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It’s = it is, its = possession
Changed line(s) 18 (click to see context) from:
* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while its active. Given the game's Japanese subtitle and the graphic under his health and weapon bars, it has something to do with a new gear power-up.
to:
* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while its it’s active. Given the game's Japanese subtitle and the graphic under his health and weapon bars, it has something to do with a new gear power-up.
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Changed line(s) 4,5 (click to see context) from:
A sequel to ''VideoGame/MegaMan10'', it was announced on December 4, 2017 during the ''[[VideoGame/MegaManClassic Mega Man]]'' 30th Anniversary stream. Not much is currently known about it, but the game’s graphics are TwoAndAHalfD, similar to ''VideoGame/MegaManX8''.
to:
Changed line(s) 18 (click to see context) from:
* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while it's active.
to:
* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while it's active.its active. Given the game's Japanese subtitle and the graphic under his health and weapon bars, it has something to do with a new gear power-up.
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Changed line(s) 17 (click to see context) from:
** Likewise, in September, a Nendoroid figure of Roll was announced, but [[http://www.capcom.co.jp/game/content/rockman/info/goods/760/ it's based on her new design from this game, which was still unannounced at the time]].
to:
** Likewise, in September, a Nendoroid figure of Roll was announced, but [[http://www.capcom.co.jp/game/content/rockman/info/goods/760/ it's based on her new design from this game, which was still unannounced at the time]]. Furthermore, the art used to promote it used the normal concept art instead of a SuperDeformed rendition that Nendoroids usually use.
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Deleted line(s) 18 (click to see context) :
* ProductionNickname: The brick-themed Robot Master that gives Mega Man the brick-dropping ability was given the tentative name of "Renga Man".
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* DifficultyLevels: According to [[http://www.capcom.co.jp/game/content/rockman/rockman11/ the Japanese announcement page]], there will be three gameplay modes in addition to Normal Mode -- Newcomer Mode, Casual Mode, and Expert Mode.
Changed line(s) 13 (click to see context) from:
* MythologyGag: Mega Man's body, primarily his helmet and arm, changing to accommodate his new weapons is rather similar to the ''[[VideoGame/MegaManBattleNetwork Battle Network]]'' incarnation of the character when using Double Soul or Style Change.
to:
* MythologyGag: Mega Man's body, primarily his helmet and arm, changing to accommodate his new weapons is rather similar to the ''[[VideoGame/MegaManBattleNetwork Battle Network]]'' incarnation of the character when using Double Soul or Style Change. The game's character designer, Yuji Ishihara, worked on the ''Battle Network'' series as well.
Added DiffLines:
* ProductionNickname: The brick-themed Robot Master that gives Mega Man the brick-dropping ability was given the tentative name of "Renga Man".
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Changed line(s) 4,5 (click to see context) from:
A sequel to ''VideoGame/MegaMan10'', it was announced on December 4, 2017 during the ''[[VideoGame/MegaManClassic Mega Man]]'' 30th Anniversary stream. Not much is currently known about it, but the game’s graphics are TwoAndAHalfD, similar to ''VideoGame/MegaManX8''.4
to:
A sequel to ''VideoGame/MegaMan10'', it was announced on December 4, 2017 during the ''[[VideoGame/MegaManClassic Mega Man]]'' 30th Anniversary stream. Not much is currently known about it, but the game’s graphics are TwoAndAHalfD, similar to ''VideoGame/MegaManX8''.4
''VideoGame/MegaManX8''.
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Changed line(s) 4,5 (click to see context) from:
A sequel to ''VideoGame/MegaMan10'', it was announced on December 4, 2017 during the ''[[VideoGame/MegaManClassic Mega Man]]'' 30th Anniversary stream. Not much is currently known about it, but the game’s graphics are TwoAndAHalfD, similar to ''VideoGame/MegaManX8''.
to:
A sequel to ''VideoGame/MegaMan10'', it was announced on December 4, 2017 during the ''[[VideoGame/MegaManClassic Mega Man]]'' 30th Anniversary stream. Not much is currently known about it, but the game’s graphics are TwoAndAHalfD, similar to ''VideoGame/MegaManX8''.
''VideoGame/MegaManX8''.4
Set to release in late 2018.
Set to release in late 2018.
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Milestone Celebration is Trivia, and it’s already on that page.
Deleted line(s) 10 (click to see context) :
* MilestoneCelebration: The game is being released as a part of the franchise's 30th anniversary.
