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* Drink when chat spams Sliiiiiimed by SpongeBob

to:

* Drink when chat spams Sliiiiiimed by SpongeBob[=SpongeBob=]



* Sip when streamer talks in the chat

to:

* Sip when streamer talks in the chat
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** Seed Flare: Ripped into by Seed Flare!

to:

** Seed Flare: Ripped into in two by Seed Flare!

Added: 96

Changed: 138

Removed: 11

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* Decide to drink or not for the next 10 minutes when earthquake hits a pokemon that is digging
underground

to:

* Decide to drink or not for the next 10 minutes when earthquake hits a pokemon that is digging
digging underground



* Sip when the announcer announces one of these move phrases

to:

* Drink whenever the announcer is quiet when he should have spoken (attacking, hitting, KO, waiting).
* Sip when the announcer announces one of these move phrases phrases:

[[folder: Move Phrases]]



** Fly: <insert Pokemon here> flies up high!

to:

** Fly: <insert Pokemon here> flies up high! high!
[[/folder]]



* Chug when chat spams What's This Distortion?The Colosseum WutFace

to:

* Chug when chat spams What's This Distortion?The Colosseum WutFace[=WutFace=]



* Drink when chat spams Wow Deku OneHand

to:

* Drink when chat spams Wow Deku OneHand[=OneHand=]



* Sip when chat spams ResidentSleeper/EleGiggle/SwiftRage/BabyRage/FailFish/DansGame

to:

* Sip when chat spams ResidentSleeper/EleGiggle/SwiftRage/BabyRage/FailFish/DansGame[=ResidentSleeper=]/[=EleGiggle=]/[=SwiftRage=]/[=BabyRage=]/[=FailFish=]/[=DansGame=]
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* Decide whether to drink or not for the next 20 minutes when a magikarp wins the match
* Sip when your team contains a legendary
* Drink if your team contains entei/deoxys/darkrai
**Chug when entei/deoxys/darkrai loses the match
**Decide for if you want to drink or not for the next 20 minutes if one of them wins a match
* When your pokemon is asleep or frozen sip
** When your pokemon dosent wake up or thaw after 5 turns chug
* Sip when your pokemon takes recoil damage
** Drink when your pokemon faints to recoil damage
** Drink twice when your pokemon faints to recoil damage and couldn't take the opponent down


Added DiffLines:

** When your pokemon misses because the opponent uses bounce/fly/dig/dive/protect sip


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* Decide to drink or not for the next 10 minutes when earthquake hits a pokemon that is digging
underground
* Decide whether to drink or not for the next 10 minutes when trace actually mattered
* Drink when your pokemon's move is Aerial Ace/Aura Sphere/Faint Attack/Magical Leaf/Magnet Bomb/Shadow Punch/Shock Wave/Swift/Vital Throw/Trump Card and the move still didn't hit the opponent

Added: 364

Changed: 74

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* Drink if your bet made it in the last 10 seconds



* Sip wherever a pokemon is attracted/paralyzed/confused



** Win at least 5000$ you win the entire drinking game

to:

** Win at least 5000$ 10000$ in an all in and you win the entire drinking game



** Chug thrice when your all in is 6969$
* Stream
** Chug twice if stream is offline
** Chug whenever the stream is interrupted by wii communications
** Drink whenever the stream frozes
** Sip whenever the stream lags



* Chug when streamer bets on slowpoke

to:

* Chug when streamer bets on slowpokeslowpoke/arceus
* Drink when chat spams ヽ༼ຈل͜ຈ༽ノ RIOT ヽ༼ຈل͜ຈ༽ノ



* Sip when chat spams ResidentSleeper

to:

* Sip when chat spams ResidentSleeperResidentSleeper/EleGiggle/SwiftRage/BabyRage/FailFish/DansGame

Added: 839

Changed: 87

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* If you win less than 100$ from a bet sip
* If you win less than 10$ from a bet chug



* All in in a match
** Win at least 5000$ you win the entire drinking game
** Decide whether to drink or not when you lose all your money
** Sip when your all in is only 100$
** Drink when your all in is more than 1000$
** Chug when your all in is more than 10000$
** Chug twice when your all in is more than 100000$



* If you all in a match and win at least 5000$ you win the entire drinking game

to:

!!'''Chat'''
* If you all Chug when chat spams What's This Distortion?The Colosseum WutFace
* Chug when deku uses his bahammer
* Chug when chat spams Judgmeeeeeeeent has been Dealt!
* Chug when streamer bets <any amount of money>
* Chug when streamer bets on slowpoke
* Drink when chat spams Wow Deku OneHand
* Drink when chat spams Sliiiiiimed by SpongeBob
* Drink when chat spams Favourable Machop
* Sip when chat spams ResidentSleeper
* Sip when streamer talks
in a match and win at least 5000$ you win the entire drinking gamechat

Added: 4325

Changed: 131

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Shadow Force(KO): Complete destruction by Shadow Force!
Seed Flare: Ripped into by Seed Flare!
Magma Storm (KO): Incinerated by Magma Storm!
Crush Grip: Smashed by Crush Grip!
Spacial Rend: Torn apart by Spacial Rend!
Roar of Time: Ripped by Roar of Time!
Head Smash: Slammed by Head Smash!
Wood Hammer: Pounded by Wood Hammer!
Stone Edge: Sliced by Stone Edge!
Rock Wrecker: Demolished by Rock Wrecker!
Power Whip: Lashed by Power Whip!
Leaf Storm: Torn up by Leaf Storm.
Draco Meteor: Pounded by Draco Meteor! (same as Wood Hammer)
Giga Impact: Crushed by Giga Impact!
Brave Bird: Nailed by Brave Bird!
Focus Blast: Busted by Focus Blast!
Flare Blitz: Torched by Flare Blitz!
Close Combat: Beaten down by Close Combat!
Psycho Boost: Torn apart by Psycho Boost! (same as Spacial Rend)
Volt Tackle: Slammed by Volt Tackle! (same as Head Smash/Focus Punch)
Frenzy Plant: Shredded by Frenzy Plant!
Dragon Claw: Ripped by Dragon Claw! (same as Roar of Time)
Muddy Water: Splashed by Muddy Water!
Water Spout: Drenched by Water Spout!
Overheat: Cooked by Overheat!
Hydro Cannon: Deluged by Hydro Cannon!
Blast Burn: Immolated by Blast Burn!
Eruption: Nailed by Eruption! (same as Brave Bird/Drill Peck)
Superpower: Devastated by Superpower!
Focus Punch: Slammed by Focus Punch! (same as Head Smash/Volt Tackle)
Heat Wave: Burned by Heat Wave!
Megahorn: Pierced by Megahorn!
DynamicPunch: Beaten down by DynamicPunch! (same as Close Combat)
Sacred Fire: Set aflame by Sacred Fire!
Outrage: Smacked down by Outrage!
Zap Cannon: Shocked by Zap Cannon!
Sludge Bomb: Slimed by Sludge Bomb!
Aeroblast: Blown away by Aeroblast!
Explosion (KO) : Annihilated by Explosion!
Fire Blast : Torched by Fire Blast! (same as Fire Blast)
Thunderbolt: Zapped by Thunderbolt!
SolarBeam (KO) : Seared by SolarBeam!
Seismic Toss: Hurled by Seismic Toss!
Drill Peck: Nailed by Drill Peck! (same as Brave Bird/Drill Peck)
Hyper Beam: Blasted by Hyper Beam!
Surf: Soaked by Surf!
Hydro Pump: Swamped by Hydro Pump!
Flamethrower: Singed by Flamethower!
Double-Edge: Sliced apart by Double-Edge!
Judgment: Judgment has been dealt!
Sheer Cold: Sheer Cold delivers chilling misery!
Mirror Coat: Mirror Coat echoes back!
Magnitude: Magnitude shakes the ground!
Rock Slide: Rock Slide tumbles down!
Sky Attack : Sky Attack brings down havoc!
Selfdestruct: Selfdestruct detonates!
Fissure: Fissure opens an abyss of destruction!
Earthquake: Earthquake tears open the ground!
Thunder: Thunder detonates with with boom!
Counter: Counter hits back!
Horn Drill : Horn Drill impales its target!
Mega Kick: Mega Kick hits hard!
Guillotine: Guillotine does massive damage!
Blizzard: A frigid shot from Blizzard!
Body Slam : A hard hit from Body Slam!

