Follow TV Tropes

Following

History YMMV / StellaGlow

Go To

OR

Is there an issue? Send a MessageReason:
None


** Successful stealing, particularly off bosses, will get you powerful accessories, usually those you won't see elsewhere or can only obtain at a much later stage in the game. Of note is the Mobile Ring that can extend the user's movement range and allow [[MightyGlacier Archibald]] to mitigate his biggest issue.

to:

** Successful stealing, particularly off bosses, will get you powerful accessories, usually those you won't see elsewhere or can only obtain at a much later stage in the game. Of note is the Mobile Ring that can extend the user's movement range and allow [[MightyGlacier Archibald]] to mitigate his biggest issue.issue, or the Portal Ring that lets one teleport like Hilda.



** Status ailments are generally quite devastating by themselves, especially ones like Stop or Stun that can stop enemies from acting altogether, even bosses if they don't specifically have immunity to that ailment or [[ContractualBossImmunity all ailments in general]]. [[HighlyVisibleNinja Nonoka]] receives Control Condition when reaching a certain Affinity, allowing her to inflict any ailment but instant death without fail, and while many bosses are vulnerable to ailments so as to allow you to use Conduct songs as a reprieve, there's often nothing stopping Nonoka (who is also your fastest party member) from walking up to a boss and Stop-locking them forever, allowing your team to wail on them with impunity.

to:

** Status ailments are generally quite devastating by themselves, especially ones like Stop or Stun that can stop enemies from acting or dodging altogether, even bosses if they don't specifically have immunity to that ailment or [[ContractualBossImmunity all ailments in general]]. [[HighlyVisibleNinja Nonoka]] receives Control Condition when reaching a certain Affinity, allowing her to inflict any ailment but instant death without fail, and while many bosses are vulnerable to ailments so as to allow you to use Conduct songs as a reprieve, there's often nothing stopping Nonoka (who is also your fastest party member) from walking up to a boss and Stop-locking them forever, allowing your team to wail on them with impunity.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[spoiler: Eve being forced to stay behind and sing for all eternity to prevent the Moon falling, [[YankTheDogsChain right when she was about to go with the party to repent for the Eclipse.]]]]
Is there an issue? Send a MessageReason:
None


** [[spoiler: Anastasia's death, right after seeing her plans to save her people end up failing spectacularly and being betrayed by the person she most trsuted.]]

to:

** [[spoiler: Anastasia's death, right after seeing her plans to save her people end up failing spectacularly causing them untold death and misery and being betrayed by the person she most trsuted.trusted.]]

Added: 943

Changed: 1

Removed: 849

Is there an issue? Send a MessageReason:
None


* TearJerker: [[spoiler:Hilda stabbing Estelle with the Carbuncle.]]
* TheUntwist: [[spoiler:Who ''didn't'' see Hilda and the other Harbingers joining the party coming? Or, simultaneously, Klaus being evil?]] This is especially true if you've played the previous Luminous Arc games, which tend to feature [[spoiler:Witches being GoodAllAlong alongside GodIsEvil.]] The only real surprise is that [[spoiler:Hrodulf dies before he gets to join, but even that isn't hugely shocking.]]
** [[spoiler:Hilda joining barely even seems like a spoiler considering that she's featured in the tuning scene with the other witches in [[TrailersAlwaysSpoil the opening movie]].]]
** [[spoiler:Alto being Elcrest wasn't exactly a huge surprise either. If there is any chance that the amnesiac hero could be the legendary hero or lore, he will almost certainly be so.]]



** [[spoiler:Hilda stabbing Lisette with the Carbuncle.]]

to:

** [[spoiler:Hilda [[spoiler: Hilda stabbing Lisette with the Carbuncle.]]
** [[spoiler: Anastasia's death, right after seeing her plans to save her people end up failing spectacularly and being betrayed by the person she most trsuted.
]]


Added DiffLines:

* TheUntwist: [[spoiler:Who ''didn't'' see Hilda and the other Harbingers joining the party coming? Or, simultaneously, Klaus being evil?]] This is especially true if you've played the previous Luminous Arc games, which tend to feature [[spoiler:Witches being GoodAllAlong alongside GodIsEvil.]] The only real surprise is that [[spoiler:Hrodulf dies before he gets to join, but even that isn't hugely shocking.]]
** [[spoiler:Hilda joining barely even seems like a spoiler considering that she's featured in the tuning scene with the other witches in [[TrailersAlwaysSpoil the opening movie]].]]
** [[spoiler:Alto being Elcrest wasn't exactly a huge surprise either. If there is any chance that the amnesiac hero could be the legendary hero or lore, he will almost certainly be so.]]
Is there an issue? Send a MessageReason:
None


