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* EnsembleDarkhorse:
** Sims 1: Bonehilda and the dragons from ''Makin' Magic'' are extremely popular. The former was so popular, in fact, that a campaign was launched by fans to get her into ''Sims 4.''
** Sims 2: Cowplants, which have since become a series staple. Many townies are also pretty iconic, such as Meadow Thayer, Mrs. Crumplebottom and Goopy GilsCarbo.
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** The general consensus among older fans of the franchise who started with the first two games is that the series began slipping into this during the tail-end of ''The Sims 3'' with buggy and unappealing releases such as ''Showtime'', ''Island Paradise'' and ''Into the Future'', and fully nosedived into it when it became clear that ''The Sims 4'' was going to divide and separately sell (or otherwise water down) previous fully-fledged expansion themes and features (such as vacations, nightlife, or most prominently, occult states) into separate DLC packs. In addition to that, ''The Sims 4'' is often derided for having shallow gameplay beyond creating Sims and houses, buggy Sims with little to no personality and terrible AI, LighterAndSofter marketing that is clearly aimed more towards young teenagers and pre-pubescent girls, and SequelDifficultyDrop that takes away from the unpredictable life simulator aspects that the previous games had.
** Among those who primarily joined during ''The Sims 4'' era, Eco Lifestyle was seen as the point where The Sims team began to flounder in their execution, delivering an expansion that was seen as having an interesting concept with a rather boring and unsatisfying gameplay loop, in addition to several game-breaking bugs that left users crashing ''thirty minutes into their game''. However, what sank ''The Sims 4'' firmly into the Dork Age for most of these fans (and indeed, most of the Simsdom in general) was the reveal and release of the near-universally derided ''Journey to Baatu'', a Star Wars-themed game pack that had blatant Disney shilling painted all over it's cover. While Snowy Escape, released later in the year, managed to win back some small amount of goodwill from the fanbase, the shoddy, bug-ridden quality of recent releases has prompted a wave of retroactive introspection as to the hollow nature of the core ''Sims 4'' experience.
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** People who are really glued to a certain ''Sims'' game will probably criticize the sequel ''hard''. Most commonly is ''Sims 2'' fans hating on ''Sims 3'' because the Sim models got more realistic (which made the game lose it's charm), and that you have much lesser control over their lives than in ''2'' (where time progresses for all households instead of only the active household, at the expense of playing other households without losing control of your current household. Another object of hatred is the Story Progression feature, which more often than not causes unpredictable outcomes that seem to be determined in random instead of by individual Sims' traits).

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** People who are really glued to a certain ''Sims'' game will probably criticize the sequel ''hard''. Most commonly is ''Sims 2'' fans hating on ''Sims 3'' because the Sim models got more realistic (which made the game lose it's charm), and that you have much lesser less control over their lives than in ''2'' (where time progresses for all households instead of only the active household, at the expense of playing other households without losing control of your current household. Another object of hatred is the Story Progression feature, which more often than not causes unpredictable outcomes that seem to be determined in random instead of by individual Sims' traits).
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** If you have Cats And Dogs for TS 4, you may catch sight of ghost pets playing with living Sims, and vice-versa. There have even been instances of ghost Sims and ghost pets essentially adopting each other autonomously.

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** If you have Cats And Dogs for TS 4, [=TS4=], you may catch sight of ghost pets playing with living Sims, and vice-versa. There have even been instances of ghost Sims and ghost pets essentially adopting each other autonomously.
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* AnnoyingVideoGameHelper: The Nanny NPC can be like this. She usually will a) not take care of your children at all, instead she will bake cakes (and ignore them if the baby starts crying, thus causing a fire) or watch TV Or b) she will pay too much attention to the baby, waking them up to feed and bathe them (when their hunger or hygiene motives are full), and then putting them on the floor instead of in a crib.