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Added Milestone Celebration.
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* MilestoneCelebration: The game is being released as a part of the franchise's 30th anniversary.
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Replaced the current page image with the game's logo on a black background (which I edited off from the official trailer)
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/dqohf97u8aifxqd.jpg]]
to:
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/dqohf97u8aifxqd.jpg]] org/pmwiki/pub/images/mm11logoblackbackground.png]]
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Added DiffLines:
* MotifMerger: Roll's new design takes elements from both her design from games ''1''-''7'', and her design from ''8'' and ''& Bass'', looking more similar to the latter games, but greatly simplified to look like the dress from the former games, along with significantly shortening her sleeves.
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Changed line(s) 4,5 (click to see context) from:
A sequel to ''VideoGame/MegaMan10'', it was announced on December 4, 2017 during the Mega Man 30th Anniversary stream. Not much is currently known about it, but the game’s graphics are TwoAndAHalfD, similar to ''VideoGame/MegaManX8''.
to:
A sequel to ''VideoGame/MegaMan10'', it was announced on December 4, 2017 during the ''[[VideoGame/MegaManClassic Mega Man Man]]'' 30th Anniversary stream. Not much is currently known about it, but the game’s graphics are TwoAndAHalfD, similar to ''VideoGame/MegaManX8''.
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None
Changed line(s) 10 (click to see context) from:
* MythologyGag: Mega Man's body, primarily his helmet and arm, changing to accommodate his new weapons is rather similar to the [[VideoGame/MegaManBattleNetwork Battle Network]]'' incarnation of the character when using Double Soul or Style Change.
to:
* MythologyGag: Mega Man's body, primarily his helmet and arm, changing to accommodate his new weapons is rather similar to the [[VideoGame/MegaManBattleNetwork ''[[VideoGame/MegaManBattleNetwork Battle Network]]'' incarnation of the character when using Double Soul or Style Change.
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None
Added DiffLines:
* MythologyGag: Mega Man's body, primarily his helmet and arm, changing to accommodate his new weapons is rather similar to the [[VideoGame/MegaManBattleNetwork Battle Network]]'' incarnation of the character when using Double Soul or Style Change.
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None
Changed line(s) 4,6 (click to see context) from:
A sequel to VideoGame/MegaMan10, it was announced on December 4, 2017 during the Mega Man 30th Anniversary stream. Not much is currently known about it, but the game’s graphics are TwoAndAHalfD, similar to VideoGame/MegaManX8.
to:
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* TwoAndAHalfD: The graphical style is in a similar vein to VideoGame/MegaManX8, with more cel shaded graphics.
to:
* TwoAndAHalfD: The graphical style is in a similar vein to VideoGame/MegaManX8, ''VideoGame/MegaManX8'', with more cel shaded graphics.
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Changed line(s) 2,4 (click to see context) from:
[[caption-width-right:350:The Blue Bomber is back!]]
to:
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/screenshot_4_8.png]]
to:
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/screenshot_4_8.png]] org/pmwiki/pub/images/dqohf97u8aifxqd.jpg]]
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Changed line(s) 9 (click to see context) from:
* ArtEvolution: This time, instead of just changing Mega Man's color palette, Robot Master weapons will also slightly influence Mega Man's design, such as the stone weapon giving him a stone fist and crown.
to:
* ArtEvolution: This time, Mega Man's design takes some inspiration from his appearance in ''VideoGame/SuperSmashBros for Wii [=U/3DS=]''. In addition, instead of just changing Mega Man's color palette, Robot Master weapons will also slightly influence Mega Man's design, such as the stone weapon giving him a stone fist and crown.
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None
Changed line(s) 11,12 (click to see context) from:
* {{Foreshadowing}}:
** A meta, and awesome one. In ''VideoGame/MegaMan8''[='=]s gallery on ''[[CompilationRerelease Mega Man Legacy Collection 2]]'', released way back in August 2017, there's a completely out-of-place Mega Man concept design which doesn't fit at all with any game on the entire collection... and it's from ''this game,'' and shows off Mega Man's new transformation mechanic. Even Capcom acknowledged this, calling out the moderator of one of the Mega Man fan-sites who called out on the out-of-place concept art.
