Follow TV Tropes

Following

History VideoGame / QuakeIIIArena

Go To


Added DiffLines:

* HumanAliens: The Aidami.

Added DiffLines:

* PowerupLetdown:
** As an exchange for NighInvulnerability, the Invulnerability holdable stops the player from moving. Two things can happen in this position: the player having the bad luck of using the holdable above the void or a death pit, and falling in consequence, or an enemy being able to slide a Proxy Mine onto the shield, as only proxies can ignore the shield, in whose case it's a OneHitKill.
** While many of the Runes have their utilities[[note]](Guard is useful for all-guns-blazing attack and surviving an enemy attack while defending, Scout is useful for HitAndRunTactics at the cost of losing ammo, and Doubler can be also paired with a QuadDamage for a ludicrous damage output, which is great for defending)[[/note]] the Ammo Regen rune regenerates ammo... until the bare minimum the weapon has as a pickup. Not an ideal rune you want to have in any situation.


* BonusStage: After finishing the Vadrigar in ''Revolution'', you get a special challenge called [[VideoGame/DungeonKeeper The Keeper, where you face The Reaper and The Mistress]].

to:

* BonusStage: BonusDungeon: In the literal sense of the word! After finishing the Vadrigar in ''Revolution'', you get a special challenge rung called [[VideoGame/DungeonKeeper The Keeper, where you face The Reaper and The Mistress]].Mistress]]. Winning it unlocks them.


* BonusMaterial: After finishing the Vadrigar, you get a special challenge called [[VideoGame/DungeonKeeper The Keeper, where you face The Reaper and The Mistress]].

to:

* BonusMaterial: BonusStage: After finishing the Vadrigar, Vadrigar in ''Revolution'', you get a special challenge called [[VideoGame/DungeonKeeper The Keeper, where you face The Reaper and The Mistress]].


* [[MythologyGag/QuakeIIIArena the Mythology Gag page]]



* MythologyGag: The rocket jumping training tutorial is shaped after [[VideoGame/QuakeI the "Introduction" difficulty selection map]].



** Orbb is absent in ''Arena Arcade''.
** The map "Fatal Instinct" (q3tourney5) is absent from ''Arena Arcade'', and it took several Premium Pak updates until it was introduced again in ''Quake Live''.
** In addition, the maps "Brimstone Abbey", "The Nameless Place", "Dredwerkz", "Lost World", "Space Chamber" and "Apocalypse Void"/"Terminal Heights" are also absent from ''Arena Arcade''.

to:

** Orbb is absent in ''Arena Arcade''.
**
Arcade'': The map PC maps "Fatal Instinct" (q3tourney5) is absent from ''Arena Arcade'', and it took several Premium Pak updates until it was introduced again in ''Quake Live''.
** In addition, the maps
Instinct", "Brimstone Abbey", "The Nameless Place", "Dredwerkz", "Lost World", "Space Chamber" and "Apocalypse Void"/"Terminal Heights" are also absent from ''Arena Arcade''.and the character Orbb.
** ''Revolution'': The maps "Deva Station"/"Chemical Reaction", "Dredwerkz", "Grim Dungeons", "The Bouncy Map"/"Cobalt Station", "Apocalypse Void" and especially [[BossBattle "The Very End of You"]], plus the characters Mynx and Uriel.



* BonusMaterial: After finishing the Vadrigar, you get a special challenge called [[VideoGame/DungeonKeeper The Keeper, where you face The Reaper and The Mistress]].



* DemotedToExtra: Hunter becomes just another challenger in ''Revolution''.

to:

* DemotedToExtra: DemotedToExtra:
**
Hunter becomes just another challenger in ''Revolution''.''Revolution''.
** Xaero, usually the game's FinalBoss, becomes just another challenger in ''Revolution'' as his place was taken by the TrueFinalBoss, the Vadrigar.



* ItsAllUpToYou: The "One Flag" CaptureTheFlag challenges in ''Revolution''. You're on your own against a team of bots who will prevent you from getting to the capture limit.



