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Trope was cut/disambiguated due to cleanup
Deleted line(s) 119 (click to see context) :
* GutturalGrowler: Marduk speaks this way, as does the unique Scythe hero named Gangrel, especially after he is [[FusionDance merged with the demon Astaroth]].
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trope was cut/disambiguated due to cleanup
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** In the introduction, [[spoiler:Stratos' line "in any halfway-civilized world, I would be its ''only'' god" might at first come across as him [[JustForPun having his head in the clouds]], even by god standards... Then it's revealed that he was the one who summoned Marduk for the purpose of killing all other gods. Whether this plays out well for him or not is up to the player]].
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** In the introduction, [[spoiler:Stratos' line "in any halfway-civilized world, I would be its ''only'' god" might at first come across as him [[JustForPun having his head in the clouds]], clouds, even by god standards... Then it's revealed that he was the one who summoned Marduk for the purpose of killing all other gods. Whether this plays out well for him or not is up to the player]].
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* TheFriendNobodyLikes: Naturally, nobody really trusts [[spoiler:Stratos. Both Persephone and James already keeps their suspicions towards him and act naturally when he betrays them. And when he turns towards the bad guys' side or trying to appeal to them, Pyro and Charnel are quick to voice on how much they don't trust him and that he's a liar.]]
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* TheFriendNobodyLikes: Naturally, nobody really trusts [[spoiler:Stratos. Both Persephone and James already keeps keep their suspicions towards him and act naturally when he betrays them. And when he turns towards the bad guys' side or trying to appeal to them, Pyro and Charnel are quick to voice on how much they don't trust him and that he's a liar.]]
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* TheFriendNobodyLikes: Naturally, nobody really trusts [[spoiler:Stratos. Both Persephone and James already keeps their suspicions towards him and act naturally when he betrays them. And when he turns towards the bad guys' side or trying to appeal to them, Pyro and Charnel are quick to voice on how much they don't trust him and that he's a liar.]]
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Changed line(s) 267 (click to see context) from:
* YouHaveOutlivedYourUsefulness: Both Pyro and Charnel predictably plan on doing this to each other. Charnel betrays Pyro earlier, while Pyro plans to kill off Charnel after he has Stratos slain.
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* YouHaveOutlivedYourUsefulness: Both Pyro and Charnel predictably plan on doing this to each other. Charnel betrays Pyro earlier, while Pyro plans to kill off Charnel after he has Stratos slain. [[spoiler:Stratos later reveals that he discards useless allies like flies, as both Persephone and James learn the hard way.]]
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Being genuinely evil alone isn't enough to render someone Faux Affably Evil; their affability has to be an act, and there's no indication that that's the case here. (See his entry for Affably Evil; he remains affable even when betrayed.)
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* FauxAffablyEvil: Charnel is very jovial and cheerful for a GodOfEvil, especially compared to the odious and crude Pyro, but he nonetheless delights in wickedness and evil. In a less-evil example, Stratos seems charming and courteous but it soon becomes apparent he has an ItsAllAboutMe attitude.
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* FauxAffablyEvil: Charnel is very jovial and cheerful for a GodOfEvil, especially compared to the odious and crude Pyro, but he nonetheless delights in wickedness and evil. In a less-evil example, Stratos seems charming and courteous but it soon becomes apparent he has an ItsAllAboutMe attitude.
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It isn't possible to lose the game this way, though, so this trope doesn't apply.
Deleted line(s) 268 (click to see context) :
* YouLoseAtZeroTrust: At the beginning, you are able to perform missions for any deity whenever you choose. As you accomplish these tasks and the plot progresses, you gradually fall out of favor with those you ignore, until the endgame leaves you permanently aligned with one of them and opposed to the four others.
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Changed line(s) 117 (click to see context) from:
* GutturalGrowler: Marduk speaks this way, as does the unique Scythe hero named Gangrel, especially after he is [[FusionDance merges with the demon Astaroth]].
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* GutturalGrowler: Marduk speaks this way, as does the unique Scythe hero named Gangrel, especially after he is [[FusionDance merges merged with the demon Astaroth]].
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* PaletteSwap: A lot of them, with nearly as many [[JustifiedTrope justifications.]]
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* PaletteSwap: A lot of them, with nearly as many monsters have similar models, though the game actually [[JustifiedTrope gives a lot of good in-world justifications.]]