** A meta, and awesome one. In ''VideoGame/MegaMan8''[='=]s gallery on ''[[CompilationRerelease Mega Man Legacy Collection 2]]'', released way back in August 2017, there's a completely out-of-place Mega Man concept design which doesn't fit at all with any game on the entire collection... and it's from ''this game,'' and shows off Mega Man's new transformation mechanic. Even Capcom acknowledged this, calling out the moderator of one of the Mega Man fan-sites who called out on the out-of-place concept art.
to:
* {{Foreshadowing}}:
ProductionForeshadowing:
**A meta, and awesome one. In ''VideoGame/MegaMan8''[='=]s gallery on ''[[CompilationRerelease Mega Man Legacy Collection 2]]'', released way back in August 2017, there's a completely out-of-place Mega Man concept design which doesn't fit at all with any game on the entire collection... and it's from ''this game,'' game'', and shows off Mega Man's new transformation mechanic. Even Capcom acknowledged this, calling out the moderator of one of the Mega Man fan-sites who called out on the out-of-place concept art.
**
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* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while it's active.
to:
* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while it's active.active.
----
----
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Changed line(s) 14,15 (click to see context) from:
* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while it's active.
* TrollingCreator: The fact Capcom managed to hide this game completely while releasing the new design for Mega Man and Roll... with almost all the fanbase being fooled!
* TrollingCreator: The fact Capcom managed to hide this game completely while releasing the new design for Mega Man and Roll... with almost all the fanbase being fooled!
to:
* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while it's active.
* TrollingCreator: The fact Capcom managed to hide this game completely while releasing the new design for Mega Man and Roll... with almost all the fanbase being fooled!active.
* TrollingCreator: The fact Capcom managed to hide this game completely while releasing the new design for Mega Man and Roll... with almost all the fanbase being fooled!
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Changed line(s) 13,14 (click to see context) from:
** Likewise, during the 2017 Tokyo Game Show (which was held in December), a Nendoroid figure of Roll was announced, but [[http://www.capcom.co.jp/game/content/rockman/info/goods/760/ it's based on her new design from this game, which was still unannounced at the time]].
* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while it's active.
* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while it's active.
to:
** Likewise, during the 2017 Tokyo Game Show (which was held in December), September, a Nendoroid figure of Roll was announced, but [[http://www.capcom.co.jp/game/content/rockman/info/goods/760/ it's based on her new design from this game, which was still unannounced at the time]].
* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while it'sactive.active.
* TrollingCreator: The fact Capcom managed to hide this game completely while releasing the new design for Mega Man and Roll... with almost all the fanbase being fooled!
* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while it's
* TrollingCreator: The fact Capcom managed to hide this game completely while releasing the new design for Mega Man and Roll... with almost all the fanbase being fooled!
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* TwoAndAHalfD: The graphical style is in a similar vein to VideoGame/MegaManX8, with more cel shaded graphics.
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* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while it's active.
* TwoAndAHalfD: The graphical style is in a similar vein to VideoGame/MegaManX8, with more cel shaded graphics.
* TwoAndAHalfD: The graphical style is in a similar vein to VideoGame/MegaManX8, with more cel shaded graphics.
to:
* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while it's active.
* TwoAndAHalfD: The graphical style is in a similar vein to VideoGame/MegaManX8, with more cel shaded graphics.active.
* TwoAndAHalfD: The graphical style is in a similar vein to VideoGame/MegaManX8, with more cel shaded graphics.
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Changed line(s) 9,11 (click to see context) from:
* Foreshadowing: A meta, and awesome one. In MegaMan8's gallery on Mega Man Legacy Collection 2, released way back in August, there's a completely out-of-place Mega Man concept design which doesn't fit at all with any game on the entire collection...\\
It's from ''this game,'' and shows off Mega Man's new transformation mechanic.
** Even Capcom acknowledged this, calling out the moderator of one of the Mega Man fan-sites who called out on the out-of-place concept art.
It's from ''this game,'' and shows off Mega Man's new transformation mechanic.
** Even Capcom acknowledged this, calling out the moderator of one of the Mega Man fan-sites who called out on the out-of-place concept art.
to:
* Foreshadowing: TheBusCameBack: After [[VideoGame/MegaMan9 two]] [[VideoGame/MegaMan10 games]] straight without them, the [[ChargedAttack Charge Shot]] and {{slide|Attack}} are once again part of Mega Man's ability set.
* {{Foreshadowing}}:
** A meta, and awesome one. InMegaMan8's ''VideoGame/MegaMan8''[='=]s gallery on ''[[CompilationRerelease Mega Man Legacy Collection 2, 2]]'', released way back in August, August 2017, there's a completely out-of-place Mega Man concept design which doesn't fit at all with any game on the entire collection...\\
It'scollection... and it's from ''this game,'' and shows off Mega Man's new transformation mechanic.
