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Trivia / Super Mario All-Stars

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  • Demand Overload: Nintendo re-released the Wii edition after the unexpected success of the limited re-release.
  • Dummied Out: The All-Stars ROM has a lot of unused sprites and text that suggest these ports were originally planned to be more straightforward and closer to their 8-bit originals. For example, ground graphics for the first game and The Lost Levels that are based on the 8-bit versions exist in the programming.
  • Feelies: The Wii version has an artwork book and a soundtrack CD.
  • Hey, It's That Sound!:
    • The Super Mario World soundfont was reused for this game as well as Yoshi's Island.
    • While most of the sound effects are lifted from Super Mario World, the sound effect used for the wind in The Lost Levels is actually the same one used for the Arwing's engine noise from Star Fox.
  • No Export for You: Super Mario All-Stars + Super Mario World was not released in Japan.
  • Milestone Celebration:
    • All-Stars for Wii in 2010 marks the 25th Anniversary of Super Mario Bros. (1985). Afterwards, it was also released for the SNES games library of the Nintendo Switch in 2020 as part of the franchise's 35th anniversary.
    • 3D All Stars was made to celebrate the franchise's 35th anniversary and was even announced through a special direct dedicated to the anniversary.
  • Remade for the Export: This compilation marks the official introduction of Super Mario Bros.: The Lost Levels to Western audiences; the original 8-bit version was Japan-only until its release on the Wii Virtual Console for all major territories in 2007.
  • What Could Have Been:
    • Files uncovered in the 2020 Gigaleak revealed that the game was initially devised for the SNES CD-ROM before being shifted to a standard cartridge once the add-on fell through.
    • Various unused updated graphics and text from the NES versions in the ROM suggest the games would've been direct ports than remakes.
    • Mario and Luigi were originally supposed to wear their modern clothes for Super Mario Bros. and The Lost Levels, seen in this Japanese store promo.
    • There were plans to include the games' Chinese localizations in 3D All-Stars, but for one reason or another, only the menus were translated.
  • Working Title:
    • The devs came up with a few alternative names for the game during its development before settling on Super Mario Collection/Super Mario All-Stars, with the most popular being Mario Extravaganza.
    • Files uncovered from the 2020 Gigaleak revealed that at various points in development, the game was known as Super Mario Zanmai ("zanmai" being a word that can be translated as either "luxury" or "indulgence," fitting for a Compilation Re-release) and Super Mario CD (which indicates that the game was originally developed for the SNES CD-ROM).

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