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Bubbly Clouds has been renamed into Level In The Clouds. Swapping wicks for fitting examples, removing wicks for misuse, and adding context whenever necessary


%%** BubblyClouds: Level 3-8.


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%%** LevelInTheClouds: Level 3-8.

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Commented out zces


%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.



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* AttackOfTheMonsterAppendage: The knife-tossing hands.
* BadassAdorable: Johnny Dash himself.
** He's very cute, although he [[BerserkButton hates being called that]].

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* %%* AttackOfTheMonsterAppendage: The knife-tossing hands.
* %%* BadassAdorable: Johnny Dash himself.
** He's
is very cute, although he [[BerserkButton hates being called that]].



* BratsWithSlingshots: Johnny is a young boy and he uses a slingshot as his weapon.
* BreakingTheFourthWall: Literally. See "CameraAbuse" below.

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* BratsWithSlingshots: Johnny is a young boy boy, and he uses a slingshot as his weapon.
* %%* BreakingTheFourthWall: Literally. See "CameraAbuse" below.



* [[DidYouJustPunchOutCthulhu Did You Just Gib Cthulhu with a Slingshot?]]

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* [[DidYouJustPunchOutCthulhu Did You Just Gib Cthulhu with a Slingshot?]]%%* DidYouJustPunchOutCthulhu



* EvilTwin: Johnny's Nemesis, who appears once an episode.
* FireAndBrimstoneHell: The first several stages of the second episode.

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* %%* EvilTwin: Johnny's Nemesis, who appears once an episode.
* %%* FireAndBrimstoneHell: The first several stages of the second episode.



* InvincibleMinorMinion: These are many and varied.

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* %%* InvincibleMinorMinion: These are many and varied.



* MonsterMash: Duh.

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* %%* MonsterMash: Duh.



* {{Shareware}}

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* %%* {{Shareware}}



* UniqueEnemy: The dragon in the fourth stage.

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* %%* UniqueEnemy: The dragon in the fourth stage.



* VideoGameSettings:
** AbandonedLaboratory: Levels 2-8 and 2-9.
** AbsurdlySpaciousSewer: Level 1-10 and the last section of 3-5.
** BigBoosHaunt: Levels 1-7, 1-8, 1-9, and 3-5.
** BigFancyCastle: Levels 2-6 and 2-7.
** BossOnlyLevel: Levels 1-10, 2-3, and 2-9. Surprisingly, the final level isn't one.
** BubblyClouds: Level 3-8.
** BubblegloopSwamp[=/=]SwampsAreEvil: Levels 3-3 and 3-4.
** DerelictGraveyard: Levels 1-1 and 1-2.
** FireAndBrimstoneHell[=/=]PlanetHeck: Levels 2-1, 2-2, and 2-3.
** FloatingContinent: Level 3-8.
** GimmickLevel: Level 3-8 again, the gimmick being that [[spoiler:you can fly on a broom]].
** TheLostWoods: Levels 1-3 and 3-2.
** MarathonLevel: Level 1-9. To put things in perspective, most levels have a par time of somewhere between 2-7 minutes, and 1-9 has a par time of ''30'' minutes.
** UndergroundLevel: Levels 1-4, 1-5, 2-5, 3-6, 3-7, and 3-9 (which is [[AlienGeometries somehow]] accessed from a fortress in the sky).

to:

* VideoGameSettings:
**
%%** AbandonedLaboratory: Levels 2-8 and 2-9.
** %%** AbsurdlySpaciousSewer: Level 1-10 and the last section of 3-5.
** %%** BigBoosHaunt: Levels 1-7, 1-8, 1-9, and 3-5.
** %%** BigFancyCastle: Levels 2-6 and 2-7.
** %%** BossOnlyLevel: Levels 1-10, 2-3, and 2-9. Surprisingly, the final level isn't one.
** %%** BubblyClouds: Level 3-8.
** BubblegloopSwamp[=/=]SwampsAreEvil: %%** BubblegloopSwamp: Levels 3-3 and 3-4.
** %%** DerelictGraveyard: Levels 1-1 and 1-2.
** FireAndBrimstoneHell[=/=]PlanetHeck: %%** FireAndBrimstoneHell: Levels 2-1, 2-2, and 2-3.
** %%** FloatingContinent: Level 3-8.
** %%** GimmickLevel: Level 3-8 again, the gimmick being that [[spoiler:you can fly on a broom]].
** %%** TheLostWoods: Levels 1-3 and 3-2.
** %%** MarathonLevel: Level 1-9. To put things in perspective, most levels have a par time of somewhere between 2-7 minutes, and 1-9 has a par time of ''30'' minutes.
** %%** UndergroundLevel: Levels 1-4, 1-5, 2-5, 3-6, 3-7, and 3-9 (which is [[AlienGeometries somehow]] accessed from a fortress in the sky).
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Disambiguating; deleting and renaming wicks as appropriate


* WallMaster: The hands that throw knives.

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Disambiguating; deleting and renaming wicks as appropriate


* GarnishingTheStory: In the fourth stage, there is a sleeping dragon who will OneHitKill you unless you crawl past it. Just one dragon. In the middle of a horror setting.



* InstantAwesomeJustAddDragons: In the fourth stage, there is a sleeping dragon who will OneHitKill you unless you crawl past it. Just one dragon. In the middle of a horror setting.



* SequelHook: After his defeat, Count Chuck warns Johnny that while he may have won the battle, he hasn't yet won the war, then states that he has in-laws.



* SequelHook: After his defeat, Count Chuck warns Johnny that while he may have won the battle, he hasn't yet won the war, then states that he has in-laws.



* TakeThat: Johnny mentions living down the street from ''VideoGame/JillOfTheJungle'', and instantly suspects her of the pet kidnappings when he finds out about it.



* TakeThat: Johnny mentions living down the street from ''VideoGame/JillOfTheJungle'', and instantly suspects her of the pet kidnappings when he finds out about it.
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None


The first episode of the game can be downloaded for free at [[http://www.3drealms.com/bash/index.html Apogee's official website]]. No relation to the pinball machine ''Pinball/MonsterBash'' or any virtual re-creations of it, nor to the coin-op video game.

to:

The first episode of the game can be downloaded for free at [[http://www.3drealms.com/bash/index.html Apogee's official website]]. No relation to the pinball machine ''Pinball/MonsterBash'' or any virtual re-creations of it, nor to the coin-op video game.
game ''VideoGame/MonsterBash1982''.
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None


* PajamaCladHero

to:

* PajamaCladHeroPajamaCladHero: Johnny spends the entire adventure in his PJ's.

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* AsteroidsMonster: The green sludge monsters.

to:

* AsteroidsMonster: The green sludge monsters.monsters split into smaller blobs after they are first hit.



%%* BratsWithSlingshots

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%%* BratsWithSlingshots* BratsWithSlingshots: Johnny is a young boy and he uses a slingshot as his weapon.


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* SequelHook: After his defeat, Count Chuck warns Johnny that while he may have won the battle, he hasn't yet won the war, then states that he has in-laws.
Is there an issue? Send a MessageReason:
None


''Monster Bash'' was a sidescrolling platformer released by Apogee Software for the PC in 1993. The game stars [[KidHero 10-year-old]] Johnny Dash (Probably no relation to Music/JohnnyCash) on a quest to rescue his puppy, Tex, from the evil [[FluffyTheTerrible Count Chuck]], who plans to turn all the pets of the Day World into monsters. Armed with only a slingshot and an endless supply of rocks, Johnny must travel through 28 levels of undead horrors.

to:

''Monster Bash'' was a sidescrolling platformer PlatformGame, released by Apogee Software for the PC [[UsefulNotes/IBMPersonalComputer PC]] in 1993. The game stars [[KidHero 10-year-old]] Johnny Dash (Probably no relation to Music/JohnnyCash) on a quest to rescue his puppy, Tex, from the evil [[FluffyTheTerrible Count Chuck]], who plans to turn all the pets of the Day World into monsters. Armed with only a slingshot and an endless supply of rocks, Johnny must travel through 28 levels of undead horrors.
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None