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Changed line(s) 120 (click to see context) from:
* HealingHands: Persephone also has the best healing spells in the game, with two dedicated healing spells and a healing-only creature.
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* HealingHands: One of the two spells you always have access to regardless of whom you follow is a basic healing spell which heals a decent amount for a low amount of mana. Persephone also meanwhile has the best healing spells in the game, with two dedicated healing spells and a healing-only creature.
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* TheLegionsOfHell: Charnel's minions are an amalgam of this and TheUndead.They are among some of the freakiest looking creatures in ''Sacrifice''
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* TheLegionsOfHell: Charnel's minions are an amalgam of this and TheUndead. They are among some of the freakiest looking creatures in ''Sacrifice''
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* LaughablyEvil: Charnel and Pyro.
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* LaughablyEvil: Charnel and Pyro. The former is so insanely and unapologetically sadistic it crosses into goofy territory. Meanwhile the latter is a boastful jerk prone to long speeches who overestimates his importance in the overall story, often making himself look like a pretentious fool.
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** For example of the former: the gnome Faestus' name references the Greek god [[UltimateBlacksmith Hephaestus,]] drawing attention to Faestus' firey attacks and inventor nature, as well as [[Myth/{{Faust}} Faust]] which references Faestus making a deal with the[[DealWithTheDevil immoral and infernal Pyro.]]
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** For example of the former: the gnome Faestus' name references the Greek god [[UltimateBlacksmith Hephaestus,]] drawing attention to Faestus' firey attacks and inventor nature, as well as [[Myth/{{Faust}} Faust]] which references Faestus making a deal with the[[DealWithTheDevil the [[DealWithTheDevil immoral and infernal Pyro.]]
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Changed line(s) 59 (click to see context) from:
* CharmPerson: Persephone's ultimate spell. Basically insta-gibbing on steroids; you get a new unit, *and* if it gets killed, its soul is now blue to you instead of its original owner's.
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* CharmPerson: Persephone's ultimate spell. penultimate spell, which converts a targeted creature to your side. Basically insta-gibbing on steroids; you get a new unit, *and* ''and'' if it gets killed, its soul is now blue to you instead of its original owner's.owner's. There are no limits on what creature this spell can be used on either, allowing you even steal titans from the enemy. The spell is kept balanced though by having a ridiculously long cooldown time of ''four whole minutes''. Use it carefully.
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** A mild example, but still: See the big, creepy red-eyes thing on the cover? That's Charnel, not Marduk, and Charnel is not the BigBad or in any way as relevant to the story.
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** A mild example, but still: See the big, creepy red-eyes thing on the cover? cover Eldred is confronting? That's Charnel, not Marduk, and Charnel is not the BigBad or in any way as relevant to the story.
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* FantasyPantheon: ''Sacrifice'' has a Pantheon of five gods -- James, Charnel, Stratos, Persephone and Pyro.
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* FantasyPantheon: ''Sacrifice'' has a Pantheon of five gods -- gods: James, Charnel, Stratos, Persephone Persephone, and Pyro.
Changed line(s) 117 (click to see context) from:
* GutturalGrowler: Marduk speaks this way, as does the unique Scythe hero named Gangrel, especially after he is [[FusionDance merged with the demon Astaroth]].
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* GutturalGrowler: Marduk speaks this way, as does the unique Scythe hero named Gangrel, especially after he is [[FusionDance merged merges with the demon Astaroth]].
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** Pyro's 7th mission.
** Charnel's 5th mission.
** Charnel's 5th mission.
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** Pyro's 7th mission.
**mission and Charnel's 5th mission.mission require you to do this.
**
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%%* ManaMeter
%%* MeaningfulName[=/=]PunnyName: Pretty much everyone with a name is either one or the other.
%%* MeaningfulName[=/=]PunnyName: Pretty much everyone with a name is either one or the other.
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%%*
* MeaningfulName[=/=]PunnyName:
** For example of the former: the gnome Faestus' name references the Greek god [[UltimateBlacksmith Hephaestus,]] drawing attention to Faestus' firey attacks and inventor nature, as well as [[Myth/{{Faust}} Faust]] which references Faestus making a deal with the[[DealWithTheDevil immoral and infernal Pyro.]]
