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''The End Times: Vermintide'' is a first person video game adaptation of ''TabletopGame/WarhammerFantasy'', set during the apocalyptic ''TabletopGame/WarhammerTheEndTimes'' setting. The game is developed by Fatshark, and was released for the PC on October 23, 2015, with UsefulNotes/{{PS4}} and UsefulNotes/XboxOne releases in early 2016.

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''The End Times: Vermintide'' is a first person video game adaptation of ''TabletopGame/WarhammerFantasy'', set during the apocalyptic ''TabletopGame/WarhammerTheEndTimes'' setting. The game is developed by Fatshark, and was released for the PC on October 23, 2015, with UsefulNotes/{{PS4}} Platform/{{PS4}} and UsefulNotes/XboxOne Platform/XboxOne releases in early 2016.
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** Franz Lohner [[spoiler:has a grudgebringer shield, heavily implying that he's a former grudgebringer (who fought skaven during the events of ''"Shadow of the Horned Rat"'', which could explain his knowledge of the skaven).]]

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** Franz Lohner [[spoiler:has a grudgebringer Grudgebringer shield, heavily implying that he's a former grudgebringer member of the [[VideoGame/WarhammerDarkOmen Grudgebringers]] (who fought skaven Skaven during the events of ''"Shadow of the Horned Rat"'', which could explain his knowledge of the skaven).Skaven).]]

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* RatMen: The Skaven are basically AlwaysChaoticEvil humanoid rats that are known for their use of warpstone-powered {{Magitek}} and for having a serious race-wide case of ChronicBackstabbingDisorder.

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* RatMen: The Skaven are basically AlwaysChaoticEvil humanoid rats that are known for their use of warpstone-powered {{Magitek}} and for having a serious race-wide case of ChronicBackstabbingDisorder. They're marching out from their Under-cities to destroy the world above, and [[TabletopGame/WarhammerTheEndTimes canonically they succeed]].
* ReligiousBruiser: Every member of the Ubersreik Five is a bona fide OneManArmy and worships their own EthnicGod. Saltzpyre, the most obvious example, worships good old [[FounderOfTheKingdom Sigmar]] and he's [[TheFundamentalist quite adamant everyone else should too]]. Kruber worships Taal, the Lord of Beasts and patron of hunters and Rhya, the wife of Taal and goddess of the harvest - which makes sense as growing up a poor FarmBoy would naturally align you with the gods who put food on the table. Kerillian the enigmatic elf worships the equally enigmatic Lileath, goddess of the moon, fortune and prophecy. Bardin worships Valaya, the dwarfen MamaBear goddess of hearth and home (though he is TheExile to his people). And Sienna worships Myrmidia, an Estalian goddess of the sun, fire and [[BadassBookworm scholarly warfare]].
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* AttackSpeedBuff: Several buffs speed up weapon attack animations by [[PercentBasedValues a given percentage]]:
** [[MagicPotion Potions of Speed]] boost the drinker's movement speed and attack rate for a few seconds.
** The Swift Slaying weapon trait has a small chance per attack to activate, granting a 40% attack speed boost for five seconds.


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* LagCancel:
** The game originally allowed long guns to be reloaded by canceling part of their recoil animation when firing from the hip. This was eventually patched out because the long guns started being used for DPS and wave-clear, especially with the correct weapon traits. Those were not at all their intended usage.
** Tapping the [[DefendCommand block command]] interrupts attack animations. This is used extensively to cancel the follow-through after attacks land and to cut off less desirable parts of a multi-attack animation cycle, especially for slow-moving heavy attacks with a lot of lag.
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* SchmuckBait: Though Sack Rats are very tempting targets, players must take care not to overzealously [[TooDumbToLive chase them into patrols and other large groups of enemies]].


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** Although hints in the sequel that ''Vermintide'' is set in the ''VideoGame/TotalWarWarhammer'' universe might suggest that the world isn't ''certainly'' doomed (though likely it is).

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Removing Cast From Hit Points as Square Peg Round Trope: Sienna's spellcasting doesn't cost Hit Points. Moving applicable context to Overheating. Removed Lady Of War entry as a Zero Context Example that would be better suited to the character sheet anyway.