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* AnnoyingVideoGameHelper: The Nanny NPC can be like this. She usually will a) not take care of your children at all, instead she will bake cakes (and ignore them if the baby starts crying, thus causing a fire) or watch TV TV. Or b) she will pay too much attention to the baby, waking them up to feed and bathe them (when their hunger or hygiene motives are full), and then putting them on the floor instead of in a crib.
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Unfortunate Implications entries require external links providing a source for the claim


* UnfortunateImplications: The developers' decision to start adding same-sex couples into the pre-made character pool towards the end of ''The Sims 3'' era was largely well-received. However, it's hard to miss the fact that to date [[AllLesbiansWantKids every lesbian couple in the series have been parents]], while none of the gay couples have had kids (with the exception of two men who were heavily coded gay but were [[HideYourGays actually just best friends]] in-game).

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* %%* UnfortunateImplications: The developers' decision to start adding same-sex couples into the pre-made character pool towards the end of ''The Sims 3'' era was largely well-received. However, it's hard to miss the fact that to date [[AllLesbiansWantKids every lesbian couple in the series have been parents]], while none of the gay couples have had kids (with the exception of two men who were heavily coded gay but were [[HideYourGays actually just best friends]] in-game).
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* UnfortunateImplications: The developers' decision to start adding same-sex couples into the pre-made character pool towards the end of ''The Sims 3'' era was largely well-received. However, it's hard to miss the fact that to date [[AllLesbiansWantKids every lesbian couple in the series have been parents]], while none of the gay couples have had kids (with the exception of two men who were heavily coded gay but were [[HideYourGays actually just best friends]] in-game).
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** The Ottomas family from ''Seasons''. They are ugly, bugged, can even corrupt the game, and Samantha gives birth to the most hideous twins in the world.

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** The Ottomas family from ''Seasons''. They are ugly, bugged, can even corrupt the game, game (though this has been patched), and Samantha gives birth to the most hideous twins in the world.
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** [[MrSeahorse Male pregnancies]] in ''The Sims 2'' when you [[FridgeHorror think]] about how the birth plays out.

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** [[MrSeahorse [[MisterSeahorse Male pregnancies]] in ''The Sims 2'' when you [[FridgeHorror think]] about how the birth plays out.
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** Basically every Sim that has the loser and/or unlucky trait. Even ''Death'' takes pity on the poor sap; both provide immunity to death by anything other than old age. The drawbacks for both are pretty light, so it's really a case of CursedWithAwesome...

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** Basically every Sim that has the loser and/or unlucky trait. Even ''Death'' takes pity on the poor sap; both provide latter; giving immunity to death by anything other than old age. The drawbacks for both are pretty light, so it's really a case of CursedWithAwesome... age.

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That's just attention to detail. It'd only really count if the board referenced various chess gambits or something.


* GeniusBonus:
** When Sims play chess, they move the chess pieces appropriately.
** Raise your hands if you know that ''mellifera'' is the second part of the ''Latin'' name for a family of honey bees. [[note]]Yep, the spell is technically a combination of pretentious Latin and ''real'' Latin. Though mellifera actually means ''honey-bearing''. You'd think the spell would result in the sim on the receiving end getting slimed by honey instead.[[/note]]

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* GeniusBonus:
** When Sims play chess, they move the chess pieces appropriately.
**
GeniusBonus: Raise your hands if you know that ''mellifera'' is the second part of the ''Latin'' name for a family of honey bees. [[note]]Yep, the spell is technically a combination of pretentious Latin and ''real'' Latin. Though mellifera actually means ''honey-bearing''. You'd think the spell would result in the sim on the receiving end getting slimed by honey instead.[[/note]]

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* FranchiseOriginalSin: Expansion packs and "Stuff packs", which are seen as getting smaller and smaller with every release. When every new game releases, it's often [[VindicatedByHistory panned for not having as much content as the previous game]], even though the previous games had between seven to eleven expansion packs (over the course of about four years prior to ''VideoGame/TheSims4''.)



** While the games have become somewhat notorious for having supposedly less and less content, they have a ''surprising'' amount of interactions that need to be coded into the game and can interact with each other, resulting in some absolutely ''hilarious'' [[https://kotaku.com/pregnant-sims-can-no-longer-brawl-and-other-amazing-sim-1506014739 patch notes]] due to all the potential bugs that could happen.



