Battling & Betting
Bet on the team of your choice and ready your liver.- If you bet on a blatant overdog (3.5:1 or above), have a drink, for safety.
- If on the contrary, you bet on a massive underdog (inverse situation as above), and win, finish your drink in celebration.
- If you win less than 100$ from a bet sip
- If you win less than 10$ from a bet chug
- Drink if your bet made it in the last 10 seconds
- Decide whether to drink or not for the next 20 minutes when a magikarp wins the match
- Sip when your team contains a legendary
- Drink if your team contains entei/deoxys/darkrai
- Chug when entei/deoxys/darkrai loses the match
- Decide for if you want to drink or not for the next 20 minutes if one of them wins a match
- When your pokemon is asleep or frozen sip
- When your pokemon dosent wake up or thaw after 5 turns chug
- Sip when your pokemon takes recoil damage
- Drink when your pokemon faints to recoil damage
- Drink twice when your pokemon faints to recoil damage and couldn't take the opponent down
- Take a sip every time your Pokémon misses.
- If you really hate your liver, make it two during FogChamp.
- When your pokemon misses because the opponent uses bounce/fly/dig/dive/protect sip
- When your pokemon misses thrice in a row drink
- When your pokemon misses six times in a row chug
- When your pokemon misses every single move until it faints finish the entire drink
- Decide to drink or not for the next 10 minutes when earthquake hits a pokemon that is digging underground
- Decide whether to drink or not for the next 10 minutes when trace actually mattered
- Drink when your pokemon's move is Aerial Ace/Aura Sphere/Faint Attack/Magical Leaf/Magnet Bomb/Shadow Punch/Shock Wave/Swift/Vital Throw/Trump Card and the move still didn't hit the opponent
- If your current Pokémon depends on a sequence of two or more moves to win (say, Rain Dance to activate Swift Swim into an attack move):
- Drink if the team ignores the combo entirely.
- Have a sip every time the Pokémon repeats the first move thanks to slow switchers.
- Chug every time a move with a single digit percent is chosen.
- Two chugs if its chance was 0%.
- Sip every turn a status effect prevents your Pokémon from acting entirely.
- Drink if your Pokemon suffers an status effect as a secondary effect of an attack.
- If the status effect wears off immediatly, you may spew the drink back into your glass.
- If your Pokémon has Serene Grace, sip every time one of its attacks doesn't activate its secondary effect.
- Drink wherever a Crit actually mattered.
- Sip wherever a pokemon is attracted/paralyzed/confused
- Sip on each usage of Metronome.
- Drink instead if the resulting move actually helps your team.
- Chug if YOLO hits (Fissure, Horn Drill, etc).
- If any of your Pokémon KAPOW (Selfdestruct, Explosion, etc), you have honor and thus may choose to not drink for the remainder of the match.
- Drink whenever the announcer is quiet when he should have spoken (attacking, hitting, KO, waiting).
- Sip when the announcer announces one of these move phrases:
Move Phrases
- Shadow Force(KO): Complete destruction by Shadow Force!
- Seed Flare: Ripped in two by Seed Flare!
- Magma Storm (KO): Incinerated by Magma Storm!
- Crush Grip: Smashed by Crush Grip!
- Spacial Rend: Torn apart by Spacial Rend!
- Roar of Time: Ripped by Roar of Time!
- Head Smash: Slammed by Head Smash!
- Wood Hammer: Pounded by Wood Hammer!
- Stone Edge: Sliced by Stone Edge!
- Rock Wrecker: Demolished by Rock Wrecker!
- Power Whip: Lashed by Power Whip!
- Leaf Storm: Torn up by Leaf Storm.
- Draco Meteor: Pounded by Draco Meteor! (same as Wood Hammer)
- Giga Impact: Crushed by Giga Impact!
- Brave Bird: Nailed by Brave Bird!
- Focus Blast: Busted by Focus Blast!
- Flare Blitz: Torched by Flare Blitz!
- Close Combat: Beaten down by Close Combat!
- Psycho Boost: Torn apart by Psycho Boost! (same as Spacial Rend)
- Volt Tackle: Slammed by Volt Tackle! (same as Head Smash/Focus Punch)
- Frenzy Plant: Shredded by Frenzy Plant!
- Dragon Claw: Ripped by Dragon Claw! (same as Roar of Time)
- Muddy Water: Splashed by Muddy Water!
- Water Spout: Drenched by Water Spout!
- Overheat: Cooked by Overheat!
- Hydro Cannon: Deluged by Hydro Cannon!
- Blast Burn: Immolated by Blast Burn!
- Eruption: Nailed by Eruption! (same as Brave Bird/Drill Peck)
- Superpower: Devastated by Superpower!