to:

Shadow **Shadow Force(KO): Complete destruction by Shadow Force!
Seed **Seed Flare: Ripped into by Seed Flare!
Magma **Magma Storm (KO): Incinerated by Magma Storm!
Crush **Crush Grip: Smashed by Crush Grip!
Spacial **Spacial Rend: Torn apart by Spacial Rend!
Roar **Roar of Time: Ripped by Roar of Time!
Head **Head Smash: Slammed by Head Smash!
Wood **Wood Hammer: Pounded by Wood Hammer!
Stone **Stone Edge: Sliced by Stone Edge!
Rock **Rock Wrecker: Demolished by Rock Wrecker!
Power **Power Whip: Lashed by Power Whip!
Leaf **Leaf Storm: Torn up by Leaf Storm.
Draco **Draco Meteor: Pounded by Draco Meteor! (same as Wood Hammer)
Giga **Giga Impact: Crushed by Giga Impact!
Brave **Brave Bird: Nailed by Brave Bird!
Focus **Focus Blast: Busted by Focus Blast!
Flare **Flare Blitz: Torched by Flare Blitz!
Close **Close Combat: Beaten down by Close Combat!
Psycho **Psycho Boost: Torn apart by Psycho Boost! (same as Spacial Rend)
Volt **Volt Tackle: Slammed by Volt Tackle! (same as Head Smash/Focus Punch)
Frenzy **Frenzy Plant: Shredded by Frenzy Plant!
Dragon **Dragon Claw: Ripped by Dragon Claw! (same as Roar of Time)
Muddy **Muddy Water: Splashed by Muddy Water!
Water **Water Spout: Drenched by Water Spout!
Overheat: **Overheat: Cooked by Overheat!
Hydro **Hydro Cannon: Deluged by Hydro Cannon!
Blast **Blast Burn: Immolated by Blast Burn!
Eruption: **Eruption: Nailed by Eruption! (same as Brave Bird/Drill Peck)
Superpower: **Superpower: Devastated by Superpower!
Focus **Focus Punch: Slammed by Focus Punch! (same as Head Smash/Volt Tackle)
Heat **Heat Wave: Burned by Heat Wave!
Megahorn: **Megahorn: Pierced by Megahorn!
DynamicPunch: **DynamicPunch: Beaten down by DynamicPunch! (same as Close Combat)
Sacred **Sacred Fire: Set aflame by Sacred Fire!
Outrage: **Outrage: Smacked down by Outrage!
Zap **Zap Cannon: Shocked by Zap Cannon!
Sludge **Sludge Bomb: Slimed by Sludge Bomb!
Aeroblast: **Aeroblast: Blown away by Aeroblast!
Explosion **Explosion (KO) : Annihilated by Explosion!
Fire **Fire Blast : Torched by Fire Blast! (same as Fire Blast)
Thunderbolt: **Thunderbolt: Zapped by Thunderbolt!
SolarBeam **SolarBeam (KO) : Seared by SolarBeam!
Seismic **Seismic Toss: Hurled by Seismic Toss!
Drill **Drill Peck: Nailed by Drill Peck! (same as Brave Bird/Drill Peck)
Hyper **Hyper Beam: Blasted by Hyper Beam!
Surf: **Surf: Soaked by Surf!
Hydro **Hydro Pump: Swamped by Hydro Pump!
Flamethrower: **Flamethrower: Singed by Flamethower!
Double-Edge: **Double-Edge: Sliced apart by Double-Edge!
Judgment: **Judgment: Judgment has been dealt!
Sheer **Sheer Cold: Sheer Cold delivers chilling misery!
Mirror **Mirror Coat: Mirror Coat echoes back!
Magnitude: **Magnitude: Magnitude shakes the ground!
Rock **Rock Slide: Rock Slide tumbles down!
Sky **Sky Attack : Sky Attack brings down havoc!
Selfdestruct: **Selfdestruct: Selfdestruct detonates!
Fissure: **Fissure: Fissure opens an abyss of destruction!
Earthquake: **Earthquake: Earthquake tears open the ground!
Thunder: **Thunder: Thunder detonates with with boom!
Counter: **Counter: Counter hits back!
Horn **Horn Drill : Horn Drill impales its target!
Mega **Mega Kick: Mega Kick hits hard!
Guillotine: **Guillotine: Guillotine does massive damage!
Blizzard: **Blizzard: A frigid shot from Blizzard!
Body **Body Slam : A hard hit from Body Slam! Slam!
