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Playing With / Stalked by the Bell

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  • Basic Trope: If you take too long, something big and strong shows up as an incentive to hurry up.
  • Straight: If the player takes too long to exit a dungeon in Tales of Troperia, a Minotaur will appear to chase them down. It has infinite health, cannot be killed, and is a One-Hit Kill if It catches up to you.
  • Exaggerated:
    • If the player takes too long to exit a dungeon, Satan himself appears and sics Cerberus on you while attacking you himself.
    • If you take too long to complete the level, the Big Bad attacks YOU.
    • The time limit to complete the level before this happens is far too short, so it's almost impossible to complete without this trope happening.
    • Taking too long to complete the dungeon leads to a Non-Standard Game Over.
  • Downplayed:
  • Justified:
    • The protagonist is in a building that is guarded by a Minotaur who is hunting them down. The Minotaur just has to find them.
    • Emperor Evulz had hired the Minotaur to search and kill the protagonist.
  • Inverted: Advancing Wall of Doom / Advancing Boss of Doom: You're already being chased the moment you start the level/battle.
  • Subverted: The Minotaur is a normal enemy and dies very quickly.
  • Double Subverted: If you kill him, however, a much larger Minotaur appears.
  • Parodied: If you take too long to complete a level, the protagonist closes the game on you.
  • Zig-Zagged: Whether or not the Minotaur appears depends on whether or not he is taking a nap at the time you enter the dungeon. If he is, he doesn't show up; if he's not...run.
  • Averted: No particularly strong enemy shows up if the player takes too long.
  • Enforced:
    • The developers want to add a sense of urgency or make the game more fast-paced.
    • The Gr'}<Asthf was the result of the level timer overflowing into the Creature Spawn List that the devs decided to canonize.
  • Lampshaded:
    *GWOOOOOOOOOOOOAAAAARRRRRR*
  • Invoked: The Big Bad places a Minotaur in the room and instructs him to terrorize any intruder who sticks around too long.
  • Exploited: The Minotaur can be killed, and gives a huge amount of experience when defeated. Level Grinding ensues.
  • Defied: "I think we should let our players take their time."
  • Discussed:
  • Conversed: "That Minotaur scared me half to death when it first appeared. I didn't know there was a time limit!"

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