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** Whenever the playerbase wants to make jokes about toxic players that do any combination of [[NeverMyFault trash talking their teammates]], [[RageQuit leaving the match the moment they get downed]], or [[LeeroyJenkins solo launching into popular drop points]], the Legend used is more often than not Wraith.
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* AluminumChristmasTrees: Those redundant doors adjacent to open passageways in the long buildings at World's Edge aren't just a silly architectural mishap outside of gameplay functionality. This kind of architectural style is used to prevent fire from spreading; a shutter can be closed to make the open passage inaccessible to fire, while the door still exists to let people through. As World's Edge is a partial LethalLavaLand, this makes sense.

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* AntiMetagameCharacter: While the game isn't really designed in the same TacticalRockPaperScissors mentality that other {{Hero Shooter}}s aim for, it's difficult to say that Mad Maggie was intended to be something besides a counter to the competitively-prominent Gibraltar, for her passive letting her erratically peek in and out of Gibraltar's dome better than he can do himself and her tactical piercing it. With her low pick rate across the board though, it's also difficult to say if she really succeeded in this role in her launch state; her Ultimate's buff to destroy the Dome has definitely made her far better at doing this.

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* AntiMetagameCharacter: AntiMetagameCharacter:
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While the game isn't really designed in the same TacticalRockPaperScissors mentality that other {{Hero Shooter}}s aim for, it's difficult to say that Mad Maggie was intended to be something besides a counter to the competitively-prominent Gibraltar, for her passive letting her erratically peek in and out of Gibraltar's dome better than he can do himself and her tactical piercing it. With her low pick rate across the board though, it's also difficult to say if she really succeeded in this role in her launch state; her Ultimate's buff to destroy the Dome has definitely made her far better at doing this.this.
** Catalyst was brought in to hinder the dominance of scan-based Recon legends such as Bloodhound and Seer. Her ultimate blocks all scans from the other side of it, her passive makes pushing through doorways she welds a futile effort, and her spike traps take more firepower to destroy compared to Wattson's fences or Caustic's gas traps, ensuring that it takes a coordinated effort to push into a room under Catalyst's control. Conversely, her inability to do anything about enemies that have the high-ground against her makes mobility-based Recon legends like Vantage and Pathfinder more appealing.
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** Thanks to the deep character lore as well as personable characters, season based story arcs, and emphasis on teamplay, the game is very popular in many Asian countries, especially Japan, as it became EA Japan's front and center in their most featured games.

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** Thanks to the deep character lore as well as personable characters, season based story arcs, and emphasis on teamplay, the game is very popular in many Asian countries, especially Japan, as it became EA Japan's front and center in their most featured games. To a wider scope in Japan, it is one of the games that also helped introducing the gamers to the PC-dominated e-sports scenes as well as [[PopularityPolynomial bringing back PC gaming from the decades of irrelevance to one of the most-popular platforms there]].
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Requires Word Of God confirmation


* AuthorsSavingThrow:
** The Season 1 battle pass was poorly received by most fans since a large chunk of the rewards were fairly worthless stat trackers and badge modifications, it took forever to level up (each level requiring over 10,000 more EXP than a standard badge level) which alienated those who couldn't play the game religiously, and there were no challenges or objectives to spice things up. For Season 2, Respawn reworked the battle pass so that the badge modifications happened automatically and no longer took up space in the level up reward list, the stat trackers were all placed within the first ten levels, the pass took much less time to level up, and introduced daily and weekly challenges that stack for players who might not be able to play for lengths of time. Furthermore, during the Legendary Hunt event, players who owned the season 1 battle pass automatically got a new Wraith skin and anyone who reached level 15 also received a legendary skin for the R-301 assault rifle.
** The monetization of the Iron Crown event was heavily criticized for relying almost on buying lootboxes. While that monetization carries over to the Fight or Fright event collection, players now have the option to buy or craft the item they want directly instead of leaving it to RNG. The Fight or Fright event also offers Epic cosmetics that cost only half as much as the Legendary ones, thereby offering cheaper options for players who don't want to shell out so much money.
** Ranked mode in Season 2 and 3 was criticized for being too easy for dedicated players to rank up, resulting in longer wait times for casual players. For Season 4, Ranked mode was overhauled to have a mid-season reset, ensuring that everyone starts out on an even playing field and ensuring that lower ranks are populated.
** Absolutely all of Caustic's lines which feature "scientific" terminology make it quite clear that the person who wrote them had no idea what they meant. The vast majority of these lines ended up being replaced in Season 5 with lines that actually make sense.
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** The R-301 Carbine is BoringButPractical in its purest form. It has everything you want in a gun -- High DPS, a versatile effective range, very little aim drift or spread, and doesn't use too much ammo compared to other automatic weapons. There really is no reason to use any other gun beyond personal choice if you happen to find one early in the game.
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ADD is a defunct diagnosis; it's now inattentive-type ADHD, with the classical form of ADHD being hyperactive-impulsive type ADHD.


** Octane has never been stated to suffer from any disorder, but his lack of patience and constant need for sensation are symptoms of attention deficit disorder (ADD). Due to his hyperactive nature when pursuing a death-defying stunt that excites him, ADHD is another possible culprit. The waters are further muddied by an interview from [[WordOfGod Tom Casiello]], a former head writer for ''Apex'', which states that Octane's neglectful parents could ''also'' be a cause of his need for stimulation and attention - and also suggests that Octane could be addicted to the stims, which might be having other effects on his personality.

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** Octane has never been stated to suffer from any disorder, but his lack of patience and constant need for sensation are symptoms of attention deficit disorder (ADD). ADHD. Due to his hyperactive nature when pursuing a death-defying stunt that excites him, ADHD is another possible culprit. a number of fans specifically peg him as having hyperactive-impulsive type ADHD. The waters are further muddied by an interview from [[WordOfGod Tom Casiello]], a former head writer for ''Apex'', which states that Octane's neglectful parents could ''also'' be a cause of his need for stimulation and attention - -- and also suggests that Octane could be addicted to the stims, which might be having other effects on his personality.
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** "Streamer building" which refers to one of two buildings in Fragment on World's Edge: either the six-story one with two zipline elevators at the southwest corner, or the four-story one with a single zipline elevator near the middle of Fragment, close to the bridge but not connected directly to it. They're named such because streamers love to drop there: the theory is that the high action from the player density in Fragment and ziplines allowing fast movement is interesting to watch.

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** "Streamer building" which refers to one of two buildings in Fragment on World's Edge: either the six-story one with two zipline elevators at the southwest corner, or the four-story one with a single zipline elevator near the middle of Fragment, close to the bridge but not connected directly to it. They're it; they're named such because streamers love to drop there: the theory is that the high action from the player density in Fragment and ziplines allowing fast movement is interesting to watch.there.



** "I love the part where [Legend] did [sequence of events, usually ending with an EpicFail]. Truly an Apex experience."[[labelnote:Explanation]]A copypasta that sees itself spammed fairly frequently in the official ''Apex'' Website/YouTube videos. Examples include Wraith [[RageQuit turning into a box immediately after getting downed]], Seer quipping that he hears no heartbeats [[FailedASpotCheck before getting jumped by 5 squads]], and [[Memes/{{Morbius2022}} tons of jokes about saying "it's [Legend] time" and/or them "[Legend]-ing all over the place"]].[[/labelnote]]

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** "I love the part where [Legend] did [sequence of events, usually ending with an EpicFail]. Truly an Apex experience."[[labelnote:Explanation]]A copypasta that sees itself spammed fairly frequently in the official ''Apex'' Website/YouTube videos. videos for ''Last Hope'' and the Eclipse Launch Trailer. Examples include Wraith [[RageQuit turning into a box box]] immediately after [[LeeroyJenkins running off by herself and getting downed]], Seer quipping that he hears no heartbeats [[FailedASpotCheck before getting jumped by 5 squads]], and [[Memes/{{Morbius2022}} tons of jokes about saying "it's [Legend] time" and/or them "[Legend]-ing all over the place"]].[[/labelnote]]
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*** Now an OfficialCouple as of Season 15, with an official kiss to seal the deal. The overwhelming positive reception to the canonization speaks for itself.
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* LGBTFanbase: ''Apex'' has earned itself a notable LGBT fanbase for its many steps to include LGBT characters and players. The game has multiple characters that express same-sex attraction to varying degrees of visibility and overtness (from Valkyrie being an OfficialCouple with Loba to Octane being AmbiguouslyGay), as well as nonbinary representation in Bloodhound and transgender representation in Catalyst. In-game splash notifications will celebrate Pride Month, and players can customize their banner to have the Progress Pride flag as a badge on it.
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As someone who usually stays out of shipping stuff and likes Valkyrie, "horny" is a very funny way to describe her.