** An example of the latter is one of James' most powerful units, the Jabberrocky. It is a combination of rocky and Literature/{{Jabberwocky}}, a poem about a bizarre beast. While the Jabberrocky does not look anything like the Jabberwock, it is most assuredly one of the most bizarre looking monsters in the game.
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** There is also a spell called 'dragonfire' for Pyro, whose description hints at more 'traditional' fire-breathing greedy dragons. That variant appears to have gone extinct, however.
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** There is also a spell called 'dragonfire' for Pyro, whose description hints at more 'traditional' fire-breathing greedy dragons. That variant appears to have gone extinct, extinct in this world, however.
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* TheStinger[=/=]SequelHook: "This is not over! I will have my revenge!". Sadly, sales of the game kept this from becoming a reality.
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* TheStinger[=/=]SequelHook: After the credits, an angry Jadugarr cries out "This is not over! I will have my revenge!". Sadly, sales of the game kept this from becoming a reality.
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* ThirdPersonPerson: Pyro.
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* ThirdPersonPerson: Pyro.Pyro constantly refers to himself in a third-person, this does not denote low intelligence but instead shows how extremely full of himself he is.
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Changed line(s) 44,45 (click to see context) from:
** Meanstalks don't do much except throw units in the air for a bit, doing surprisingly little damage and being little more than a glorified distraction.
** Bore is probably the most useful top-tier spell, but still falls under this. It can utterly destroy units but can't be used near manaliths and is relatively easy to avoid due to taking a while for the bore to actually create the hole.
** Bore is probably the most useful top-tier spell, but still falls under this. It can utterly destroy units but can't be used near manaliths and is relatively easy to avoid due to taking a while for the bore to actually create the hole.
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** Meanstalks don't do much except throw units in the air for a bit, doing surprisingly little damage and being little more than a glorified distraction.
distraction. It is best used near the edge of the map so that there is a chance to throw units off of the map.
** Bore is probably the most useful top-tier spell, but still falls under this. It can utterly destroy units but can't be used near manaliths and is relatively easy to avoid due to taking a while for the bore to actually create the hole. It is also best used sparingly as any creatures that fall off the map can’t have their souls taken.
** Bore is probably the most useful top-tier spell, but still falls under this. It can utterly destroy units but can't be used near manaliths and is relatively easy to avoid due to taking a while for the bore to actually create the hole. It is also best used sparingly as any creatures that fall off the map can’t have their souls taken.
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Changed line(s) 42,44 (click to see context) from:
* AwesomeButImpractical:
** Death. Insta-kills a certain number of creatures but won't harm wizards and has no Friend/Foe identification, so if you try to capitalize on the situation and move in (or your opponent runs out of creatures) he might go for your army instead. Mostly he just leads to your opponent having to collect a few souls and teleport away in irritation. Furthermore you can tell when your opponent is casting it, so a good human player will just teleport away and leave the caster footing the bill. He ''is'' good for cleaning up heavily guarded manaliths, but those are rare in multiplayer. And then there is the tactic of repeatedly summoning Manahores (1 mana when even a basic spell costs 300) and collecting their souls as they are killed. Repeat until the kill limit is reached and Death vanishes.
** All 5 top-tier spells have this a bit. Volcano is great against well-guarded manaliths but on the open battlefield your enemy can move out of the way before it erupts and the blast prevents you from taking any souls of creatures that do get killed. Meanstalks don't do much except throw units in the air for a bit. Bore can utterly destroy units but can't be used near manaliths and is relatively easy to avoid. And unless you get lucky and throw a few units of the edge of the map, tornado only delays the units it sucks up for a bit (though you can cast a cloudkill at the same position to do some more damage to the trapped enemies.)
** Death. Insta-kills a certain number of creatures but won't harm wizards and has no Friend/Foe identification, so if you try to capitalize on the situation and move in (or your opponent runs out of creatures) he might go for your army instead. Mostly he just leads to your opponent having to collect a few souls and teleport away in irritation. Furthermore you can tell when your opponent is casting it, so a good human player will just teleport away and leave the caster footing the bill. He ''is'' good for cleaning up heavily guarded manaliths, but those are rare in multiplayer. And then there is the tactic of repeatedly summoning Manahores (1 mana when even a basic spell costs 300) and collecting their souls as they are killed. Repeat until the kill limit is reached and Death vanishes.
