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** [[GeneralFailure General Flagg]], from the first game. Not only does he seem dead set on not letting the commander on the ground run the operation, he's giving orders by ''[[VoiceWithAnInternetConnection teleconference]]'' from an office somewhere, in a '''[[MildlyMilitary business suit]]'''. What makes it worse is that he's just not any good at it, attempting to abandon his forces on a whim.

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** [[GeneralFailure General Flagg]], from the first game. Not only does he seem dead set on not letting the commander on the ground run the operation, he's giving orders by ''[[VoiceWithAnInternetConnection teleconference]]'' from an office somewhere, in a '''[[MildlyMilitary '''''[[MildlyMilitary business suit]]'''.suit]]'''''. What makes it worse is that he's just not any good at it, attempting to abandon his forces on a whim.
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** [[GeneralFailure General Flagg]], from ''Medal of Honor'' (2010). Not only does he seem dead set on not letting the commander on the ground run the operation, he's giving orders by ''[[VoiceWithAnInternetConnection teleconference]]'' from an office somewhere, in a ''[[MildlyMilitary business suit]]''. What makes it worse is that he's just not any good at it, attempting to abandon his forces on a whim.

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** [[GeneralFailure General Flagg]], from ''Medal of Honor'' (2010). the first game. Not only does he seem dead set on not letting the commander on the ground run the operation, he's giving orders by ''[[VoiceWithAnInternetConnection teleconference]]'' from an office somewhere, in a ''[[MildlyMilitary '''[[MildlyMilitary business suit]]''.suit]]'''. What makes it worse is that he's just not any good at it, attempting to abandon his forces on a whim.
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* CompetencePorn: The game has a lot of dramatised missions involving "Tier-One Operators" strategically taking out terrorist threats in a no-nonsense manner.
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* RealSongThemeTune: Both games used a theme song by Music/LinkinPark. The 2010 reboot carried "The Catalyst", the main single of ''A Thousand Suns''. ''Warfighter'' had "Castle of Glass" from ''Living Things''.
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The new ''Medal of Honor'' games distinguish themselves from the new ''Call of Duty'' games (as well as the newer ''VideoGame/{{Battlefield}}'' games) in that the plot and atmosphere are intended to be much more "true to life", focusing on the Invasion of Afghanistan and later the War on Terror, without Hollywood embellishments such as runaway nukes or rogue Russian special forces divisions with genocidal ambitions.

to:

The new ''Medal of Honor'' games distinguish themselves from the new ''Call of Duty'' games (as well as the newer ''VideoGame/{{Battlefield}}'' games) in that the plot and atmosphere are intended to be much more "true to life", focusing on the Invasion of Afghanistan and later the War on Terror, without Hollywood embellishments such as [[VideoGame/Battlefield3 runaway nukes nukes]] or [[VideoGame/ModernWarfare rogue Russian special forces divisions with genocidal ambitions.
ambitions]].
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** In ''Warfighter'''s multiplayer soldier selection, the little information blurb about the British SAS starts out with the question "[[Film/{{Ronin}} what's the color of the Boathouse at Hereford?"]]

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** In ''Warfighter'''s multiplayer soldier selection, the little information blurb about the British SAS starts out with the question "[[Film/{{Ronin}} "[[Film/Ronin1998 what's the color of the Boathouse at Hereford?"]]
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Nice Hat is now dewicked


* CustomUniform: Depending on the mission, the AFO teams may wear anything from full uniform and body armor to traditional Afghan garb or [[NiceHat an FDNY baseball cap]]. [=TSgt=] Ybarra seems to have a custom uniform of his own, being the only guy in the Ranger missions to wear the [=DCUs=], even though he was technically the only one wearing the ''correct'' uniform for the time period.

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* CustomUniform: Depending on the mission, the AFO teams may wear anything from full uniform and body armor to traditional Afghan garb or [[NiceHat an FDNY baseball cap]].cap. [=TSgt=] Ybarra seems to have a custom uniform of his own, being the only guy in the Ranger missions to wear the [=DCUs=], even though he was technically the only one wearing the ''correct'' uniform for the time period.
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Badass Beard is no longer a trope.