** DieForOurShip: To say Valkyrie's budding relationship with Loba developing rather quickly, in comparison to Loba and Bangalore spending many seasons growing closer to each other, was not exactly well-received by a certain sector of Loba/Bangalore shippers is an understatement. The disdain only grew when Valkyrie and Loba received increasingly flirty dialogue with each other in game, with Bangalore and Loba eventually reverting to having no unique dialogue come Season 14. While the Loba/Bangalore and Loba/Valkyrie sides of the fandom mostly get along, expect Loba/Bangalore shippers who don't like Valkyrie to get very annoyed with her and Loba's flirting and reduce her personality to "horny" due to how forward she is with Loba.

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** * DieForOurShip: To say Valkyrie's budding relationship with Loba developing rather quickly, in comparison to Loba and Bangalore spending many seasons growing closer to each other, was not exactly well-received by a certain sector of Loba/Bangalore shippers is an understatement. The disdain only grew when Valkyrie and Loba received increasingly flirty dialogue with each other in game, with Bangalore and Loba eventually reverting to having no unique dialogue come Season 14. While the Loba/Bangalore and Loba/Valkyrie sides of the fandom mostly get along, expect Loba/Bangalore shippers who don't like Valkyrie to get very annoyed with her and Loba's flirting and reduce her personality to "horny" due to how forward she is with Loba.
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** DieForOurShip: To say Valkyrie's budding relationship with Loba developing rather quickly, in comparison to Loba and Bangalore spending many seasons growing closer to each other, was not exactly well-received by a certain sector of Loba/Bangalore shippers is an understatement. The disdain only grew when Valkyrie and Loba received increasingly flirty dialogue with each other in game, with Bangalore and Loba eventually reverting to having no unique dialogue come Season 14. While the Loba/Bangalore and Loba/Valkyrie sides of the fandom mostly get along, expect Loba/Bangalore shippers who don't like Valkyrie to get very annoyed with her and Loba's flirting and reduce her personality to "horny" due to how forward she is with Loba.

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Tropes with their own pages:
* [[TierInducedScrappy/ApexLegends Tier Induced Scrappy]]
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* AnnoyingVideoGameHelper: Teammates that spam pings, especially when they're downed and are pointing out an enemy. Sometimes, they're just trying to help and want to point out where to expect enemies, which can be very useful; other times, the spam-pings and repeated voicelines become irritating distractions while trying to focus on other things.

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* AnnoyingVideoGameHelper: Teammates that spam pings, especially when they're downed and are pointing out an enemy. Sometimes, they're just trying to help and want to point out where to expect moving enemies, which can be very useful; other times, the spam-pings and repeated voicelines become irritating distractions while trying to focus on other things.things. That said though, dead teammates who spam ping their deathbox will rarely not be annoying, since multiple rapid deathbox pings are unnecessary and it often communicates that the dead player is impatient and can't stand to wait.



* JustHereForGodzilla: Some ''Titanfall'' fans play ''Apex'' or otherwise follow up with it for the primary reason that the games share a universe, helped by the fact that Valkyrie and Ash's connections to ''Titanfall 2'' feel almost fanservice-y.

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* JustHereForGodzilla: JustHereForGodzilla:
**
Some ''Titanfall'' fans play ''Apex'' or otherwise follow up with it for the primary reason that the games share a universe, helped by the fact that Valkyrie and Ash's connections to ''Titanfall 2'' feel almost fanservice-y.fanservice-y.
** A significant amount of players aren't all that interested in engaging with the BattleRoyale aspect of the game, instead playing primarily to get into fights. This can put them at odds with people who do play for the battle royale, as playing for the win and playing for kills are strategically at odds with each other, especially when joining a game with randoms.



* PanderingToTheBase: The Gun Run gamemode's constant action, heavy emphasis on improvisation, and minimal long-term strategy seems like it's supposed to be this to players who only play Battle Royale to fight other players and not to win, hotdropping Fragment and Skulltown in doing so (which, not so coincidentally, were its starting [=POIs=] when it was added). While it certainly delivers on that experience, it's obvious that ''Apex'' wasn't designed for such a mode: Legends whose abilities can be in constant use or serve combat/movement purposes are way better and are borderline omnipresent picks (such as Horizon, Octane, and Wattson), while kits that favor long-term strategy or team support get absolutely shafted (Loba especially, whose passive and ult are almost useless because there's no loot in Gun Run).



** Spend enough time on the game's subreddit, and you'll notice that nobody has anything positive to say about [[EnemyDetectingRadar scans]], thanks to a scan {{meta|Game}} that has most teams running at least one of the Recon Legends. Another contributing factor is the belief that scans make the roster homogenized since multiple characters share them.[[note]]While it is true that almost all of the Recon characters have a scan in some form, collecting information is the whole point of their class; it would be like complaining that every Defense Legend places objects down, or that multiple Offense Legends have a movement or attacking ability.[[/note]]

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** Spend enough time on the game's subreddit, and you'll notice that nobody has anything positive to say about [[EnemyDetectingRadar scans]], thanks to a scan {{meta|Game}} that has most teams running at least one of the Recon Legends. Another contributing factor is Legends and the belief that scans make the roster homogenized since multiple characters share them.[[note]]While it is true that almost all of the Recon characters have a scan in some form, collecting information is the whole point of their class; it would be like complaining that every Defense Legend places objects down, or that multiple Offense Legends have a movement or attacking ability.[[/note]]



* StrangledByTheRedString: Valkyrie and Loba becoming a couple might just feel somewhat sudden and surprising, especially compared to the lengths Bangalore had to go through to start being FireForgedFriends turned lovers. Bangalore and Loba took multiple seasons to open up to each other, starting with Bang seeing Loba as a thief that's SleepingTheirWayToTheTop and ending with Loba about to bring FlowersOfRomance to a recovering Bangalore; by contrast, Valkyrie and Loba hit it off pretty much immediately after the end of ''The Legacy Antigen'', at which point they've pretty much only been on one adventure together to Gaea. That said at least, it doesn't look like their relationship is disingenous; The final community comic of ''The Legacy Antigen'' has Loba grateful for Valkyrie's emotional support at a moment [[spoiler:[[DoesThisRemindYouOfAnything where she's sitting on the edge of a building and mentioning she's]] "[[DrivenToSuicide thinking of flying away [her]self]]"]], and in chapter 6 of ''Friends Like These'' Valkyrie goes to extensive lengths [[spoiler:behind Loba's back to try and finally get Revenant to stop ruining her life]].



* TierInducedScrappy: Now has [[TierInducedScrappy/ApexLegends its own page.]]
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** While the gameplay doesn't overlap ''that'' much beyond both being team-based {{Hero Shooter}}s, the fact that both games focus on a diverse cast of quirky, larger-than-life characters has also sparked a rivalry with ''VideoGame/{{Overwatch}}'' fans. In fact, much of ''Apex'''s player base actually consists of former ''Overwatch'' players.

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** Also with ''VideoGame/{{Overwatch}}''. While the gameplay doesn't overlap ''that'' much beyond both being team-based {{Hero Shooter}}s, the fact that both games focus on a diverse cast of quirky, larger-than-life characters has also sparked a rivalry with ''VideoGame/{{Overwatch}}'' fans.rivalry. In fact, much of ''Apex'''s player base actually consists of former ''Overwatch'' players.

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** Because Lifeline has the unique ability to revive teammates without taking herself out of the fight, if you have a Lifeline on your team and you find a Legendary knockdown shield[[labelnote:*]]allows its owner to revive teammates with 70 health and 50 shields instead of just 20 health like normal[[/labelnote]], it goes to her, no questions asked. This has become so ingrained into the collective player mindset that, if someone with a Lifeline ally takes a gold shield for themselves, it's not uncommon for that player to get chewed out by their ''non''-Lifeline teammate. If there is no Lifeline or she already has one, then next on the priority list are Mirage[[labelnote:*]]when reviving, he and the teammate he's reviving turn invisible[[/labelnote]] and Gibraltar[[labelnote:*]]revives teammates faster when inside his dome[[/labelnote]], in that order: after that, it's fair game for anyone.

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** Because Lifeline has the unique ability to revive teammates without taking herself out of the fight, if you have a Lifeline on your team and you find a Legendary knockdown shield[[labelnote:*]]allows its owner to revive teammates with 70 health and 50 shields instead of just 20 health like normal[[/labelnote]], it goes to her, no questions asked. This has become so ingrained into the collective player mindset that, if someone with a Lifeline ally takes a gold shield for themselves, it's not uncommon for that player to get chewed out by their ''non''-Lifeline teammate. If there is no Lifeline or she already has one, then next on the priority list are Mirage[[labelnote:*]]when Newcastle,[[labelnote:*]]can move while reviving and gets higher shield health from his knockdown shield while doing so[[/labelnote]] Mirage,[[labelnote:*]]when reviving, he and the teammate he's reviving turn invisible[[/labelnote]] and Gibraltar[[labelnote:*]]revives teammates slightly faster when inside his dome[[/labelnote]], in that order: after that, it's fair game for anyone.