* BittersweetEnding: The heroes [[spoiler: manage to kill Grey Seer Rasknitt and scatter the Clan Fester Skaven army. However, this was only but a taste of things to come in the future, and the city would eventually be destroyed by the Skaven, Chaos, and undead.]] Further, Ubersreik is canonical doomed to be destroyed alongside everything else during the imminent end of the ''Warhammer'' world.

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* BittersweetEnding: The heroes [[spoiler: manage to kill [[spoiler:kill Grey Seer Rasknitt and scatter the Clan Fester Skaven army. However, this was is only but a taste of things to come in the future, and the city would eventually be destroyed by the Skaven, Chaos, and undead.]] Further, Ubersreik is canonical canonically doomed to be destroyed alongside everything else during in the imminent end of the ''Warhammer'' world.



* CastFromHitPoints: The Bright Wizard is stated to have no magic limit, so she can cast as many spells as she wants. However, abusing her powers will cause her to harm herself (and eventually explode). A bit more complicated; she takes no damage from casting until she exceeds her heat tolerance, at which point she drops instantly. She also slowly disperses her heat at all times. Below about 1/3 of her maximum heat, she can choose to vent heat rapidly with no risk. Above this, she can still vent, but it'll deal a small amount of damage to her (but with no RegeneratingHealth, it adds up). Slowly losing heat still does no damage. This is a PragmaticAdaptation of the treacherous Winds of Magic of the Warhammer world.



* DoomedByCanon: {{Downplayed|Trope}}. ''TabletopGame/WarhammerTheEndTimes'' ends with the ''Warhammer'' world destroyed by Chaos, suggesting that everyone in the game is doomed anyway. However, ''TabletopGame/WarhammerAgeOfSigmar'' says that quite a few people managed to escape the doomed universe into the new setting, and there are also hints that the ''Vermintide'' games are actually set in the AlternateUniverse of ''VideoGame/TotalWarWarhammer'', where it's possible to avert the End Times, giving some hope for the Ubersreik Five.

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* DoomedByCanon: {{Downplayed|Trope}}. ''TabletopGame/WarhammerTheEndTimes'' The [[TabletopGame/WarhammerTheEndTimes End Times continuity]] ends with the ''Warhammer'' world destroyed by Chaos, suggesting that everyone in the game is doomed anyway. However, ''TabletopGame/WarhammerAgeOfSigmar'' says that quite a few people managed to escape the doomed universe into the new setting, and there are also hints that the ''Vermintide'' games are actually set in the AlternateUniverse of ''VideoGame/TotalWarWarhammer'', where it's possible to avert the End Times, giving some hope for the Ubersreik Five.



* ForegoneConclusion: [[spoiler: The heroes attempts to save the city succeed. However Ubersreik eventually gets destroyed, the Empire is down to only one city (which is then taken over because a certain elf stole the essence of a God that helped prevent it from falling). And to add further insult to injury, the Warhammer World gets destroyed by Chaos. Even the ending states it.]]

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* ForegoneConclusion: [[spoiler: The heroes heroes' attempts to save the city succeed. However Ubersreik eventually gets destroyed, the Empire is down to only one city (which is then taken over because a certain elf stole the essence of a God that helped prevent it from falling). And to add further insult to injury, the Warhammer World gets destroyed by Chaos. Even the ending states it.]]



* FriendlyFireproof: From Hard and below, this is played straight - characters' ranged attacks and bombs will not hurt each other. On Nightmare and above, this is averted, just like in Left 4 Dead's [[HarderThanHard Expert]] difficulty - the swings of melee weapons are still safe, but all ranged weapons and bombs will deal a small but not insignificant amount of damage to friendlies.
** A certain trinket increases the explosion radius of the equipped character's bombs, but also makes them FriendlyFireproof even on Nightmare and up.

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* FriendlyFireproof: FoulMedicine: A character drinking a healing draught is likely to complain about the taste. Even Bardin, who may occasionally ask for another, can complain about it.
-->'''Kerillian:''' This mulch burns my throat.\\
'''Bardin:''' Gah! Tastes like krut!\\
'''Saltzpyre:''' I don't drink this out of thirst.\\
'''Kruber:''' I wish you were an ale!
* FriendlyFireproof:
**
From Hard and below, this is played straight - -- characters' ranged attacks and bombs will not hurt each other. On Nightmare and above, this is averted, just like in Left 4 Dead's [[HarderThanHard Expert]] difficulty - the swings of averted -- melee weapons are still safe, but all ranged weapons and bombs will deal a small but not insignificant amount of damage to friendlies.
** A certain trinket both increases the explosion radius of the equipped character's bombs, but also makes bombs and prevents them FriendlyFireproof even from harming teammates on Nightmare and up.any difficulty level.



