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* CompetitiveMultiplayer
to:
* CompetitiveMultiplayerCompetitiveMultiplayer: One of the games that really started the multiplayer craze, it still has a dedicated "professional" competitive community to this day.
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** Vanilla ''Quake III'' has a GrapplingHookPistol, accesible via cheating. It's modelled and works like it should, but its functionality is incomplete.
** ''Team Arena'' has an incomplete UseItem, a Portal device. Like the Grapple, it's modelled, but its functionality is incomplete, and there's no model, sprite or effect for it, leading it to being a weird GameBreaker if added to a map. Should it have been completed, it would have predated games such as NarbacularDrop and VideoGame/{{Portal}}.
** ''Team Arena'' has an incomplete UseItem, a Portal device. Like the Grapple, it's modelled, but its functionality is incomplete, and there's no model, sprite or effect for it, leading it to being a weird GameBreaker if added to a map. Should it have been completed, it would have predated games such as NarbacularDrop and VideoGame/{{Portal}}.
to:
** Vanilla ''Quake III'' has a GrapplingHookPistol, accesible accessible via cheating. It's modelled modeled and works like it should, but its functionality is incomplete.
** ''Team Arena'' has an incomplete UseItem, a Portal device. Like the Grapple, it'smodelled, modeled, but its functionality is incomplete, and there's no model, sprite or effect for it, leading it to being a weird GameBreaker if added to a map. Should it have been completed, it would have predated games such as NarbacularDrop and VideoGame/{{Portal}}.
** ''Team Arena'' has an incomplete UseItem, a Portal device. Like the Grapple, it's
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** LeaningOnTheFourthWall: The name of the SAA? Vidrogar. As in, borked pronounciation of Video Gamers. This game really doesn't have a plot beyond "things happen because some people want to see people shooting each others".
to:
** LeaningOnTheFourthWall: The name of the SAA? Vidrogar. As in, borked pronounciation pronunciation of Video Gamers. This game really doesn't have a plot beyond "things happen because some people want to see people shooting each others".
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* FollowTheLeader: Quake III started the multiplayer-focused craze (''VideoGame/UnrealTournament'', ''VideoGame/{{Turok}} Rage Wars'', etc)
to:
* FollowTheLeader: Quake III started the multiplayer-focused craze (''VideoGame/UnrealTournament'', ''VideoGame/{{Turok}} ''VideoGame/{{Turok}}: Rage Wars'', etc)etc.)
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* LighterAndSofter: ''Live'' has blood and gore removed.
* LightningGun
* LightningGun
to:
* LighterAndSofter: ''Live'' has blood and gore removed.
removed, along with corpses of torture victims and skeletons.
*LightningGunLightningGun: The Quake 1 gun returns.
*
Changed line(s) 63 (click to see context) from:
* {{Nerf}}: The Railgun in ''Team Arena''. It was overpowered in Arena, having insta-hit and being pretty powerful, giving easy frags. In ''TA'', the weapon gets weaker with distance of the target, making it useless at long distance.
to:
* {{Nerf}}: The Railgun in ''Team Arena''. It was overpowered in Arena, having insta-hit and being pretty powerful, giving easy frags. hitscan and doing enough damage to reliably kill an opponent in one or two shots. In ''TA'', the weapon gets weaker with distance of the target, distance, making it useless at long distance.longer ranges.
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Changed line(s) 6,7 (click to see context) from:
''Quake III: Arena'' is the third entry in the ''{{Quake}}'' series, launched in 1999.
to:
''Quake III: Arena'' is the third entry in the ''{{Quake}}'' ''VideoGame/{{Quake}}'' series, launched in 1999.
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* CherryTapping: The game actually gives you a ''humiliation'' award for killing your opponent with the Gauntlet (a circular-saw-like melee weapon). This fact makes otherwise useless Gauntlet a popular weapon, especially in QuakeLive, where other players can see how many people you "humiliate" during all your game sessions.
to:
* CherryTapping: The game actually gives you a ''humiliation'' award for killing your opponent with the Gauntlet (a circular-saw-like melee weapon). This fact makes otherwise useless Gauntlet a popular weapon, especially in QuakeLive, ''Quake Live'', where other players can see how many people you "humiliate" during all your game sessions.
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* BondOneLiner: The kill notification are really creative with them, this is something that is [[TropeCodifier refined further]] by ''UnrealTournament'' and the like.
to:
* BondOneLiner: The kill notification are really creative with them, this is something that is [[TropeCodifier refined further]] by ''UnrealTournament'' ''VideoGame/UnrealTournament'' and the like.
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Changed line(s) 49 (click to see context) from:
* ExcusePlot: The game's plot goes like this: SufficientlyAdvancedAliens kidnapped some of the greatest warriors and made them fight each other to death and redeath. You die? [[DeathIsNotPermanent They'll respawn you back]]. The best warrior will then challenge Xaero, the [[SufficientlyAdvancedAlien SAA]]'s champion.
to:
* ExcusePlot: The game's plot goes like this: SufficientlyAdvancedAliens kidnapped some of the greatest warriors and made them fight each other to death and redeath. You die? [[DeathIsNotPermanent They'll respawn you back]]. The best warrior will then challenge Xaero, the [[SufficientlyAdvancedAlien SAA]]'s SAA's champion.
Changed line(s) 52,53 (click to see context) from:
* FollowTheLeader: Quake III started the multiplayer-focused craze (UnrealTournament, Turok Wars, etc)
* HeroOfAnotherStory: Everyone, but especially [[{{Quake}} Ranger]], [[QuakeII Bitterman]], and [[DooM Doomguy]].
* HeroOfAnotherStory: Everyone, but especially [[{{Quake}} Ranger]], [[QuakeII Bitterman]], and [[DooM Doomguy]].
to:
* FollowTheLeader: Quake III started the multiplayer-focused craze (UnrealTournament, Turok Wars, (''VideoGame/UnrealTournament'', ''VideoGame/{{Turok}} Rage Wars'', etc)
* HeroOfAnotherStory: Everyone, but especially[[{{Quake}} [[VideoGame/{{QuakeI}} Ranger]], [[QuakeII [[VideoGame/QuakeII Bitterman]], and [[DooM Doomguy]].VideoGame/{{Doom}}guy.