* CrackPairing:
** Revenant/Loba (Revloba) has gained a small following on fanfic sites. Despite the ship in question being between a bloodthirsty, homicidal robot, and the woman who watched him murder her parents right in front of her. For an added bonus, the aforementioned murders happened when Loba [[NoYay was a young girl.]]
** On a similar note, Brokengravity (Horizon/Ash). No matter how you spin it, Ash is completely responsible for [[FishOutOfTemporalWater Horizon's entire predicament,]] separating her from her son with no clear way to see him again. Most Brokengravity shippers like to create content of the pairing that take place before Ash's betrayal for a reason.
** Any ship with Revenant can count, due to Revenant being a bloodthirsty KillerRobot who is obsessed with picking at other legends' trauma whenever he can. Nonetheless, Revenant/Bloodhound (Revhound) still has a dedicated fanbase, even though their only interactions are Revenant being rude to Bloodhound in thank quips (he's that to everyone else, and they respond by reminding him of their gods' judgement) and Shadow Revenant [[TheReasonYouSuckSpeech a breaking speech mocking their faith during Shadow Royale, should Bloodhound become a shadow.]]

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* CrackPairing:
** Revenant/Loba (Revloba) has gained a small following on fanfic sites. Despite the ship in question being between a bloodthirsty, homicidal robot, and the woman who watched him murder her parents right in front of her. For an added bonus, the aforementioned murders happened when Loba [[NoYay was a young girl.]]
** On a similar note, Brokengravity (Horizon/Ash). No matter how you spin it, Ash is completely responsible for [[FishOutOfTemporalWater Horizon's entire predicament,]] separating her from her son with no clear way to see him again. Most Brokengravity shippers like to create content of the pairing that take place before Ash's betrayal for a reason.
**
CrackPairing: Any ship with Revenant can count, due to Revenant being a bloodthirsty KillerRobot who is obsessed with picking at other legends' trauma whenever he can. Nonetheless, Revenant/Bloodhound (Revhound) still has a dedicated fanbase, even though their only interactions are Revenant being rude to Bloodhound in thank quips (he's that to everyone else, and they respond by reminding him of their gods' judgement) and through Shadow Revenant [[TheReasonYouSuckSpeech delivering a breaking speech mocking their faith during Shadow Royale, should Bloodhound become a shadow.]]



* EnsembleDarkHorse:
** Mirage. While not the most popular legend gameplay-wise, Mirage is beloved for his personality. The fandom loves him due to his charm; sympathetic backstory of losing several of his family members in a war as well as struggling with anxiety from it; and the fact he still cares for his mother who has dementia - problems which cut close to home for several people who have dealt with (or are currently dealing with) similar circumstances. Also, his jokey yet grounded personality makes him the most relatable legend besides [[TeamMom Lifeline]].
** Bloodhound for being an openly non-binary character that has amassed a legion of fans, especially since they are easily open to interpretation due to their masked appearance and mysterious nature, appealing to a broad range of people.
** Despite lacking lore at his initial release, Seer has proven to be a smash hit, thanks to his badass trailer, unique aesthetic, being a well-needed BreatherEpisode character who is light on any {{Wangst}}, and his status as being openly pansexual.



** Wattson’s stated to have issues understanding people, is socially awkward, and has hyper-focus according to her biography. It was later confirmed by the devs that she has ASD (Autism Spectrum Disorder), though the aforementioned traits may also be an indicator of her having {{ADHD}} as well (or at least the real-life symptoms of it).

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** Wattson’s stated to have issues understanding people, is socially awkward, and has hyper-focus according to her biography. It was later confirmed by the devs that she has ASD (Autism Spectrum Disorder), though the aforementioned traits may also be an indicator of her having {{ADHD}} UsefulNotes/{{ADHD}} as well (or at least the real-life symptoms of it).it).
* EnsembleDarkHorse:
** Mirage. While not the most popular legend gameplay-wise, Mirage is beloved for his personality. The fandom loves him due to his charm; sympathetic backstory of losing several of his family members in a war as well as struggling with anxiety from it; and the fact he still cares for his mother who has dementia - problems which cut close to home for several people who have dealt with (or are currently dealing with) similar circumstances. Also, his jokey yet grounded personality makes him the most relatable legend besides [[TeamMom Lifeline]].
** Bloodhound for being an openly non-binary character that has amassed a legion of fans, especially since they are easily open to interpretation due to their masked appearance and mysterious nature, appealing to a broad range of people.
** Despite lacking lore at his initial release, Seer has proven to be a smash hit, thanks to his badass trailer, unique aesthetic, being a well-needed BreatherEpisode character who is light on any {{Wangst}}, and his status as being openly pansexual.



** The HUD will name the area near the center of Storm Point "Forbidden Zone" if you enter it, but fans better know it as "Film/JurassicPark" thanks to its ridiculous density of [[EverythingsBetterWithDinosaurs Prowler]] dens.

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** The HUD will name the area near the center of Storm Point "Forbidden Zone" if you enter it, but fans better know it as "Film/JurassicPark" thanks to its ridiculous density of [[EverythingsBetterWithDinosaurs [[PrehistoricAnimalAnalogue Prowler]] dens.



* FoeYayShipping:
** Revenant/Loba (Revloba) has gained a small following on fanfic sites. Despite the ship in question being between a bloodthirsty, homicidal robot, and the woman who watched him murder her parents right in front of her. For an added bonus, the aforementioned murders happened when Loba [[NoYay was a young girl.]]
** Brokengravity (which is Horizon/Ash). No matter how you spin it, Ash is completely responsible for [[FishOutOfTemporalWater Horizon's entire predicament,]] separating her from her son with no clear way to see him again. Most Brokengravity shippers like to create content of the pairing that take place before Ash's betrayal for a reason.



** Octane, likely due to his [[BareYourMidRiff clothing]] and thin runner's build bodytype, is often drawn by fans to have a much more pretty-boy look than the mildly-disheveled face-reveal in Pathfinder's Quest shows, especially by [[GermansLoveDavidHasselhoff East Asian fans]]. Notably, [[DependingOnTheArtist some official comics]] actually do lean more into a prettier Octane rather than the rough-and-tumble look we got in the book.

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** Octane, likely due to his [[BareYourMidRiff clothing]] and thin runner's build bodytype, is often drawn by fans to have a much more pretty-boy look than the mildly-disheveled face-reveal in Pathfinder's Quest shows, especially by [[GermansLoveDavidHasselhoff East Asian fans]]. Notably, some official comics [[DependingOnTheArtist some official comics]] (but not all of them)]] actually do lean more into a prettier Octane rather than the rough-and-tumble look we got in the book.

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Probably shouldn't list unpopular ships as grounds for Abandoned Shipping, otherwise it kind of just becomes "nobody was shipping this, now even less nobody is shipping it because of [details]", which can be said whenever basically any character is revealed to have drama with another character.


** Rampart/Mirage, after a season 9 comic revealed that the two of them viewed each other as siblings--although some fans still misinterpret their quips to each other as innuendo.
** While not very popular in the first place, the few shippers that Crypto/Caustic had dissolved as soon as it was revealed that they were adopted brothers.

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** Rampart/Mirage, after a season 9 comic revealed that the two of them viewed each other as siblings--although siblings -- although some fans still misinterpret their quips to each other as innuendo.
** While not very popular in the first place, the few shippers that Crypto/Caustic had dissolved as soon as it was revealed that they were adopted brothers.
[[AccidentalInnuendo innuendo]].



** While nobody was quick to ship her with a majority of the cast, most ships involving Vantage were firmly dead in the water before her release once she was revealed to be 18 - creating an uncomfortable age gap between almost any ship involving her.



*** Crypto went from a paranoid, coolly judgmental outcast with dry wit and many hacking-related puns up his sleeve to someone much more awkward, incapable of making puns (since that's Wattson's gimmick), and put trust in Wattson with his secret identity and the fact that he is on the run from the Syndicate, despite them being her benefactors in the past and him not knowing so much about her. Either it makes no sense for his character and current situation, or it's nice to see him learn to truly trust the people that the Apex Games forces him to trust and that the awkwardness has basis in established lore[[note]]The short ''Forever Family'' has Mila Alexander {{Lampshade}} that Tae Joon has NoSocialSkills, when he doesn't respond to her questions due to being focused on his hacker logo's artistry[[/note]].

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*** Crypto went from a paranoid, coolly judgmental outcast with dry wit and many hacking-related puns up his sleeve to someone much more awkward, incapable of making puns (since that's Wattson's gimmick), and put trust in Wattson with his secret identity and the fact that he is on the run from the Syndicate, despite them being her benefactors in the past and him not knowing so much about her. Either it makes no sense for his character and current situation, or it's nice to see him learn to truly trust the people that the Apex Games forces him to trust and that the awkwardness has basis in established lore[[note]]The lore.[[note]]The short ''Forever Family'' has Mila Alexander {{Lampshade}} that Tae Joon has NoSocialSkills, when he doesn't respond to her questions due to being focused on his hacker logo's artistry[[/note]].artistry.[[/note]]



** Some players believe that heavy ammo has a special property of slowing down enemy Legends when they get hit by it. Heavy ammo slows enemies down no less than guns of any other ammo type.

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** Some players believe that heavy ammo has a special property of slowing down enemy Legends when they get hit by it. Heavy ammo slows enemies down no less more than guns of any other ammo type.