**Gunk Shot: Hit by Gunk Shot!
**Lava Plume: Hit by Lava Plume.
**Flash Cannon: Hit by Flash Cannon.
**Dragon Pulse: Hit by Dragon Pulse!
**Aura Sphere: Hit by Aura Sphere!
**Silver Wind: Hit by Silver Wind!
**Brick Break: Hit by Brick Break!
**Frustration: Hit by Frustration!
**Return: Hit by Return!
**Psychic: Hit by Psychic!
**Discharge: Discharge hits!
**Shadow Claw: Shadow Claw hits!
**Energy Ball: Energy Ball hits!
**Dark Pulse: Dark Pulse hits!
**Last Resort: Last Resort hits!
**Aerial Ace: Aerial Ace hits!
**Hyper Voice: Hyper Voice hits!
**Shadow Ball: Shadow Ball hits!
**Ice Beam: Ice Beam hits!
**Shadow Force (initial use): <inster Pokemon here> vanished instantly!
**Dark Void: <inster Pokemon here> falls asleep because of Dark Void!
**Magma Storm (after-damage KO): Magma Storm brings it down.
**Lunar Dance (move): Taken down by Lunar Dance.
**Lunar Dance (heal): Lunar Dance recovers its health.
**Stealth Rock (entry hazard KO): ...it went down as soon as it came out!
**Trick Room (activation): It's twisting the dimensions in the Colosseum!
**Trick Room (deactivation): The twisted dimensions have been restored!
**Heart Swap: It's a Heart Swap! Any stat changes are about to be swapped!
**Healing Wish (move): Taken down by Healing Wish!
**Healing Wish (heal): Its Healing Wish has come true. The Pokémon has recovered!
**Doom Desire (KO): The DOOM Desire has been granted! It's down!
**Bounce (initial use): <inter Pokemon here> Bounced up!
**Sand Tomb (after-turn KO): It's getting buried in a Sand Tomb!
**Dive (initial use): <insert Pokemon here> hid underwater!
**Memento: <insert Pokemon> went down, but it left a parting gift!
**Will-o-Wisp (burn): It just got burned!
**Will-o-Wisp (burn KO): It's all burned up now! The damage from its burn was just too much!
**Hail (move): It started to hail in the Colosseum!
**Hail (KO): Taken out by the avalanche of falling hail!
**Whirlpool (after-turn KO): Whirlpool takes it for a spin!
**Future Sight (damage): Attacked by Future Sight! Didn't see that coming!
**Future Sight (KO): It's down! Future Sight arrives after everyone had forgotten!
**Sunny Day: The sun's rays have suddenly intensified!
**Rain Dance: It's pouring rain in the Colosseum!
**Attract: Oh, it was infatuated by the opponent's attraction!
**Sandstorm: A sandstorm is brewing in the Colosseum!
**Sandstorm (KO): Ohhh, it just couldn't take the damage from the Sandstorm!
**Detect: <insert Pokemon name> protects itself!
**Perish Song (first turn): The countdown of Perish Song has begun!
**Perish Song (second turn): The count of Perish Song falls by one!
**Perish Song (third turn): The count of Perish Song falls one more!
**Perish Song (KO): The count of Perish Song reached zero!
**Destiny Bond: Oh, the attacker is taken out by Destiny Bond!
**Spikes (entry hazard KO): ...It went down as soon as it came out!
**Protect: <insert Pokemon here> protects itself! (same as Detect)
**Curse (KO): Oh no! It couldn't escape the Curse!
**Nightmare (KO): Oh no! It went down before it could wake from its Nightmare!
**Struggle: This is the only thing it can do!
**Substitute (initial use): The Substitute appeared!
**Substitute (attacked): It hit the Substitute!
**Explosion (KO failure): It was an amazing attack, sacrificing itself like that, but it was the only one who went down!
**Transform : <insert Pokemon here> Transformed!
**Sky Attack (initial use) : <insert Pokemon here> became cloaked in blinding light!
**Skull Bash (initial use) : <insert Pokemon here> tucked in its head!
**Clamp (after-turn KO) : Clamped up and taken down!
**Confuse Ray (initial use): <insert Pokemon here> became confused!
**Confuse Ray (after-turn KO): Ouch! That was rather self-destructive!
**Toxic (initial use): <insert Pokemon here> became badly poisoned!
**Toxic (poison KO): The damage from poison finished it!
**Dig (initial use): <insert Pokemon here> burrowed its way underground!
**Fire Spin (after-turn KO): It's down... burned by the Fire Spin!
**SolarBeam (initial use): <insert Pokemon here> started absorbing the light!
**Leech Seed (after-turn damage) : <insert Pokemon here> had its health sapped by Leech Seed!
**Leech Seed (after-turn KO): It was sapped by Leech Seed and taken down!
**Wrap (after-turn KO) : Wrapped up and taken down!
**Bind (after-turn KO): It's down! It couldn't get out of a Bind!
**Fly: <insert Pokemon here> flies up high!