* HeroOfAnotherStory: Everyone, but especially
Changed line(s) 58,59 (click to see context) from:
** This game feature characters from most of Id Software's major FPS games until its release date battling it out for supremacy, such as the SpaceMarine from VideoGame/{{Doom}}, the ''VideoGame/{{Quake}}'' dude (referred to as "Ranger"), and several characters from ''VideoGame/QuakeII'' including the generic Grunt, Bitterman (the protagonist of the main ''VideoGame/QuakeII'' game), Major, and a [[GiantMook Strogg Tank]]. The only major missing figure is VideoGame/{{Wolfenstein}}'s B.J. Blazkowicz. (Well, him and VideoGame/CommanderKeen, but then again, HideYourChildren) Still waiting for WordOfGod to confirm this. To make up for it, ''Team Arena'' adds Fritzkrieg, a reconstructed soldier from the WWII.
** This also extends to the weapons, as the starting guns are a small version of Doom's chainsaw (the Gauntlet) and VideoGame/QuakeII's Machinegun. There're also ''[[VideoGame/{{Quake}} Quake's]]'' Lightning Gun, (which, sadly, doesn't include the "instant water kill" property its Quake counterpart had) VideoGame/{{Doom}}'s Plasma Gun, and VideoGame/QuakeII's Railgun. ''Team Arena'' also adds a modified version of ''[[VideoGame/{{Quake}} Quake's]]'' Nailgun (which behaves more like a Shotgun with Nails instead of a rapid-fire Nail shooter) and VideoGame/QuakeII's Chaingun.
** This also extends to the weapons, as the starting guns are a small version of Doom's chainsaw (the Gauntlet) and VideoGame/QuakeII's Machinegun. There're also ''[[VideoGame/{{Quake}} Quake's]]'' Lightning Gun, (which, sadly, doesn't include the "instant water kill" property its Quake counterpart had) VideoGame/{{Doom}}'s Plasma Gun, and VideoGame/QuakeII's Railgun. ''Team Arena'' also adds a modified version of ''[[VideoGame/{{Quake}} Quake's]]'' Nailgun (which behaves more like a Shotgun with Nails instead of a rapid-fire Nail shooter) and VideoGame/QuakeII's Chaingun.
to:
** This game feature characters from most of Id Software's major FPS games until its release date battling it out for supremacy, such as the SpaceMarine from VideoGame/{{Doom}}, the ''VideoGame/{{Quake}}'' dude (referred to as "Ranger"), and several characters from ''VideoGame/QuakeII'' including the generic Grunt, Bitterman (the protagonist of the main ''VideoGame/QuakeII'' ''Quake II'' game), Major, and a [[GiantMook Strogg Tank]]. The only major missing figure is VideoGame/{{Wolfenstein}}'s B.J. Blazkowicz. (Well, him and VideoGame/CommanderKeen, but then again, HideYourChildren) Still waiting for WordOfGod to confirm this. To make up for it, ''Team Arena'' adds Fritzkrieg, a reconstructed soldier from the WWII.
** This also extends to the weapons, as the starting guns are a small version of Doom's chainsaw (the Gauntlet) andVideoGame/QuakeII's Quake II's Machinegun. There're also ''[[VideoGame/{{Quake}} Quake's]]'' ''Quake's'' Lightning Gun, (which, sadly, doesn't include the "instant water kill" property its Quake counterpart had) VideoGame/{{Doom}}'s Doom's Plasma Gun, and VideoGame/QuakeII's Quake II's Railgun. ''Team Arena'' also adds a modified version of ''[[VideoGame/{{Quake}} Quake's]]'' ''Quake's]]'' Nailgun (which behaves more like a Shotgun with Nails instead of a rapid-fire Nail shooter) and VideoGame/QuakeII's Quake II's Chaingun.
** This also extends to the weapons, as the starting guns are a small version of Doom's chainsaw (the Gauntlet) and
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* BondOneLiner: The kill notification are really creative with them, this is something that is [[TropeCodifier refined further]] by ''UnrealTournament'' and the like.
Added DiffLines:
** LeaningOnTheFourthWall: The name of the SAA? Vidrogar. As in, borked pronounciation of Video Gamers. This game really doesn't have a plot beyond "things happen because some people want to see people shooting each others".
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Railguns fire a beam. But that is not the same thing as the Beam-O-War trope, which doesn\'t happen in this game.
Deleted line(s) 25 (click to see context) :
* BeamOWar: The Railgun.
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I don\'t know about those other things, but Quake Live still feels like it takes place in hell.
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* {{Bowdlerization}}: In order to get the "T" rating, ''Live'' had to drop every topic/reference to alcohol, drugs, rear-guards, sex, porn, depictions of violence with animals and hell.
to:
* {{Bowdlerization}}: In order to get the "T" rating, ''Live'' had to drop every topic/reference to alcohol, drugs, rear-guards, sex, porn, depictions of violence with animals and hell.Satanism.
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* {{Bowdlerization}}: In order to get the "T" rating, ''Live'' had to drop every topic/reference to alcohol, drugs, rear-guards, sex, porn, depictions of violence with animals and hell.
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Typos
Changed line(s) 10,11 (click to see context) from:
This game was designed almost exclusively with multiplayer mode in mind. Id had recognised the fact that the deathmatches were easily the most popular thing about ''Quake'' so far, and created this entry as a virtual arena for competitive online matches. The single-player mode contained only a very basic story, and was based around a series of tiers, with the player making it's way to the final match against the Champion.
to:
This game was designed almost exclusively with multiplayer mode in mind. Id had recognised the fact that the deathmatches were easily the most popular thing about ''Quake'' so far, and created this entry as a virtual arena for competitive online matches. The single-player mode contained only a very basic story, and was based around a series of tiers, with the player making it's its way to the final match against the Champion.
Changed line(s) 43,44 (click to see context) from:
** Vanilla ''Quake III'' has a GrapplingHookPistol, accesible via cheating. It's modelled and works like it should, but it's functionality is incomplete.