* IfItTastesBadItMustBeGoodForYou: When drinking a healing draught, the character drinking it might complain about the taste of it. Even Bardin, who may occasionally ask for another, can complain about it.
-->'''Kerillian:''' This mulch burns my throat.\\
'''Bardin:''' Gah! Tastes like krut!\\
'''Saltzpyre:''' I don't drink this out of thirst.\\
'''Kruber:''' I wish you were an ale!



* LadyOfWar: Kerillian



** The paintings in the Wizard's Tower are classical pieces of Warhammer Fantasy art, such as John Blanche's [[http://3.bp.blogspot.com/-k02uaOr7uew/VDQdVD-ZbbI/AAAAAAAAEZY/ksGbQGSAK1Y/s1600/john_blanche_skeleton_horde.jpg Skeleton Horde]].

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** The paintings in the Wizard's Tower are classical pieces of Warhammer Fantasy art, such as John Blanche's [[http://3.bp.blogspot.com/-k02uaOr7uew/VDQdVD-ZbbI/AAAAAAAAEZY/ksGbQGSAK1Y/s1600/john_blanche_skeleton_horde.jpg Skeleton Horde]].Horde.]]



-->'''Kerillian:''' ''(when healing Sienna)'' Shelter behind One-eye next time!

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-->'''Kerillian:''' ''(when ''[when healing Sienna)'' Sienna]'' Shelter behind One-eye next time!



** '''Victor''' frequently peppers his speech with references to [[DeityOfHumanOrigin Sigmar]], requesting his benedictions and dedicating deeds in his name.
---> "Holy Sigmar! Bless this ravaged body!"
** '''Kruber''' likewise invokes Sigmar, but also occasionally Taal (an older human god of nature) and Shallya (mostly when finding healing supplies).
---> "Taal blessed your aim!"
** '''Bardin''' invokes the name of Valaya, a dwarfen goddess of hearth and healing, most often when spotting a special or when a teammate gets a headshot.
---> "Valaya's Radiant Helm, you've a good eye!"
** '''Kerillian''' of course turns to Lileath in dire times, asking her to watch over the party.
** Finally, '''Sienna''' will instead refer to the schools of magic, mostly Aqshy (fire) and Ulgu (shadow); the first when she's generated too much heat through magic use (see below) and the second when sensing the presence of Gutter Runners.
* {{Overheating}}: The Bright Wizard's spells cause a heat meter to increase, while not using them or venting it out will decrease it. If it gets too high she'll literally start burning herself up, and if it reaches max she explodes.

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** '''Victor''' Victor frequently peppers his speech with references to [[DeityOfHumanOrigin Sigmar]], requesting his benedictions and dedicating deeds in his name.
---> "Holy --->''"Holy Sigmar! Bless this ravaged body!"
body!"''
** '''Kruber''' Kruber likewise invokes Sigmar, but also occasionally Taal (an older human god of nature) and Shallya [[HealerGod Shallya]] (mostly when finding healing supplies).
---> "Taal --->''"Taal blessed your aim!"
aim!"''
** '''Bardin''' Bardin invokes the name of Valaya, a dwarfen goddess of hearth and healing, most often when spotting a special or when a teammate gets a headshot.
---> "Valaya's --->''"Valaya's Radiant Helm, you've a good eye!"
eye!"''
** '''Kerillian''' Kerillian of course turns to Lileath in dire times, asking her to watch over the party.
** Finally, '''Sienna''' Sienna will instead refer to the schools of magic, mostly Aqshy (fire) and Ulgu (shadow); the first when she's generated too much heat through magic use (see below) and the second when sensing the presence of Gutter Runners.
* {{Overheating}}: The Bright Wizard's Wizard can cast as many spells cause as she wants, but they raise a heat meter to increase, while not using them or venting it out will decrease it. If it gets too high she'll literally start burning herself up, and that causes a [[SuperpowerMeltdown fatal explosion]] if it reaches max maximum. It falls slowly when she explodes.doesn't use magic; she can speed this by venting heat, but this causes her a small amount of damage when at moderate or high overheat. This is a PragmaticAdaptation of the treacherous Winds of Magic of the Warhammer world.