** Any ship with Revenant can count, due to Revenant being a bloodthirsty KillerRobot who is obsessed with picking at other legends' trauma whenever he can. Nonetheless, Revenant/Bloodhound (Revhound) still has a dedicated fanbase, even with Revenant's sole interaction with Bloodhound being [[TheReasonYouSuckSpeech a breaking speech mocking their faith during Shadow Royale, should Bloodhound become a shadow.]]

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** Any ship with Revenant can count, due to Revenant being a bloodthirsty KillerRobot who is obsessed with picking at other legends' trauma whenever he can. Nonetheless, Revenant/Bloodhound (Revhound) still has a dedicated fanbase, even with Revenant's sole interaction with though their only interactions are Revenant being rude to Bloodhound being in thank quips (he's that to everyone else, and they respond by reminding him of their gods' judgement) and Shadow Revenant [[TheReasonYouSuckSpeech a breaking speech mocking their faith during Shadow Royale, should Bloodhound become a shadow.]]



** Seer. Despite lacking in lore, he has proven to be a smash hit, thanks to his badass trailer, unique aesthetic, being a well-needed [[BreatherEpisode]] character who is light on any [[Wangst]], and his status as being openly pansexual.

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** Seer. Despite lacking in lore, he lore at his initial release, Seer has proven to be a smash hit, thanks to his badass trailer, unique aesthetic, being a well-needed [[BreatherEpisode]] BreatherEpisode character who is light on any [[Wangst]], {{Wangst}}, and his status as being openly pansexual.



** "Film/JurassicPark" for that one nameless area at the center of Storm Point, thanks to its ridiculous density of [[EverythingsBetterWithDinosaurs Prowler]] dens.

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** The HUD will name the area near the center of Storm Point "Forbidden Zone" if you enter it, but fans better know it as "Film/JurassicPark" for that one nameless area at the center of Storm Point, thanks to its ridiculous density of [[EverythingsBetterWithDinosaurs Prowler]] dens.



** "I love the part where [Legend] did [sequence of events, usually ending with an EpicFail]. Truly an Apex experience."[[labelnote:Explanation]]A copypasta that sees itself spammed fairly frequently in the official ''Apex'' Website/YouTube videos. Examples include Wraith [[RageQuit turning into a box immediately after getting downed]], Seer quipping that he hears no heartbeats [[FailedASpotCheck before getting jumped by 5 squads]], and [[Memes/{{Morbius2022}} tons of jokes about saying "it's [Legend] time" and/or them "[Legend]-ing all over the place"]].[[/labelnote]]



** Conversely, extreme ComplacentGamingSyndrome around Fragment at World's Edge causes headaches for anyone who plays to win the game. Many players will downright refuse to land anywhere but Fragment, creating situations where you either engage with a quarter of the lobby at the minimum right on drop, or be forced to proceed with your original plan with one less squadmate (who will very likely [[LeeroyJenkins get themselves killed]] and [[RageQuit disconnect before you can even try to save them]]).

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** Conversely, extreme ComplacentGamingSyndrome AbridgedArenaArray around Fragment at World's Edge causes headaches for anyone who plays to win the game. Many players will downright refuse to land anywhere but Fragment, creating situations where you either engage with a quarter of the lobby at the minimum right on drop, or be forced to proceed with your original plan with one less squadmate (who will very likely [[LeeroyJenkins get themselves killed]] and [[RageQuit disconnect before you can even try to save them]]).



** Location-based Battle Pass challenges. These challenges required you to complete a certain objective in a certain part of the map (e.g. deal 500 damage in Thermal Station, or get three knockdowns in Harvester). For starters, they were borderline {{Luck Based Mission}}s due to the way players typically drop (see ComplacentGamingSyndrome above), with damage, knockdown, and kill-centric challenges at rarely-visited locations like Outlook and The Tree being nigh impossible without literal ''hours'' of grinding and hoping for the best due to how infrequently players typically go to those places. What made them absolutely insufferable was that they were all multi-tier challenges, meaning you needed to complete the same task in anywhere from three to five different locations in order to complete the challenge. These problems were then exacerbated further when the map rotation was introduced in the middle of Season 4; at the time, all of these challenges were based in World's Edge, so if the map rotation switched to King's Canyon, you were SOL since the Ranked mode was ''always'' on King's Canyon. Respawn finally did away with location-based challenges entirely in Season 5, to the rejoicing of pretty much everyone.

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** Location-based Battle Pass challenges. These challenges required you to complete a certain objective in a certain part of the map (e.g. deal 500 damage in Thermal Station, or get three knockdowns in Harvester). For starters, they were borderline {{Luck Based Mission}}s due to the way players typically drop (see ComplacentGamingSyndrome AbridgedArenaArray above), with damage, knockdown, and kill-centric challenges at rarely-visited locations like Outlook and The Tree being nigh impossible without literal ''hours'' of grinding and hoping for the best due to how infrequently players typically go to those places. What made them absolutely insufferable was that they were all multi-tier challenges, meaning you needed to complete the same task in anywhere from three to five different locations in order to complete the challenge. These problems were then exacerbated further when the map rotation was introduced in the middle of Season 4; at the time, all of these challenges were based in World's Edge, so if the map rotation switched to King's Canyon, you were SOL since the Ranked mode was ''always'' on King's Canyon. Respawn finally did away with location-based challenges entirely in Season 5, to the rejoicing of pretty much everyone.



* TheyWastedAPerfectlyGoodCharacter: Seer's view of the Apex Games as a place to show off his performance and his status as a prophecized WalkingDisasterArea are compelling and present some interesting plot hooks, but the man doesn't have much else going for him narratively. After Quests were added to the game, due to Season 11 not having any in-game story whatsoever he's the second character to not have any role in his season's story since Horizon. But unlike Horizon, whose plot has had developments within her own season's event and has strong links to other characters through the Project: Iris team, Seer's had no story developments whatsoever and his history with the existing cast tends to be much more mild, sans possibly Octane.

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* TheyWastedAPerfectlyGoodCharacter: Seer's view of the Apex Games as a place to show off his performance and his status as a prophecized WalkingDisasterArea are compelling and present some interesting plot hooks, but the man doesn't at his introduction he didn't have much else going for him narratively. After Quests were added to the game, due to Season 11 not having any in-game story whatsoever he's the second character to not have any role in his season's story since Horizon. But unlike Horizon, whose plot has had developments within her own season's event and has strong links to other characters through the Project: Iris team, Seer's had no story developments whatsoever and his history with the existing cast tends to be much more mild, sans possibly Octane. Season 15 seems to finally be doing him some favors: in addition to taking place on the moon that he "destroyed", it adds another Legend who has multiple bones to pick against him.
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** Any ship with Revenant can count, due to Revenant being a bloodthirsty [[KillerRobot]] who is obsessed with picking at other legends' trauma whenever he can. Nonetheless, Revenant/Bloodhound (Revhound) still has a dedicated fanbase, even with Revenant's sole interaction with Bloodhound being [[TheReasonYouSuckSpeech a breaking speech mocking their faith during Shadow Royale, should Bloodhound become a shadow.]]

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** Any ship with Revenant can count, due to Revenant being a bloodthirsty [[KillerRobot]] KillerRobot who is obsessed with picking at other legends' trauma whenever he can. Nonetheless, Revenant/Bloodhound (Revhound) still has a dedicated fanbase, even with Revenant's sole interaction with Bloodhound being [[TheReasonYouSuckSpeech a breaking speech mocking their faith during Shadow Royale, should Bloodhound become a shadow.]]
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* CrackPairing:
** Revenant/Loba (Revloba) has gained a small following on fanfic sites. Despite the ship in question being between a bloodthirsty, homicidal robot, and the woman who watched him murder her parents right in front of her. For an added bonus, the aforementioned murders happened when Loba [[NoYay was a young girl.]]
** On a similar note, Brokengravity (Horizon/Ash). No matter how you spin it, Ash is completely responsible for [[FishOutOfTemporalWater Horizon's entire predicament,]] separating her from her son with no clear way to see him again. Most Brokengravity shippers like to create content of the pairing that take place before Ash's betrayal for a reason.
** Any ship with Revenant can count, due to Revenant being a bloodthirsty [[KillerRobot]] who is obsessed with picking at other legends' trauma whenever he can. Nonetheless, Revenant/Bloodhound (Revhound) still has a dedicated fanbase, even with Revenant's sole interaction with Bloodhound being [[TheReasonYouSuckSpeech a breaking speech mocking their faith during Shadow Royale, should Bloodhound become a shadow.]]


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* CreatorsPet: Mirage is quickly gaining a reputation as one, thanks to him being upfront and in the center in terms of lore and promotional content. In reality, [[AscendedExtra he is far less important in terms of lore compared to other legends, lacking a true ongoing character arc in comparison to characters like Bangalore and Wraith.]] When Mirage was revealed to play a major role in Season 13's story, which focused on Bangalore's tense and long-awaited reunion with her brother, Newcastle, fans were less than pleased to see him involved so heavily in a key storyline in Bangalore's character arc after not being a part of it.