** ''Team Arena'' has an incomplete UseItem, a Portal device. Like the Grapple, it's modelled, but it's functionality is incomplete, and there's no model, sprite or effect for it, leading it to being a weird GameBreaker if added to a map. Should it have been completed, it would have predated games such as NarbacularDrop and VideoGame/{{Portal}}.
** ''Team Arena'' has an incomplete UseItem, a Portal device. Like the Grapple, it's modelled, but it's functionality is incomplete, and there's no model, sprite or effect for it, leading it to being a weird GameBreaker if added to a map. Should it have been completed, it would have predated games such as NarbacularDrop and VideoGame/{{Portal}}.
to:
** Vanilla ''Quake III'' has a GrapplingHookPistol, accesible via cheating. It's modelled and works like it should, but it's its functionality is incomplete.
** ''Team Arena'' has an incomplete UseItem, a Portal device. Like the Grapple, it's modelled, butit's its functionality is incomplete, and there's no model, sprite or effect for it, leading it to being a weird GameBreaker if added to a map. Should it have been completed, it would have predated games such as NarbacularDrop and VideoGame/{{Portal}}.
** ''Team Arena'' has an incomplete UseItem, a Portal device. Like the Grapple, it's modelled, but
Changed line(s) 57 (click to see context) from:
** This also extends to the weapons, as the starting guns are a small version of Doom's chainsaw (the Gauntlet) and VideoGame/QuakeII's Machinegun. There're also ''[[VideoGame/{{Quake}} Quake's]]'' Lightning Gun, (which, sadly, doesn't include the "instant water kill" property it's Quake counterpart had) VideoGame/{{Doom}}'s Plasma Gun, and VideoGame/QuakeII's Railgun. ''Team Arena'' also adds a modified version of ''[[VideoGame/{{Quake}} Quake's]]'' Nailgun (which behaves more like a Shotgun with Nails instead of a rapid-fire Nail shooter) and VideoGame/QuakeII's Chaingun.
to:
** This also extends to the weapons, as the starting guns are a small version of Doom's chainsaw (the Gauntlet) and VideoGame/QuakeII's Machinegun. There're also ''[[VideoGame/{{Quake}} Quake's]]'' Lightning Gun, (which, sadly, doesn't include the "instant water kill" property it's its Quake counterpart had) VideoGame/{{Doom}}'s Plasma Gun, and VideoGame/QuakeII's Railgun. ''Team Arena'' also adds a modified version of ''[[VideoGame/{{Quake}} Quake's]]'' Nailgun (which behaves more like a Shotgun with Nails instead of a rapid-fire Nail shooter) and VideoGame/QuakeII's Chaingun.
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* CherryTapping: The game actually gives you a ''humiliation'' award for killing your opponent with the Gauntlet (a circular-saw-like melee weapon). This fact makes otherwise useless Gauntlet a popular weapon, especially in QuakeLive, where other players can see how many people you "humiliate" during all your game sessions.
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namespace fixed OF DOOM
Changed line(s) 8,9 (click to see context) from:
This time, several warriors from all the corners of the galaxy duked it out in order to entertain the SufficientlyAdvancedAliens, and win the honor of being the most {{Badass}} warrior of all time. Characters from several of Id's games, such as {{Doom}} and the two previous ''Quake'' games, were present in it.
to:
This time, several warriors from all the corners of the galaxy duked it out in order to entertain the SufficientlyAdvancedAliens, and win the honor of being the most {{Badass}} warrior of all time. Characters from several of Id's games, such as {{Doom}} VideoGame/{{Doom}} and the two previous ''Quake'' games, were present in it.
Changed line(s) 40 (click to see context) from:
* TheDevTeamThinksOfEverything: The bots are only there if you don't have enough humans to play the game properly, and they're made for fighting rather than talking, but they will still chat at great length about anything, particularly if prompted by the player. They'll sometimes seem to make sense, rarely repeat themselves and never say anything less than true to their individual characterization. And there's thirty-two of them.
to:
* TheDevTeamThinksOfEverything: The bots are only there if you don't have enough humans to play the game properly, and they're made for fighting rather than talking, but they will still chat at great length about anything, particularly if prompted by the player. They'll sometimes seem to make sense, rarely repeat themselves and never say anything less than true to their individual characterization. And there's thirty-two of them.
Changed line(s) 55,56 (click to see context) from:
** This game feature characters from most of Id Software's major FPS games until its release date battling it out for supremacy, such as the SpaceMarine from {{Doom}}, the ''VideoGame/{{Quake}}'' dude (referred to as "Ranger"), and several characters from ''VideoGame/QuakeII'' including the generic Grunt, Bitterman (the protagonist of the main ''VideoGame/QuakeII'' game), Major, and a [[GiantMook Strogg Tank]]. The only major missing figure is VideoGame/{{Wolfenstein}}'s B.J. Blazkowicz. (Well, him and VideoGame/CommanderKeen, but then again, HideYourChildren) Still waiting for WordOfGod to confirm this. To make up for it, ''Team Arena'' adds Fritzkrieg, a reconstructed soldier from the WWII.
** This also extends to the weapons, as the starting guns are a small version of Doom's chainsaw (the Gauntlet) and VideoGame/QuakeII's Machinegun. There're also ''[[VideoGame/{{Quake}} Quake's]]'' Lightning Gun, (which, sadly, doesn't include the "instant water kill" property it's Quake counterpart had) {{Doom}}'s Plasma Gun, and VideoGame/QuakeII's Railgun. ''Team Arena'' also adds a modified version of ''[[VideoGame/{{Quake}} Quake's]]'' Nailgun (which behaves more like a Shotgun with Nails instead of a rapid-fire Nail shooter) and VideoGame/QuakeII's Chaingun.