* SequelDifficultyDrop: Over time, The Sims games have become easier and easier, with social interactions being much easier, and the moods dropping slower.

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* SequelDifficultyDrop: Over time, The Sims games have become easier and easier, with social interactions being much easier, and the moods dropping slower. Coupled with this, the AI has actually become [[ArtificialBrilliance a lot better at taking care of themselves]], meaning players can focus on developing one or two sims' skills at once and not have to constantly babysit as many sims who need to [[PottyEmergency use the bathroom]], eat, sleep, or go to work and are too stupid to automatically do so.
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grammatical mistakes in They Changed It Now It Sucks, correcting erroneous depiction of TS 3 running in realtime


** People who are really glued to a certain ''Sims'' game will probably criticize the sequel ''hard''. Most commonly is ''Sims 2'' fans hating on ''Sims 3'' because the Sim models got more realistic (which made the game lose it's charm), and that you have much lesser control over their lives than in ''2'' (where finally time progresses in real-time but you can't control other household without losing control of your household and the Story Progression "feature" more often than not causes unpredictable outcomes that seems to be determined in random instead of individual Sim trait).

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** People who are really glued to a certain ''Sims'' game will probably criticize the sequel ''hard''. Most commonly is ''Sims 2'' fans hating on ''Sims 3'' because the Sim models got more realistic (which made the game lose it's charm), and that you have much lesser control over their lives than in ''2'' (where finally time progresses in real-time but you can't control for all households instead of only the active household, at the expense of playing other household households without losing control of your household and current household. Another object of hatred is the Story Progression "feature" feature, which more often than not causes unpredictable outcomes that seems seem to be determined in random instead of by individual Sim trait).Sims' traits).
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** Some creative fans spend most of their time designing houses/apartments and then decorating them. Houses give players a playground to create their dream home on, while apartments give the player [[SelfImposedChallenge limitations to overcome]] [[note]]Fortunately, [[AntiFrustrationMechanics cheats can be used to remove these limitations]][[/note]].

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** Some creative fans spend most of their time designing houses/apartments and then decorating them. Houses give players a playground to create their dream home on, while apartments give the player [[SelfImposedChallenge limitations to overcome]] [[note]]Fortunately, [[AntiFrustrationMechanics [[AntiFrustrationFeatures cheats can be used to remove these limitations]][[/note]].

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* JustHereForGodzilla: Many people often play these games either to just kill people in horrible ways, make their Sims miserable, or to make their character [[ReallyGetsAround Really Get Around]]. Alternatively, they play just to be able to play as characters they like (true for a lot of games with CharacterCustomization) or have a popular GameMod.

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* JustHereForGodzilla: JustHereForGodzilla:
**
Many people often play these games either to just kill people in horrible ways, make their Sims miserable, or to make their character [[ReallyGetsAround Really Get Around]]. Alternatively, they play just to be able to play as characters they like (true for a lot of games with CharacterCustomization) or have a popular GameMod.GameMod.
** Some creative fans spend most of their time designing houses/apartments and then decorating them. Houses give players a playground to create their dream home on, while apartments give the player [[SelfImposedChallenge limitations to overcome]] [[note]]Fortunately, [[AntiFrustrationMechanics cheats can be used to remove these limitations]][[/note]].
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** ''The Sims 3''[='=]s ''Supernatural'' expansion adds a new town based on [[UsefulNotes/TheOtherRainfores the Pacific Northwest]] that's home to [[FurAgainstFang feuding families of vampires and werewolves]], the former having an expy of Edward Cullen in its ranks, as well as a human family who are based on Bella and Charles Swan. In short, it's the closest thing there is to a ''Literature/{{Twilight}}'' video game. As if that wasn't enough, the Roommates Supernatural household is pretty much the main characters of ''Series/BeingHumanUS'', while Marigold Maldano is an expy of [[Series/TrueBlood Sookie Stackhouse]].