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** Seer. Despite lacking in lore, he has proven to be a smash hit, thanks to his badass trailer, unique aesthetic, being a well-needed [[BreatherEpisode]] character who is light on any [[Wangst]], and his status as being openly pansexual.
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** Seer/Octane is a growing contender in terms of Apex shipping. Adding into this is the unexplained hostility in their in-game interactions, Seer's canon pansexuality, Octane's [[AmbiguousSexuality]], and how their personalities [[RedOniBlueOni play in contrast with each other]], has many theorizing that [[DryDockedShip something was going on between the two that didn't last.]]

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** Seer/Octane is a growing contender in terms of Apex shipping. Adding into this is the unexplained hostility in their in-game interactions, Seer's canon pansexuality, Octane's [[AmbiguousSexuality]], [[AmbiguouslyGay unconfirmed sexuality]], and how their personalities [[RedOniBlueOni play in contrast with each other]], has many theorizing that [[DryDockedShip something was going on between the two that didn't last.]]

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** Fuse/Bloodhound exploded into popularity and it only grows with each passing season based off their deep friendship and understanding of each other.
** Loba/Bangalore, to the extent that when Valkyrie got added as Loba's potential love interest, she recieved [[DieForOurShip waves of hate.]]

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** Fuse/Bloodhound exploded into popularity and it only grows with each passing season based off their deep friendship and understanding of each other.
other. This has only escalated in recent seasons, with the duo gaining in-game interactions with each other that are...less than subtle.
** Loba/Bangalore, to the extent that when Valkyrie got added as Loba's potential love interest, she recieved received [[DieForOurShip waves of hate.]]
*** Although over time, thanks to a combination of [[ArcFatigue the Bangalore/Loba/Valkyrie love triangle plotline becoming a point of nuisance for fans of all three]] and the increasingly romantic interactions between Loba and Valkyrie, Loba/Valkyrie has seen an increase in shipping.
** Seer/Octane is a growing contender in terms of Apex shipping. Adding into this is the unexplained hostility in their in-game interactions, Seer's canon pansexuality, Octane's [[AmbiguousSexuality]], and how their personalities [[RedOniBlueOni play in contrast with each other]], has many theorizing that [[DryDockedShip something was going on between the two that didn't last.
]]
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* DiagnosedByTheAudience: Many Legends show signs of an disorder, to the point that it's almost universally accepted among fans that certain legends have disorders.
** Mirage’s personality does a complete 180 if he’s the last person on his team - from jovial to self-depreciating as well as riddled with anxiety - and combined with his desire to be around people it’s likely he suffers from GAD (Generalized Anxiety Disorder) and/or has depression stemming from his [[HatesBeingAlone fear of being alone]]. Some of his other traits, such as being socially awkward; bouncing from one idea to the next; frequent distraction even mid-sentence; hyperfixation on certain words/ideas, and increased focus on subjects that interest him (e.g. holographic engineering) to the point of neglecting others aspects of his life (e.g. not knowing how to use a phone’s recording feature) suggests he has autism or ADHD.
** Octane has never been stated to suffer from any disorder, but his lack of patience and constant need for sensation are symptoms of attention deficit disorder (ADD). Due to his hyperactive nature when pursuing a death-defying stunt that excites him, ADHD is another possible culprit. The waters are further muddied by an interview from [[WordOfGod Tom Casiello]], now an ex-head writer for ''Apex'', which states that Octane's neglectful parents could ''also'' be a cause of his need for stimulation and attention - and also suggests that Octane could be addicted to the stims, which might be having other effects on his personality.

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* DiagnosedByTheAudience: Many Legends show signs of an having at least one disorder, to the point that it's almost universally accepted among fans that certain legends have disorders.
** Mirage’s Mirage's personality does a complete 180 if he’s he's the last person on his team - from jovial to self-depreciating as well as riddled with anxiety - and combined with his desire to be around people it’s it's likely he suffers from GAD (Generalized Anxiety Disorder) generalized anxiety disorder and/or has depression stemming from his [[HatesBeingAlone fear of being alone]]. Some of his other traits, such as being socially awkward; bouncing from one idea to the next; frequent distraction even mid-sentence; hyperfixation on certain words/ideas, and increased focus on subjects that interest him (e.g. holographic engineering) to the point of neglecting others aspects of his life (e.g. not knowing how to use a phone’s phone's recording feature) suggests he has autism or ADHD.
** Octane has never been stated to suffer from any disorder, but his lack of patience and constant need for sensation are symptoms of attention deficit disorder (ADD). Due to his hyperactive nature when pursuing a death-defying stunt that excites him, ADHD is another possible culprit. The waters are further muddied by an interview from [[WordOfGod Tom Casiello]], now an ex-head a former head writer for ''Apex'', which states that Octane's neglectful parents could ''also'' be a cause of his need for stimulation and attention - and also suggests that Octane could be addicted to the stims, which might be having other effects on his personality.

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On Ron The Death Eater: If the number of fans is that small, it's probably not an actually noteworthy subsection of the fanbase to have a notable entry. If every YMMV trope applied if even the slightest fraction of the fanbase believed it, this page would have every YMMV trope because people can have wildly different conclusions from the work.


* AbridgedArenaArray: A common player mentality, especially in public games, is to drop to or visit specific points of interest just to pick a fight there, even though it sacrifices having a potentially stronger positional advantage in the long run. Sometimes this means dropping to a location teeming with enemies, sometimes it means jumping out of the dropship as soon as possible without formulating a plan with allies.
** Whenever a match started in King's Canyon, one could expect at least half of the squads to drop at Skull Town if the dropship started on that side of the map. If it started on the opposite side, that number drops to maybe one fourth, with the remainder shifting to Artillery or Airbase. Dropping virtually anywhere else vastly increased players' odds of success if racking up kills isn't a priority. Respawn destroyed Skulltown in Season 5 to force players to play anywhere else; when it was brought back as Relic in Season 14 to address map size complaints, they learned their lesson and made it significantly smaller, making the location much less hospitable to full-lobby free-for-alls.
** In World's Edge, Capitol City (and its successors, Fragment East and West) is exceedingly popular, with its large size supporting exceptionally large teamfights and its positioning almost right in the center of the map meaning a significant number of players drop there. After that, most squads tend to drop at Train Yard or Mirage Voyage (season 3-5).
** Olympus is a little less egregious in this regard, but one can typically expect most players to drop into Estates or Gardens, typically depending on whichever location is closer to the start of the dropship's path. Fight Night is another popular drop location primarily for its boxing ring.
** Storm Point is also not as bad; Antenna and Barometer are the only consistently popular drop locations, with Storm Catcher, Checkpoint, and The Mill being runners-up.
** Despite not having a typical dropship deployment, early in their lifetime the Arenas maps had a default half of the map that players tend to go to first, even if it would be more tactically sound to secure the other half of the map due to the ring -- especially when it comes to the first round of the match. On Party Crasher, it's the Mirage Voyage, while on Phase Runner it's the area between the titular phase gates.
** On the other hand, certain locations see little to no activity, usually because nobody else drops there, even if there's good loot to be found. Big Maude, Lava City, Phase Driver, Elysium, and Lightning Rod are all examples of these areas.



** Mad Maggie has a devoted fanbase who love her for being [[AxCrazy hilariously bloodthirsty and eager to fight,]] being one of the few characters to openly stand up to the Syndicate and bringing Maori representation to Apex (and video games in general). She also has quite a devoted hatedom who find her personality and lines to be obnoxious, with some Fuse fans even going as far as to ''[[RonTheDeathEater call her an abuser for her (understandable) attitude and anger towards Fuse.]]''

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** Mad Maggie has a devoted fanbase who love her for being [[AxCrazy [[CrazyIsCool hilariously bloodthirsty and eager to fight,]] being one of the few characters to openly stand up to the Syndicate Syndicate, and bringing Maori representation to Apex (and video games in general). She also has quite a devoted hatedom who find her personality and lines to be obnoxious, with some Fuse fans even going as far as to ''[[RonTheDeathEater call her an abuser for her (understandable) attitude sabotage of the games purely because her friend joined them and anger towards Fuse.]]''she couldn't accept what it stood for.