* SpecificallyNumberedGroup: The original and its sequel pits five heroes - the [[https://warhammerfantasy.fandom.com/wiki/Ubersreik_Five Ubersreik Five]] - against an endless invasion of ratmen, northlanders, and beastmen. It's a four player game, so every round one character is benched. Lampshaded in one of the Mercenary Captain's ultimate lines. Justified in that the world literally ended; Warhammer Fantasy is no more.
--> KRUBER: "[[https://www.youtube.com/watch?v=2OWa7oyJwxY&ab_channel=micspamchannell AY! We're the bloody Ubersreik Five! Or four! Doesn't matter!]]"

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* SpecificallyNumberedGroup: The original and its sequel series pits five heroes - the [[https://warhammerfantasy.fandom.com/wiki/Ubersreik_Five Ubersreik Five]] - against an endless invasion of ratmen, northlanders, and beastmen. It's a four player game, so every round one character is benched. Lampshaded in one of the Mercenary Captain's ultimate lines. Justified in that the world literally ended; Warhammer Fantasy is no more.
--> KRUBER: "[[https://www.
[[https://www.youtube.com/watch?v=2OWa7oyJwxY&ab_channel=micspamchannell ultimate lines.]]
-->'''Kruber:'''
AY! We're the bloody Ubersreik Five! Or four! Doesn't matter!]]"matter!



* ZergRush: One of the Skavens specialty, especially the Skavenslaves which basically attack in huge groups akin to a horde attack in ''Left 4 Dead''.

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* ZergRush: One of the Skavens specialty, Skaven's specialties, especially the Skavenslaves which basically attack in huge groups akin to a horde attack in ''Left 4 Dead''.
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* MagicPotion: A loading screen tip mentions that Potions of Speed and Strength can only be brewed through magical means, unlike mundane [[HealthPotion Healing Draughts]]. In ''Waylaid'', [[spoiler:this is a [[RevealingSkill giveaway]] when the heroes find Olesya enchanting a potion in the basement.]]

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* MagicPotion: A loading screen tip mentions that Potions of Speed and Strength can only be brewed through magical means, unlike mundane [[HealthPotion [[HealingPotion Healing Draughts]]. In ''Waylaid'', [[spoiler:this is a [[RevealingSkill giveaway]] when the heroes find Olesya enchanting a potion in the basement.]]
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* MagicPotion: A loading screen tip mentions that Potions of Speed and Strength can only be brewed through magical means, unlike mundane [[HealthPotion Healing Draughts]]. In ''Waylaid'', [[spoiler:this is a [[RevealingSkill giveaway]] when the heroes find Olesya enchanting a potion in the basement.]]

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Rewriting Doomed By Canon to correct Example Indentation and remove "partly averted" misuse.


* DoomedByCanon: The game can quickly be summarized as "What would you get if you set ''VideoGame/Left4Dead'' in the TabletopGame/{{Warhammer}} universe, with the skaven serving as the opposition?" The answer is doomed protagonists, as the ''Warhammer'' world was destroyed by Chaos, then reforged into the Mortal Realms of ''TabletopGame/WarhammerAgeOfSigmar''. Partly averted due to ''TabletopGame/WarhammerAgeOfSigmar'' saying that quite a few people managed to escape the doomed universe and settle into the new universe created by Sigmar.
** Also partly averted by [[WordOfGod occasional hints]] that the ''Vermintide'' games are set in the AlternateUniverse of ''VideoGame/TotalWarWarhammer''. As it is possible for Order to win the war and cancel the End Times there, the Ubersreik Five ''might'' have a small chance of making it.