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** ''The Sims 3''[='=]s ''Supernatural'' expansion adds a new town based on [[UsefulNotes/TheOtherRainfores [[UsefulNotes/TheOtherRainforest the Pacific Northwest]] that's home to [[FurAgainstFang feuding families of vampires and werewolves]], the former having an expy of Edward Cullen in its ranks, as well as a human family who are based on Bella and Charles Swan. In short, it's the closest thing there is to a ''Literature/{{Twilight}}'' video game. As if that wasn't enough, the Roommates Supernatural household is pretty much the main characters of ''Series/BeingHumanUS'', while Marigold Maldano is an expy of [[Series/TrueBlood Sookie Stackhouse]].
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* SpiritualAdaptation:
** Many fans play the games in order to live out their fantasies of having their own HGTV home makeover show. Given that it was originally conceived as an architectural simulator, this makes perfect sense.
** More broadly, the games also let players create their own Spiritual Adaptations of any {{sitcom}} or SoapOpera family that they're fans of.
** Even without the expansions that add overtly supernatural content to the games, the Goths are the closest you can get to being able to play as Series/TheAddamsFamily.
** ''The Sims 3''[='=]s ''Supernatural'' expansion adds a new town based on [[UsefulNotes/TheOtherRainfores the Pacific Northwest]] that's home to [[FurAgainstFang feuding families of vampires and werewolves]], the former having an expy of Edward Cullen in its ranks, as well as a human family who are based on Bella and Charles Swan. In short, it's the closest thing there is to a ''Literature/{{Twilight}}'' video game. As if that wasn't enough, the Roommates Supernatural household is pretty much the main characters of ''Series/BeingHumanUS'', while Marigold Maldano is an expy of [[Series/TrueBlood Sookie Stackhouse]].

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** Is [=TS3=] awesome, or does it suck forever? Though after the expansion packs were completed, The Sims 2 players accept that The Sims 3 is a great game on its own, poor optimizations aside.
** Is [=TS4=] a return to the good old days of [=TS1/2=] with its character-centered gameplay, or does the removal of some popular features (open world and Create-A-Style) mean it's just a huge step back for the series overall? The fanbase is split into two groups: Those who find it inferior to The Sims 3, thus already obsolete, and those who like the new features it presents and enjoy the fact that it still gives the same fun open-ended experience Sims fans can expect from the franchise.
* CreepyAwesome: It's very possible to build a Sim like this.

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** Is [=TS3=] ''The Sims 3'' awesome, or does it suck forever? forever because it anything slower than a top-of-the-line gaming rig will stutter trying to run it? Though after the expansion packs were completed, The completed and computer technology caught up with the game, ''The Sims 2 2'' players accept that The ''The Sims 3 3'' is a great game on its own, poor optimizations aside.
** Is [=TS4=] ''The Sims 4'' a return to the good old days of [=TS1/2=] the first two games with its character-centered gameplay, or does the removal of some popular features (open (especially open world and Create-A-Style) mean it's just a huge step back for the series overall? The fanbase is split into two groups: Those those who find it inferior to The ''The Sims 3, thus 3'' and therefore already obsolete, and those who like the new features it presents and enjoy the fact that it still gives the same fun fun, open-ended experience Sims that fans can expect from the franchise.
franchise, one that can now be run on the average computer, at that.
* CreepyAwesome: It's very possible to build a Sim like this, only now with superior optimization.
* DorkAge: See above re: BrokenBase. The first game was a hit, and the second is thought to have [[EvenBetterSequel improved on everything]], but after that, fans are divided over whether the third game put the series in this and the fourth game pulled it out, or the third game was still good and the fourth one grew mired in
this.



* FranchiseOriginalSin: Expansions and nickel-and-diming have always been a running joke among the fans; hell, the very first expansion for the first game, ''Livin' Large'', would be seen as a "stuff pack" today. It was only when later games started recycling content from the earlier games' expansions for their own that fans started to wonder why, at some point, this stuff wasn't included with the base games.