** This also extends to the weapons, as the starting guns are a small version of Doom's chainsaw (the Gauntlet) and VideoGame/QuakeII's Machinegun. There're also ''[[VideoGame/{{Quake}} Quake's]]'' Lightning Gun, (which, sadly, doesn't include the "instant water kill" property it's Quake counterpart had) {{Doom}}'s Plasma Gun, and VideoGame/QuakeII's Railgun. ''Team Arena'' also adds a modified version of ''[[VideoGame/{{Quake}} Quake's]]'' Nailgun (which behaves more like a Shotgun with Nails instead of a rapid-fire Nail shooter) and VideoGame/QuakeII's Chaingun.
to:
** This game feature characters from most of Id Software's major FPS games until its release date battling it out for supremacy, such as the SpaceMarine from {{Doom}}, VideoGame/{{Doom}}, the ''VideoGame/{{Quake}}'' dude (referred to as "Ranger"), and several characters from ''VideoGame/QuakeII'' including the generic Grunt, Bitterman (the protagonist of the main ''VideoGame/QuakeII'' game), Major, and a [[GiantMook Strogg Tank]]. The only major missing figure is VideoGame/{{Wolfenstein}}'s B.J. Blazkowicz. (Well, him and VideoGame/CommanderKeen, but then again, HideYourChildren) Still waiting for WordOfGod to confirm this. To make up for it, ''Team Arena'' adds Fritzkrieg, a reconstructed soldier from the WWII.
** This also extends to the weapons, as the starting guns are a small version of Doom's chainsaw (the Gauntlet) and VideoGame/QuakeII's Machinegun. There're also ''[[VideoGame/{{Quake}} Quake's]]'' Lightning Gun, (which, sadly, doesn't include the "instant water kill" property it's Quake counterpart had){{Doom}}'s VideoGame/{{Doom}}'s Plasma Gun, and VideoGame/QuakeII's Railgun. ''Team Arena'' also adds a modified version of ''[[VideoGame/{{Quake}} Quake's]]'' Nailgun (which behaves more like a Shotgun with Nails instead of a rapid-fire Nail shooter) and VideoGame/QuakeII's Chaingun.
** This also extends to the weapons, as the starting guns are a small version of Doom's chainsaw (the Gauntlet) and VideoGame/QuakeII's Machinegun. There're also ''[[VideoGame/{{Quake}} Quake's]]'' Lightning Gun, (which, sadly, doesn't include the "instant water kill" property it's Quake counterpart had)
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* FollowTheLeader: Quake III started the multiplayer-focused craze (UnrealTournament, Turok Wars, etc)
* HeroOfAnotherStory: Everyone, but especially [[{{Quake}} Ranger]], [[QuakeII Bitterman]], and [[DooM Doomguy]].
* HeroOfAnotherStory: Everyone, but especially [[{{Quake}} Ranger]], [[QuakeII Bitterman]], and [[DooM Doomguy]].
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Changed line(s) 40 (click to see context) from:
* TheDevTeamThinksOfEverything: Using the chat function in single player will elicit a response from the bots - usually along the lines of "shut up and fight, dumbass".
to:
* TheDevTeamThinksOfEverything: Using The bots are only there if you don't have enough humans to play the game properly, and they're made for fighting rather than talking, but they will still chat function in single player will elicit a response from at great length about anything, particularly if prompted by the bots - usually along the lines of "shut up player. They'll sometimes seem to make sense, rarely repeat themselves and fight, dumbass".never say anything less than true to their individual characterization. And there's thirty-two of them.
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None
Changed line(s) 53 (click to see context) from:
** This game feature characters from most of Id Software's major FPS games until its release date battling it out for supremacy, such as the SpaceMarine from {{Doom}}, the ''VideoGame/{{Quake}}'' dude (referred to as "Ranger"), and several characters from ''VideoGame/QuakeII'' including the generic Grunt, Bitterman (the protagonist of the main ''VideoGame/QuakeII'' game), Major, and a [[GiantMook Strogg Tank]]. The only major missing figure is VideoGame/{{Wolfenstein}}'s B.J. Blazkowicz. (Well, him and CommanderKeen, but then again, HideYourChildren) Still waiting for WordOfGod to confirm this. To make up for it, ''Team Arena'' adds Fritzkrieg, a reconstructed soldier from the WWII.
to:
** This game feature characters from most of Id Software's major FPS games until its release date battling it out for supremacy, such as the SpaceMarine from {{Doom}}, the ''VideoGame/{{Quake}}'' dude (referred to as "Ranger"), and several characters from ''VideoGame/QuakeII'' including the generic Grunt, Bitterman (the protagonist of the main ''VideoGame/QuakeII'' game), Major, and a [[GiantMook Strogg Tank]]. The only major missing figure is VideoGame/{{Wolfenstein}}'s B.J. Blazkowicz. (Well, him and CommanderKeen, VideoGame/CommanderKeen, but then again, HideYourChildren) Still waiting for WordOfGod to confirm this. To make up for it, ''Team Arena'' adds Fritzkrieg, a reconstructed soldier from the WWII.
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Changed line(s) 46 (click to see context) from:
** TheCameo: The [[CommanderKeen DopeFish]] appears on a level.
to:
** TheCameo: The [[CommanderKeen [[VideoGame/CommanderKeen DopeFish]] appears on a level.
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* LastStand: Attempted and interrupted in the intro.
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Changed line(s) 32 (click to see context) from:
** FragileSpeedster: Scout. (Negates your armor, and you're unable to pick armor, but makes you faster)
to:
** FragileSpeedster: Scout. (Negates your armor, and you're unable to pick up armor, but makes you faster)
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** SpoonyBard: Ammo Regen. (Your ammunition regenerates...rather slowly)
to:
** SpoonyBard: Ammo Regen. (Your ammunition regenerates... rather slowly)
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* ShellShockedVeteran: Many of the characters from previous Id games, especially from the Slipgate and Stroggos wars. Wrack, Grunt and Major are [[AllThereInTheManual said to be this]].
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Changed line(s) 55 (click to see context) from:
* MoreDakka: ''Team Arena'''s Chaingun.
to:
* MoreDakka: ''Team Arena'''s Chaingun. The machine gun in vanilla Arena is a lamer version.
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Changed line(s) 43 (click to see context) from:
** ''Team Arena'' has an incomplete UseItem, a Portal device. Like the Grapple, it's modelled, but it's functionality is incomplete, and there's no model, sprite or effect for it, leading it to being a weird GameBreaker if added to a map. Should it have been completed, it would have predated games such as NarbacularDrop and {{Portal}}.
to:
** ''Team Arena'' has an incomplete UseItem, a Portal device. Like the Grapple, it's modelled, but it's functionality is incomplete, and there's no model, sprite or effect for it, leading it to being a weird GameBreaker if added to a map. Should it have been completed, it would have predated games such as NarbacularDrop and {{Portal}}.VideoGame/{{Portal}}.