** A common player mentality, especially in public games, is to drop to or visit certain locations just to pick a fight there, even though it sacrifices having a potentially stronger positional advantage in the long run. Sometimes this means dropping to a location teeming with enemies, sometimes it means jumping out of the dropship as soon as possible without formulating a plan with allies.
*** Whenever a match started in King's Canyon, one could expect at least half of the squads to drop at Skull Town if the dropship started on that side of the map. If it started on the opposite side, that number drops to maybe one fourth, with the remainder shifting to Artillery or Airbase. Dropping virtually anywhere else vastly increased players' odds of success if racking up kills isn't a priority. Respawn destroyed Skulltown in Season 5 to force players to play anywhere else; when it was brought back as Relic in Season 14 to address map size complaints, they learned their lesson and made it significantly smaller, making the location much less hospitable to full-lobby free-for-alls.
*** In World's Edge, Capitol City (and its successors, Fragment East and West) is exceedingly popular, with its large size supporting exceptionally large teamfights and its positioning almost right in the center of the map meaning a significant number of players drop there. After that, most squads tend to drop at Train Yard or Mirage Voyage (season 3-5).
*** Olympus is a little less egregious in this regard, but one can typically expect most players to drop into Estates or Gardens, typically depending on whichever location is closer to the start of the dropship's path. Fight Night is another popular drop location primarily for its boxing ring.
*** Storm Point is also not as bad; Antenna and Barometer are the only consistently popular drop locations, with Storm Catcher, Checkpoint, and The Mill being runners-up.
*** Despite not having a typical dropship deployment, early in their lifetime the Arenas maps had a default half of the map that players tend to go to first, even if it would be more tactically sound to secure the other half of the map due to the ring -- especially when it comes to the first round of the match. On Party Crasher, it's the Mirage Voyage, while on Phase Runner it's the area between the titular phase gates.
*** On the other hand, certain locations see little to no activity, usually because nobody else drops there, even if there's good loot to be found. Big Maude, Lava City, Phase Driver, Elysium, and Lightning Rod are all examples of these areas.



* DiagnosedByTheAudience: Many Legends show signs of an disorder, to the point that it's almost universally accepted among fans that certain legends have disorders.
** Mirage’s personality does a complete 180 if he’s the last person on his team - from jovial to self-depreciating as well as riddled with anxiety - and combined with his desire to be around people it’s likely he suffers from GAD (Generalized Anxiety Disorder) and/or has depression stemming from his [[HatesBeingAlone fear of being alone]]. Some of his other traits, such as being socially awkward; bouncing from one idea to the next; frequent distraction even mid-sentence; hyperfixation on certain words/ideas, and increased focus on subjects that interest him (e.g. holographic engineering) to the point of neglecting others aspects of his life (e.g. not knowing how to use a phone’s recording feature) suggests he has autism or ADHD.
** Octane has never been stated to suffer from any disorder, but his lack of patience and constant need for sensation are symptoms of attention deficit disorder (ADD). Due to his hyperactive nature when pursuing a death-defying stunt that excites him, ADHD is another possible culprit. The waters are further muddied by an interview from [[WordOfGod Tom Casiello]], now an ex-head writer for ''Apex'', which states that Octane's neglectful parents could ''also'' be a cause of his need for stimulation and attention - and also suggests that Octane could be addicted to the stims, which might be having other effects on his personality.
** Until ''Voidwalker'' gave her more backstory, Wraith was this too. Her bio stated she had spent some time in an IMC detention facility for the mentally ill. Her disorder has never been specified, but her blunted emotions can be indicative of depression and/or PTSD due to the trauma she suffered, which in turn may have played a part in her development of amnesia.
** Wattson’s stated to have issues understanding people, is socially awkward, and has hyper-focus according to her biography. It was later confirmed by the devs that she has ASD (Autism Spectrum Disorder), though the aforementioned traits may also be an indicator of her having {{ADHD}} as well (or at least the real-life symptoms of it).



** Many Legends show signs of an AmbiguousDisorder, to the point that it's almost universally accepted among fans that Octane has ADHD and Mirage has some form of anxiety. It used to be this way with theorizing that Wattson is autistic, too, until WordOfGod stated that she is on the spectrum.



* RonTheDeathEater:
** Certain fans, when taking into account the actions listed above, like to theorize that Wattson isn't as sweet and bubbly as she comes off as, believing that [[ManipulativeBitch it's all a front so her more dubious actions, such as forcing Crypto to reveal his identity, don't come into question.]] Expect fans of this interpretation to dislike how Wattson is portrayed now because they believe her nice girl persona is holding her writing back
** A very, ''very,'' small portion of Revenant fans hold this view towards Loba and her quest for revenge. An even smaller portion thinks [[DracoInLeatherPants Revenant should be excused for his actions,]] ''and that Loba should just "get over it" since he was doing a job.''

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* RonTheDeathEater:
**
RonTheDeathEater: Certain fans, when taking into account the actions listed above, fans like to theorize that Wattson isn't as sweet and bubbly as she comes off as, believing that [[ManipulativeBitch it's all a front so her more dubious actions, such as forcing Crypto to reveal his identity, identity and blackmailing Caustic with evidence of his planned mass poisoning so that he behaves, don't come into question.]] Expect fans of this interpretation to dislike how Wattson is portrayed now because they believe her nice girl persona is holding her writing back
** A very, ''very,'' small portion of Revenant fans hold this view towards Loba and her quest for revenge. An even smaller portion thinks [[DracoInLeatherPants Revenant should be excused for his actions,]] ''and that Loba should just "get over it" since he was doing a job.''
back.


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* UnderusedGameMechanic: The Shadow Royale version of an earlier gamemode, Shadowfall, introduces a number of changes to make playing as a [[CameBackWrong Shadow]] more fun and balanced, such as weakening their once-menacing 150-damage melee and allowing them to wallrun to flank enemies by surprise. A number of other changes to the new version, however, also undermine players' ability to use the Shadow form: players no longer infinitely respawn, only doing so until the last living player dies, (discouraging players from willingly entering Shadow form to prevent elimination,) respawning slower with each successive death, and the mode never progresses to an "all remaining living players versus all Shadows" phase. As a result, the touted Shadow form unique to Shadow Royale just kind of ends up being "that thing you do during the 30 seconds your team can stay alive before being entirely eliminated during a teamfight", if you're lucky enough to not be the last one alive.
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** A very, ''very,'' small portion of Revenant fans hold this view towards Loba and her quest for revenge. An even smaller portion thinks [[DracoInLeatherPants Revenant should be excused for his actions,]] ''VictimBlaming and that Loba should just "get over it" since he was doing a job.''

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** A very, ''very,'' small portion of Revenant fans hold this view towards Loba and her quest for revenge. An even smaller portion thinks [[DracoInLeatherPants Revenant should be excused for his actions,]] ''VictimBlaming and ''and that Loba should just "get over it" since he was doing a job.''
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** Mad Maggie has a devoted fanbase who love her for being [[AxCrazy hilariously bloodthirsty and eager to fight,]] being one of the few characters to openly stand up to the Syndicate and bringing Maori representation to Apex (and video games in general). She also has quite a devoted hatedom who find her personality and lines to be obnoxious, with some Fuse fans even going as far as to ''[[RonTheDeathEater call her an abuser for her (understandable) attitude and anger towards Fuse.]]''


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* RonTheDeathEater:
** Certain fans, when taking into account the actions listed above, like to theorize that Wattson isn't as sweet and bubbly as she comes off as, believing that [[ManipulativeBitch it's all a front so her more dubious actions, such as forcing Crypto to reveal his identity, don't come into question.]] Expect fans of this interpretation to dislike how Wattson is portrayed now because they believe her nice girl persona is holding her writing back
** A very, ''very,'' small portion of Revenant fans hold this view towards Loba and her quest for revenge. An even smaller portion thinks [[DracoInLeatherPants Revenant should be excused for his actions,]] ''VictimBlaming and that Loba should just "get over it" since he was doing a job.''
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None


** Despite crafting being a very useful mechanic to secure must-have supplies such as ammo, shield batteries, and upgraded Evo Armor, a lot of players forgo the mechanic; depending on where you look, some react to weapons getting rotated into the Replicator as if they've been outright removed from the game. The reasoning is likely connected to the aforementioned mentality about drop locations: players tend to not like it when gameplay slows down, which is the ideal situation to start crafting resources.

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** Despite crafting being a very useful mechanic to secure must-have supplies such as ammo, shield batteries, and upgraded Evo Armor, a lot of players forgo the mechanic; depending on where you look, some react to weapons getting rotated into the Replicator as if they've been outright removed from the game. The reasoning is likely connected to the aforementioned mentality about drop locations: players tend to not like it when gameplay slows down, which is the ideal situation to start crafting resources. It doesn't help that when using a replicator, nearby squads can see both the crafting indicator ''and'' a blue ring pulse every time it's used, potentially revealing the location of your squad to nearby enemies.

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Unintentional Uncanny Valley seems to be intentional, given Mirage reacts to both differently, so I put that on the main page as Uncanny Valley.


** Does Lifeline actually care about Octane, or does she simply view him as her burden to bear? Season 9 comics show that they consider themselves found family, but the Season 12 quests indicate that she views him as deadweight and that he NEEDS her to survive. Does this make her altruistic and self-sacrificing, or selfish and toxic? And given how Octane has indeed been contributing to his father's plans to varying degrees of willingness due to his AbusiveParents situation, is she justified in her frustration or should she have been gentler to him?