* MacGuffin: The white flag in the One Flag CTF and Possession matches.



* MythologyGag:
** There's a "Double Damage" item in ''Revolution'', which just doubles the damage output, similar to the namesake item from ''VideoGame/QuakeII: Ground Zero''.
** The challenges "Military Mayhem" and especially "Generations" in ''Arena Arcade'' pits you against former main characters VideoGame/{{Doom}}, [[VideoGame/QuakeI Ranger]], [[VideoGame/QuakeII Bitterman, Grunt and Stripe]].
** Several of the map names are taken from ''Quake Live'' such as "Chemical Reaction"[[note]]''[=Q3A=]''[='=]s "Deva Station"[[/note]], "Cobalt Station"[[note]]''[=Q3A=]''[='=]s "The Bouncy Map"[[/note]], "Rebound"[[note]]''[=Q3TA=]''[='=]s "Capture Chamber"[[/note]] and "Beyond Reality"[[note]]''[=Q3A=]''[='=]s [[BossBattle "The Very End Of You"]][[/note]].
* TimedMission: The "Short on Time" and "Hustle" challenges in ''Arena Arcade'' are about scoring the most frags in a short period of time.

to:

* MythologyGag:
** There's a "Double Damage" item in ''Revolution'', which just doubles the damage output, similar
QuadDamage: In addition to the namesake item from ''VideoGame/QuakeII: Ground Zero''.
trope-naming powerup, there's also a pink-colored Double Damage.
* SuperSpeed: In addition to the Haste powerup, there's a Double Haste, which increases ''even more'' the movement speed and rate of fire. An analogy could be done here: the Haste is to the Double Damage what the Double Haste is to the Quad Damage.
* TimedMission:
** The challenges "Military Mayhem" and especially "Generations" "Kills Vs. Time" rungs in ''Arena Arcade'' pits you against former main characters VideoGame/{{Doom}}, [[VideoGame/QuakeI Ranger]], [[VideoGame/QuakeII Bitterman, Grunt and Stripe]].
** Several of
''Revolution'' are about scoring the map names are taken from ''Quake Live'' such as "Chemical Reaction"[[note]]''[=Q3A=]''[='=]s "Deva Station"[[/note]], "Cobalt Station"[[note]]''[=Q3A=]''[='=]s "The Bouncy Map"[[/note]], "Rebound"[[note]]''[=Q3TA=]''[='=]s "Capture Chamber"[[/note]] and "Beyond Reality"[[note]]''[=Q3A=]''[='=]s [[BossBattle "The Very End Of You"]][[/note]].
* TimedMission:
highest amount of frags or reaching the frag limit before the time limit expires.
**
The "Short on Time" and "Hustle" challenges in ''Arena Arcade'' are about scoring the most frags in a short period of time.

Added DiffLines:

* AscendedExtra: The following were just selectable skins in the PC version who got ascended to AI opponents in these versions:
** Krusade (PaletteSwap of Klesk) in ''Revolution''.
** Flisk (PaletteSwap of Klesk), Slammer, Stroggo (both of Biker/Hossman), Yuriko (of Slash) and Zael (of Uriel) in ''Arena Arcade''.


Added DiffLines:

* DemotedToExtra: Hunter becomes just another challenger in ''Revolution''.


Added DiffLines:

* MidBoss: In addition to the PC bosses, ''Arena Arcade'' adds Pi from ''Team Arena'' to the list.


Added DiffLines:

** There's a "Double Damage" item in ''Revolution'', which just doubles the damage output, similar to the namesake item from ''VideoGame/QuakeII: Ground Zero''.


* BossRush: The "Who's The Boss" challenge pits the player against every previous boss until that point[[note]]Anarki, Hunter, Klesk, Sarge, Uriel[[/note]].

to:

* BossRush: The "Who's The Boss" challenge in ''Arena Arcade'' pits the player against every previous boss until that point[[note]]Anarki, Hunter, Klesk, Sarge, Uriel[[/note]].