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Added DiffLines:
* ExcusePlot: The game's plot goes like this: SufficientlyAdvancedAliens kidnapped some of the greatest warriors and made them fight each other to death and redeath. You die? [[DeathIsNotPermanent They'll respawn you back]]. The best warrior will then challenge Xaero, the [[SufficientlyAdvancedAlien SAA]]'s champion.
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crosswicking
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* DefeatEqualsExplosion: Any player who dies while carrying the Kamikaze holdable powerup. When dying, (and if they're not gibbed) they will produce a huge explosion which shakes the arena.
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Changed line(s) 55 (click to see context) from:
* Nerf: Railgun in Team Arena. It was overpowered in Arena, having insta-hit and being pretty powerful, giving easy frags. However, in Team Arena, the weapon gets weaker with distance of the target, making it useless at long distance.
to:
* Nerf: {{Nerf}}: The Railgun in Team Arena.''Team Arena''. It was overpowered in Arena, having insta-hit and being pretty powerful, giving easy frags. However, in Team Arena, In ''TA'', the weapon gets weaker with distance of the target, making it useless at long distance.
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* Nerf: Railgun in Team Arena. It was overpowered in Arena, having insta-hit and being pretty powerful, giving easy frags. However, in Team Arena, the weapon gets weaker with distance of the target, making it useless at long distance.
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--> ''"Untold centuries ago the Vadrigar, the mysterious Arena Masters, constructed the Arena Eternal for their own infernal amusement. Virtually nothing is known of these beings except that they savor the carnage and clamor of battle. As such, they have stocked the arena with the greatest warriors of all time. And you have just joined their ranks."''
-->-- '''From the [[AllThereInTheManual manual]].'''
-->-- '''From the [[AllThereInTheManual manual]].'''
The game has [[Characters/QuakeIIIArena a character sheet]].
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* {{Acrofatic}}: Biker and Hossman.
* ActionGirl: All of the girls.
* AndYourLittleDogToo: Invoked:
--> '''Doom''': ''You and your little dog Toto too!''
* [[NarratorAllAlong Announcer All Along]]: Those who played the PS2 version of the game will find that [[spoiler:[[BigBad the Vadrigar]] was the announcer of the entire game]].
--> ''"[[AGodAmI I am]] [[spoiler:[[BigBad Vadrigar]]]], [[AGodAmI the omega master, the supreme being]]. [[BadassBoast You shall never be free. You will live to be blasted and torturously defeated in my hands]]."''
* ActionGirl: All of the girls.
* AndYourLittleDogToo: Invoked:
--> '''Doom''': ''You and your little dog Toto too!''
* [[NarratorAllAlong Announcer All Along]]: Those who played the PS2 version of the game will find that [[spoiler:[[BigBad the Vadrigar]] was the announcer of the entire game]].
--> ''"[[AGodAmI I am]] [[spoiler:[[BigBad Vadrigar]]]], [[AGodAmI the omega master, the supreme being]]. [[BadassBoast You shall never be free. You will live to be blasted and torturously defeated in my hands]]."''
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* ArtificialLimbs: Anarki, Gorre, Slash, Visor and Xaero.
Deleted line(s) 26,27 (click to see context) :
* BadassBiker: Biker, obviously, though InNameOnly.
* BareYourMidriff: Crash, Hunter and Major. And in the man's side, disgustingly, Hossman.
* BareYourMidriff: Crash, Hunter and Major. And in the man's side, disgustingly, Hossman.
Deleted line(s) 32 (click to see context) :
* BigBad: In the PS2 version, [[spoiler: Xaero's dubious honour of being the final big bad you face is taken by the most powerful of the SufficientlyAdvancedAliens, The Vadrigar. You have to take him down in single combat in order to win your freedom, and he is ''not'' a push-over.]]
Deleted line(s) 35,36 (click to see context) :
* BuffySpeak:
--> '''Bones''': ''This gauntlet ''thingy'' gnaws right to the bone.''
--> '''Bones''': ''This gauntlet ''thingy'' gnaws right to the bone.''
Deleted line(s) 45 (click to see context) :
* CyberneticsEatYourSoul: Keel averts this.
Deleted line(s) 47,49 (click to see context) :
* DeepSouth: Bitterman.
--> (after dying in the lava) ''"This is like an Alabama August!"''
* DemBones: Bones, d'oh.
--> (after dying in the lava) ''"This is like an Alabama August!"''
* DemBones: Bones, d'oh.
Deleted line(s) 51,56 (click to see context) :
* DistaffCounterpart: Crash towards Doom. Major towards Bitterman.
* DoubleEntendre:
** Hit Angel (who can be described as a cyborg-female version of [[ReturnToCastleWolfenstein Helga Von Bulow]]) without killing her, and you get this gem:
--> '''Angel''': ''Ooh, I like the rough stuff.''
** There's also this other gem, when she dies in the lava:
--> '''Angel''': ''Now you think I'm hot, right?''
* DoubleEntendre:
** Hit Angel (who can be described as a cyborg-female version of [[ReturnToCastleWolfenstein Helga Von Bulow]]) without killing her, and you get this gem:
--> '''Angel''': ''Ooh, I like the rough stuff.''
** There's also this other gem, when she dies in the lava:
--> '''Angel''': ''Now you think I'm hot, right?''
Deleted line(s) 63 (click to see context) :
* FacelessEye: Orbb.
Deleted line(s) 65,74 (click to see context) :
* GratuitousSpanish:
** Bitterman has an habit of sprouting an "Amigo" each 4 or 5 lines.
** Daemia as well, sprouting a lot of lines such as "Hasta la vista", "Adios." or "Te hablo luego."
* HoverBoard: Anarki uses one, though it's purely cosmetic. Slash uses skates.
* IceCreamKoan: Xaero, [[spoiler:the final boss]], loves these.