* BadassBeard: A ''lot'' of the initial response to the reveal of the 2010 game was joking about the "biker" look of the Tier One Operator to the point that the devs eventually blogged about the beards.[[note]]Most SF operators in Afghanistan and Iraq grow beards to blend in with the populace a bit better[[/note]]
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** The assault on Bagram Airfield also involved the Green Berets' ODA 555 and the CIA's Special Activities Division as the main ground operators on the US side. Here, their role is taken by the [=SEALs=] of Task Force K-Bar instead.

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* CompositeCharacter: In the real-life Operation ''Anaconda'', the air assault on Shah-i-Kot valley was carried out by elements of the 101st Airborne Division and 10th Mountain Division. The 2010 reboot instead shows it being led by the Rangers who would later form the quick reaction force for the [=SEALs=] at Takur Ghar.



* CompositeCharacter: In the real-life Operation ''Anaconda'', the air assault on Shah-i-Kot valley was carried out by elements of the 101st Airborne Division and 10th Mountain Division. The 2010 reboot instead shows it being led by the Rangers who would later form the quick reaction force for the [=SEALs=] at Takur Ghar.

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* CompositeCharacter: In the real-life Operation ''Anaconda'', the air assault on Shah-i-Kot valley was carried out by elements of the 101st Airborne Division and 10th Mountain Division. The 2010 reboot instead shows it being led by the Rangers who would later form the quick reaction force for the [=SEALs=] at Takur Ghar.



* EleventhHourSuperpower: In the last battle of the reboot [[spoiler: it finally dawns on the protagonists that the Predator drone that had been watching them for the entire game has missiles to take out the final bunker.]]

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* EleventhHourSuperpower: In the last battle of the reboot [[spoiler: it finally dawns on the protagonists that the Predator drone that had been watching them for the entire game has missiles to take out the final bunker.]]]] TruthInTelevision: This was how the real-life Battle of Takur Ghar came to involve the first known use of [[spoiler:a drone for close air support]] in history.
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* TheHeroDies: Rabbit subcums to his wounds and dies.

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* BadassDriver: Sad al-Din is no match for Preacher is a straight fight, but he gives Preacher and Mother considerable trouble during the car chase in Dubai where he pursues them in a heavy SUV that can't be rammed off the road like other enemy vehicles.



* SouthAsianTerrorists: The main antagonists in the game are the Afghan OPFOR, an obvious expy of the Taliban who were ''actually'' suppose to be the Taliban before the Moral Guardians complained. ''Warfighter'' also has Pakistani jihadists.

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* SouthAsianTerrorists: The main antagonists in the game are the Afghan OPFOR, an obvious expy of the Taliban who were ''actually'' suppose to be the Taliban before the Moral Guardians complained.complained (they actually are referred to as the Taliban in the campaign, just not in multiplayer). ''Warfighter'' also has Pakistani jihadists.



* UnreliableNarrator: In one of the trailors for the 2010 ''Medal Of Honor'', Sergeant James Patterson is leaving a voicemail for his wife back home, reassuring her that he's in no danger, and that all of the action is happening far away from him and his troops. Cue Sgt Patterson leading his men down the ramp of a Chinook into battle in the Shah-i-Kot Valley during one of the biggest American offensives in the early part of the war.

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* UnreliableNarrator: In one of the trailors trailers for the 2010 ''Medal Of Honor'', Sergeant James Patterson is leaving a voicemail for his wife back home, reassuring her that he's in no danger, and that all of the action is happening far away from him and his troops. Cue Sgt Patterson leading his men down the ramp of a Chinook into battle in the Shah-i-Kot Valley during one of the biggest American offensives in the early part of the war.
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* ImperialStormtrooperMarksmanshipAcademy: Downplayed; to make the game feel more authentic, you're not constantly taking hits whenever you peek your head out of cover (as tends to happen in ''Call of Duty''). In fact, if you use cover, move intelligently, and engage enemies with reasonably good reflexes, you can move through most of the levels without getting shot. If you are getting shot, it's likely because you're playing carelessly. It's not so much that the enemies have bad aim, but rather that they don't magically target you the moment your hitbox is exposed.
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* AnachronismStew: Several of ''2010'''s weapons didn't exist in 2002, where the game's events are set in. Examples include the [=M110=] sniper rifle, which was not adopted until 2005 (and the model is based on the Enhanced Match Rifle variant, which wasn't even produced until 2008) and the [=M16A4=], which wasn't adopted until 2004. Zig-zagged with the the usage of [=EOTech=] holographic sights - while the model shown in-game existed in 2002, it wasn't approved for military usage until 2005.