* ContinuityNod: The description for the map "Cobalt Station" says that "veterans of the arena call this map 'Bouncy'". This is a reference to the map's original name back in ''[=Q3A=]'', "The Bouncy Map".

to:

* ContinuityNod: The description for the map "Cobalt Station" in ''Arena Arcade'' says that "veterans of the arena call this map 'Bouncy'". This is a reference to the map's original name back in ''[=Q3A=]'', "The Bouncy Map".



* GimmickMatches: Most of the challenges take place in the other gamemodes aside of Free For All. Some of them have perks, though:
** The "Short on Time" and "Hustle" challenges are time-based matches where you have between 3 and 1 minutes to win by scoring the highest amount of frags.
** There are low-gravity based mchallenges such as "High Flying", "Long Jump" and "Zero G".
* Letters2Numbers: The challenge "Death B4 Dishonor".

to:

* GimmickMatches: Most of the challenges in ''Arena Arcade'' take place in the other gamemodes aside of Free For All. Some of them have perks, though:
** The "Short on Time" and "Hustle" challenges are time-based matches where you have between 3 and 1 minutes to win by scoring
quirks, though, such as the highest amount of frags.
** There are
low-gravity based mchallenges such as challenges "High Flying", "Long Jump" and "Zero G".
* Letters2Numbers: The challenge "Death B4 Dishonor".Dishonor" in ''Arena Arcade''.



** Several of the map names are taken from ''Quake Live'' such as "Chemical Reaction"[[note]]''[=Q3A=]''[='=]s "Deva Station"[[/note]], "Cobalt Station"[[note]]''[=Q3A=]''[='=]s "The Bouncy Map"[[/note]], "Rebound" and "Beyond Reality"[[note]]''[=Q3A=]''[='=]s [[BossBattle "The Very End Of You"]][[/note]].

to:

** Several of the map names are taken from ''Quake Live'' such as "Chemical Reaction"[[note]]''[=Q3A=]''[='=]s "Deva Station"[[/note]], "Cobalt Station"[[note]]''[=Q3A=]''[='=]s "The Bouncy Map"[[/note]], "Rebound" "Rebound"[[note]]''[=Q3TA=]''[='=]s "Capture Chamber"[[/note]] and "Beyond Reality"[[note]]''[=Q3A=]''[='=]s [[BossBattle "The Very End Of You"]][[/note]].


All of this, of course, not counting the countless of ports and forks which have spawned ever since Id released the source code in 2005, which allowed Q3A to be played in virtually every device in existence, as well as spawning many [[FollowTheLeader clones]] and derivated games such as ''VideoGame/AlienArena'', ''VideoGame/OpenArena'' and ''VideoGame/WorldOfPadman'', as well as former {{game mod}}s turned standalone games such as ''VideoGame/Q3Rally'' and ''VideoGame/UrbanTerror''.

to:

All of this, of course, not counting the countless of ports and forks which have spawned ever since Id released the source code in 2005, which allowed Q3A [=Q3A=] to be played in virtually every device in existence, as well as spawning many [[FollowTheLeader clones]] and derivated games such as ''VideoGame/AlienArena'', ''VideoGame/OpenArena'' and ''VideoGame/WorldOfPadman'', as well as former {{game mod}}s turned standalone games such as ''VideoGame/Q3Rally'' and ''VideoGame/UrbanTerror''.