* ImplacableMan: Cadavre, according to [[AllThereInTheManual his backstory]].
* InsistentTerminology:
--> '''Angel''': ''Robot?!?! I'm a synthetic humanoid, thank you very much.''
* LeetLingo: Aside of Anarki, Fritzkrieg, from ''Team Arena'':
--> '''Fritzkrieg''': ''Well lookie here! It's the infamous <player>. Time to ph34r those l33t 5k1ll5 again, eh?''
** Bitterman has an habit of sprouting an "Amigo" each 4 or 5 lines.
** Daemia as well, sprouting a lot of lines such as "Hasta la vista", "Adios." or "Te hablo luego."
* HoverBoard: Anarki uses one, though it's purely cosmetic. Slash uses skates.
* IceCreamKoan: Xaero, [[spoiler:the final boss]], loves these.
* ImplacableMan: Cadavre, according to [[AllThereInTheManual his backstory]].
* InsistentTerminology:
--> '''Angel''': ''Robot?!?! I'm a synthetic humanoid, thank you very much.''
* LeetLingo: Aside of Anarki, Fritzkrieg, from ''Team Arena'':
--> '''Fritzkrieg''': ''Well lookie here! It's the infamous <player>. Time to ph34r those l33t 5k1ll5 again, eh?''
Deleted line(s) 80 (click to see context) :
** Due to the ability to import custom models, you can even have the likes of [[SpaceGhostCoastToCoast Zorak]], [[{{Futurama}} Bender]], DukeNukem and pretty much anyone you want attending the blood sport.
Deleted line(s) 82,96 (click to see context) :
* MythologyGag:
** When Bitterman (the PlayerCharacter of VideoGame/QuakeII) gets last in the ranking, he'll sprout these lines, referencing his original game:
--> ''"Don't push me, <player>. I've been to hell and back, and back I'll be!"''
--> ''"I've seen tougher, killed 'em too."''
** Doom sprouts many lines referencing his original series as well:
--> (When a match ends with him not being first or last) ''"Over? I haven't found the blue key card yet!"''
--> (When last in a match) ''"I was last once before, and a whole planet paid the price."''
--> (When dying for lava) ''"I've been to hell once ... kinda felt like this."''[[hottip:*:Perhaps a reference to the infamous final level of ''Doom II''?]]
--> (When dying for slime) ''"Shouldn't this stuff be in barrels!?!"''
--> (When being killed by a BFG) ''"That toy ain't no BFG."''
--> (When kill with a Gauntlet) ''"Need... Berserk Pack... must... have... Berserk Pack!"''
--> ''"Where's the freakin' red key card?"''
** Grunt does a few callbacks to [[VideoGame/QuakeII his original series]]:
--> (When fragging someone with the Railgun) ''"'[[ICallItVera Old Betsy]]' still works like a charm."''
--> (When fragging someone with a Gauntlet) ''"Beats a hand blaster any day."''[[hottip:*:The hand blaster is the starting infinite weapon in VideoGame/QuakeII]]
** When Bitterman (the PlayerCharacter of VideoGame/QuakeII) gets last in the ranking, he'll sprout these lines, referencing his original game:
--> ''"Don't push me, <player>. I've been to hell and back, and back I'll be!"''
--> ''"I've seen tougher, killed 'em too."''
** Doom sprouts many lines referencing his original series as well:
--> (When a match ends with him not being first or last) ''"Over? I haven't found the blue key card yet!"''
--> (When last in a match) ''"I was last once before, and a whole planet paid the price."''
--> (When dying for lava) ''"I've been to hell once ... kinda felt like this."''[[hottip:*:Perhaps a reference to the infamous final level of ''Doom II''?]]
--> (When dying for slime) ''"Shouldn't this stuff be in barrels!?!"''
--> (When being killed by a BFG) ''"That toy ain't no BFG."''
--> (When kill with a Gauntlet) ''"Need... Berserk Pack... must... have... Berserk Pack!"''
--> ''"Where's the freakin' red key card?"''
** Grunt does a few callbacks to [[VideoGame/QuakeII his original series]]:
--> (When fragging someone with the Railgun) ''"'[[ICallItVera Old Betsy]]' still works like a charm."''
--> (When fragging someone with a Gauntlet) ''"Beats a hand blaster any day."''[[hottip:*:The hand blaster is the starting infinite weapon in VideoGame/QuakeII]]
Deleted line(s) 98,100 (click to see context) :
* MsFanservice:
** Mynx, a former porn star.
** Hunter, an alien-hunter who [[{{Stripperiffic}} wears next]] [[BareYourMidriff to nothing]] [[AmazonianBeauty and, well]]...
** Mynx, a former porn star.
** Hunter, an alien-hunter who [[{{Stripperiffic}} wears next]] [[BareYourMidriff to nothing]] [[AmazonianBeauty and, well]]...
Deleted line(s) 106,114 (click to see context) :
* PungeonMaster: [[DemBones Bones]], who can get away with jokes about death and... bones:
--> ''"Yo, <player>, I got a ''bone'' to pick with you."''
--> ''"I'm NOT gonna need to work my fingers to the ''bone'' to beat this crew."''
--> ''"They all die! Isn't that enough! How many more will be thrown at me?"''
* RhymesOnADime:
--> '''Gorre''': ''"Here lies, <player>, the scab. Fought a god and bought a slab."''
--> '''Gorre''': ''"Here lies, <player>, the whining puke. He'd have had more chance if he swallowed a nuke."''
* RoaringRampageOfRevenge: What Hunter wants on the Sorg race, specially Sorlag, according to AllThereInTheManual.
* RollerbladeGood: Slash and Anarki, to some extent.
--> ''"Yo, <player>, I got a ''bone'' to pick with you."''
--> ''"I'm NOT gonna need to work my fingers to the ''bone'' to beat this crew."''
--> ''"They all die! Isn't that enough! How many more will be thrown at me?"''
* RhymesOnADime:
--> '''Gorre''': ''"Here lies, <player>, the scab. Fought a god and bought a slab."''
--> '''Gorre''': ''"Here lies, <player>, the whining puke. He'd have had more chance if he swallowed a nuke."''