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* DoomedByCanon: The game can quickly be summarized as "What would you get if you set ''VideoGame/Left4Dead'' in the TabletopGame/{{Warhammer}} universe, {{Downplayed|Trope}}. ''TabletopGame/WarhammerTheEndTimes'' ends with the skaven serving as the opposition?" The answer is doomed protagonists, as the ''Warhammer'' world was destroyed by Chaos, then reforged into suggesting that everyone in the Mortal Realms of ''TabletopGame/WarhammerAgeOfSigmar''. Partly averted due to game is doomed anyway. However, ''TabletopGame/WarhammerAgeOfSigmar'' saying says that quite a few people managed to escape the doomed universe and settle into the new universe created by Sigmar.
** Also partly averted by [[WordOfGod occasional hints]]
setting, and there are also hints that the ''Vermintide'' games are actually set in the AlternateUniverse of ''VideoGame/TotalWarWarhammer''. As it is ''VideoGame/TotalWarWarhammer'', where it's possible for Order to win the war and cancel avert the End Times there, Times, giving some hope for the Ubersreik Five ''might'' have a small chance of making it.Five.


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* HubUnderAttack: The DLC ''Waylaid'' adds an {{Interquel}} where Skaven attack the Ubersreik Five in the Red Moon Inn, explaining the change of location in ''VideoGame/VermintideII''. The Five are outraged by the intrusion, as well as by the destruction of the [[AscendedMeme much-abused chandelier]].
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* MetaPowerUp: Some trinkets enhance the {{Magic Potion}}s the wearer drinks, such as by extending their duration or spreading the potion's effect to a nearby ally.
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* AbilityDepletionPenalty: Characters expend Stamina to block incoming attacks and shove enemies. If their Stamina is exhausted, they're briefly "block broken" -- Stamina regeneration is paused, they're unable to attack or block, and their speed is drastically reduced.
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* DifficultButAwesome: Baiting the Ratling Gunner and Poison Wind Globadier's attacks into [[TeamKiller killing their Skaven allies]] is a risky maneuver that requires precise movement and positioning. Do it incorrectly and you'll end up taking a lot of damage. Do it well, and you can get rid of several Clanrats or Skavenslaves without wasting ammunition or health.

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Sorry, wrong page. This was meant for VT 2.


* TheGhost: Catrinne of Aldenstein is a painter taking residence at Taal's Horn Keep. There are numerous hints to her presence: she sometimes calls to Lohner from a distance, is occasionally name-dropped by Lohner and the Five, is the artist of some of the paintings you can put on the walls, and her room is located beyond a secret tunnel behind where Lohner stands. But she has yet to make an in-game appearance.

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* TheGhost: Catrinne of Aldenstein is a painter taking residence at Taal's Horn Keep. There are numerous hints to her presence: she sometimes calls to Lohner from a distance, is occasionally name-dropped by Lohner and the Five, is the artist of some of the paintings you can put on the walls, and her room is located beyond a secret tunnel behind where Lohner stands. But she has yet to make an in-game appearance.
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** Also partly averted by [[WordOfGod occasional hints]] that the ''Vermintide'' games are set in the AlternateUniverse of ''VideoGame/TotalWarWarhammer''. As it is possible for Order to win the war and cancel the End Times there, the Ubersreik Five ''might'' have a small chance of making it.
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Deleted Five Man Band: Seems too inconsistent to count. Part of TRS Wick Cleaning - cannot expand due to unfamiliarity.


* FiveManBand: Though only four can be chosen in gameplay sessions. The band consists of:
** '''Victor Saltzpyre''', z male '''Witch Hunter''', TheLeader, who is a position of nominal authority over the other characters and tends to shout commands during gameplay.
** '''Sienna Fuegonasus''', a female '''Bright Wizard''', TheSmartGuy, who has been arrested by Victor for her manic pyromancy but has been deputized due to the ongoing siege.
** '''Markus Kruber''', a male '''Empire Soldier''', TheLancer, who was hired by Victor and comes off more as a cynical veteran of the Empire's wars compared to Victor's fanatical support for the Empire.
** '''Bardin Goreksson''', a male '''Dwarfen Ranger''', ironically TheBigGuy, since despite being waist-high to the other characters, Dwarfs (yes, Dwarfs) in Warhammer are known for being tougher and hardier than any other race, and Bardin likes to tank the enemy, forming a "one-man shield wall".
** '''Kerillian''', a female '''Wood Elf Waywatcher''', looks like TheChick but isn't, as she is [[CantArgueWithElves acerbic and condescending]] to her team most of the time and [[CantArgueWithElves usually dismissive of anything the Empire or Dwarfs have made or done]]. Borders on SixthRanger.
** The Barkeeper serves as TheChick (as that trope notes, TheChick is not always female). He's a burly citizen of the Empire who greets you after each mission with a warm word of encouragement, tends to your hideout and supplies, and doesn't ever figure into combat. He's the brains of the operation, and schemes on what needs to be done first.
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crosswicking

