Follow TV Tropes

Following

History VideoGame / Omensight

Go To

OR

Is there an issue? Send a MessageReason:
None



to:

----
Is there an issue? Send a MessageReason:
None


''Omensight'' is a game developed by Spearhead Games released on May 15, 2018, for UsefulNotes/PlayStation4, UsefulNotes/XBoxOne and UsefulNotes/{{Steam}}. It is a SpiritualSuccessor to ''VideoGame/StoriesPathOfDestinies'' and the two games take place in the same setting.

to:

''Omensight'' is a game developed by Spearhead Games released on May 15, 2018, for UsefulNotes/PlayStation4, UsefulNotes/XBoxOne Platform/PlayStation4, Platform/XBoxOne and UsefulNotes/{{Steam}}.Platform/{{Steam}}. It is a SpiritualSuccessor to ''VideoGame/StoriesPathOfDestinies'' and the two games take place in the same setting.

Changed: 49

Is there an issue? Send a MessageReason:
None


''Omensight'' is a game developed by Spearhead Games released on May 15, 2018, for UsefulNotes/PlayStation4, UsefulNotes/XBoxOne and UsefulNotes/{{Steam}}. It is a SpiritualSuccessor to ''VideoGame/StoriesPathOfDestinies''.

to:

''Omensight'' is a game developed by Spearhead Games released on May 15, 2018, for UsefulNotes/PlayStation4, UsefulNotes/XBoxOne and UsefulNotes/{{Steam}}. It is a SpiritualSuccessor to ''VideoGame/StoriesPathOfDestinies''.
''VideoGame/StoriesPathOfDestinies'' and the two games take place in the same setting.
Is there an issue? Send a MessageReason:
None


* BearsAreBadNews: Ludomir, big time.
* {{BFS}}: Kladen.
* TheBigGuy: Ludomir.

to:

* %%* BearsAreBadNews: Ludomir, big time.
* %%* {{BFS}}: Kladen.
* %%* TheBigGuy: Ludomir.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InstrumentOfMurder: According to Ratika's memories, it's the enchanted balalaika that gives her teleportation and BulletHell abilities.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RewardFromNowhere: You get amber (money) for pulling off combat moves, which the Harbinger then sacrifices to upgrade her gear. Where's the cash coming from? Who knows?
Is there an issue? Send a MessageReason:
None


* WorldOfFunnyAnimals: Everybody’s an animal in some form or another. The Harbinger stands out as looking mostly humanoid and enemies will lampshade this. That said, her helmet and tail do seem to evoke jackal imagery.

to:

* WorldOfFunnyAnimals: Everybody’s an animal in some form or another. The Harbinger stands out as looking mostly humanoid and enemies will lampshade this. That said, her helmet and tail do seem to evoke jackal imagery.imagery, and she meditates to improve herself at a jackal statue.
Is there an issue? Send a MessageReason:
None


* SharedUniverse: One of the loading screen tips states that this game takes place in the same setting as Stories: The Path of Destinies. A portrait of Reynardo can be found in a locked house in Ekka. Also, in Stories, a statue of the Harbinger can be found in the Iblis Stone desert temple, at the end of the side path that takes the player back outside.

to:

* SharedUniverse: One of the loading screen tips states that this game takes place in the same setting as Stories: The ''Stories: Path of Destinies. Destinies''. A portrait of Reynardo can be found in a locked house in Ekka. Also, Ekka and in Stories, ''Stories'' a statue of the Harbinger can be found in the Iblis Stone desert temple, at the end of the side path that takes the player back outside.outside. Draga's soldiers also mention that they should send them to get something called "the core", which might be the core for the Sky Ripper. However there's no direct mention towards the events of ''Stories'' or how the backstory in this game fits in the timeline of the first game, though it's possible that ''Omensight'' takes place several decades after ''Stories'' which would explain how different everything is.
Is there an issue? Send a MessageReason:
Moved from YMMV.