** All 5 top-tier spells have this a bit. Volcano is great against well-guarded manaliths but on the open battlefield your enemy can move out of the way before it erupts and the blast prevents you from taking any souls of creatures that do get killed. Meanstalks don't do much except throw units in the air for a bit. Bore can utterly destroy units but can't be used near manaliths and is relatively easy to avoid. And unless you get lucky and throw a few units of the edge of the map, tornado only delays the units it sucks up for a bit (though you can cast a cloudkill at the same position to do some more damage to the trapped enemies.)
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* AwesomeButImpractical:
AwesomeButImpractical: All 5 top-tier spells have this to some degree.
**Death. Insta-kills Volcano is great against well-guarded manaliths and looks extremely cool, but on the open battlefield your enemy can move out of the way before it erupts. If you are too close to the volcano the blast stuns you, potentially preventing you from taking any souls of creatures that do get killed.
** Meanstalks don't do much except throw units in the air for a bit, doing surprisingly little damage and being little more than a glorified distraction.
** Bore is probably the most useful top-tier spell, but still falls under this. It can utterly destroy units but can't be used near manaliths and is relatively easy to avoid due to taking a while for the bore to actually create the hole.
** Unless you get lucky and throw a few units of the edge of the map, tornado only delays the units it sucks up for a bit. If you can cast a cloudkill at the same position though, it becomes extremely deadly.
** Death has this the worst. It summons death itself which will insta-kill a certain number ofcreatures creatures, but it won't harm wizards and has no Friend/Foe identification, so if you try to capitalize on the situation and move in (or your opponent runs out of creatures) he might go for your army instead. Mostly he just leads to your opponent having to collect a few souls and teleport away in irritation. Furthermore you can tell when your opponent is casting it, so a good human player will just teleport away and leave the caster footing the bill. He ''is'' good for cleaning up heavily guarded manaliths, but those are rare in multiplayer. And then there is the tactic of repeatedly summoning Manahores (1 mana when even a basic spell costs 300) and collecting their souls as they are killed. Repeat until the kill limit is reached and Death vanishes.
** All 5 top-tier spells have this a bit. Volcano is great against well-guarded manaliths but on the open battlefield your enemy can move out of the way before it erupts and the blast prevents you from taking any souls of creatures that do get killed. Meanstalks don't do much except throw units in the air for a bit. Bore can utterly destroy units but can't be used near manaliths and is relatively easy to avoid. And unless you get lucky and throw a few units of the edge of the map, tornado only delays the units it sucks up for a bit (though you can cast a cloudkill at the same position to do some more damage to the trapped enemies.)vanishes.
**
** Meanstalks don't do much except throw units in the air for a bit, doing surprisingly little damage and being little more than a glorified distraction.
** Bore is probably the most useful top-tier spell, but still falls under this. It can utterly destroy units but can't be used near manaliths and is relatively easy to avoid due to taking a while for the bore to actually create the hole.
** Unless you get lucky and throw a few units of the edge of the map, tornado only delays the units it sucks up for a bit. If you can cast a cloudkill at the same position though, it becomes extremely deadly.
** Death has this the worst. It summons death itself which will insta-kill a certain number of
** All 5 top-tier spells have this a bit. Volcano is great against well-guarded manaliths but on the open battlefield your enemy can move out of the way before it erupts and the blast prevents you from taking any souls of creatures that do get killed. Meanstalks don't do much except throw units in the air for a bit. Bore can utterly destroy units but can't be used near manaliths and is relatively easy to avoid. And unless you get lucky and throw a few units of the edge of the map, tornado only delays the units it sucks up for a bit (though you can cast a cloudkill at the same position to do some more damage to the trapped enemies.)
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* CigarChomper: Pyro.
* CorruptCorporateExecutive: Pyro seems to be styled after one.
* CorruptCorporateExecutive: Pyro seems to be styled after one.
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* CigarChomper: Pyro.
Pyro, one seemingly made of metal no less.
* CorruptCorporateExecutive: Pyroseems to be is styled after one.one, often seeing his servants as mere low wage employees.
* CorruptCorporateExecutive: Pyro
Changed line(s) 64 (click to see context) from:
** A mild example, but still: See the big, creepy red-eyes thing on the cover? That's Charnel, not Marduk, and Charnel is not the BigBad or in any way as relevant to the story. He just looks a lot cooler than Marduk.