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* FranchiseOriginalSin: Expansions and nickel-and-diming have always been a running joke among the fans; hell, fans. In fact, the very first expansion for the first game, ''Livin' Large'', would be seen as a "stuff pack" today. It was only when later games started recycling content from the earlier games' expansions for their own that fans started to wonder why, at some point, this stuff wasn't included with the base games.


* MostAnnoyingSound: The incessant complaining of your Sims when they were forced to get out of bed before being fully rested or were otherwise not happy enough in a need. The first game was horrible with this, as the complaining could take up to in-game 30 minutes, though it was thankfully toned down in later installments.
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* FranchiseOriginalSin: Expansions and nickel-and-diming have always been a running joke among the fans; hell, the very first expansion for the first game, ''Livin' Large'', would be seen as a "stuff pack" today. It was only when later games started recycling content from the earlier games' expansions for their own that fans started to wonder why, at some point, this stuff wasn't included with the base games.

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Bella Goth isn't a scrappy. Mrs. Crumplebottom is a Hate Sink. "Sims with no nice scores" is too vague to qualify as a scrappy and violates the "groups cannot be scrappies" rule. Katrina doesn't qualify since the reason given isn't related to her at all and would qualify more as They Changed It Now It Sucks.


** Bella Goth has gotten a surprising amount of detractors, since the developers seem to make sure that she is in absolutely every game, and because she is often made out to be the "perfect sim", both in appearance and in character.
** Mrs. Crumplebottom from ''VideoGame/TheSims2'', who is an {{Expy}} to the the first Miss Crumplebottom (Agnes) who appeared in both the prequel and sequel, is just as obnoxious as the former, but does not have her sympathetic backstory.



** Sims in earlier games with low nice scores are generally disliked since they make keeping relationships difficult, as they autonomously go for mean interactions.
** A lot of Simmers are annoyed by babysitters in ''The Sims 3'' because they will either neglect the baby or constantly bother him/her when all needs are full. Also, if there is a baby swing and the baby is in it, the sitter will often set the swing on fast, making the baby cranky and sick.



** Angela is commonly considered "bland and boring" by many in the Fandom, most of whom prefer Lilith's more interesting rebellious and cynical personality.
** Speaking of Pleasants, both Daniel and Mary-Sue are quite unpopular with some people, given their generally selfish behavior.
** Katrina Caliente has received a fair bit of criticism from fans, mostly for being a white woman who replaced an already established middle-eastern character.

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** Angela A lot of Simmers are annoyed by babysitters in ''The Sims 3'' because they will either neglect the baby or constantly bother him/her when all needs are full. Also, if there is commonly considered "bland a baby swing and boring" by many in the Fandom, most of whom prefer Lilith's more interesting rebellious baby is in it, the sitter will often set the swing on fast, making the baby cranky and cynical personality.
** Speaking of Pleasants, both Daniel and Mary-Sue are quite unpopular with some people, given their generally selfish behavior.
** Katrina Caliente has received a fair bit of criticism from fans, mostly for being a white woman who replaced an already established middle-eastern character.
sick.
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WatchMojo is not a credible source.


** Mrs. Crumplebottom from ''VideoGame/TheSims2'', who is an {{Expy}} to the the first Miss Crumplebottom (Agnes) who appeared in both the prequel and sequel, is just as obnoxious as the former, but does not have her sympathetic backstory. She made an honorable mention on [=WatchMojo's=] "Top 10 Worst [=NPC's=] in Videogaming"

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** Mrs. Crumplebottom from ''VideoGame/TheSims2'', who is an {{Expy}} to the the first Miss Crumplebottom (Agnes) who appeared in both the prequel and sequel, is just as obnoxious as the former, but does not have her sympathetic backstory. She made an honorable mention on [=WatchMojo's=] "Top 10 Worst [=NPC's=] in Videogaming"
Tabs MOD

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* EarWorm:
** Given enough time, you ''will'' have the loading/neighborhood and buy/build music burned into your memory. Not helping matters is that every other expansion or so introduces a new version of some of these tracks to fit with the pack's theme (college marching band for University, electronic/techno for ''Free Time''/''Open for Business'', tropical for ''Bon Voyage'', etc).
** The music played in the [[https://www.youtube.com/watch?v=I4kq_VDA8cM Sims 4 Ghosts trailer]], even if you aren't a fan of the fourth game, you have to admit it's seriously catchy.