- Focus Punch: Slammed by Focus Punch! (same as Head Smash/Volt Tackle)
- Heat Wave: Burned by Heat Wave!
- Megahorn: Pierced by Megahorn!
- Dynamic Punch: Beaten down by Dynamic Punch! (same as Close Combat)
- Sacred Fire: Set aflame by Sacred Fire!
- Outrage: Smacked down by Outrage!
- Zap Cannon: Shocked by Zap Cannon!
- Sludge Bomb: Slimed by Sludge Bomb!
- Aeroblast: Blown away by Aeroblast!
- Explosion (KO) : Annihilated by Explosion!
- Fire Blast : Torched by Fire Blast! (same as Fire Blast)
- Thunderbolt: Zapped by Thunderbolt!
- Solar Beam (KO) : Seared by Solar Beam!
- Seismic Toss: Hurled by Seismic Toss!
- Drill Peck: Nailed by Drill Peck! (same as Brave Bird/Drill Peck)
- Hyper Beam: Blasted by Hyper Beam!
- Surf: Soaked by Surf!
- Hydro Pump: Swamped by Hydro Pump!
- Flamethrower: Singed by Flamethower!
- Double-Edge: Sliced apart by Double-Edge!
- Judgment: Judgment has been dealt!
- Sheer Cold: Sheer Cold delivers chilling misery!
- Mirror Coat: Mirror Coat echoes back!
- Magnitude: Magnitude shakes the ground!
- Rock Slide: Rock Slide tumbles down!
- Sky Attack : Sky Attack brings down havoc!
- Selfdestruct: Selfdestruct detonates!
- Fissure: Fissure opens an abyss of destruction!
- Earthquake: Earthquake tears open the ground!
- Thunder: Thunder detonates with with boom!
- Counter: Counter hits back!
- Horn Drill : Horn Drill impales its target!
- Mega Kick: Mega Kick hits hard!
- Guillotine: Guillotine does massive damage!
- Blizzard: A frigid shot from Blizzard!
- Body Slam : A hard hit from Body Slam!
- Gunk Shot: Hit by Gunk Shot!
- Lava Plume: Hit by Lava Plume.
- Flash Cannon: Hit by Flash Cannon.
- Dragon Pulse: Hit by Dragon Pulse!
- Aura Sphere: Hit by Aura Sphere!
- Silver Wind: Hit by Silver Wind!
- Brick Break: Hit by Brick Break!
- Frustration: Hit by Frustration!
- Return: Hit by Return!
- Psychic: Hit by Psychic!
- Discharge: Discharge hits!
- Shadow Claw: Shadow Claw hits!
- Energy Ball: Energy Ball hits!
- Dark Pulse: Dark Pulse hits!
- Last Resort: Last Resort hits!
- Aerial Ace: Aerial Ace hits!
- Hyper Voice: Hyper Voice hits!
- Shadow Ball: Shadow Ball hits!
- Ice Beam: Ice Beam hits!
- Shadow Force (initial use): <inster Pokemon here> vanished instantly!
- Dark Void: <inster Pokemon here> falls asleep because of Dark Void!
- Magma Storm (after-damage KO): Magma Storm brings it down.
- Lunar Dance (move): Taken down by Lunar Dance.
- Lunar Dance (heal): Lunar Dance recovers its health.
- Stealth Rock (entry hazard KO): ...it went down as soon as it came out!
- Trick Room (activation): It's twisting the dimensions in the Colosseum!
- Trick Room (deactivation): The twisted dimensions have been restored!
- Heart Swap: It's a Heart Swap! Any stat changes are about to be swapped!
- Healing Wish (move): Taken down by Healing Wish!
- Healing Wish (heal): Its Healing Wish has come true. The Pokémon has recovered!
- Doom Desire (KO): The DOOM Desire has been granted! It's down!
- Bounce (initial use): <inter Pokemon here> Bounced up!
- Sand Tomb (after-turn KO): It's getting buried in a Sand Tomb!
- Dive (initial use): <insert Pokemon here> hid underwater!
- Memento: <insert Pokemon> went down, but it left a parting gift!
- Will-o-Wisp (burn): It just got burned!
- Will-o-Wisp (burn KO): It's all burned up now! The damage from its burn was just too much!
- Hail (move): It started to hail in the Colosseum!
- Hail (KO): Taken out by the avalanche of falling hail!
- Whirlpool (after-turn KO): Whirlpool takes it for a spin!
- Future Sight (damage): Attacked by Future Sight! Didn't see that coming!
- Future Sight (KO): It's down! Future Sight arrives after everyone had forgotten!