Added: 3196

Changed: 4

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** When your pokemon misses thrice in a row drink
** When your pokemon misses six times in a row chug
** When your pokemon misses every single move until it faints finish the entire drink



* Sip when the announcer announces one of these move phrases
Shadow Force(KO): Complete destruction by Shadow Force!
Seed Flare: Ripped into by Seed Flare!
Magma Storm (KO): Incinerated by Magma Storm!
Crush Grip: Smashed by Crush Grip!
Spacial Rend: Torn apart by Spacial Rend!
Roar of Time: Ripped by Roar of Time!
Head Smash: Slammed by Head Smash!
Wood Hammer: Pounded by Wood Hammer!
Stone Edge: Sliced by Stone Edge!
Rock Wrecker: Demolished by Rock Wrecker!
Power Whip: Lashed by Power Whip!
Leaf Storm: Torn up by Leaf Storm.
Draco Meteor: Pounded by Draco Meteor! (same as Wood Hammer)
Giga Impact: Crushed by Giga Impact!
Brave Bird: Nailed by Brave Bird!
Focus Blast: Busted by Focus Blast!
Flare Blitz: Torched by Flare Blitz!
Close Combat: Beaten down by Close Combat!
Psycho Boost: Torn apart by Psycho Boost! (same as Spacial Rend)
Volt Tackle: Slammed by Volt Tackle! (same as Head Smash/Focus Punch)
Frenzy Plant: Shredded by Frenzy Plant!
Dragon Claw: Ripped by Dragon Claw! (same as Roar of Time)
Muddy Water: Splashed by Muddy Water!
Water Spout: Drenched by Water Spout!
Overheat: Cooked by Overheat!
Hydro Cannon: Deluged by Hydro Cannon!
Blast Burn: Immolated by Blast Burn!
Eruption: Nailed by Eruption! (same as Brave Bird/Drill Peck)
Superpower: Devastated by Superpower!
Focus Punch: Slammed by Focus Punch! (same as Head Smash/Volt Tackle)
Heat Wave: Burned by Heat Wave!
Megahorn: Pierced by Megahorn!
DynamicPunch: Beaten down by DynamicPunch! (same as Close Combat)
Sacred Fire: Set aflame by Sacred Fire!
Outrage: Smacked down by Outrage!
Zap Cannon: Shocked by Zap Cannon!
Sludge Bomb: Slimed by Sludge Bomb!
Aeroblast: Blown away by Aeroblast!
Explosion (KO) : Annihilated by Explosion!
Fire Blast : Torched by Fire Blast! (same as Fire Blast)
Thunderbolt: Zapped by Thunderbolt!
SolarBeam (KO) : Seared by SolarBeam!
Seismic Toss: Hurled by Seismic Toss!
Drill Peck: Nailed by Drill Peck! (same as Brave Bird/Drill Peck)
Hyper Beam: Blasted by Hyper Beam!
Surf: Soaked by Surf!
Hydro Pump: Swamped by Hydro Pump!
Flamethrower: Singed by Flamethower!
Double-Edge: Sliced apart by Double-Edge!
Judgment: Judgment has been dealt!
Sheer Cold: Sheer Cold delivers chilling misery!
Mirror Coat: Mirror Coat echoes back!
Magnitude: Magnitude shakes the ground!
Rock Slide: Rock Slide tumbles down!
Sky Attack : Sky Attack brings down havoc!
Selfdestruct: Selfdestruct detonates!
Fissure: Fissure opens an abyss of destruction!
Earthquake: Earthquake tears open the ground!
Thunder: Thunder detonates with with boom!
Counter: Counter hits back!
Horn Drill : Horn Drill impales its target!
Mega Kick: Mega Kick hits hard!
Guillotine: Guillotine does massive damage!
Blizzard: A frigid shot from Blizzard!
Body Slam : A hard hit from Body Slam!