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* {{Altitis}}: With its detailed character and house design and its aimless open-endedness, all four of the games can invite this. How many times have you spent hours figuring out whether your character would wear his hair differently with a tuxedo than with jeans and which trash can he'd have in his kitchen, only to become irredeemably bored with him as soon as he's got a job and some friends and keeps asking for a nicer TV or a trip to the bookstore?
** This is actually the entire point of the game for some people - there are many people that do not actually "play" the game, and do literally nothing but design items, clothing, hair retextures, houses, etc.



* EvilIsCool: Oh, hell yes! A Sim with the evil trait can amongst other things donate money to counter-charities, look for evil deeds and stars in the telescope, do an EvilLaugh every time another Sim dies, steal candy from babies and children, and {{Troll}} forums. GoodIsBoring in comparison. Additionally, Evil Sims can take an Evil Bath or Evil Shower, and they also get a positive moodlet ("Fiendishly Delighted") if another Sim in the room is unhappy.

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* EvilIsCool: Oh, hell yes! A Sim with the evil trait can amongst other things donate money to counter-charities, look for evil deeds and stars in the telescope, do an EvilLaugh every time another Sim dies, steal candy from babies and children, and {{Troll}} forums. GoodIsBoring in comparison. Additionally, Evil Sims can take an [[RuleOfFunny Evil Bath or Evil Shower, Shower]], and they also get a positive moodlet ("Fiendishly Delighted") if another Sim in the room is unhappy.



** Frances Worthington is played as gay in many stories, and the townie Meadow Thayer is said to be "the neighborhood bicycle". Also, in fanfics usually there is some sort of connection between Strangetown and Pleasantview (because Bella Goth can be found as a townie in Strangetown), and usually Lilith Pleasant is seen as the better twin, while Angela is seen as a Mary Sue.

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** Frances Worthington is played as gay in many stories, and the townie Meadow Thayer is said to be "the "[[ReallyGetsAround the neighborhood bicycle".bicycle]]". Also, in fanfics usually there is some sort of connection between Strangetown and Pleasantview (because Bella Goth can be found as a townie in Strangetown), and usually Lilith Pleasant is seen as the better twin, while Angela is seen as a Mary Sue.

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** If you have Cats And Dogs for TS 4, you may catch sight of ghost pets playing with living Sims, and vice-versa. There have even been instances of ghost Sims and ghost pets essentially adopting each other autonomously.



** The major complaint about ''Sims 4'' as there were quite a few drastic changes made, from the bad ones such as removal of many features already introduced in base game of ''2'' and ''3'' (such as toddlers, swimming pools, cars, customizable neighborhood) to the radically different user interfaces, and also some good ones (the overhauled "needs" and "wants" system, the new emotion system, new smartphone interaction features, and also in game videogames being more than just a fun filling machine, although in ''Sims 3'' videogames can be used to improve relationship with distant Sims through the online feature)

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** The major complaint about ''Sims 4'' as there were quite a few drastic changes made, from the bad ones such as removal of many features already introduced in base game of ''2'' and ''3'' (such as toddlers, swimming pools, cars, customizable neighborhood) to the radically different user interfaces, and also some good ones (the overhauled "needs" and "wants" system, the new emotion system, new smartphone interaction features, and also in game videogames being more than just a fun filling machine, although in ''Sims 3'' videogames can be used to improve relationship with distant Sims through the online feature)feature). Although these complaints have lessened over time due to most of the aforementioned features being restored via free patches, detractors still persist.