** [[spoiler:Hilda]] can easily be considered one of these when you recruit her; she has great stats all around, able to dish out tons of damage while also be fairly bulky and decently fast, and her attacks hit for non-elemental damage, allowing you to bypass ElementalRockPaperScissors. That's not even getting into [[spoiler:her Conduct songs]] which inflict Stop mapwide and can effectively act as an "I Win" button for many fights.
* TheScrappy: Keith seems to be generally disliked by the fanbase due to his self-centered {{Jerkass}} nature and limited use in combat. He is likely intended to be seen as a light one by the writers, as the other characters frequently voice their annoyance with him.

to:

** [[spoiler:Hilda]] can easily be considered one of these when you recruit her; she has great stats all around, being able to dish out tons of damage while also be being fairly bulky and decently fast, and her attacks hit for non-elemental damage, allowing you to bypass ElementalRockPaperScissors. That's not even getting into [[spoiler:her Conduct songs]] which inflict Stop mapwide and can effectively act as an "I Win" button for many fights.
* TheScrappy: Keith seems to be generally disliked by the fanbase due to his self-centered {{Jerkass}} nature and limited use in combat. He This is likely intended to be seen as a light one by the writers, as the other characters [[TheFriendNobodyLikes frequently voice their annoyance with him.]]

Added: 127

Changed: 80

Is there an issue? Send a MessageReason:
Fixed Lisette's name from Estelle, and added an example.


* TearJerker: [[spoiler:Hilda stabbing Estelle with the Carbuncle.]]

to:

* TearJerker: Quite a few qualify, depending on how much you like the character.
**
[[spoiler:Hilda stabbing Estelle Lisette with the Carbuncle.]]
** [[spoiler: Xeno's death, which can be seen as a HeelFaceDoorSlam.
]]
Is there an issue? Send a MessageReason:
Hrodulf's not much tougher than Dorothy was.


** Hrodulf has also proven to be popular with fans due to his RatedMForManly nature, status as a OneManArmy ThatOneBoss and [[spoiler: eventual DyingMomentOfAwesome]]

to:

** Hrodulf has also proven to be popular with fans due to his RatedMForManly nature, status as a OneManArmy ThatOneBoss and [[spoiler: eventual DyingMomentOfAwesome]]
Is there an issue? Send a MessageReason:
None


* ClicheStorm: The plot is generally predictable, and even the late game ShockingSwerve is fairly trite and derivative, but the entertaining cast and excellent gameplay generally make up for it.

to:

* ClicheStorm: The plot is generally predictable, and even the late game ShockingSwerve is fairly trite and derivative, but the entertaining cast and excellent gameplay generally more than make up for it.



** Nonoka is also very popular due to both her [[MsFanservice design]], near GameBreaker status in combat and [[((Adorkable}} hilarious]] [[TheDitz personality]].

to:

** Nonoka is also very popular due to both her [[MsFanservice design]], near GameBreaker status in combat and [[((Adorkable}} [[{{Adorkable}} hilarious]] [[TheDitz personality]].

Added: 857

Changed: 230

Is there an issue? Send a MessageReason:
None


* ClicheStorm: The plot is generally predictable, and even the late game ShockingSwerve is fairly trite and derivative, but the entertaining cast and excellent gameplay generally make up for it.



** Nonoka is also very popular due to both her [[MsFanservice design]], near GameBreaker status in combat and [[((Adorkable}} hilarious]] [[TheDitz personality]].
** Hrodulf has also proven to be popular with fans due to his RatedMForManly nature, status as a OneManArmy ThatOneBoss and [[spoiler: eventual DyingMomentOfAwesome]]



* TheScrappy: Keith seems to be generally disliked by the fanbase due to his self-centered {{Jerkass}} nature and limited use in combat. He is likely intended to be seen as a light one by the writers, as the other characters frequently voice their annoyance with him.
* TearJerker: [[spoiler:Hilda stabbing Estelle with the Carbuncle.]]