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** Does Lifeline actually care about Octane, or does she simply view him as her burden to bear? bear?
***
Season 9 comics show that they consider themselves found family, but the Season 12 quests indicate that she views him as deadweight and that he NEEDS her to survive. Does this make her altruistic and self-sacrificing, or selfish and toxic? toxic?
*** Notably, her argument that he needs her to survive [[IronicEcho echoes]] ''Stories from the Outlands: Family Business'', where Cherisse Che coerces Ajay in the intro to stay with her family because she believes Lifeline can't fend for herself. More evidence of GenerationXerox, or are they NotSoSimilar?
***
And given how Octane has indeed been contributing to his father's plans to varying degrees of willingness due to his AbusiveParents situation, is she justified in her frustration or should she have been gentler to him?him? Lifeline is in a similar boat given her own family, so she's either living proof that Octane can improve himself, or being supremely insensitive for her actions.



** Loba is controversial among Latino fans, especially Brazilians, for being embodying several stereotypes with references to Carnival and football in her banners. The fact that she is a [[SpicyLatina sexy, hot-headed woman]] doesn't help matters, either.

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** Loba is controversial among Latino fans, especially Brazilians, for being embodying several stereotypes with references to Carnival and football in her banners. The fact that she is banners and being a [[SpicyLatina sexy, hot-headed woman]] doesn't help matters, either.SpicyLatina.



* AntiMetagameCharacter: While the game isn't really designed in the same TacticalRockPaperScissors mentality that other {{Hero Shooter}}s aim for, it's difficult to say that Mad Maggie was intended to be something besides a counter to the competitively-prominent Gibraltar, for her passive letting her erratically peek in and out of Gibraltar's dome better than he can do himself and her tactical piercing it. With her low pick rate across the board though, it's also difficult to say if she really succeeded in this role.

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* AntiMetagameCharacter: While the game isn't really designed in the same TacticalRockPaperScissors mentality that other {{Hero Shooter}}s aim for, it's difficult to say that Mad Maggie was intended to be something besides a counter to the competitively-prominent Gibraltar, for her passive letting her erratically peek in and out of Gibraltar's dome better than he can do himself and her tactical piercing it. With her low pick rate across the board though, it's also difficult to say if she really succeeded in this role.role in her launch state; her Ultimate's buff to destroy the Dome has definitely made her far better at doing this.



** Because Lifeline has the unique ability to revive teammates without taking herself out of the fight, if you have a Lifeline on your team and you find a Legendary backpack[[labelnote:*]]allows its owner to revive teammates with 70 health and 50 shields instead of just 20 health like normal[[/labelnote]], it goes to her, no questions asked. This has become so ingrained into the collective player mindset that, if someone with a Lifeline ally takes a gold backpack for themselves, it's not uncommon for that player to get chewed out by their ''non''-Lifeline teammate. If there is no Lifeline or she already has one, then next on the priority list are Mirage[[labelnote:*]]when reviving, he and the teammate he's reviving turn invisible[[/labelnote]] and Gibraltar[[labelnote:*]]revives teammates faster when inside his dome[[/labelnote]], in that order: after that, it's fair game for anyone.

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** Because Lifeline has the unique ability to revive teammates without taking herself out of the fight, if you have a Lifeline on your team and you find a Legendary backpack[[labelnote:*]]allows knockdown shield[[labelnote:*]]allows its owner to revive teammates with 70 health and 50 shields instead of just 20 health like normal[[/labelnote]], it goes to her, no questions asked. This has become so ingrained into the collective player mindset that, if someone with a Lifeline ally takes a gold backpack shield for themselves, it's not uncommon for that player to get chewed out by their ''non''-Lifeline teammate. If there is no Lifeline or she already has one, then next on the priority list are Mirage[[labelnote:*]]when reviving, he and the teammate he's reviving turn invisible[[/labelnote]] and Gibraltar[[labelnote:*]]revives teammates faster when inside his dome[[/labelnote]], in that order: after that, it's fair game for anyone.



** Gold armor circa Seasons 3/4, full stop. In seasons 1 and 2, the Fast Use perk was relegated to the Gold Backpack, and while it was still very useful, its effectiveness was limited by what level armor you had. When the perk transferred over to gold armor in Season 3, it guaranteed that players would get the maximum level of effectiveness out of it since players would always have the maximum possible shields. When a player with gold armor could replenish all 100 shield health using a Shield Battery in less time than a player with any other type of armor could recharge a paltry 25 shields with a Shield Cell, you can tell just how lopsided of an advantage the former had if not focus fired, and why trying to duel an opponent with gold armor was effectively a suicide mission unless you had it yourself. Season 5, however, inflicted a hefty nerf in which the universally-applied double heal speed was replaced by the potency of syringes and shield cells being doubled, with other healing items being unaffected. It's still a strong advantage to be sure, but it's nowhere near as ridiculously broken as 2.5-second shield batteries and five-second Phoenix Kits. It also helped boost the viability of Evo Shields; before the nerf, the extra 25 shields granted by a fully-leveled Evo Shield paled in comparison to the broken healing mechanics of standard gold armor, whereas now it's viewed as an equal if not better perk.

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** Gold armor circa Seasons 3/4, full stop. In seasons 1 and 2, the Fast Use perk was relegated to the Gold Backpack, and while it was still very useful, its effectiveness was limited by what level armor you had. When the perk transferred over to gold armor in Season 3, it guaranteed that players would get the maximum level of effectiveness out of it since players would always have the maximum possible shields. When a player with gold armor could replenish all 100 shield health using a Shield Battery in less time than a player with any other type of armor could recharge a paltry 25 shields with a Shield Cell, you can tell just how lopsided of an advantage the former had if not [[AlphaStrike focus fired, fired to burst them down]], and why trying to duel an opponent with gold armor was effectively a suicide mission unless you had it yourself. Season 5, however, inflicted a hefty nerf in which the universally-applied double heal speed was replaced by the potency of syringes and shield cells being doubled, with other healing items being unaffected. It's still a strong advantage to be sure, but it's nowhere near as ridiculously broken as 2.5-second shield batteries and five-second Phoenix Kits. It also helped boost the viability of Evo Shields; before the nerf, the extra 25 shields granted by a fully-leveled Evo Shield paled in comparison to the broken healing mechanics of standard gold armor, whereas now it's viewed as an equal if not better perk.



** Hammerpoint Rounds were never really too strong, only really serving as an impromptu buff for the [=P2020=] and Mozambique, turning these awful guns into something that could potentially be useful to deal high damage to shieldless opponents and finish them off. When they were pulled from the loot pool starting Season 9, these weapons got a buff to make them no longer reliant on Hammerpoints to be usable, a buff that stayed when Season 12 brought Hammerpoints back as a weaker version. They still are merely average at best... in Battle Royale. In early Season 12 Arenas, a Hammerpoint Rounds pistol is cheap enough to be bought every single round of the game while having amazing damage due to the weaker shields early on, in some cases outclassing weapons that are more expensive than them. A nerf the month of Season 12's release increased the price of the Hammerpoint Mozambique, making it far less economical for its high damage.

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** Hammerpoint Rounds were never really too strong, only really serving as an impromptu buff for the [=P2020=] and Mozambique, turning these awful guns into something that could potentially be useful to deal high damage to shieldless opponents and finish them off. When they were pulled from the loot pool starting Season 9, these weapons got a buff to make them no longer reliant on Hammerpoints to be usable, a buff that stayed when Season 12 brought Hammerpoints back as a weaker version. They still are merely average at best... in Battle Royale. In early Season 12 Arenas, a Hammerpoint Rounds pistol is cheap enough to be bought every single round of the game while having amazing damage due to the weaker shields early on, in some cases outclassing the DPS of weapons that are more expensive than them. A nerf the month of Season 12's release increased the price of the Hammerpoint Mozambique, making it far less economical for its high damage.



* UnintentionalUncannyValley: Both Revenant and Ash are humanoid robots that move in unnaturally janky motions, wear expressionless masks and have thin body frames that make them seem more like metallic skeletons. Revenant has multiple animations displaying BodyHorror-style bodily contortions and AbnormalLimbRotationRange, while Ash speaks in a CreepyMonotone that lapses into high pitch screams or melodic taunts. Then again, all of this is likely intentional since they're [[RoboticPsychopath homicidal simulacrums]].

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** As for Legends, in public games Pathfinder, Octane, Valkyrie, and Wraith are all consistently popular picks, likely owing to their tactical abilities being self-serving and not as reliant on teammates to use to their full potential. Bloodhound and Lifeline tend to follow in short order, owing to the BoringButPractical support nature of their abilities. In ranked mode, Caustic and Gibraltar are common for their durability and area denial abilities that let them last into the higher-value later stages, and Horizon's pickrate tends to follow player skill because she's DifficultButAwesome.

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** As for Legends, in Legends:
*** In
public games Pathfinder, Octane, Valkyrie, and Wraith are all consistently popular picks, likely owing to their tactical abilities being self-serving and not as reliant on teammates to use to their full potential. Bloodhound and Lifeline tend to follow in short order, owing to the BoringButPractical support nature of their abilities. abilities.
***
In ranked mode, Caustic and Gibraltar are common for their durability and area denial abilities that let them last into the higher-value later stages, and Horizon's pickrate tends to follow player skill increase in higher ranked tiers because she's DifficultButAwesome.DifficultButAwesome.
*** Whenever a new Season drops, you can expect to see the new Legend everywhere as people aim to try them for the first time, which can create insane {{meta|Game}}s, like when it was impossible to not be third-partied when Seer was added or how Vantages everywhere made open spaces extremely oppressive to move through without getting sniped. The only character this hasn't happened to was Mad Maggie, thanks to her [[TierInducedScrappy unimpressive abilities at launch]] and also competing with Octane, Wattson, and Valkyrie when they were given for free at the start of Season 12, but thankfully pickrates for new characters tend to die down in the following weeks after a season launch.