Added DiffLines:

* UpdatedRerelease: The ''Definitive Edition'' fixes several glitches found in the original release as well as restoring the alternate ending that was [[DummiedOut accidentally]] left in.
Is there an issue? Send a MessageReason:
None


* SharedUniverse: One of the loading screen tips states that this game takes place in the same setting as Stories: The Path of Destinies. A portrait of Renard can be found in a locked house in Ekka.

to:

* SharedUniverse: One of the loading screen tips states that this game takes place in the same setting as Stories: The Path of Destinies. A portrait of Renard Reynardo can be found in a locked house in Ekka.Ekka. Also, in Stories, a statue of the Harbinger can be found in the Iblis Stone desert temple, at the end of the side path that takes the player back outside.
Is there an issue? Send a MessageReason:


* RealityEnsues: By default, Ludomir is very drunk, and goes off to kill the emperor. Without assistance, he ''will'' die without accomplishing anything.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DeathbedConfession: [[spoiler:Ratika, at the end of Draga's second omensight route. Dying of her wounds, she'll tearfully confess to killing Vera, then asks Draga for two favors. The first is to tell Ludomir that his sister's been avenged. The second goes [[RiddleForTheAges unheard forever]] because Voden picks that moment to show up.]]


Added DiffLines:

*** This last one is an even bigger Wham for Ratika, [[spoiler:who was convinced that she was the one who murdered Vera, and is elated to discover that she didn't - before quickly realizing the implications.]]

Added: 501

Changed: 181

Is there an issue? Send a MessageReason:
None


* DespairEventHorizon: [[spoiler:Showing Draga the third omensight, but then killing Indrik, will push her over the edge, driving her to attack Harbinger in the belief that she's secretly an agent of Voden.]]



* RealityEnsues: By default, Ludomir is very drunk, and goes off to kill the emperor. Without assistance, he ''will'' die without accomplishing anything.



*** That said, do the same with Ratika when [[spoiler:Indrik is trying for a ceasefire and he'll [[WhatTheHellHero kill you on the spot]].]]



** In the GoldenEnding, a blink-and-you'll-miss-it piece of dialogue between her and [[spoiler: Ludomir]] implies that the two of them had fought side-by-side in the past. Whether this is related to either/both of the aforementioned pieces of information, or a NoodleIncident of its own, is similarly unaddressed.

to:

** In the GoldenEnding, a blink-and-you'll-miss-it piece of dialogue between her and [[spoiler: Ludomir]] implies that the two of them had fought side-by-side in the past. Whether this is related to either/both of the aforementioned pieces of information, or a NoodleIncident of its own, is similarly unaddressed. In what may be a StealthPun relating to the trope itself in the same ending, [[spoiler:after helping clean up the mess of the war Ratika disappears and is never heard from again.]]

Added: 655

Changed: 424

Is there an issue? Send a MessageReason:
None


* AntiFrustrationFeatures: On completing the game once, not only will you be able to return and show the characters any previous omensight, but the game will show you the paths in which you still have to find information in order to reach the GoldenEnding.



* BrokenBird: Pretty much every major character but especially Indrik: [[spoiler: he was pretty much kidnapped from his family at a young age without the hope to see them again, mentally abused by a strict man that punished any kind of sentimental demonstration and was taught to be merciless in his formation to be the next emperor.]]

to:

* BrokenBird: Pretty much every major character but especially Indrik: [[spoiler: he was pretty much kidnapped from his family at a young age without the hope to see them again, mentally abused by a strict man that punished any kind of sentimental demonstration and was taught to be merciless in his formation to be the next emperor. Showing him the third omensight gives him an ''extreme'' MyGodWhatHaveIDone moment in realizing that all he was actually doing was making everybody else as broken as he is.]]



** The normal end of the game isn't much better. [[spoiler: Voden is defeated and sealed away again, but Indrik and Draga still die, Ratika still becomes Deathless, and Ludomir continues his spiral into alcoholism and is eventually murdered.]]

to:

** The normal end of the game isn't much better. [[spoiler: Voden is defeated and sealed away again, but Indrik and Draga still die, Ratika still becomes Deathless, Deathless (and goes on to become a worse tyrant than the emperor was), and Ludomir continues his spiral into alcoholism and is eventually murdered.]]