Like most PC games, it also has console versions. The first release was for the UsefulNotes/SegaDreamcast in 2000, ported by Creator/RasterSoftware and published by Creator/{{Sega}}, and featured 4 player online crossplay versus Dreamcast and PC gamers. The second is called ''Quake III: Revolution'', and was released for the UsefulNotes/PlayStation2 in 2001, created by Creator/BullfrogProductions and published by Creator/ElectronicArts; this version features several elements (maps and characters) adopted from ''Team Arena'', along with a more mission-based single-player mode, and split-screen multiplayer for up to 4 players (sadly, it lacks mouse support and online play due to [[NoExportForYou the PS2's network adapter not being released outside of Japan until 2004]]). And finally there's a UsefulNotes/XboxLiveArcade version called ''Quake Arena Arcade'', a joint-effort by Id and Creator/PiStudios released in December 15, 2010. This game contains some new maps and game modes.

to:

Like most PC games, it also has console versions. The first release was for the UsefulNotes/SegaDreamcast in 2000, ported by Creator/RasterSoftware and published by Creator/{{Sega}}, and featured 4 player online crossplay versus Dreamcast and PC gamers. The second is called ''Quake III: Revolution'', and was released for the UsefulNotes/PlayStation2 in 2001, created by Creator/BullfrogProductions and published by Creator/ElectronicArts; this version features several elements (maps and characters) adopted from ''Team Arena'', along with a more mission-based single-player mode, and split-screen multiplayer for up to 4 players (sadly, it lacks mouse support and online play due to [[NoExportForYou the PS2's network adapter not being released outside of Japan until 2004]]). And finally there's a UsefulNotes/XboxLiveArcade version called ''Quake Arena Arcade'', a joint-effort by Id and Creator/PiStudios released in December 15, 2010. This game contains some new maps and game modes.
characters.

All of this, of course, not counting the countless of ports and forks which have spawned ever since Id released the source code in 2005, which allowed Q3A to be played in virtually every device in existence, as well as spawning many [[FollowTheLeader clones]] and derivated games such as ''VideoGame/AlienArena'', ''VideoGame/OpenArena'' and ''VideoGame/WorldOfPadman'', as well as former {{game mod}}s turned standalone games such as ''VideoGame/Q3Rally'' and ''VideoGame/UrbanTerror''.


* BraggingRightsReward: There are several awards obtained in-game and campaign-only post-game which don't bring any meaningful bonus:
** "Excellent": Kill 2 enemies in 3 seconds or less.
** "Impressive": Get 2 consecutive hits with the Railgun.
** "Accuracy": Get over 50% of weapon accuracy.
** "Frags": Get 100 frags in the campaign. (Obtained every 100 frags)
** "Perfect": End a match without dying.
** "Defence": Protecting your flag or your flag carrier.
** "Assist": Taking the enemy flag from a fallen teammate and scoring. Additionally, fragging your flag carrier's foes.
** "Capture": Capturing a flag.



* AscendedExtra: Yuriko (a PaletteSwap of Slash) was just a selectable skin in the PC versions, in these versions she became a fully-fledged AI opponent in addition to a selectable skin.

to:

* AscendedExtra: Yuriko (a PaletteSwap of Slash) AdaptedOut:
** Orbb is absent in ''Arena Arcade''.
** The map "Fatal Instinct" (q3tourney5) is absent from ''Arena Arcade'', and it took several Premium Pak updates until it
was just a selectable skin introduced again in ''Quake Live''.
** In addition,
the PC versions, in these versions she became a fully-fledged AI opponent in addition to a selectable skin.maps "Brimstone Abbey", "The Nameless Place", "Dredwerkz", "Lost World", "Space Chamber" and "Apocalypse Void"/"Terminal Heights" are also absent from ''Arena Arcade''.
* BossRush: The "Who's The Boss" challenge pits the player against every previous boss until that point[[note]]Anarki, Hunter, Klesk, Sarge, Uriel[[/note]].



* ContinuityNod: The description for the map "Cobalt Station" says that "veterans of the arena call this map 'Bouncy'". This is a reference to the map's original name back in ''[=Q3A=]'', "The Bouncy Map".
* DownToTheLastPlay: The capture limit for the One Flag CTF challenge "One Cap to Win" in ''Arena Arcade'' is 1.
* GimmickMatches: Most of the challenges take place in the other gamemodes aside of Free For All. Some of them have perks, though:
** The "Short on Time" and "Hustle" challenges are time-based matches where you have between 3 and 1 minutes to win by scoring the highest amount of frags.
** There are low-gravity based mchallenges such as "High Flying", "Long Jump" and "Zero G".
* Letters2Numbers: The challenge "Death B4 Dishonor".