* RoaringRampageOfRevenge: What Hunter wants on the Sorg race, specially Sorlag, according to AllThereInTheManual.
* RollerbladeGood: Slash and Anarki, to some extent.
Deleted line(s) 116 (click to see context) :
* ShirtlessScene: Anarki and Bitterman.
Deleted line(s) 119,134 (click to see context) :
** One of Anarki's quotes:
--> ''"I feel the {{need for speed}}. Road trip on the cyber-highway!"''
** When Angel is killed by a Railgun, she drops this one:
--> ''"[[NineteenEightyFour Ever get the feeling you're being watched?]]"''
** This one comes from Biker:
--> ''"You just stepped on the [[Music/{{ACDC}} highway to hell]], <player>."''
** From Bones:
--> ''"[[TheChargeOfTheLightBrigade Into the valley of death rode the six hundred!]]"''
--> ''"This <player>'s BadToTheBone?"''
--> ''"[[StarTrek I'm dead Jim.]]"''
--> ''"[[StarshipTroopers It is a good day to die]]."''
--> ''"[[{{Metallica}} Ashes to ashes, dust to dust]]."''
--> ''"Is my brother [[TheXFiles Skully]] still hangin' around in the training level?"''
** From Daemia:
--> ''"I'm a [[TheWho pinball wizard]], <player>."''
--> ''"Caramba! I've just enrolled in the [[WileECoyoteAndTheRoadrunner WILE E.]] School of Stupidity."''
--> ''"I feel the {{need for speed}}. Road trip on the cyber-highway!"''
** When Angel is killed by a Railgun, she drops this one:
--> ''"[[NineteenEightyFour Ever get the feeling you're being watched?]]"''
** This one comes from Biker:
--> ''"You just stepped on the [[Music/{{ACDC}} highway to hell]], <player>."''
** From Bones:
--> ''"[[TheChargeOfTheLightBrigade Into the valley of death rode the six hundred!]]"''
--> ''"This <player>'s BadToTheBone?"''
--> ''"[[StarTrek I'm dead Jim.]]"''
--> ''"[[StarshipTroopers It is a good day to die]]."''
--> ''"[[{{Metallica}} Ashes to ashes, dust to dust]]."''
--> ''"Is my brother [[TheXFiles Skully]] still hangin' around in the training level?"''
** From Daemia:
--> ''"I'm a [[TheWho pinball wizard]], <player>."''
--> ''"Caramba! I've just enrolled in the [[WileECoyoteAndTheRoadrunner WILE E.]] School of Stupidity."''
Deleted line(s) 137 (click to see context) :
* SpaceMarine: {{Doom}}, (obviously) Crash and Phobos.
Changed line(s) 139,149 (click to see context) from:
* TakenForGranite: When you defeat [[spoiler:Xaero]] in the last match, [[spoiler:he]] becomes this during the credits.
* TakeThat:
** This gem comes from Biker after he dies because of falling damage:
--> ''"[[EvelKnievel Them Kneivel]] boys ain't got nothin' on me."''
** The bots also will make A LOT OF FUN of you:
--> '''Angel''': ''Hey, <player>, repeat after me ... I WILL brush my teeth."''
--> '''Bitterman''': ''Hey, <player>! [[YouFightLikeACow A sleeping cow makes a tougher target than you]]!''
* TimedMission: All of Team Arena's single-player missions are this, as well as some tiers on the main game.
* TotallyRadical: Anarki is a mix of this and CyberPunk: his appearance, his chatlines are wrote in XtremeKoolLetterz format, and has several of these attitudes...
--> ''"Oh ~d00d! <map> is like my totally favorite place to hang."''
--> ''"I ride in kewler circles, lamer. CU L8r."''
* TakeThat:
** This gem comes from Biker after he dies because of falling damage:
--> ''"[[EvelKnievel Them Kneivel]] boys ain't got nothin' on me."''
** The bots also will make A LOT OF FUN of you:
--> '''Angel''': ''Hey, <player>, repeat after me ... I WILL brush my teeth."''
--> '''Bitterman''': ''Hey, <player>! [[YouFightLikeACow A sleeping cow makes a tougher target than you]]!''
* TimedMission: All of Team Arena's single-player missions are this, as well as some tiers on the main game.
* TotallyRadical: Anarki is a mix of this and CyberPunk: his appearance, his chatlines are wrote in XtremeKoolLetterz format, and has several of these attitudes...
--> ''"Oh ~d00d! <map> is like my totally favorite place to hang."''
--> ''"I ride in kewler circles, lamer. CU L8r."''
to:
* TakeThat:
** This gem comes from Biker after he dies because of falling damage:
--> ''"[[EvelKnievel Them Kneivel]] boys ain't got nothin' on me."''
** The bots also will make A LOT OF FUN of you:
--> '''Angel''': ''Hey, <player>, repeat after me ... I WILL brush my teeth."''
--> '''Bitterman''': ''Hey, <player>! [[YouFightLikeACow A sleeping cow makes a tougher target than you]]!''
* TotallyRadical: Anarki is a mix of this and CyberPunk: his appearance, his chatlines are wrote in XtremeKoolLetterz format, and has several of these attitudes...
--> ''"Oh ~d00d! <map> is like my totally favorite place to hang."''
--> ''"I ride in kewler circles, lamer. CU L8r."''
Deleted line(s) 152 (click to see context) :
* WearingAFlagOnYourHead: Patriot, very literally. According to the fluff, this is an intended satire.
Deleted line(s) 154,158 (click to see context) :
* YourCheatingHeart: Biker, who seems to be engaged to Lucy:
--> ''"Don't go tellin' Lucy I was here ... she'll whip my butt."''
* YourMom: Courtesy of Orbb:
--> ''"Your parental unit."''
--> ''"Your female parental unit."''
--> ''"Don't go tellin' Lucy I was here ... she'll whip my butt."''
* YourMom: Courtesy of Orbb:
--> ''"Your parental unit."''
--> ''"Your female parental unit."''
Is there an issue? Send a MessageReason:
None
Changed line(s) 156,157 (click to see context) from:
* YourMom: Orbb doesn't like dying a lot.