*** Whenever a match started in King's Canyon, one could expect at least half of the squads to drop at Skull Town if the dropship started on that side of the map. If it started on the opposite side, that number drops to maybe one fourth, with the remainder shifting to Artillery or Airbase. Dropping virtually anywhere else vastly increased players' odds of success if racking up kills isn't a priority. It got to the point where they actually got rid of Skull Town entirely in Season 5, forcing players to find somewhere else to land.

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*** Whenever a match started in King's Canyon, one could expect at least half of the squads to drop at Skull Town if the dropship started on that side of the map. If it started on the opposite side, that number drops to maybe one fourth, with the remainder shifting to Artillery or Airbase. Dropping virtually anywhere else vastly increased players' odds of success if racking up kills isn't a priority. It got to the point where they actually got rid of Skull Town entirely Respawn destroyed Skulltown in Season 5, forcing 5 to force players to find somewhere else play anywhere else; when it was brought back as Relic in Season 14 to land.address map size complaints, they learned their lesson and made it significantly smaller, making the location much less hospitable to full-lobby free-for-alls.



** "Some minority man" [[labelnote:explanation]] Among the game's detractors is a vocal minority [[https://www.reddit.com/r/apexlegends/comments/anonto/apex_legends_character_roster_is_just_racism/ complaining on Reddit]] and review bombing the game on Metacritic due to the diverse launch roster that includes two black women, a gay man (of Pacific Islander ancestry), two characters of ambiguous ancestry, and a nonbinary character.[[/labelnote]]

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** "Some minority man" [[labelnote:explanation]] Among the game's detractors is a vocal minority complaining on Reddit and review bombing the game on Metacritic due to the diverse launch roster that includes two black women, a gay man (of Pacific Islander ancestry), two characters of ambiguous ancestry, and a nonbinary character. [[https://www.reddit.com/r/apexlegends/comments/anonto/apex_legends_character_roster_is_just_racism/ One post to the Apex subreddit]] complaining on Reddit]] and review bombing about this got universal flak, mocking the game on Metacritic due label given to the diverse launch roster that includes two black women, a gay man (of Pacific Islander ancestry), two characters of ambiguous ancestry, and a nonbinary character.Mirage (as "some minority man").[[/labelnote]]



** "So basically I had an idea where crypto had a passive called 'off the grid'...". [[labelnote:Explanation]]A copypasta poking fun at fairly common fan suggestion that Crypto should be immune (or at least resistant) to being scanned due to his backstory as a fugitive hacker.[[/labelnote]]

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** "So basically I had an idea where crypto had a passive called 'off the grid'...". [[labelnote:Explanation]]A copypasta poking fun at fairly common fan suggestion that Crypto should be immune (or at least resistant) to being scanned due to his backstory as a fugitive hacker.hacker hiding from the Syndicate.[[/labelnote]]



** Spend enough time on the game's subreddit, and you'll notice that nobody has anything positive to say about [[EnemyDetectingRadar scans]], thanks to a scan {{meta|Game}} that has most teams running at least one of the Recon Legends. Another contributing factor is the belief that scans make the roster homogenized since multiple characters share them.[[note]]While it is true that almost all of the Recon characters have a scan in some form, collecting information is the whole point of their class; it would be like complaining that every Defense Legend places objects down, or that multiple Offense Legends have a movement or attacking ability.[[/note]]



** Conversely, extreme ComplacentGamingSyndrome around Fragment at World's Edge causes headaches for anyone who plays to win the game. Many players will downright refuse to land anywhere but Fragment, creating situations where you either engage with a quarter of the lobby at the minimum right on drop, or be forced to proceed with your original plan with one less squadmate (who will very likely [[LeeroyJenkins get themselves killed]] and [[RageQuit disconnect before you can even try to save them.]])

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** Conversely, extreme ComplacentGamingSyndrome around Fragment at World's Edge causes headaches for anyone who plays to win the game. Many players will downright refuse to land anywhere but Fragment, creating situations where you either engage with a quarter of the lobby at the minimum right on drop, or be forced to proceed with your original plan with one less squadmate (who will very likely [[LeeroyJenkins get themselves killed]] and [[RageQuit disconnect before you can even try to save them.]])them]]).
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* UncannyValley: Both Revenant and Ash are humanoid robots that move in unnaturally janky motions, wear expressionless masks and have thin body frames that make them seem more like metallic skeletons. Revenant has multiple animations displaying BodyHorror-style bodily contortions and AbnormalLimbRotationRange, while Ash speaks in a CreepyMonotone that lapses into high pitch screams or melodic taunts. Then again, all of this is likely intentional since they're [[RoboticPsychopath homicidal simulacrums]].

to:

* UncannyValley: UnintentionalUncannyValley: Both Revenant and Ash are humanoid robots that move in unnaturally janky motions, wear expressionless masks and have thin body frames that make them seem more like metallic skeletons. Revenant has multiple animations displaying BodyHorror-style bodily contortions and AbnormalLimbRotationRange, while Ash speaks in a CreepyMonotone that lapses into high pitch screams or melodic taunts. Then again, all of this is likely intentional since they're [[RoboticPsychopath homicidal simulacrums]].
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** Gold knockdown shields ended up causing a lot of competitive frustration until Season 14 removed their self-ressurect. While they're merely AwesomeButImpractical in casual play, in ranked, their ability to eke out a couple of seconds of survival when the whole team goes down ended up being a ticket to easier rating point gain, as ranked mode's RP system is determined by how many other teams you outlast, and final rings in ranked often have multiple teams fighting against each other. This gave gold KO-shield-carrying teams an opportunity to outlast and rank above enemies without them despite going down first, and ended up being the impetus for the gold KO shield to be changed in Season 14.
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** Valkyrie, due to her characterization. While fans appreciate the nod to ''VideoGame/Titanfall2'' via her status as Viper's daughter, some fans feel like [[TheyWastedAPerfectlyGoodPlot they didn't do enough with it,]] an example of this being Respawn not giving her interactions with Ash until Season 13. The real reasons Valkyrie is so divisive, however, are her relationship with Loba and her general demeanor, with some finding her ego more [[SmallNameBigEgo annoying]] than [[AwesomeEgo endearing]], while others feel like she's been reduced to a SatelliteLoveInterest for Loba, tying into the aforementioned complaints about how her connection to the Apex Predators is underutilized.

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** Valkyrie, due to her characterization. While some fans appreciate the nod her ties to ''VideoGame/Titanfall2'' via her status as Viper's daughter, some fans others feel like [[TheyWastedAPerfectlyGoodPlot they Respawn didn't do enough with it,]] an example of this being Respawn not giving it]] with many pointing to her lack of interactions with Ash until Season 13. The real reasons Valkyrie is so divisive, however, are her relationship with Loba and her general demeanor, with some finding her ego more [[SmallNameBigEgo annoying]] than [[AwesomeEgo endearing]], while others feel like she's been reduced to a SatelliteLoveInterest for Loba, tying into the aforementioned complaints about how her connection to the Apex Predators is underutilized.



* TheyWastedAPerfectlyGoodPlot: As of her current Season 13 state, Ash misses quite a few opportunities for in-game dialogue, given her intimate connection with the history of the ''Titanfall'' universe. She could talk down to Bangalore about [[{{Mooks}} the inefficacy of standard IMC infantry like her]] (or inversely Bangalore shooting up about how Pilots [[ArrogantKungFuGirl aren't as cracked up as Ash implies]], having killed one herself), take note of Wraith's pre-amnesiac life as an IMC Pilot and how Wraith might feel about it, or even just spook out Mirage (who is supposedly scared of Ash, but [[InformedAttribute only as mentioned by Pathfinder]]). It seems the writers are taking steps to remedy this, at least: her long-awaited interaction lines with Valkyrie about Viper have been added to the game.

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* TheyWastedAPerfectlyGoodPlot: As of her current In Season 13 state, 13, Ash misses quite a few opportunities for characterization and world-building via in-game dialogue, dialogue given her intimate connection with the history of the ''Titanfall'' universe. She could talk down to Bangalore about [[{{Mooks}} the inefficacy of standard IMC infantry like her]] (or inversely Bangalore shooting up about how Pilots [[ArrogantKungFuGirl aren't as cracked up as Ash implies]], having killed one herself), take note of Wraith's pre-amnesiac life as an IMC Pilot and how Wraith might feel about it, or even just spook out Mirage (who is supposedly scared of Ash, but [[InformedAttribute only as mentioned by Pathfinder]]). It seems the writers are taking steps to remedy this, at least: her long-awaited interaction lines with Valkyrie about Viper have been added to the game.

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