Mold
I mean, that's unfair. I feel like Asura's the best dad in gaming, but everyone's too scared to say it.
It's been 3000 years…That's just subjective in general.
I don't know if anyone is still watching this, but I found out something interesting that makes me wish there was a proper transcript of the game's Japanese dialogue.
After Deus merges with the Karma Fortress and assumes his Sakra Devanam Indra form, he says the following line just before the transition cut:
我抗うゆえに、我あり。 (Ware aragau yue ni, ware ari.)
It literally translates to "Because I resist, I exist", but when you put it into Google Search, it "corrects" it to the following:
我思うゆえに、我あり。 (Ware omou yue ni, ware ari.)
Literally meaning "Because I think, I exist", this just so happens to be the Japanese translation of a famous Latin phrase: Cogito, ergo sum, or "I think, therefore I am."
In other words, Deus' line is a play on the Latin phrase, and intended to be read as "I resist, therefore I am."
Fiat iustitia, et pereat mundus.Huh. Neat.
A shame it wasn't an announcement of a Remaster. Would really love to play the game on PC or a Modern Console.
Edited by Demongodofchaos2 on Aug 29th 2023 at 8:40:07 AM
Watch SymphogearDoes it need a remaster, though? The graphics quality is superb IMO, even by today's standards.
Also, I'm trying to look for tropes that apply to this, and so far only Lost in Translation has been suggested.
Speaking of which, various other parts of the Japanese dialogue seem to have significantly different meanings from the dubbed dialogue and English subtitles (which are the same even when you enable Japanese dialogue), based on my rudimentary comprehension of Japanese. For example, there's a line at the end of Episode 11.5 where Deus comments on Asura's power, saying that it could be a complication to his plans; in both the dubbed dialogue and the English subtitles, he then says "or it could prove useful", but the Japanese dialogue that corresponds to this line ought to more or less translate as "but that's all that it is." (i.e. "it's just a complication, nothing more.")
Yeah, Lost in Translation is a definite problem that the game suffers from. I wish it was possible to impose a third-party patch that replaces the dubbed subtitles with a faithful translation of the actual Japanese dialogue.
Edited by MarqFJA on Aug 30th 2023 at 1:50:04 AM
Fiat iustitia, et pereat mundus.
That's MVC that's being murky right now not Capcom crossovers as a whole.