** Ludomir first appears in a bar, drunk out of his mind and in a blind fury over Vera's death. [[spoiler: It takes discovering that Vera summoned Voden for him to accept that his revenge was just a means for him to avoid thinking about his guilty for not protecting his sister.]]

to:

** Ludomir first appears in a bar, drunk out of his mind and in a blind fury over Vera's death. [[spoiler: It takes discovering that Vera summoned Voden for him to accept that his revenge was just a means for him to avoid thinking about his guilty conscience for not protecting his sister.]]



* ItsAllAboutMe: Indrik refuses to help the Harbinger open doors, and instead just blasts them open without waiting for her to get out of the way first. He also doesn't have any tag-team ability, and if the player uses the bind for the tag-team ability anyway, he admonishes Harbinger for expecting him to act on her command. He also has a bad habit of [[IJustShotMarvinInTheFace shooting you along with everyone.]] [[spoiler:However, if you start the day with him and show him the 3rd Omensight, he [[HeelRealization realizes his screwups]] and completely drops this attitude. You still can't tag-team him, but he'll sheepishly apologize to you instead of smugly says you can't command the emperor.]]

to:

* ItsAllAboutMe: Indrik refuses to help the Harbinger open doors, and instead just blasts them open without waiting for her to get out of the way first. He also doesn't have any tag-team ability, and if the player uses the bind for the tag-team ability anyway, he admonishes Harbinger for expecting him to act on her command. He also has a bad habit of [[IJustShotMarvinInTheFace shooting you along with everyone.]] [[spoiler:However, if you start the day with him and show him the 3rd Omensight, he [[HeelRealization realizes his screwups]] and completely drops this attitude. You still can't tag-team him, but he'll sheepishly apologize to you instead of smugly says saying that you can't command the emperor.]]



* OhCrap: When following Ludomir after showing him the second omensight, out of nowhere Voden suddenly addresses the Harbinger directly. It's subsequently the reaction of the Witch when Voden interrupts Harbinger returning to the tree.



* PurpleIsTheNewBlack: Ciphers, amber, the Deathless and especially Voden are purple which is this game’s evil color.

to:

* PurpleIsTheNewBlack: Ciphers, amber, the Deathless and especially Voden are purple which is this game’s evil color. [[{{Foreshadowing}} It's also the color most strongly associated with]] [[spoiler: [[{{Foreshadowing}} Vera]].]]



* SharedUniverse: One of the loading screen tips states that this game takes place in the same setting as Stories: The Path of Destinies.

to:

* SharedUniverse: One of the loading screen tips states that this game takes place in the same setting as Stories: The Path of Destinies. A portrait of Renard can be found in a locked house in Ekka.



* SpannerInTheWorks: [[spoiler:Vera's body was stashed in the sewers by the cult, but they didn't count on Ludomir not only finding her but moving Kladen as well.]]



* TopHeavyGuy: Ludomir

to:

* TopHeavyGuy: LudomirLudomir.

Added: 1502

Changed: 218

Is there an issue? Send a MessageReason:
None


* DevelopersForesight: Indrik is the only companion who has no special move, nor will he finish off any enemies you throw at him like the other three do, and he has specific, voiced dialog telling you as much if you attempt to press the button, or throw enemies at him to no avail.

to:

* DevelopersForesight: Indrik is the only companion who has no special move, nor will he finish off any enemies you throw at him like the other three do, and he has specific, voiced dialog telling you as much if you attempt to press the button, or throw enemies at him to no avail. [[spoiler: He even has additional voice lines apologizing for his lack of support after his HeelRealization, since his motives have changed from him not bothering to help you to being too ''ashamed'' to hurt others.]]