* TimedMission: The "Short on Time" challenge in the ''Arena Arcade'' campaign is about doing the highest amount of frags in 3 minutes.

to:

* MythologyGag:
** The challenges "Military Mayhem" and especially "Generations" in ''Arena Arcade'' pits you against former main characters VideoGame/{{Doom}}, [[VideoGame/QuakeI Ranger]], [[VideoGame/QuakeII Bitterman, Grunt and Stripe]].
** Several of the map names are taken from ''Quake Live'' such as "Chemical Reaction"[[note]]''[=Q3A=]''[='=]s "Deva Station"[[/note]], "Cobalt Station"[[note]]''[=Q3A=]''[='=]s "The Bouncy Map"[[/note]], "Rebound" and "Beyond Reality"[[note]]''[=Q3A=]''[='=]s [[BossBattle "The Very End Of You"]][[/note]].
* TimedMission: The "Short on Time" challenge and "Hustle" challenges in the ''Arena Arcade'' campaign is are about doing scoring the highest amount of most frags in 3 minutes.a short period of time.


* AscendedExtra: Yuriko was just a selectable skin in the PC versions, in these versions she became a fully-fledged AI opponent in addition to a selectable skin.

to:

* AscendedExtra: Yuriko (a PaletteSwap of Slash) was just a selectable skin in the PC versions, in these versions she became a fully-fledged AI opponent in addition to a selectable skin.


Like most PC games, it also has console versions. The first release was for the UsefulNotes/SegaDreamcast in 2000, ported by Creator/RasterSoftware and published by Creator/{{Sega}}, and featured 4 player online crossplay versus Dreamcast and PC gamers. The second is called ''Quake III: Revolution'', and was released for the UsefulNotes/PlayStation2 in 2001, created by Creator/BullfrogProductions and released by Creator/ElectronicArts; this version features several elements adopted from ''Team Arena'', along with a more mission-based single-player mode, and split-screen multiplayer for up to 4 players (sadly, it lacks mouse support and online play due to [[NoExportForYou the PS2's network adapter not being released outside of Japan until 2004]]). And finally there's a UsefulNotes/XboxLiveArcade version called ''Quake Arena Arcade'', a joint-effort by Id and Creator/PiStudios released in December 15, 2010. This game contains some new maps and game modes.

to:

Like most PC games, it also has console versions. The first release was for the UsefulNotes/SegaDreamcast in 2000, ported by Creator/RasterSoftware and published by Creator/{{Sega}}, and featured 4 player online crossplay versus Dreamcast and PC gamers. The second is called ''Quake III: Revolution'', and was released for the UsefulNotes/PlayStation2 in 2001, created by Creator/BullfrogProductions and released published by Creator/ElectronicArts; this version features several elements (maps and characters) adopted from ''Team Arena'', along with a more mission-based single-player mode, and split-screen multiplayer for up to 4 players (sadly, it lacks mouse support and online play due to [[NoExportForYou the PS2's network adapter not being released outside of Japan until 2004]]). And finally there's a UsefulNotes/XboxLiveArcade version called ''Quake Arena Arcade'', a joint-effort by Id and Creator/PiStudios released in December 15, 2010. This game contains some new maps and game modes.


Added DiffLines:

* AscendedExtra: Yuriko was just a selectable skin in the PC versions, in these versions she became a fully-fledged AI opponent in addition to a selectable skin.