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/by9r2o3.jpg]]
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None


* XenomorphXerox: The monsters that show up on level 3-2 a unmistakably (and bafflingly) xenomorphs.

to:

* XenomorphXerox: The monsters that show up on level 3-2 a are unmistakably (and bafflingly) xenomorphs.Xenomorphs.
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None

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* XenomorphXerox: The monsters that show up on level 3-2 a unmistakably (and bafflingly) xenomorphs.
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None


* UInwinnableByDesign: In episode 1 level 8, the level hints tell you that the triple shot weapon is "very helpful" for freeing pets. What they ''don't'' tell you is that there is one otherwise-unreachable pet that cannot be freed any other way. To make it more tantalising, that pet is near to another which can (just) be freed without a special weapon.

to:

* UInwinnableByDesign: UnwinnableByDesign: In episode 1 level 8, the level hints tell you that the triple shot weapon is "very helpful" for freeing pets. What they ''don't'' tell you is that there is one otherwise-unreachable pet that cannot be freed any other way. To make it more tantalising, that pet is near to another which can (just) be freed without a special weapon.
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None

Added DiffLines:

* UInwinnableByDesign: In episode 1 level 8, the level hints tell you that the triple shot weapon is "very helpful" for freeing pets. What they ''don't'' tell you is that there is one otherwise-unreachable pet that cannot be freed any other way. To make it more tantalising, that pet is near to another which can (just) be freed without a special weapon.
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restoring mention of the *other* other Monster Bash


The first episode of the game can be downloaded for free at [[http://www.3drealms.com/bash/index.html Apogee's official website]]. No relation to the pinball machine ''Pinball/MonsterBash'' or any virtual re-creations of it.

to:

The first episode of the game can be downloaded for free at [[http://www.3drealms.com/bash/index.html Apogee's official website]]. No relation to the pinball machine ''Pinball/MonsterBash'' or any virtual re-creations of it.
it, nor to the coin-op video game.
Is there an issue? Send a MessageReason:
None

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* AntiClimax: Count Chuck constantly taunts Johnny throughout the game and dares him to come face him. When Johnny does though, [[spoiler:the Count himself puts up no resistance and practically lets Johnny defeat him.]]
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None


* {{Gorn}}: It's a toss-up as to whether this or ''RiseOfTheTriad'' has more blood.

to:

* {{Gorn}}: It's a toss-up as to whether this or ''RiseOfTheTriad'' ''VideoGame/RiseOfTheTriad'' has more blood.
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None

Added DiffLines:

* StandardSnippet: This being a monster-themed game, Bach's Toccata and Fugue in D Minor is of course used.
Is there an issue? Send a MessageReason:
None


''Monster Bash'' was a sidescrolling platformer released by Apogee Software for the PC in 1993. The game stars [[KidHero 10-year-old]] Johnny Dash (Probably no relation to JohnnyCash) on a quest to rescue his puppy, Tex, from the evil [[FluffyTheTerrible Count Chuck]], who plans to turn all the pets of the Day World into monsters. Armed with only a slingshot and an endless supply of rocks, Johnny must travel through 28 levels of undead horrors.

to:

''Monster Bash'' was a sidescrolling platformer released by Apogee Software for the PC in 1993. The game stars [[KidHero 10-year-old]] Johnny Dash (Probably no relation to JohnnyCash) Music/JohnnyCash) on a quest to rescue his puppy, Tex, from the evil [[FluffyTheTerrible Count Chuck]], who plans to turn all the pets of the Day World into monsters. Armed with only a slingshot and an endless supply of rocks, Johnny must travel through 28 levels of undead horrors.



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!!'''This work contains examples of:'''

to:

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!!'''This
!!This work contains examples of:'''
of:



* BratsWithSlingshots

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* %%* BratsWithSlingshots



* CaptainErsatz: Count Chuck obviously takes several elements from both {{Dracula}} and [[Film/{{Nosferatu}} Count Orlok]]. Igor is pretty much directly lifted from the title character in the 1958 version of Film/TheFly.

to:

* CaptainErsatz: Count Chuck obviously takes several elements from both {{Dracula}} and [[Film/{{Nosferatu}} Count Orlok]]. Igor is pretty much directly lifted from the title character in the 1958 version of Film/TheFly.''Film/TheFly1958''.