Added DiffLines:

* EstablishingCharacterMoment: By and large, each of the main characters get introduced as their ''worst'' version of themselves and helps establish the flaws that need to be overcome for them to succeed.
** Ludomir first appears in a bar, drunk out of his mind and in a blind fury over Vera's death. [[spoiler: It takes discovering that Vera summoned Voden for him to accept that his revenge was just a means for him to avoid thinking about his guilty for not protecting his sister.]]
** Draga is introduced as a person of sound mind and conscience who deeply cares for her men: but still chooses to blindly follow orders rather than investigate unless pushed. [[spoiler: Only by disobeying the status quo and uplifting other oppressed citizens of Pygaria in the GoldenEnding does she find happiness.]]
** Indrik is introduced as a godly, arrogant figure with the power to back up his tyrannical attacks. [[spoiler: The third Omensight forces him to realize how his drive to "push" his people to greatness isn't helping anyone, [[BrokenBird it just makes them as broken as him]].]]
** Ratika is introduced first as the emotionless and brutal Deathless, then as a caged mouse singing a somber tune, ''then'' as a goofy, mischevious bard. The transition from her normal personality to the Deathless makes it clear that while Ratika is a friendly person, she carries a lot of weight as her people's leader and is willing to make difficult choices for the safety of her people. [[spoiler: Such as kill Vera.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NonStandardGameOver: In Act IV, you can choose to [[spoiler: kill Ratika while allied with Indrik, despite there being [[VideoGameCrueltyPotential no benefit for you to do so.]] Indrik, having just made a HeelRealization, is so ''incensed'' that he immediately kills the Harbinger. Unlike other choices, this game over quickly reboots you back to before your choice instead of returning you to the Witch.]]
Is there an issue? Send a MessageReason:
None


* HeelRealization: [[spoiler:Starting the day with Indrik and use 3rd Omensight on him will cause him to realize that he might have pushed Vera and others past breaking point to try to summon Voden. Right after he's desperately pleading everyone to stop fighting. Even his ItsAllAboutMe attitude are completely dropped.]]

to:

* HeelRealization: [[spoiler:Starting the day with Indrik and use 3rd Omensight on him will cause him to realize that he might have pushed Vera and others past breaking point to try to summon Voden. Right after he's desperately pleading everyone to stop fighting. Even his ItsAllAboutMe attitude are completely dropped. In the best ending, he relinquish the title.]]

Added: 954

Changed: 880

Is there an issue? Send a MessageReason:
None


* VideoGameCrueltyPotential: Some enemies will drop their weapon and surrender when they feel they are going to lose the battle, invoking reasons such as "I have a wife and children" or "I just don't wanna die". You can absolutely still kill them on the spot and there's even an achievement for it. Worse, they can surrender while you're in mid-swing and there's nothing you can do about it.
** Certain paths lead to the Harbinger and her current Ally character facing off against another Ally character for a boss battle. Most times, the option is given to show the other character the current Omensight, and avert the battle entirely. This trope applies to those paths where killing them would in no way advance the plot and would be detrimental to what you're attempting to accomplish.

to:

* VideoGameCrueltyPotential: VideoGameCrueltyPotential:
**
Some enemies will drop their weapon and surrender when they feel they are going to lose the battle, invoking reasons such as "I have a wife and children" or "I just don't wanna die". You can absolutely still kill them on the spot and there's even an achievement for it. Worse, they can surrender while you're in mid-swing and there's nothing you can do about it.
** Certain paths lead to the Harbinger and her current Ally character facing off against another Ally character for a boss battle. Most times, the option is given to show the other character the current Omensight, and avert the battle entirely. This trope applies to those paths where killing them would in no way advance the plot and would be detrimental to what you're attempting to accomplish. One is necessary for getting the best ending, no less: [[spoiler:attacking Indrik while on Draga's day instead of showing him 3rd Omensight will have him send you and Draga to the sword vault. After finding that the sword isn't there, Draga reveals the information that Voden can assume a form of anyone it consumed, and assumed that ''the Harbinger'' [[EtTuBrute is one such agent]] and attacks. This information is later used by Vera in the best end to bring Harbinger's predecessor out from Voden to help the Harbinger trap Voden in a recursive prison]].