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** A mild example, but still: See the big, creepy red-eyes thing on the cover? That's Charnel, not Marduk, and Charnel is not the BigBad or in any way as relevant to the story. He just looks a lot cooler than Marduk.
Changed line(s) 66 (click to see context) from:
* CripplingOverspecialization: Can happen if you stick with one god through all 9 levels. Persephone is probably the biggest offender, since she has creatures that heal fast by themselves AND a creature dedicated to healing others AND 2 additional healing spells... but hardly any offensive spells to speak of, mediocre ranged units, and either slow or fragile melee units. So while your units can survive long, you're not killing many enemies either if your opponent is any good. A level dip to get one of her healing abilities on the other hand is quite useful.
to:
* CripplingOverspecialization: Can happen if you stick with one god through all 9 levels. Persephone is probably the biggest offender, since she has creatures that heal fast by themselves AND a creature dedicated to healing others AND 2 additional healing spells... but hardly any offensive spells to speak of, mediocre ranged units, and either slow or fragile melee units. So while your units can survive long, you're not killing many enemies either if your opponent is any good. A level dip to get one of her healing abilities on the other hand is quite useful.useful and she does get access to one of the best titan units in the game.
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* DarkIsNotEvil: Zig-zagged... but not on Charnel. Pyro's introduction says that a lot of people are ''definitely'' going to label him the 'God of Destruction and Chaos' (and his personality doesn't help), but those aren't entirely true, Pyro actually encompasses some other positive traits than pure destruction and chaos, one of the things he's most proud of is progress. However, his attitude makes him more or less confirming that he's the bad guy.
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* DarkIsNotEvil: Zig-zagged... but But not on Charnel. Pyro's introduction says that a lot of people are ''definitely'' going to label him the 'God of Destruction and Chaos' (and his personality doesn't help), but those aren't entirely true, Pyro actually encompasses some other positive traits than pure destruction and chaos, one of the things he's most proud of is progress. However, his attitude makes him more or less confirming that he's the bad guy.
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* DemonLordsAndArchDevils: BigBad Marduk and Astaroth, 'demon lord of Tartarus' and one of Charnel's hero units.
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* DemonLordsAndArchDevils: Demons are beings older and more powerful than the gods and summoning them is considered an extremely bad idea. The BigBad Marduk and is an especially ancient demon named Marduk. There is also Astaroth, 'demon lord of Tartarus' and one of Charnel's hero units.
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Surreal Symbolic Heads is being dewicked for large overlap with its Missing Supertrope, Non Human Head. Potential examples are being collected in Sandbox.Surreal Symbolic Heads; low or no context examples are being moved to Non Human Head or removed (if they don't specify the body is humanoid)
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* SurrealSymbolicHeads: Stratos' head is a helium balloon, complete with gas cylinder.
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Merged per TRS
* UnintentionallyUnwinnable: Or at least, not able to get OneHundredPercentCompletion by Mistake: In one of Charnel's missions, it's impossible to collect the boon. The bonus objective is to keep Gangrel alive. Too bad the mission can't be completed until Gangrel is possessed by a demon, turning him into Astaroth, causing the game to decide you no longer have Gangrel. Even should you banish Yogo before the channeling is complete (which is hard but doable), you still do not receive the boon as the condition is that Gangrel must be under the player's control. During the channeling Gangrel is held immobile and can't be controlled by the player.
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* UnwinnableByMistake: Or at least, not able to get OneHundredPercentCompletion by Mistake: In one of Charnel's missions, it's impossible to collect the boon. The bonus objective is to keep Gangrel alive. Too bad the mission can't be completed until Gangrel is possessed by a demon, turning him into Astaroth, causing the game to decide you no longer have Gangrel. Even should you banish Yogo before the channeling is complete (which is hard but doable), you still do not receive the boon as the condition is that Gangrel must be under the player's control. During the channeling Gangrel is held immobile and can't be controlled by the player.
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Trope deprecated per TRS
Deleted line(s) 94 (click to see context) :
* FamousLastWords: Nearly everyone has one. Except [[spoiler:the Gods you kill]], for some reason. Possibly justified in that they technically aren't dead, just put out of action for a few generations.