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moved Locked Door -> Plot Lock (no literal door that needs to be unlocked)


* LockedDoor: A variation: while there may be no literal door at the end of the level, all the pets still must be rescued before moving on.


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* PlotLock: All the pets must be rescued before moving on to the next level.
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* LockedDoor: A variation: while there may be no literal door at the end of the level, all the pets still must be rescued before moving on.
Is there an issue? Send a MessageReason:

Added DiffLines:

* PajamaCladHero

Changed: 93

Removed: 121

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None


The first episode of the game can be downloaded for free at [[http://www.3drealms.com/bash/index.html Apogee's official website]].

to:

The first episode of the game can be downloaded for free at [[http://www.3drealms.com/bash/index.html Apogee's official website]]. \n No relation to the pinball machine ''Pinball/MonsterBash'' or any virtual re-creations of it.



* NamesTheSame: Apart from the horror theme, bears ''no'' resemblance to the coin-op or pinball machine of the same name.
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None


* BreatherLevel: Part Two Level 4 is a very straightforward level with no hidden areas and simple jumping puzzles, and it comes right after two complex maze-like levels and a boss fight.



* SuspiciouslySimilarSong: Several. The title screen sounds similar to "The MonsterMash", the first stage contains the intro to "Music/ToccataAndFugueInDMinor", the penultimate stage of episode 2 has a small snippet from "In the Hall of the Mountain King", and the fight music against Igor bears similarity to "Flight of the Bumblebee".



* ThatOneLevel: Stage 3-3 contains some of the hardest jumps in the game onto moving platforms taht are very difficult to sopt incoming.
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None


* AIBreaker: The evil twin tries to jump around a lot if you crawl--but since he starts right under an overhang to make sure you walk through his puddle, if you immediately crouch and shoot at him rapidly you can knock off most of his health while he's bumping his head.

to:

* AIBreaker: The evil twin tries to jump around a lot if you crawl--but since he starts right under an overhang to make sure you walk through his puddle, if you immediately crouch and shoot at him rapidly you can knock off most of his health while he's bumping his head. He can also be tricked into jumping over you repeatedly until he dies.

Added: 321

Changed: 95

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None


* AIBreaker: The evil twin tries to jump around a lot if you crawl--but since he starts right under an overhang to make sure you walk through his puddle, if you immediately crouch and shoot at him rapidly you can knock off most of his health while he's bumping his head.



* HelpfulMook: There are certain areas in the castle stage that can only be reached by getting a boost from the Ogres' GroundPound attack. More common throughout the game are living boots that [[PunchedAcrossTheRoom kick you across the stage]]. Sometimes they're meant to knock you into spikes, but other times they'll help you across gaps.

to:

* HelpfulMook: There are certain areas in the castle stage that can only be reached by getting a boost from the Ogres' GroundPound attack. More common throughout the game are living boots that [[PunchedAcrossTheRoom kick you across the stage]]. Sometimes they're meant to knock you into spikes, but other times they'll help you across gaps. And there are also living statues that briefly turn into solid platforms when you "kill" them.


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* InvincibleMinorMinion: These are many and varied.
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None


* {{Homage}}: One of the mooks in episode 3 is clearly an homage to the [[{{Alien}} Xenomorph]].

to:

* {{Homage}}: One of the mooks in episode 3 is clearly an homage to the [[{{Alien}} [[Franchise/{{Alien}} Xenomorph]].
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None

Added DiffLines:

* ThatOneLevel: Stage 3-3 contains some of the hardest jumps in the game onto moving platforms taht are very difficult to sopt incoming.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BreatherLevel: Part Two Level 4 is a very straightforward level with no hidden areas and simple jumping puzzles, and it comes right after two complex maze-like levels and a boss fight.
Is there an issue? Send a MessageReason:
None