* BadassBeard: A ''lot'' of the initial response to the reveal of the 2010 game was joking about the "biker" look of the Tier One Operator to the point that the devs eventually blogged about the beards.[[note]]Most SF operators in Afghanistan and Iraq grow beards to blend in with the populace a bit better.[[/note]]

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* BadassBeard: A ''lot'' of the initial response to the reveal of the 2010 game was joking about the "biker" look of the Tier One Operator to the point that the devs eventually blogged about the beards.[[note]]Most SF operators in Afghanistan and Iraq grow beards to blend in with the populace a bit better.[[/note]]better[[/note]]

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Now a Useful Note, which cannot be listed as a trope.


* DramaticIrony: From the intro of the 2010 game, you can overhear a radio broadcaster saying "It's another quiet Tuesday morning in the Big Apple..." The next thing you hear is another news broadcast talking about [[TheWarOnTerror a plane crash in Lower Manhattan]], and how this must be a terrible accident...

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* DramaticIrony: From the intro of the 2010 game, you can overhear a radio broadcaster saying "It's another quiet Tuesday morning in the Big Apple..." The next thing you hear is another news broadcast talking about [[TheWarOnTerror [[UsefulNotes/TheWarOnTerror a plane crash in Lower Manhattan]], and how this must be a terrible accident...



* TheWarOnTerror: ''Medal of Honor'' (2010) takes place in the early years of the American offensive in Afghanistan. Though you are ambushed by [=IEDs=] on a couple of occasions, no direct reference to terrorism is made, although the intro cinematic opens with the September 11th attacks to provide context for why American is going into Afghanistan. ''Warfighter'' deals explicitly with terrorism and the War on Terror, with some Somalian piracy thrown in as well.
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In terms of multiplayer, the games are designed to feature smaller-scale, infantry-focused engagements compared to the large-scale combined arms gameplay of ''Battlefield'', while still being more tactical and less arcade-like than ''Call of Duty''. The multiplayer in the 2010 ''Medal of Honor'' was outsourced to Creator/{{DICE}} (developers of said ''Battlefield'' games), and even used a different engine. (Unreal Engine 3 for singleplayer, Frostbite 1.5 for multiplayer)

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In terms of multiplayer, the games are designed to feature smaller-scale, infantry-focused engagements compared to the large-scale combined arms gameplay of ''Battlefield'', while still being more tactical and less arcade-like than ''Call of Duty''. The multiplayer in the 2010 ''Medal of Honor'' was outsourced to Creator/{{DICE}} (developers of said ''Battlefield'' games), and even used a different engine. engine (Unreal Engine 3 for singleplayer, Frostbite 1.5 for multiplayer)
multiplayer).



*** SPETSNAZ GRUPPA ALFA (Russia)

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*** SPETSNAZ GRUPPA ALFA Spetsgruppa Alfa (Russia)
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** The fact that he is Jimmy Patterson's grandson has been confirmed. The blog post confirming this also confirms that he is as badass as his BadassGrandpa.

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** The fact that he is Jimmy Patterson's grandson has been confirmed. The blog post confirming this also confirms that he is as badass as his BadassGrandpa.Grandpa.
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Moments aren't to be on main.


--> ''"[[SugarWiki/FunnyMoments Oh fuck this, I've seen this movie. Private, switch with me!]]"''

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--> ''"[[SugarWiki/FunnyMoments Oh ''"Oh fuck this, I've seen this movie. Private, switch with me!]]"''me!"''
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* SouthAsianTerrorists: The main antagonists in the game are the OPFOR, an obvious expy of the Taliban who were actually suppose to be the Taliban before the Moral Guardians complained. ''Warfighter'' also has Pakistani jihadists.

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* SouthAsianTerrorists: The main antagonists in the game are the Afghan OPFOR, an obvious expy of the Taliban who were actually ''actually'' suppose to be the Taliban before the Moral Guardians complained. ''Warfighter'' also has Pakistani jihadists.
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* SouthAsianTerrorists: The main antagonists in the game are the OPFOR, an obvious expy of the Taliban who were actually suppose to be the Taliban before the Moral Guardians complained. ''Warfighter'' also has Pakistani jihadists.

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* UniqueEnemy: The HeavilyArmoredMook enemies in ''Warfighter''. They only appear in 3 levels, and there are only about 7 or 8 of them in the entire game.