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* SpecificallyNumberedGroup: The original and its sequel pits five heroes - the [[https://warhammerfantasy.fandom.com/wiki/Ubersreik_Five Ubersreik Five]] - against an endless invasion of ratmen, northlanders, and beastmen. It's a four player game, so every round one character is benched. Lampshaded in one of the Mercenary Captain's ultimate lines. Justified in that the world literally ended; Warhammer Fantasy is no more.
--> KRUBER: "[[https://www.youtube.com/watch?v=2OWa7oyJwxY&ab_channel=micspamchannell AY! We're the bloody Ubersreik Five! Or four! Doesn't matter!]]"
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* PragmaticAdaptation: Several elements from the miniature game are simplified or altered to make for a more engaging video game or just to give you better elite troops. The best example: While Stormvermin are more powerful than Clanrats or Skavenslaves, that's still relative. On a model by model basis, they can almost never stand up to the elite troops of other races, and only become truly dangerous in large numbers (like most Skaven). They get an upgrade in ''Vermintide'' to allow them to serve as elite troops.

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* PragmaticAdaptation: Several elements from the miniature game are simplified or altered to make for a more engaging video game or just to give you better elite troops. The best example: While Stormvermin are more powerful than Clanrats or Skavenslaves, that's still relative. On a model by model basis, they can almost never stand up to the elite troops of other races, and only become truly dangerous in large numbers (like most Skaven). They get an upgrade in ''Vermintide'' to allow them to serve as elite troops. Similarly, on the tabletop and in the RPG (in which stats generally match the fluff), a Rat Ogre has pretty similar stats to one of Kislev's trained grizzly bears making it only three times more durable than a basic infantryman like a Clanrat (3 Wounds and 4 Toughness with no armor save, versus a basic infantryman's 1 Wound and 3 Toughness with a 6+ armor save). Lore-wise we also have examples of skilled regular humans with regular weapons defeating them 1 v 1 - player characters who can slaughter entire armies of Clanrats should only be challenged by squads of these things, not single Rat Ogres. ''Vermintide'' upgrades their threat level by giving them ''a hundred'' times as many hit points as Clanrats in order to let them serve as MiniBoss fights.
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->''The world is ending, though few believe it. The Chaos Gods, the Dark Brothers, tire of their Great Game. Now they seek to sweep the board clean with fire and blood. For centuries, the Empire has held firm against its enemies. Mankind has encountered no foe that steel could not tame, or whom walls could not hold. At least, that is what they taught. No one spoke of the ancient enemy now rising from beneath, and no one will be left to tell the tale... unless you can stem the Vermintide.''
-->'''Opening movie'''
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* PlayerTic: Players like to knock around the chandelier attached to a beam above the mission table for amusement while waiting for a match to start.

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* PlayerTic: Players like to knock around the chandelier attached to a beam above the mission table for amusement while waiting for a match to start. [[AscendedMeme This lead to voicelines of the heroes reacting badly to the chandelier getting suddenly detached]] in the ''Waylaid'' DLC.
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* AscendedMeme: The ''Waylaid'' DLC has the characters react badly to the Red Moon Inn's chandelier being knocked off its beam. This is a reference to the PlayerTic of shooting/whacking the chandelier for amusement while waiting for the match to start.


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* PlayerTic: Players like to knock around the chandelier attached to a beam above the mission table for amusement while waiting for a match to start.
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* PragmaticAdaptation: Several elements from the miniature game are simplified or altered to make for a more engaging video game or just to give you better elite troops. The best example: While Stormvermin are more powerful than Clanrats or Skavenslaves, that's still relative. On a model by model basis, they can almost never stand up to the elite troops of other races, and only become truly dangerous in large numbers (like most Skaven). They get an upgrade in ''Vermintide'' to allow them to serve as elite troops.

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