* WhatDoYouMeanItsNotForKids: Despite featuring cute magical girls that like to sing (though in one's case, she is actually evil) and the many cutesy character designs, it was given a T Rating from the ESRB regardless.

to:

* WhatDoYouMeanItsNotForKids: Despite featuring cute magical girls that like to sing (though in one's case, she is actually evil) and the many cutesy character designs, it was given a T Rating from the ESRB regardless. This is because a central gameplay mechanic and story element revolves around what is pretty overtly intended to be a metaphor for sex, characters regularly get drunk at the local tavern, and the script is littered with innuendo.
Is there an issue? Send a MessageReason:
None


** [[spoiler:Hilda]] can easily be considered on of these when you recruit her; she has great stats all around, able to dish out tons of damage while also be fairly bulky and decently fast, and her attacks hit for non-elemental damage, allowing you to bypass ElementalRockPaperScissors. That's not even getting into [[spoiler:her Conduct songs]] which inflict Stop mapwide and can effectively act as an "I Win" button for many fights.

to:

** [[spoiler:Hilda]] can easily be considered on one of these when you recruit her; she has great stats all around, able to dish out tons of damage while also be fairly bulky and decently fast, and her attacks hit for non-elemental damage, allowing you to bypass ElementalRockPaperScissors. That's not even getting into [[spoiler:her Conduct songs]] which inflict Stop mapwide and can effectively act as an "I Win" button for many fights.

Added: 1587

Changed: 1144

Is there an issue? Send a MessageReason:
None


* DiscOneNuke: Near the end of Chapter 2, the game introduces the Song and Conduct abilities with Popo's song, Rusty Key, that applies Negate Action to all enemies, preventing them from attacking for at least 2 turns, allowing the player to wail on them with the remaining characters or safely retreat to heal. Rusty Key can effectively end any battle for a long time until late in the game when bosses start becoming immune to status ailments.

to:

* DiscOneNuke: DiscOneNuke:
**
Near the end of Chapter 2, the game introduces the Song and Conduct abilities with Popo's song, Rusty Key, that applies Negate Action to all enemies, preventing them from attacking for at least 2 turns, allowing the player to wail on them with the remaining characters or safely retreat to heal. Rusty Key can effectively end any battle for a long time until late in the game when bosses start becoming immune to status ailments.



* GameBreaker: Status ailments are generally quite devastating by themselves, especially ones like Stop or Stun that can stop enemies from acting altogether, even bosses if they don't specifically have immunity to that ailment or [[ContractualBossImmunity all ailments in general]]. [[HighlyVisibleNinja Nonoka]] receives Control Condition when reaching a certain Affinity, allowing her to inflict any ailment but instant death without fail, and while many bosses are vulnerable to ailments so as to allow you to use Conduct songs as a reprieve, there's often nothing stopping Nonoka (who is also your fastest party member) from walking up to a boss and Stop-locking them forever, allowing your team to wail on them with impunity.

to:

* GameBreaker: GameBreaker:
**
Status ailments are generally quite devastating by themselves, especially ones like Stop or Stun that can stop enemies from acting altogether, even bosses if they don't specifically have immunity to that ailment or [[ContractualBossImmunity all ailments in general]]. [[HighlyVisibleNinja Nonoka]] receives Control Condition when reaching a certain Affinity, allowing her to inflict any ailment but instant death without fail, and while many bosses are vulnerable to ailments so as to allow you to use Conduct songs as a reprieve, there's often nothing stopping Nonoka (who is also your fastest party member) from walking up to a boss and Stop-locking them forever, allowing your team to wail on them with impunity.


Added DiffLines:

** [[spoiler:Hilda]] can easily be considered on of these when you recruit her; she has great stats all around, able to dish out tons of damage while also be fairly bulky and decently fast, and her attacks hit for non-elemental damage, allowing you to bypass ElementalRockPaperScissors. That's not even getting into [[spoiler:her Conduct songs]] which inflict Stop mapwide and can effectively act as an "I Win" button for many fights.
Is there an issue? Send a MessageReason:
None


* DiscOneNuke: Near the end of Chapter 2, the game introduces the Song and Conduct abilities with Popo's song, Rusty Key, that applies Disable Action to all enemies, preventing them from attacking for at least 2 turns, allowing the player to wail on them with the remaining characters or safely retreat to heal. The player can easily find themselves using said ability to bail them out of tight situations, though some bosses are immune to status ailments.

to:

* DiscOneNuke: Near the end of Chapter 2, the game introduces the Song and Conduct abilities with Popo's song, Rusty Key, that applies Disable Negate Action to all enemies, preventing them from attacking for at least 2 turns, allowing the player to wail on them with the remaining characters or safely retreat to heal. The player Rusty Key can easily find themselves using said ability to bail them out of tight situations, though some effectively end any battle for a long time until late in the game when bosses are start becoming immune to status ailments.