**mechanic. Even Capcom acknowledged this, calling out the moderator of one of the Mega Man fan-sites who called out on the out-of-place concept art.art.
** Likewise, during the 2017 Tokyo Game Show (which was held in December), a Nendoroid figure of Roll was announced, but [[http://www.capcom.co.jp/game/content/rockman/info/goods/760/ it's based on her new design from this game, which was still unannounced at the time]].
* {{Foreshadowing}}:
** A meta, and awesome one. In
It's
**
** Likewise, during the 2017 Tokyo Game Show (which was held in December), a Nendoroid figure of Roll was announced, but [[http://www.capcom.co.jp/game/content/rockman/info/goods/760/ it's based on her new design from this game, which was still unannounced at the time]].
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Changed line(s) 9 (click to see context) from:
* Foreshadowing: A meta, and awesome one. In MegaMan8's gallery on Mega Man Legacy Collection 2, released way back in August, there's a completely out-of-place Mega Man concept design which doesn't fit at all with any game on the entire collection...//
to:
* Foreshadowing: A meta, and awesome one. In MegaMan8's gallery on Mega Man Legacy Collection 2, released way back in August, there's a completely out-of-place Mega Man concept design which doesn't fit at all with any game on the entire collection...//\\
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Added DiffLines:
* Foreshadowing: A meta, and awesome one. In MegaMan8's gallery on Mega Man Legacy Collection 2, released way back in August, there's a completely out-of-place Mega Man concept design which doesn't fit at all with any game on the entire collection...//
It's from ''this game,'' and shows off Mega Man's new transformation mechanic.
** Even Capcom acknowledged this, calling out the moderator of one of the Mega Man fan-sites who called out on the out-of-place concept art.
It's from ''this game,'' and shows off Mega Man's new transformation mechanic.
** Even Capcom acknowledged this, calling out the moderator of one of the Mega Man fan-sites who called out on the out-of-place concept art.
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Added DiffLines:
* SuperMode: Mega Man apparently has one, gaining a blue BattleAura while it's active.
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Added DiffLines:
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/screenshot_4_8.png]]
[[caption-width-right:350:The Blue Bomber is back!]]
[[caption-width-right:350:The Blue Bomber is back!]]
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Changed line(s) 1 (click to see context) from:
A sequel to VideoGame/MegaMan10, it was announced on December 4, 2017 during the Mega Man 30th Anniversary stream. Not much is currently known about it, but the game’s graphics are TwoAndAHalfD, similar to VideoGame/MegaManX8.
to:
A sequel to VideoGame/MegaMan10, it was announced on December 4, 2017 during the Mega Man 30th Anniversary stream. Not much is currently known about it, but the game’s graphics are TwoAndAHalfD, similar to VideoGame/MegaManX8.VideoGame/MegaManX8.
!! Tropes
* ArtEvolution: This time, instead of just changing Mega Man's color palette, Robot Master weapons will also slightly influence Mega Man's design, such as the stone weapon giving him a stone fist and crown.
*TwoAndAHalfD: The graphical style is in a similar vein to VideoGame/MegaManX8, with more cel shaded graphics.
!! Tropes
* ArtEvolution: This time, instead of just changing Mega Man's color palette, Robot Master weapons will also slightly influence Mega Man's design, such as the stone weapon giving him a stone fist and crown.
*TwoAndAHalfD: The graphical style is in a similar vein to VideoGame/MegaManX8, with more cel shaded graphics.
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None
Changed line(s) 1 (click to see context) from:
A sequel to VideoGame/MegaMan10, it was announced on December 4, 2017 during the Mega Man 30th Anniversary stream. Not much is currently known about it, but the game’s graphics are 2.5D, similar to VideoGame/MegaManX8.
to:
A sequel to VideoGame/MegaMan10, it was announced on December 4, 2017 during the Mega Man 30th Anniversary stream. Not much is currently known about it, but the game’s graphics are 2.5D, TwoAndAHalfD, similar to VideoGame/MegaManX8.
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Added DiffLines:
A sequel to VideoGame/MegaMan10, it was announced on December 4, 2017 during the Mega Man 30th Anniversary stream. Not much is currently known about it, but the game’s graphics are 2.5D, similar to VideoGame/MegaManX8.