--> "Your parental unit."
--> "Your parental unit."
to:
* YourMom: Orbb doesn't like dying a lot.
Courtesy of Orbb:
-->"Your ''"Your parental unit.""''
--> ''"Your female parental unit."''
-->
--> ''"Your female parental unit."''
Is there an issue? Send a MessageReason:
None
Changed line(s) 81 (click to see context) from:
** AuthorAvatar: After installing the latest patch of the game, you can even play as [[SelfInsertFic some of the developers!]]
to:
** AuthorAvatar: After installing the latest 1.32 patch of the game, you can even play as [[SelfInsertFic some of the developers!]]
Deleted line(s) 97 (click to see context) :
** The map "The House Of Decay" from ''Team Arena'' was rechristened as "[[Music/NewOrder Blue Monday]]" in both the Dreamcast version and ''Live''.
Added DiffLines:
** The map "The House Of Decay" from ''Team Arena'' was rechristened as "[[Music/NewOrder Blue Monday]]" in both the Dreamcast version and ''Live''.
Is there an issue? Send a MessageReason:
None
Deleted line(s) 94 (click to see context) :
** Strangely averted by Fritzkrieg, who doesn't say anything remotely close to Wolfenstein3D series.
Added DiffLines:
** The map "The House Of Decay" from ''Team Arena'' was rechristened as "[[Music/NewOrder Blue Monday]]" in both the Dreamcast version and ''Live''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* TheDevTeamThinksOfEverything: Using the chat function in single player will elicit a response from the bots - usually along the lines of "shut up and fight, dumbass".
Is there an issue? Send a MessageReason:
None
Changed line(s) 77,78 (click to see context) from:
** This game feature characters from most of Id Software's major FPS games until its release date battling it out for supremacy, such as the SpaceMarine from {{Doom}}, the ''VideoGame/{{Quake}}'' dude (referred to as "Ranger"), and several characters from ''QuakeII'' including the generic Grunt, Bitterman (the protagonist of the main ''QuakeII'' game), Major, and a [[GiantMook Strogg Tank]]. The only major missing figure is VideoGame/{{Wolfenstein}}'s B.J. Blazkowicz. (Well, him and CommanderKeen, but then again, HideYourChildren) Still waiting for WordOfGod to confirm this. To make up for it, ''Team Arena'' adds Fritzkrieg, a reconstructed soldier from the WWII.
** This also extends to the weapons, as the starting guns are a small version of Doom's chainsaw (the Gauntlet) and QuakeII's Machinegun. There're also ''[[VideoGame/{{Quake}} Quake's]]'' Lightning Gun, (which, sadly, doesn't include the "instant water kill" property it's Quake counterpart had) {{Doom}}'s Plasma Gun, and QuakeII's Railgun. ''Team Arena'' also adds a modified version of ''[[VideoGame/{{Quake}} Quake's]]'' Nailgun (which behaves more like a Shotgun with Nails instead of a rapid-fire Nail shooter) and QuakeII's Chaingun.
** This also extends to the weapons, as the starting guns are a small version of Doom's chainsaw (the Gauntlet) and QuakeII's Machinegun. There're also ''[[VideoGame/{{Quake}} Quake's]]'' Lightning Gun, (which, sadly, doesn't include the "instant water kill" property it's Quake counterpart had) {{Doom}}'s Plasma Gun, and QuakeII's Railgun. ''Team Arena'' also adds a modified version of ''[[VideoGame/{{Quake}} Quake's]]'' Nailgun (which behaves more like a Shotgun with Nails instead of a rapid-fire Nail shooter) and QuakeII's Chaingun.
to:
** This game feature characters from most of Id Software's major FPS games until its release date battling it out for supremacy, such as the SpaceMarine from {{Doom}}, the ''VideoGame/{{Quake}}'' dude (referred to as "Ranger"), and several characters from ''QuakeII'' ''VideoGame/QuakeII'' including the generic Grunt, Bitterman (the protagonist of the main ''QuakeII'' ''VideoGame/QuakeII'' game), Major, and a [[GiantMook Strogg Tank]]. The only major missing figure is VideoGame/{{Wolfenstein}}'s B.J. Blazkowicz. (Well, him and CommanderKeen, but then again, HideYourChildren) Still waiting for WordOfGod to confirm this. To make up for it, ''Team Arena'' adds Fritzkrieg, a reconstructed soldier from the WWII.
** This also extends to the weapons, as the starting guns are a small version of Doom's chainsaw (the Gauntlet) andQuakeII's VideoGame/QuakeII's Machinegun. There're also ''[[VideoGame/{{Quake}} Quake's]]'' Lightning Gun, (which, sadly, doesn't include the "instant water kill" property it's Quake counterpart had) {{Doom}}'s Plasma Gun, and QuakeII's VideoGame/QuakeII's Railgun. ''Team Arena'' also adds a modified version of ''[[VideoGame/{{Quake}} Quake's]]'' Nailgun (which behaves more like a Shotgun with Nails instead of a rapid-fire Nail shooter) and QuakeII's VideoGame/QuakeII's Chaingun.
** This also extends to the weapons, as the starting guns are a small version of Doom's chainsaw (the Gauntlet) and
Changed line(s) 82 (click to see context) from:
** When Bitterman (the PlayerCharacter of QuakeII) gets last in the ranking, he'll sprout these lines, referencing his original game:
to:
** When Bitterman (the PlayerCharacter of QuakeII) VideoGame/QuakeII) gets last in the ranking, he'll sprout these lines, referencing his original game:
Changed line(s) 94 (click to see context) from:
** Grunt does a few callbacks to [[QuakeII his original series]]:
to:
** Grunt does a few callbacks to [[QuakeII [[VideoGame/QuakeII his original series]]:
Changed line(s) 96 (click to see context) from:
--> (When fragging someone with a Gauntlet) ''"Beats a hand blaster any day."''[[hottip:*:The hand blaster is the starting infinite weapon in QuakeII]]
to:
--> (When fragging someone with a Gauntlet) ''"Beats a hand blaster any day."''[[hottip:*:The hand blaster is the starting infinite weapon in QuakeII]]VideoGame/QuakeII]]