Like most PC games, it also has console versions. The first release was for the UsefulNotes/SegaDreamcast in 2000, ported by Creator/RasterSoftware and published by Creator/{{Sega}}, and featured 4 player online crossplay versus Dreamcast and PC gamers. The second is called ''Quake III Revolution'', and was released for the UsefulNotes/PlayStation2 in 2001, created by Creator/BullfrogProductions and released by Creator/ElectronicArts; this version features several elements adopted from ''Team Arena'', along with a more mission-based single-player mode, and split-screen multiplayer for up to 4 players (sadly, it lacks mouse support and online play due to [[NoExportForYou the PS2's network adapter not being released outside of Japan until 2004]]). And finally there's a UsefulNotes/XboxLiveArcade version called ''Quake Arena Arcade'', a joint-effort by Id and Creator/PiStudios released in December 15, 2010. This game contains some new maps and game modes.

to:

Like most PC games, it also has console versions. The first release was for the UsefulNotes/SegaDreamcast in 2000, ported by Creator/RasterSoftware and published by Creator/{{Sega}}, and featured 4 player online crossplay versus Dreamcast and PC gamers. The second is called ''Quake III III: Revolution'', and was released for the UsefulNotes/PlayStation2 in 2001, created by Creator/BullfrogProductions and released by Creator/ElectronicArts; this version features several elements adopted from ''Team Arena'', along with a more mission-based single-player mode, and split-screen multiplayer for up to 4 players (sadly, it lacks mouse support and online play due to [[NoExportForYou the PS2's network adapter not being released outside of Japan until 2004]]). And finally there's a UsefulNotes/XboxLiveArcade version called ''Quake Arena Arcade'', a joint-effort by Id and Creator/PiStudios released in December 15, 2010. This game contains some new maps and game modes.



[[folder:''Quake Arena Arcade'']]
Tropes from ''Arena'' and ''Team Arena'' may apply here as well.
[[/folder]]



Tropes from ''Arena'' and ''Team Arena'' may apply here as well.

to:

Tropes exclusive to ''[=Q3A=]'' for Dreamcast, ''Revolution'' ([=PS2=]) and ''Arena Arcade'' ([=X360=]). Tropes from ''Arena'' and ''Team Arena'' may apply here as well.

Added DiffLines:

* TheCameo: There's a Deathmatch-only level in ''Revolution'' called "The Keeper", featuring ''VideoGame/DungeonKeeper'' characters Reaper and Mistress.


Added DiffLines:

* TimedMission: The "Short on Time" challenge in the ''Arena Arcade'' campaign is about doing the highest amount of frags in 3 minutes.


''Quake III: Arena'' is the third entry in the ''VideoGame/{{Quake}}'' series. It was developed by ''Creator/IdSoftware'' and released in 1999.

to:

''Quake III: Arena'' is the third entry in the ''VideoGame/{{Quake}}'' series. It was developed by ''Creator/IdSoftware'' and released for PC in 1999.



Like most PC games, it also has console versions. The first release was for the UsefulNotes/SegaDreamcast in 2000, ported by Creator/RasterSoftware and published by Creator/{{Sega}}, and featured 4 player online crossplay versus Dreamcast and PC gamers. The second is called ''Quake III Revolution'', and was released for the UsefulNotes/PlayStation2 in 2001, created by Creator/BullfrogProductions and released by Creator/ElectronicArts; this version features several elements adopted from ''Team Arena'', along with a more mission-based single-player mode, and split-screen multiplayer for up to 4 players (sadly, it lacks mouse support and online play due to [[NoExportForYou the PS2's network adapter not being released outside of Japan until 2004]]). And finally there's a UsefulNotes/XboxLiveArcade version called ''Quake Arena Arcade'', a joint-effort by Id and Creator/PiStudios released in December 15, 2010. This game contains some new maps and game modes.



And finally there's a UsefulNotes/XboxLiveArcade version called ''Quake Arena Arcade'', which was released December 15, 2010. This game contains some new maps and modes.


Added DiffLines:


* LoadsAndLoadsOfLoading: One of the main criticisms of ''Revolution'', averaging over a minute.

Showing 15 edit(s) of 98

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report