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** The main variants of custom content are broadly divided into Alpha CC and Maxis Match CC. While the latter, as the name suggests, mimics the in-game art style very closely and therefore doesn't clash with pre-existing surroundings and items, Alpha CC can wind up in this realm due to aiming for a more realistic look.


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** The Sims 4 strikes a balance between realism and Animesque - the end product looks quite Pixar-ish. Some of the faces your Sims can pull, especially when afflicted by particularly strong emotions, however, can be rather disturbing.
*** In a similar vein, there's the awful expression that possessed Sims retain - a grin that's way too wide plastered over their face and eyes that seem like they're about to pop out of their sockets at any moment, with minor discoloration. It doesn't help that, unlike the usual emotion postures where Sims gaze in front of them, controlling a possessed Sim means having to deal with the fact that they ''stare straight at you at all times.''
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fixed a redlink


* SuspiciouslySimilarSong: Averted in ''The Sims 2: Open For Business'', where a new radio station is added entitled "New Wave", which features acts such as Depeche Mode and Howard Jones - who actually rerecorded their 80s hits in Simlish for the game. Other games also feature songs in Simlish, which usually sound more like English than normal Simlish. The Sims 4: City Living included Simlish versions of anime openings, including ''Anime/MariaTheVirginWitch'' and ''Girls Beyond The Wasteland''.

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* SuspiciouslySimilarSong: Averted in ''The Sims 2: Open For Business'', where a new radio station is added entitled "New Wave", which features acts such as Depeche Mode and Howard Jones - who actually rerecorded their 80s hits in Simlish for the game. Other games also feature songs in Simlish, which usually sound more like English than normal Simlish. The Sims 4: City Living included Simlish versions of anime openings, including ''Anime/MariaTheVirginWitch'' ''Manga/MariaTheVirginWitch'' and ''Girls Beyond The Wasteland''.
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** Is [=TS3=] awesome, or does it suck forever? Though after the expansion packs were completed, The Sims 2 players accept that The Sims 3 is a great game on its own, poor optimisations aside.

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** Is [=TS3=] awesome, or does it suck forever? Though after the expansion packs were completed, The Sims 2 players accept that The Sims 3 is a great game on its own, poor optimisations optimizations aside.



** Many, especially in [[GameBreaker/TheSims3 The Sims 3]] with the deep adjustment to the game world and the completely gamebreaking lifetime awards such as reduction of needs decay, Steel Bladder (no more toilet trips), and Inheritance (large sum of money given to household no strings attached, basically "motherlode" as in-game reward, among many others.

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** Many, especially in [[GameBreaker/TheSims3 The Sims 3]] with the deep adjustment to the game world and the completely gamebreaking game-breaking lifetime awards such as reduction of needs decay, Steel Bladder (no more toilet trips), and Inheritance (large sum of money given to household no strings attached, basically "motherlode" as in-game reward, among many others.



* MostAnnoyingSound: The incessent complaining of your Sims when they were forced to get out of bed before being fully rested or were otherwise not happy enough in a need. The first game was horrible with this, as the complaining could take up to in-game 30 minutes, though it was thankfully toned down in later installments.

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* MostAnnoyingSound: The incessent incessant complaining of your Sims when they were forced to get out of bed before being fully rested or were otherwise not happy enough in a need. The first game was horrible with this, as the complaining could take up to in-game 30 minutes, though it was thankfully toned down in later installments.



** Katrina Caliente has recieved a fair bit of criticism fron fans, mostly for being a white woman who replaced an already established middle-eastern character.

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** Katrina Caliente has recieved received a fair bit of criticism fron from fans, mostly for being a white woman who replaced an already established middle-eastern character.



** A Fridge Tear Jerker: Juliette Capp is a Family Sim. Romeo Monty is a [[CasanovaWannabe Romance Sim]]. This Tear Jerker applies to ''any'' relationship between a Romance Sim and a Sim of any other aspiration, since the former won't be happy unless they're cheating on their hapless partner, but this particular example is the most heartwrenching. Thought you could give ''Theatre/RomeoAndJuliet'' a happy ending? [[YankTheDogsChain Think again]], their incompatible aspirations will pull the rug out from under that plan. There's some weird consolation in the fact that the expansion packs accidentally gave Juliett a Romance-themed lifetime wish, so... [[BittersweetEnding at least that means they'll]] ''[[BittersweetEnding both]]'' [[BittersweetEnding end up sleeping around...?]] Technology comes to the rescue though in form of Renuyu Senso-Orb...