* TheJimmyHartVersion: Several. The title screen sounds similar to "The MonsterMash", the first stage contains the intro to "Music/ToccataAndFugueInDMinor", the penultimate stage of episode 2 has a small snippet from "In the Hall of the Mountain King", and the fight music against Igor bears similarity to "Flight of the Bumblebee".

to:

* TheJimmyHartVersion: SuspiciouslySimilarSong: Several. The title screen sounds similar to "The MonsterMash", the first stage contains the intro to "Music/ToccataAndFugueInDMinor", the penultimate stage of episode 2 has a small snippet from "In the Hall of the Mountain King", and the fight music against Igor bears similarity to "Flight of the Bumblebee".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Monster Bash'' was a sidescrolling platformer released by Apogee Software for the PC in 1993. The game stars [[KidHero 10-year-old]] Johnny Dash (Probably no relation to JohnnyCash) on a quest to rescue his puppy, Tex, from the evil [[FluffyTheTerrible Count Chuck]], who plans to turn all the pets of the Day World into monsters. Armed with only a slingshot and an endless supply of rocks, Johnny must travel through 28 levels of undead horrors.

The first episode of the game can be downloaded for free at [[http://www.3drealms.com/bash/index.html Apogee's official website]].

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!!'''This work contains examples of:'''