- Sunny Day: The sun's rays have suddenly intensified!
- Rain Dance: It's pouring rain in the Colosseum!
- Attract: Oh, it was infatuated by the opponent's attraction!
- Sandstorm: A sandstorm is brewing in the Colosseum!
- Sandstorm (KO): Ohhh, it just couldn't take the damage from the Sandstorm!
- Detect: <insert Pokemon name> protects itself!
- Perish Song (first turn): The countdown of Perish Song has begun!
- Perish Song (second turn): The count of Perish Song falls by one!
- Perish Song (third turn): The count of Perish Song falls one more!
- Perish Song (KO): The count of Perish Song reached zero!
- Destiny Bond: Oh, the attacker is taken out by Destiny Bond!
- Spikes (entry hazard KO): ...It went down as soon as it came out!
- Protect: <insert Pokemon here> protects itself! (same as Detect)
- Curse (KO): Oh no! It couldn't escape the Curse!
- Nightmare (KO): Oh no! It went down before it could wake from its Nightmare!
- Struggle: This is the only thing it can do!
- Substitute (initial use): The Substitute appeared!
- Substitute (attacked): It hit the Substitute!
- Explosion (KO failure): It was an amazing attack, sacrificing itself like that, but it was the only one who went down!
- Transform : <insert Pokemon here> Transformed!
- Sky Attack (initial use) : <insert Pokemon here> became cloaked in blinding light!
- Skull Bash (initial use) : <insert Pokemon here> tucked in its head!
- Clamp (after-turn KO) : Clamped up and taken down!
- Confuse Ray (initial use): <insert Pokemon here> became confused!
- Confuse Ray (after-turn KO): Ouch! That was rather self-destructive!
- Toxic (initial use): <insert Pokemon here> became badly poisoned!
- Toxic (poison KO): The damage from poison finished it!
- Dig (initial use): <insert Pokemon here> burrowed its way underground!
- Fire Spin (after-turn KO): It's down... burned by the Fire Spin!
- Solar Beam (initial use): <insert Pokemon here> started absorbing the light!
- Leech Seed (after-turn damage) : <insert Pokemon here> had its health sapped by Leech Seed!
- Leech Seed (after-turn KO): It was sapped by Leech Seed and taken down!
- Wrap (after-turn KO) : Wrapped up and taken down!
- Bind (after-turn KO): It's down! It couldn't get out of a Bind!
- Fly: <insert Pokemon here> flies up high!
- All in in a match
- Win at least 10000$ in an all in and you win the entire drinking game
- Decide whether to drink or not when you lose all your money
- Sip when your all in is only 100$
- Drink when your all in is more than 1000$
- Chug when your all in is more than 10000$
- Chug twice when your all in is more than 100000$
- Chug thrice when your all in is 6969$
- Stream
- Chug twice if stream is offline
- Chug whenever the stream is interrupted by wii communications
- Drink whenever the stream frozes
- Sip whenever the stream lags
Elsewhere
Because it gets boring watching those reels line up.- If watching with friends, whoever has not identified a unique Shiny in the reels has to take a drink.
- Chug wherever the Select Sect wins a vote.
- Drink whenever the winning vote is a useless one
- Unless chat actually meant to get on/off the bike, in which case sip instead.
- Chug if you win a token during the intermission.
- Donation match bid extravaganza - Drink wherever any of the following happens:
- The winning bid is for a single token.
- The winning bid is in the double digits.
- The winning bid is a cancer match
- The winning bid is a one-sided match
- The winning bid is a metronome match
- The winning bid is a KAPOW match
- The winning bid is a seismic toss match
- Four or more snipes happen.
- The bid is sniped within the last 10 seconds.
- Once the bidding is over, sip every time someone in chat points out how original this matchup is.
- Finish your drink if the winning bid includes Shedinja.
- Drink when you use the slot spin,Chug when something Bad Happens,Sip When something Good Happens
Chat
- Chug when chat spams What's This Distortion?The Colosseum WutFace
- Chug when deku uses his bahammer
- Chug when chat spams Judgmeeeeeeeent has been Dealt!
- Chug when streamer bets <any amount of money>
- Chug when streamer bets on slowpoke/arceus
- Drink when chat spams ヽ༼ຈل͜ຈ༽ノ RIOT ヽ༼ຈل͜ຈ༽ノ
- Drink when chat spams Wow Deku OneHand
- Drink when chat spams Sliiiiiimed by SpongeBob
- Drink when chat spams Favourable Machop
- Sip when chat spams ResidentSleeper/EleGiggle/SwiftRage/BabyRage/FailFish/DansGame
- Sip when streamer talks in the chat