* Drink whenever the winning vote is a useless one



** The winning bid is a cancer match
** The winning bid is a one-sided match
** The winning bid is a metronome match
** The winning bid is a KAPOW match
** The winning bid is a seismic toss match



** Drink when you use the slot spin,Chug when something Bad Happens,Sip When something Good Happens
** If you all in a match and win at least 3000$ you win the entire drinking game

to:

** * Drink when you use the slot spin,Chug when something Bad Happens,Sip When something Good Happens
** * If you all in a match and win at least 3000$ 5000$ you win the entire drinking game
Is there an issue? Send a MessageReason:
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** Finish your drink if the winning bid includes [[LethalJokeCharacter Shedinja]].

to:

** Finish your drink if the winning bid includes [[LethalJokeCharacter Shedinja]].Shedinja]].
** Drink when you use the slot spin,Chug when something Bad Happens,Sip When something Good Happens
** If you all in a match and win at least 3000$ you win the entire drinking game

Added: 811

Changed: -2

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!!'''Battling & Betting'''



* If any of your Pokémon [=KAPOW=] (Selfdestruct, Explosion, etc), you have honor and thus may choose to not drink for the remainder of the match.

to:

* If any of your Pokémon [=KAPOW=] (Selfdestruct, Explosion, etc), you have honor and thus may choose to not drink for the remainder of the match.match.
!!'''Elsewhere'''
Because it gets boring watching those reels line up.
* If watching with friends, whoever has not identified a unique Shiny in the reels has to take a drink.
* Chug wherever the Select Sect wins a vote.
** Unless chat actually meant to get on/off the bike, in which case sip instead.
* Chug if you win a token during the intermission.
* Donation match bid extravaganza - Drink wherever any of the following happens:
** The winning bid is for a single token.
** The winning bid is in the double digits.
** Four or more snipes happen.
** The bid is sniped within the last 10 seconds.
* Once the bidding is over, sip every time someone in chat points out how [[SarcasmMode original]] this matchup is.
** Finish your drink if the winning bid includes [[LethalJokeCharacter Shedinja]].
Is there an issue? Send a MessageReason:
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Added DiffLines:

Bet on the team of your choice and ready your liver.
* If you bet on a blatant overdog (3.5:1 or above), have a drink, for safety.
* If on the contrary, you bet on a massive underdog (inverse situation as above), ''and win'', finish your drink in celebration.
* Take a sip every time your Pokémon misses.
** If you really hate your liver, make it two during [=FogChamp=].
* If your current Pokémon depends on a sequence of two or more moves to win (say, Rain Dance to activate Swift Swim into an attack move):
** Drink if the team ignores the combo entirely.
** Have a sip every time the Pokémon repeats the first move thanks to slow switchers.
* Chug every time a move with a single digit percent is chosen.
** Two chugs if its chance was [[TheComputerIsACheatingBastard 0%]].
* Sip every turn a status effect prevents your Pokémon from acting entirely.
* Drink if your Pokemon suffers an status effect as a secondary effect of an attack.
** If the status effect wears off immediatly, you may spew the drink back into your glass.
** If your Pokémon has Serene Grace, sip every time one of its attacks ''doesn't'' activate its secondary effect.
* Drink wherever a Crit actually mattered.
* Sip on each usage of Metronome.
** Drink instead if the resulting move actually helps your team.
* Chug if YOLO hits (Fissure, Horn Drill, etc).
* If any of your Pokémon [=KAPOW=] (Selfdestruct, Explosion, etc), you have honor and thus may choose to not drink for the remainder of the match.

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