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** A Fridge Tear Jerker: Juliette Capp is a Family Sim. Romeo Monty is a [[CasanovaWannabe Romance Sim]]. This Tear Jerker applies to ''any'' relationship between a Romance Sim and a Sim of any other aspiration, since the former won't be happy unless they're cheating on their hapless partner, but this particular example is the most heartwrenching. Thought you could give ''Theatre/RomeoAndJuliet'' a happy ending? [[YankTheDogsChain Think again]], their incompatible aspirations will pull the rug out from under that plan. There's some weird consolation in the fact that the expansion packs accidentally gave Juliett Juliette a Romance-themed lifetime wish, so... [[BittersweetEnding at least that means they'll]] ''[[BittersweetEnding both]]'' [[BittersweetEnding end up sleeping around...?]] Technology comes to the rescue though in form of Renuyu Senso-Orb...



** People who are really glued to a certain ''Sims'' game will probably criticise the sequel ''hard''. Most commonly is ''Sims 2'' fans hating on ''Sims 3'' because the Sim models got more realistic (which made the game lose it's charm), and that you have much lesser control over their lives than in ''2'' (where finally time progresses in real-time but you can't control other household without losing control of your household and the Story Progression "feature" more often than not causes unpredictable outcomes that seems to be determined in random instead of individual Sim trait).

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** People who are really glued to a certain ''Sims'' game will probably criticise criticize the sequel ''hard''. Most commonly is ''Sims 2'' fans hating on ''Sims 3'' because the Sim models got more realistic (which made the game lose it's charm), and that you have much lesser control over their lives than in ''2'' (where finally time progresses in real-time but you can't control other household without losing control of your household and the Story Progression "feature" more often than not causes unpredictable outcomes that seems to be determined in random instead of individual Sim trait).
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** [[http://ts4news.com/post/94541924952/89-features-missing-from-the-sims-4 A list of complaints about missing features]] in ''The Sims 4'' popped up containing the line "Babies are mere objects," which caught on pretty quickly.

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** [[http://ts4news.**[[https://web.archive.org/web/20140908002953/http://ts4news.com/post/94541924952/89-features-missing-from-the-sims-4 A list of complaints about missing features]] in ''The Sims 4'' popped up containing the line "Babies are mere objects," which caught on pretty quickly.
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* PeripheryDemographic: In-universe, adults can enjoy children's TV, movies, and books.
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* ScapegoatCreator: The disproportionate scorn heaped upon Rod Humble, at one point executive producer of the Sims division, because of his past experience working with SOE and some offhand comment that he "didn't get ''The Sims'' at first". FanDumb feared he was going to "turn ''The Sims'' into VideoGame/EverQuest." It didn't help that he [[AuthorAvatar appeared as a Sim]] in one expansion as essentially a door-to-door hype salesman.

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* ScapegoatCreator: The disproportionate scorn heaped upon Rod Humble, at one point executive producer of the Sims division, because of his past experience working with SOE and some offhand comment that he "didn't get ''The Sims'' at first". FanDumb Some feared he was going to "turn ''The Sims'' into VideoGame/EverQuest." It didn't help that he [[AuthorAvatar appeared as a Sim]] in one expansion as essentially a door-to-door hype salesman.



** Bella Goth has gotten a surprising amount of detractors, since the developers seem to make sure that she is in absolutely every game, and because she is often made out to be the ”perfect sim”, both in appearance and in character.

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** Bella Goth has gotten a surprising amount of detractors, since the developers seem to make sure that she is in absolutely every game, and because she is often made out to be the ”perfect sim”, "perfect sim", both in appearance and in character.

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