* AllThereInTheManual: The plot can be read from the title screen. Episodes 2 and 3 update it with summaries of the previous episodes.
* AsteroidsMonster: The green sludge monsters.
* AttackItsWeakPoint: The Cyclops boss takes more damage when shot in the eye, and Igor can only be hurt by shooting his head.
* AttackOfTheMonsterAppendage: The knife-tossing hands.
* BadassAdorable: Johnny Dash himself.
** He's very cute, although he [[BerserkButton hates being called that]].
* BlessedWithSuck: If a Medusa attacks you just as you die, a glitch will occur that causes you to respawn with no health as a "ghost". You can't touch anything as a ghost, so enemies and obstacles can't hurt you. Unfortunately, you [[UnwinnableByMistake can't pass through the exit either.]]
* BottomlessMagazines: Acknowledged in the plot summary. It's specifically stated by the Bed Monster that Johnny's pocket would never go empty once he put the rock in it.
* BratsWithSlingshots
* BreakingTheFourthWall: Literally. See "CameraAbuse" below.
* CameraAbuse: During Johnny's IdleAnimation, he fires a rock at the camera, cracking the lens.
* CaptainErsatz: Count Chuck obviously takes several elements from both {{Dracula}} and [[Film/{{Nosferatu}} Count Orlok]]. Igor is pretty much directly lifted from the title character in the 1958 version of Film/TheFly.
* DeadlyRotaryFan: There are spinning ceiling fans which you have to shoot the motors of in order to stop them from hurting/killing you.
* DemBones: Skeletons are among the more common mooks in the first episode. They make a return toward the end of the final episode.
* [[DidYouJustPunchOutCthulhu Did You Just Gib Cthulhu with a Slingshot?]]
* EasyModeMockery: On the difficulty selection screen, there is an icon of Johnny flexing his muscles next to each choice, with bigger muscles on harder difficulties. The icon for Easy mode has him FlexingThoseNonBiceps.
* EverythingsDeaderWithZombies: The most common mook in the game. They appear in almost every level except for a couple of boss battles.
* EvilTwin: Johnny's Nemesis, who appears once an episode.
* FireAndBrimstoneHell: The first several stages of the second episode.
* FlyingBroomstick: You get to fly a broomstick in one level. There are also moving platforms in the form of broomsticks.
* {{Gorn}}: It's a toss-up as to whether this or ''RiseOfTheTriad'' has more blood.
* GreenAesop: The "sawmill" stages have signs on the walls that read, [[BizarroUniverse "Down with rainforests!", "No recycling", and "Please litter!"]]
* HardLevelsEasyBosses: The main stages could be considered NintendoHard, but most, if not all, of the bosses are pretty easy.
* HelpfulMook: There are certain areas in the castle stage that can only be reached by getting a boost from the Ogres' GroundPound attack. More common throughout the game are living boots that [[PunchedAcrossTheRoom kick you across the stage]]. Sometimes they're meant to knock you into spikes, but other times they'll help you across gaps.
* {{Homage}}: One of the mooks in episode 3 is clearly an homage to the [[{{Alien}} Xenomorph]].
* InstantAwesomeJustAddDragons: In the fourth stage, there is a sleeping dragon who will OneHitKill you unless you crawl past it. Just one dragon. In the middle of a horror setting.
* {{Invisibility}}: Invisible men appear as mooks toward the end of the first episode. You can thankfully see them because they wear boots, gloves and a hat... [[FridgeLogic but no clothes...]]
* TheJimmyHartVersion: Several. The title screen sounds similar to "The MonsterMash", the first stage contains the intro to "Music/ToccataAndFugueInDMinor", the penultimate stage of episode 2 has a small snippet from "In the Hall of the Mountain King", and the fight music against Igor bears similarity to "Flight of the Bumblebee".
* LaughablyEvil: Count Chuck. From the first mention of ''his name'' to the final showdown with him, you'll have something to laugh about while you void yourself in terror.
* MeaninglessLives: There's an extremely simple CheatCode in the registered version to max out your lives literally any time you want, with no penalty whatsoever.
* MirrorBoss: OnceAnEpisode, Johnny's "[[EvilTwin nemesis]]" appears to challenge him.
* MonsterMash: Duh.
* NamesTheSame: Apart from the horror theme, bears ''no'' resemblance to the coin-op or pinball machine of the same name.
* NintendoHard: The first episode, not so much. But the next two... let's just say there's a reason why the registered version lets you gain extra lives whenever you want.
* PunBasedTitle: The pun being on "MonsterMash."
* PunnyName: The rat who occasionally appears to indicate which way to go [[spoiler:and who authors the final level's hint message]] is named Frank Lloyd Rat.
* PuzzleBoss: Count Chuck. [[spoiler:Rather than just shooting him until he dies as you do with the rest of the bosses, you're supposed to destroy the talismans on his wings, and then aim for his feet.]]
* SaveThePrincess: Subverted near the end of the second episode. [[spoiler:The princess is a witch in disguise who tries to kill you when you reach her.]]
* {{Shareware}}
* SophisticatedAsHell: During Count Chuck's first appearance, he belittles Johnny, his insults becoming more and more crude until one is actually censored.
* TakenForGranite: There are Medusa-like creatures in the second episode who can temporarily turn Johnny to stone.
* TakeThat: Johnny mentions living down the street from ''VideoGame/JillOfTheJungle'', and instantly suspects her of the pet kidnappings when he finds out about it.
* UniqueEnemy: The dragon in the fourth stage.
* VideoGameSettings:
** AbandonedLaboratory: Levels 2-8 and 2-9.
** AbsurdlySpaciousSewer: Level 1-10 and the last section of 3-5.
** BigBoosHaunt: Levels 1-7, 1-8, 1-9, and 3-5.
** BigFancyCastle: Levels 2-6 and 2-7.
** BossOnlyLevel: Levels 1-10, 2-3, and 2-9. Surprisingly, the final level isn't one.
** BubblyClouds: Level 3-8.
** BubblegloopSwamp[=/=]SwampsAreEvil: Levels 3-3 and 3-4.
** DerelictGraveyard: Levels 1-1 and 1-2.
** FireAndBrimstoneHell[=/=]PlanetHeck: Levels 2-1, 2-2, and 2-3.
** FloatingContinent: Level 3-8.
** GimmickLevel: Level 3-8 again, the gimmick being that [[spoiler:you can fly on a broom]].
** TheLostWoods: Levels 1-3 and 3-2.
** MarathonLevel: Level 1-9. To put things in perspective, most levels have a par time of somewhere between 2-7 minutes, and 1-9 has a par time of ''30'' minutes.
** UndergroundLevel: Levels 1-4, 1-5, 2-5, 3-6, 3-7, and 3-9 (which is [[AlienGeometries somehow]] accessed from a fortress in the sky).
* WallMaster: The hands that throw knives.
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