Changed: 803

Removed: 586

Is there an issue? Send a MessageReason:
None


* GameBreaker: Status ailments become incredibly powerful to exploit with Nonoka due to her abilities Status Ailment+ and Control Condition that allow her to inflict any ailment without fail. Combined with her incredible agility and mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces. While Keith can arguably do the same at a greater range, he is hampered by his terrible turn speed.
** In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment ([[ContractualBossImmunity or all ailments in general]]). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a vulnerable boss and turn-locking it with a Stop, Stun, or Freeze Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.

to:

* GameBreaker: Status ailments become incredibly powerful are generally quite devastating by themselves, especially ones like Stop or Stun that can stop enemies from acting altogether, even bosses if they don't specifically have immunity to exploit with Nonoka due to her abilities Status Ailment+ and that ailment or [[ContractualBossImmunity all ailments in general]]. [[HighlyVisibleNinja Nonoka]] receives Control Condition that allow when reaching a certain Affinity, allowing her to inflict any ailment but instant death without fail. Combined with her incredible agility fail, and mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces. While Keith can arguably do the same at a greater range, he is hampered by his terrible turn speed.
** In addition to this, any enemy -
while many bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment ([[ContractualBossImmunity or all ailments in general]]). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a are vulnerable to ailments so as to allow you to use Conduct songs as a reprieve, there's often nothing stopping Nonoka (who is also your fastest party member) from walking up to a boss and turn-locking it Stop-locking them forever, allowing your team to wail on them with a Stop, Stun, or Freeze Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.impunity.
Is there an issue? Send a MessageReason:
None


* TheUntwist: [[spoiler:Who ''didn't'' see Hilda and the other Harbingers joining the party coming? Or, simultaneously, Klaus being evil? The only real surprise is that Hrodulf dies before he gets to join, but even that isn't hugely shocking.]]

to:

* TheUntwist: [[spoiler:Who ''didn't'' see Hilda and the other Harbingers joining the party coming? Or, simultaneously, Klaus being evil? evil?]] This is especially true if you've played the previous Luminous Arc games, which tend to feature [[spoiler:Witches being GoodAllAlong alongside GodIsEvil.]] The only real surprise is that Hrodulf [[spoiler:Hrodulf dies before he gets to join, but even that isn't hugely shocking.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TearJerker: [[spoiler:Hilda stabbing Estelle with the Carbuncle.]]

Changed: 92

Removed: 451

Is there an issue? Send a MessageReason:
Popo is a good counter for that.


* DiscOneNuke: The game introduces the Song and Conduct abilities with Popo's song, Rusty Key, that applies Disable Action to all enemies, preventing them from attacking for at least 2 turns, allowing the player to wail on them with the remaining characters or safely retreat to heal. The player can easily find themselves using said ability to bail them out of tight situations for the next chapter or so.

to:

* DiscOneNuke: The Near the end of Chapter 2, the game introduces the Song and Conduct abilities with Popo's song, Rusty Key, that applies Disable Action to all enemies, preventing them from attacking for at least 2 turns, allowing the player to wail on them with the remaining characters or safely retreat to heal. The player can easily find themselves using said ability to bail them out of tight situations for the next chapter or so.situations, though some bosses are immune to status ailments.



* GoddamnedBats: Archer enemies can harass you from a long range and can get at least 2 attacks off before your melee characters get in range. Certain levels are also fond of putting them atop cliffs or high inclines, forcing a character to trek up a longer route, while being shot at all the while. Higher forms of archers get the ability to inflict Negate Action or Negate Move from a distance, potentially rendering a character completely helpless.
Is there an issue? Send a MessageReason:
None


** [[spoiler:Alto being Elcrest wasn't exactly a huge surprise either. If there is any chance that the amnesiac hero could be the legendary hero or lore, he will almost certainly be so.]]

to:

** [[spoiler:Alto being Elcrest wasn't exactly a huge surprise either. If there is any chance that the amnesiac hero could be the legendary hero or lore, he will almost certainly be so.]]]]
* WhatDoYouMeanItsNotForKids: Despite featuring cute magical girls that like to sing (though in one's case, she is actually evil) and the many cutesy character designs, it was given a T Rating from the ESRB regardless.
Is there an issue? Send a MessageReason:
None


* TheUntwist: [[spoiler:Who ''didn't'' see Hilda and the other Harbingers joining the party coming? Or, simultaneously, Klaus being evil? The only real surprise is that Hrodulf dies before he gets to join, but even that isn't hugely shocking.]]

to:

* TheUntwist: [[spoiler:Who ''didn't'' see Hilda and the other Harbingers joining the party coming? Or, simultaneously, Klaus being evil? The only real surprise is that Hrodulf dies before he gets to join, but even that isn't hugely shocking.]]
** [[spoiler:Hilda joining barely even seems like a spoiler considering that she's featured in the tuning scene with the other witches in [[TrailersAlwaysSpoil the opening movie]].]]
** [[spoiler:Alto being Elcrest wasn't exactly a huge surprise either. If there is any chance that the amnesiac hero could be the legendary hero or lore, he will almost certainly be so.
]]
Is there an issue? Send a MessageReason:
None


* {{Untwist}}: [[spoiler:Who ''didn't'' see Hilda and the other Harbingers joining the party coming? Or, simultaneously, Klaus being evil? The only real surprise is that Hrodulf dies before he gets to join, but even that isn't hugely shocking.]]

to:

* {{Untwist}}: TheUntwist: [[spoiler:Who ''didn't'' see Hilda and the other Harbingers joining the party coming? Or, simultaneously, Klaus being evil? The only real surprise is that Hrodulf dies before he gets to join, but even that isn't hugely shocking.]]
Is there an issue? Send a MessageReason:
None


* EnsembleDarkhorse: Before the game's release, Archibald was largely ignored due to his perceived token BigGuy role and bland design in comparison to [[MsFanservice the girls]] and [[{{Bishonen}} the other three knights]]. Post-release, however, he has become one of the most beloved characters in the game due to his endearingly hilarious quirks, UndyingLoyalty personality and great potential in combat.



* GoddamnedBats: Archer enemies can harass you from a long range and can get at least 2 attacks off before your melee characters get in range. Certain levels are also fond of putting them atop cliffs or high inclines, forcing a character to trek up a longer route, while being shot at all the while. Higher forms of archers get the ability to inflict Negate Action or Negate Move from a distance, potentially rendering a character completely helpless.

to:

* GoddamnedBats: Archer enemies can harass you from a long range and can get at least 2 attacks off before your melee characters get in range. Certain levels are also fond of putting them atop cliffs or high inclines, forcing a character to trek up a longer route, while being shot at all the while. Higher forms of archers get the ability to inflict Negate Action or Negate Move from a distance, potentially rendering a character completely helpless.helpless.
* {{Untwist}}: [[spoiler:Who ''didn't'' see Hilda and the other Harbingers joining the party coming? Or, simultaneously, Klaus being evil? The only real surprise is that Hrodulf dies before he gets to join, but even that isn't hugely shocking.]]
Is there an issue? Send a MessageReason:
None


** Successful stealing, particularly off bosses, will get you powerful accessories, usually those you won't see elsewhere or can only obtain at a much later stage in the game. Of note is the Mobile Ring that can extend the user's movement range and allow [[MightyGlacier Archibald]] to mitigate his biggest issue.



** Level up during Mordi's 1st and 2nd Tuning Battles. Refusing to kill her clones at the same time will cause them to respawn at a level adjusted to the dispatched team's average level making the clones 'level up' as everyone levels up. This is the best time to power-level every dispatched character far beyond what the game expects them to be. Power-leveling Ewan beyond level 60 will make Ink Bullet's damage equal to that of Sakuya's Terminal Strike. Ewan can then proceed to one-shot almost every non-boss unit in the game by using SP Delivery to keep using Ink Bullet.

to:

** Level up during Mordi's 1st and 2nd Tuning Battles. Refusing to kill her clones at the same time will cause them to respawn at a level adjusted to the dispatched team's average level making the clones 'level up' as everyone levels up. This is the best time to power-level every dispatched character far beyond what the game expects them to be. Power-leveling Ewan beyond level 60 will make Ink Bullet's damage equal to that of Sakuya's Terminal Strike. Ewan can then proceed to one-shot almost every non-boss unit in the game by using SP Delivery to keep using Ink Bullet.Bullet.
* GoddamnedBats: Archer enemies can harass you from a long range and can get at least 2 attacks off before your melee characters get in range. Certain levels are also fond of putting them atop cliffs or high inclines, forcing a character to trek up a longer route, while being shot at all the while. Higher forms of archers get the ability to inflict Negate Action or Negate Move from a distance, potentially rendering a character completely helpless.
Is there an issue? Send a MessageReason:
None


* GameBreaker: Status ailments become incredibly powerful to exploit with Nonoka due to her abilities Status Ailment+ and Control Condition that allow her to inflict any ailment without fail. Combined with her incredible agility and mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces. While Keith can arguably do the same at a greater range, he is hampered by his terrible turn speed.\\
In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment ([[ContractualBossImmunity or all ailments in general]]). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a vulnerable boss and turn-locking it with a Stop, Stun, or Freeze Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.

to:

* GameBreaker: Status ailments become incredibly powerful to exploit with Nonoka due to her abilities Status Ailment+ and Control Condition that allow her to inflict any ailment without fail. Combined with her incredible agility and mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces. While Keith can arguably do the same at a greater range, he is hampered by his terrible turn speed.\\
In
speed.
**In
addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment ([[ContractualBossImmunity or all ailments in general]]). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a vulnerable boss and turn-locking it with a Stop, Stun, or Freeze Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.

Added: 583

Changed: 583

Is there an issue? Send a MessageReason:
None


* GameBreaker: Status ailments become incredibly powerful to exploit with Nonoka due to her abilities Status Ailment+ and Control Condition that allow her to inflict any ailment without fail. Combined with her incredible agility and mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces. While Keith can arguably do the same at a greater range, he is hampered by his terrible turn speed.\\ In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment ([[ContractualBossImmunity or all ailments in general]]). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a vulnerable boss and turn-locking it with a Stop, Stun, or Freeze Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.

to:

* GameBreaker: Status ailments become incredibly powerful to exploit with Nonoka due to her abilities Status Ailment+ and Control Condition that allow her to inflict any ailment without fail. Combined with her incredible agility and mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces. While Keith can arguably do the same at a greater range, he is hampered by his terrible turn speed.\\ \\
In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment ([[ContractualBossImmunity or all ailments in general]]). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a vulnerable boss and turn-locking it with a Stop, Stun, or Freeze Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.

Changed: 584

Removed: 586

Is there an issue? Send a MessageReason:
None


* GameBreaker: Status ailments become incredibly powerful to exploit with Nonoka due to her abilities Status Ailment+ and Control Condition that allow her to inflict any ailment without fail. Combined with her incredible agility and mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces. While Keith can arguably do the same at a greater range, he is hampered by his terrible turn speed.\\
** In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment ([[ContractualBossImmunity or all ailments in general]]). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a vulnerable boss and turn-locking it with a Stop, Stun, or Freeze Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.

to:

* GameBreaker: Status ailments become incredibly powerful to exploit with Nonoka due to her abilities Status Ailment+ and Control Condition that allow her to inflict any ailment without fail. Combined with her incredible agility and mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces. While Keith can arguably do the same at a greater range, he is hampered by his terrible turn speed.\\
**
\\ In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment ([[ContractualBossImmunity or all ailments in general]]). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a vulnerable boss and turn-locking it with a Stop, Stun, or Freeze Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.

Added: 575

Changed: 3

Is there an issue? Send a MessageReason:
None


In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment ([[ContractualBossImmunity or all ailments in general]]). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a vulnerable boss and turn-locking it with a Stop, Stun, or Freeze Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.

to:

** In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment ([[ContractualBossImmunity or all ailments in general]]). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a vulnerable boss and turn-locking it with a Stop, Stun, or Freeze Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.Orb.
** Level up during Mordi's 1st and 2nd Tuning Battles. Refusing to kill her clones at the same time will cause them to respawn at a level adjusted to the dispatched team's average level making the clones 'level up' as everyone levels up. This is the best time to power-level every dispatched character far beyond what the game expects them to be. Power-leveling Ewan beyond level 60 will make Ink Bullet's damage equal to that of Sakuya's Terminal Strike. Ewan can then proceed to one-shot almost every non-boss unit in the game by using SP Delivery to keep using Ink Bullet.
Is there an issue? Send a MessageReason:
None


In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment (or all ailments in general). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a vulnerable boss and turn-locking it with a Stop, Stun, or Freeze Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.

to:

In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment (or ([[ContractualBossImmunity or all ailments in general).general]]). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a vulnerable boss and turn-locking it with a Stop, Stun, or Freeze Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.

