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  • Fridge Brilliance:
    • The Shadow Prince, when you fight him in the Nameless Isle with Sebille, doesn't start with his flunkies. That's unusual, normally all Flunky Boss fights in this game have the flunkies start the fight with him. Except, he starts the fight silenced. He couldn't give the order to come out at the same time!
    • Disregarding the player character, every (playable) race has one Godwoken champion amongst the playable characters - but humans have two, Ifan and Lohse. Why? Humans Are Special? Actually it's not because of that - it's because Ifan is the gods-chosen champion, not Lohse. Lohse was Refused by the Call - instead her divine mentor is the demon she's possessed by Adramahlihk shaping her up into their perfect vessel.
      • However, there is a third godwoken champion representing humans... Bishop Alexandar. Humans Are Special? Not quite... Alexandar is the former Divine's son, and biological son at that. Makes sense he would be chosen, right? Chances are, he was also Refused by the Call, or he chose to refuse the call himself.
    • Queen Justinia is portrayed as a total despot and a tyrant. Yet when you finally meet her she's actually a Well-Intentioned Extremist and has a Heel Realization. This isn't like what one would assume of a tyrant. Lazy writing? Actually, this can be chalked up to Unreliable Narrator - the only people who tell you about Justinia are exiles who have reason to talk about her bad attributes over her good ones. Plus, Isbeil was behind most of her more tyrannical actions anyway - and this is something only Beast had suspicions of.
  • Fridge Horror:
    • Source vampirism appears to utterly annihilate the souls of the dead. What makes it so terrifying is that almost every spirit in the game will plead, scream, struggle or stare with utter contempt if you use it on them. Particularly the most powerful foes (several of whom can be considered near-immortal) will react with sheer terror when they see what you're doing, despite them having been cocky and sure of themselves just a few seconds earlier. Eternally tortured spirits begging for any end to their suffering invariably change their minds when you start the process. Just what is it that these ghosts see and feel in the final moments of their existence that made their own deaths feel like a slap on the wrist?
    • Even if one decides to destroy the Doomsday Device in Arx, there are still crates full of Deathfog lying around... and literally right next to where some children made their homes. Suppose a kid were to pick up a crate to see what's inside or open it up...
    • What happened to the people you left behind?
      • The kids in Fort Joy. What happened to them? You only see Han escape.
    • Feeling good about yourself for helping all those assorted spirits you came across in your travels find peace so they could leave this mortal plane and go on to the Hall of Echoes? Turns out you just sent them to be devoured by either the already Source-starved gods or the Voidwoken that are encroaching on the Hall. Guess you should have just left them to their own devices because as it is, their fate is no different than if you just used Source Vampirism on them yourself.
  • Fridge Logic: Alexander resurfaces in Act III, claiming to have seen the error of his ways... in a base guarded by Shriekers. So, did the newly reformed Bishop have a few people crucified and tortured until their souls broke and they underwent the transformation, or did he have some spare Shriekers and decide not to waste some perfectly good Instakill Mooks with a Mercy Kill?

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