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OpenBOR is a Beat 'em Up game engine created by the OpenBOR Team. Based on an engine created by Senile Team. It's essentially to beat'em ups what M.U.G.E.N is for fighting games: a modular (and portable) engine that anyone can use to make their own beat'em ups.

In 2004, Senile Team (creators of Intrepid Izzy), created a fan game mod named Beats of Rage, a mash-up of Streets of Rage but with King of Fighters characters. The game was only spread by word of mouth (for obvious reasons), but it gained popularity quickly due to the unusual cross between characters. Senile Team soon launched an official edit pack for everyone to make a module using the Beats of Rage (abbreviated to BOR) engine. Then, in 2005, the original creator Kirby2K asked Senile Team to open the source code for the BOR engine, they accepted...

And then OpenBOR was born.

OpenBOR is the most popular of the forks that spawned following the source code's release (others include DarkBoR and HOR), it also does have a very powerful script engine based on C to add more advanced functions and effects to increase the scope of the engine and its mode. All of this functions make it a powerful engine that is still in active development as of today. This also includes multiple ports to a variety of consoles and systems, including (among others) Android, Linux, OS X, Wii, and PlayStation Portable.

For more information about the engine, how to create and play mods, you can check out chronocrash.com: the main forum about OpenBOR (they also have a section for M.U.G.E.N, too).


OpenBOR based games with its own pages here:


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