Added: 555

Changed: 601

Is there an issue? Send a MessageReason:
None


* DiscOneNuke: The game introduces the Song and Conduct abilities with Popo's song, Rusty Key, that applies Disable Action to all enemies, preventing them from attacking for at least 2 turns, allowing the player to wail on them with the remaining characters. The player can easily find themselves using said ability to bail them out of tight situations for the next chapter or so.
* GameBreaker: Status ailments become incredibly powerful to exploit with Nonoka due to her abilities Status Ailment + and Control Condition that allow her to inflict any ailment without fail. Combined with her incredible mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces. In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment (or all ailments in general). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a boss and turn-locking it with a Stop Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.

to:

* DiscOneNuke: The game introduces the Song and Conduct abilities with Popo's song, Rusty Key, that applies Disable Action to all enemies, preventing them from attacking for at least 2 turns, allowing the player to wail on them with the remaining characters.characters or safely retreat to heal. The player can easily find themselves using said ability to bail them out of tight situations for the next chapter or so.
* GameBreaker: Status ailments become incredibly powerful to exploit with Nonoka due to her abilities Status Ailment + Ailment+ and Control Condition that allow her to inflict any ailment without fail. Combined with her incredible agility and mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces. While Keith can arguably do the same at a greater range, he is hampered by his terrible turn speed.\\
In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment (or all ailments in general). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a vulnerable boss and turn-locking it with a Stop Stop, Stun, or Freeze Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.
Is there an issue? Send a MessageReason:
None


* GameBreaker: Status ailments become incredibly powerful to exploit with Nonoka due to her abilities Status Ailment + and Control Condition that allow her to inflict any ailment without fail. Combined with her incredible mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces. In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment (or all ailments in general). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a boss and turn-locking it with a Stop Orb.

to:

* GameBreaker: Status ailments become incredibly powerful to exploit with Nonoka due to her abilities Status Ailment + and Control Condition that allow her to inflict any ailment without fail. Combined with her incredible mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces. In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment (or all ailments in general). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a boss and turn-locking it with a Stop Orb, or to a lesser extent, slowing them down immensely with your pick of a Delay, Paralysis, or Sleep Orb.

Changed: 425

Removed: 427

Is there an issue? Send a MessageReason:
Indentation.


* GameBreaker: Status ailments become incredibly powerful to exploit with Nonoka due to her abilities Status Ailment + and Control Condition that allow her to inflict any ailment without fail. Combined with her incredible mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces.
** In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment (or all ailments in general). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a boss and turn-locking it with a Stop Orb.

to:

* GameBreaker: Status ailments become incredibly powerful to exploit with Nonoka due to her abilities Status Ailment + and Control Condition that allow her to inflict any ailment without fail. Combined with her incredible mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces.
**
forces. In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment (or all ailments in general). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a boss and turn-locking it with a Stop Orb.
Is there an issue? Send a MessageReason:
Adding tropes.

Added DiffLines:

* DiscOneNuke: The game introduces the Song and Conduct abilities with Popo's song, Rusty Key, that applies Disable Action to all enemies, preventing them from attacking for at least 2 turns, allowing the player to wail on them with the remaining characters. The player can easily find themselves using said ability to bail them out of tight situations for the next chapter or so.
* GameBreaker: Status ailments become incredibly powerful to exploit with Nonoka due to her abilities Status Ailment + and Control Condition that allow her to inflict any ailment without fail. Combined with her incredible mobility, Nonoka can easily go around the battlefield, applying Stop to enemies everywhere and allowing the entire party to take their time in destroying enemy forces.
** In addition to this, any enemy - bosses included - is susceptible to nearly any kind of status ailment unless their status screen displays an immunity to that particular ailment (or all ailments in general). While the intent is to allow the player to successfully use the Witches' Songs to successfully get a reprieve against these enemies, nothing stops Nonoka from running up to a boss and turn-locking it with a Stop Orb.

Top