Added: 389

Changed: 282

Is there an issue? Send a MessageReason:
None


* WhatHappenedToTheMouse: Draga's memories imply she was trained by ''someone'' from Rodentia, but it's never made clear who. [[spoiler: It's also later revealed she freed a prisoner she was in love with, though who that was, and whether or not it was the same person as the trainer, is left up in the air.]]

to:

* WhatHappenedToTheMouse: WhatHappenedToTheMouse:
**
Draga's memories imply she was trained by ''someone'' from Rodentia, but it's never made clear who. [[spoiler: It's also later revealed she freed a prisoner she was in love with, though who that was, and whether or not it was the same person as the trainer, is left up in the air.]]


Added DiffLines:

** What happened to Fyobor is also not mentioned [[spoiler:given his role in the Children of the Void]].

Changed: 376

Removed: 92

Is there an issue? Send a MessageReason:
None


* ItsAllAboutMe: Indrik refuses to help the Harbinger open doors, and instead just blasts them open without waiting for her to get out of the way first. He also doesn't have any tag-team ability, and if the player uses the bind for the tag-team ability anyway, he admonishes Harbinger for expecting him to act on her command.
** He also has a bad habit of [[IJustShotMarvinInTheFace shooting you along with everyone.]]

to:

* ItsAllAboutMe: Indrik refuses to help the Harbinger open doors, and instead just blasts them open without waiting for her to get out of the way first. He also doesn't have any tag-team ability, and if the player uses the bind for the tag-team ability anyway, he admonishes Harbinger for expecting him to act on her command.
**
command. He also has a bad habit of [[IJustShotMarvinInTheFace shooting you along with everyone.]] [[spoiler:However, if you start the day with him and show him the 3rd Omensight, he [[HeelRealization realizes his screwups]] and completely drops this attitude. You still can't tag-team him, but he'll sheepishly apologize to you instead of smugly says you can't command the emperor.]]
Is there an issue? Send a MessageReason:
None


* HeelRealization: [[spoiler:Starting the day with Indrik and use 3rd Omensight on him will cause him to realize that he might have pushed Vera and others past breaking point to try to summon Voden. Right after he's desperately pleading everyone to stop fighting. Even his ItsAllAboutMe attitude is mostly dropped like when he opens doors for you.]]

to:

* HeelRealization: [[spoiler:Starting the day with Indrik and use 3rd Omensight on him will cause him to realize that he might have pushed Vera and others past breaking point to try to summon Voden. Right after he's desperately pleading everyone to stop fighting. Even his ItsAllAboutMe attitude is mostly dropped like when he opens doors for you.are completely dropped.]]
Is there an issue? Send a MessageReason:
None


* PlayingBothSides: [[spoiler: There are forces within both Pygaria and Rodentia who want to see Voden destroy the world, having manipulated everyone from behind the scenes.]]

to:

* PlayingBothSides: [[spoiler: There are forces within both Pygaria and Rodentia who want to see Voden destroy The Children of the world, having Void manipulated everyone from behind both sides in order to unleash Voden into the scenes.world, including helping Vera summon Voden before killing her and sealed her soul into Kladen.]]
Is there an issue? Send a MessageReason:
None


* HeelRealization: [[spoiler:Starting the day with Indrik and use 3rd Omensight on him will cause him to realize that he might have pushed Vera and others past breaking point to try to summon Voden and right after he's desperately trying to tell everyone to stop fighting.]]

to:

* HeelRealization: [[spoiler:Starting the day with Indrik and use 3rd Omensight on him will cause him to realize that he might have pushed Vera and others past breaking point to try to summon Voden and right Voden. Right after he's desperately trying to tell pleading everyone to stop fighting.fighting. Even his ItsAllAboutMe attitude is mostly dropped like when he opens doors for you.]]

Top