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* UniqueEnemy: UniqueEnemy:
** In the ''2010'' game, "Breaking Bagram" is the only level to feature enemy armor.
** Also, in ''2010'', the level "Dorothy's a Bitch" contains an al-Qaeda militant that uses a pistol, who is encountered in the cave.
**
The HeavilyArmoredMook enemies in ''Warfighter''. They only appear in 3 levels, and there are only about 7 or 8 of them in the entire game.
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*** [[CentralIntelligenceAgency OGA]] (USA)

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*** [[CentralIntelligenceAgency [[UsefulNotes/CentralIntelligenceAgency OGA]] (USA)
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--> ''"[[CrowningMomentOfFunny Oh fuck this, I've seen this movie. Private, switch with me!]]"''

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--> ''"[[CrowningMomentOfFunny ''"[[SugarWiki/FunnyMoments Oh fuck this, I've seen this movie. Private, switch with me!]]"''
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* ProductPlacement: ''Warfighter'' made a big deal of featuring real products that used by actual operators in the field. The game even included links that players could follow to buy those products for themselves.
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** Note that the reason for [=TSgt=] Ybarra wearing a different uniform is that while the rest of his team are Army Rangers, he's an Air Force Enlisted Terminal Attack Controller, an Airman trained to fight alongside ground forces and [[DeathFromAbove coordinate with air assets.]]
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* RealSongThemeTune: Both games used a theme song by Music/LinkinPark. The 2010 reboot carried "The Catalyst", the main single of ''A Thousand Suns''. ''Warfighter'' had "Castle of Glass" from ''Living Things''.
Is there an issue? Send a MessageReason:
None


In terms of multiplayer, the games are designed to feature smaller-scale, infantry-focused engagements compared to the large-scale combined arms gameplay of ''Battlefield'', while still being more tactical and less arcade-like than ''Call of Duty''. The multiplayer in the 2010 ''Medal of Honor'' was outsourced to Creator/DICE (developers of said ''Battlefield'' games), and even used a different engine. (Unreal Engine 3 for singleplayer, Frostbite 1.5 for multiplayer)

to:

In terms of multiplayer, the games are designed to feature smaller-scale, infantry-focused engagements compared to the large-scale combined arms gameplay of ''Battlefield'', while still being more tactical and less arcade-like than ''Call of Duty''. The multiplayer in the 2010 ''Medal of Honor'' was outsourced to Creator/DICE Creator/{{DICE}} (developers of said ''Battlefield'' games), and even used a different engine. (Unreal Engine 3 for singleplayer, Frostbite 1.5 for multiplayer)

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Changed: 250

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The new ''Medal of Honor'' games distinguish themselves from the new ''Call of Duty'' games (as well as the newer ''VideoGame/{{Battlefield}}'' games) in that the plot and atmosphere are intended to be much more "true to life", focusing on the Invasion of Afghanistan and later the War on Terror, without Hollywood embellishments such as runaway nukes or rogue Russian special forces divisions with genocidal ambitions. In terms of multiplayer, the games are designed to feature smaller-scale, infantry-focused engagements compared to the large-scale combined arms gameplay of ''Battlefield'', while still being more tactical and less arcade-like than ''Call of Duty''.

to:

The new ''Medal of Honor'' games distinguish themselves from the new ''Call of Duty'' games (as well as the newer ''VideoGame/{{Battlefield}}'' games) in that the plot and atmosphere are intended to be much more "true to life", focusing on the Invasion of Afghanistan and later the War on Terror, without Hollywood embellishments such as runaway nukes or rogue Russian special forces divisions with genocidal ambitions. ambitions.

In terms of multiplayer, the games are designed to feature smaller-scale, infantry-focused engagements compared to the large-scale combined arms gameplay of ''Battlefield'', while still being more tactical and less arcade-like than ''Call of Duty''.
Duty''. The multiplayer in the 2010 ''Medal of Honor'' was outsourced to Creator/DICE (developers of said ''Battlefield'' games), and even used a different engine. (Unreal Engine 3 for singleplayer, Frostbite 1.5 for multiplayer)
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* FranchiseKiller: ''Warfighter'' was so poorly received that [=EA=] ended up putting the entire ''Medal of Honor'' series on hiatus, with many critics mocking it for personifying all the negative aspects of the Modern Military Shooter genre. It didn't help that the series was competing with the similarly themed ''Battlefield'' series, which was also owned by [=EA=] and performing much better on the market.

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