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''Lab of the Dead'' is an UsefulNotes/AdobeFlash game on Website/{{Newgrounds}} and the storyline sequel to ''VideoGame/RoadOfTheDead''. It is about a scientist who is actually studying zombies ''psychologically'' in order to find ways to control them. Unlike other ZombieApocalypse games, there is no danger of being eaten by a zombie, instead being focused on discovering things about zombies. It is playable [[http://www.newgrounds.com/portal/view/581901 here]].
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''Lab of the Dead'' is an UsefulNotes/AdobeFlash game on Website/{{Newgrounds}} and the storyline sequel to ''VideoGame/RoadOfTheDead''. It is about In it the player takes control of Dr. Allen Creasman Tyler, a scientist who is actually studying zombies ''psychologically'' in order to find ways to control them. Unlike other ZombieApocalypse games, there is no danger of being eaten by a zombie, instead being focused on discovering things about zombies. It is playable [[http://www.newgrounds.com/portal/view/581901 here]].here]].
The game would be followed up by ''Range of the Dead'', a story sequel that changes the gameplay from studying undead behavior to shooting them from afar. It is a 3D zombie shooter that has Dr. Tyler arm himself with a bolt-action rifle and other weapons after leaving the laboratory. Picking a valley below the facility as a [[TitleDrop firing range]], he prepares himself for the undead-infested apocalypse by using zed's as targets. The gameplay is simple to understand but may be difficult to play. You'll be dealing with gravity via bullet drop, the distance of the target and wind variation. It is playable [[https://www.newgrounds.com/portal/view/644202 here]] or in the mobile smartphones.
The game would be followed up by ''Range of the Dead'', a story sequel that changes the gameplay from studying undead behavior to shooting them from afar. It is a 3D zombie shooter that has Dr. Tyler arm himself with a bolt-action rifle and other weapons after leaving the laboratory. Picking a valley below the facility as a [[TitleDrop firing range]], he prepares himself for the undead-infested apocalypse by using zed's as targets. The gameplay is simple to understand but may be difficult to play. You'll be dealing with gravity via bullet drop, the distance of the target and wind variation. It is playable [[https://www.newgrounds.com/portal/view/644202 here]] or in the mobile smartphones.
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* AuthorAppeal: The music player's aggressive reaction has some poorly sounding rap track playing on it. The game's author is definitely trying to get some message across.
* {{Expy}}: While Dr. Tyler is based appearance-wise on Dr. Fischer, character-wise he clearly takes a lot from Dr. Logan. As they are scientists whom are interested in learning more about zombie behaviors and finding ways to reform the zombies.[[spoiler:Just like Logan, he becomes more and more amoral to the point he actually starts using the remains of his military superiors to feed his subjects. Although unlike Dr. Logan, he ends up being the SoleSurvivor]].
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** The Advanced Reaction for the loaded pistol and cell phone are ones to ''Film/DayOfTheDead1985''.
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** The Thanks to the film being a WholePlotReference to ''Film/DayOfTheDead1985'', the Advanced Reaction for the loaded pistol and cell phone are ones clear references to ''Film/DayOfTheDead1985''.that film.
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* SoleSurvivingScientist: The main character is a sole surviving researcher following in the footsteps of the original dead scientists.
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* SoleSurvivingScientist: The main character is a sole surviving researcher following in the footsteps of the original dead scientists. [[spoiler:Doubly so when he has to kill his military superiors in order to not only feed his test subjects but also save himself from them]].
* TakeThat: The music player's aggressive reaction has some poorly sounding rap track playing on it. The game's author is definitely trying to get some message across.
* TakeThat: The music player's aggressive reaction has some poorly sounding rap track playing on it. The game's author is definitely trying to get some message across.
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* ViolationOfCommonSense: [[spoiler:Make a zombie have low mood and high humanity, shoot it in the legs, then give it a loaded handgun. Surprisingly, this does not result in the zombie killing itself or you--although they will try sometimes if given an empty handgun on low moods.]]
* WholePlotReference: It is, for all intents and purposes, ''Film/DayOfTheDead1985'' with very little in the way of any major differences except for some backstory behind the S14 virus's creation and [[spoiler:the MadScientist killing everyone in his party.]]
* WholePlotReference: It is, for all intents and purposes, ''Film/DayOfTheDead1985'' with very little in the way of any major differences except for some backstory behind the S14 virus's creation and [[spoiler:the MadScientist killing everyone in his party.]]
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* ViolationOfCommonSense: [[spoiler:Make a zombie have low mood and high humanity, shoot it in the legs, then give it a loaded handgun. Surprisingly, this does not result in the zombie killing itself or you--although they will try sometimes if given an empty handgun on low moods.]]
moods]].
* WholePlotReference: It is, for all intents and purposes, a playable version of ''Film/DayOfTheDead1985'' with very little in the way of any major differences exceptfor our main playable character is an expy of Dr. Logan, some backstory behind the S14 virus's creation and [[spoiler:the MadScientist killing everyone in his party.]]
* WholePlotReference: It is, for all intents and purposes, a playable version of ''Film/DayOfTheDead1985'' with very little in the way of any major differences except
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* AuthorAppeal: The music player's aggressive reaction has some poorly sounding rap track playing on it. The game's author is definitely trying to get some message across.
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* ShoutOut: The Advanced Reaction for the loaded pistol and cell phone are ones to ''Film/DayOfTheDead1985''.
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* ShoutOut: ShoutOut:
** The Advanced Reaction for the loaded pistol and cell phone are ones to''Film/DayOfTheDead1985''.''Film/DayOfTheDead1985''.
** The Advanced Reaction for the tazer (object) has Dr. Tyler say [[https://knowyourmeme.com/memes/dont-tase-me-bro "Hey! Don't taze me, bro!"]]
** The Advanced Reaction for the loaded pistol and cell phone are ones to
** The Advanced Reaction for the tazer (object) has Dr. Tyler say [[https://knowyourmeme.com/memes/dont-tase-me-bro "Hey! Don't taze me, bro!"]]
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* OverdrawnAtTheBloodBank: The live cat sprays an awful lot of meat out of its body for such a small animal.
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* ItWorksBetterWithBullets: The advanced reaction to [[spoiler:the unloaded pistol has the zombie unsuccessfully try and shoot you with it.]]
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* DiagonalCut: With the [[ChainsawGood chainsaw]] of all things.
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* DownerEnding: [[spoiler:You cannot turn Zombies back even at 100% Mood and Humanity. Then, your fellow survivors turn on you, forcing you to either kill or infect them. The Game ends when you reach 100% completion and leaves the facility to become TheAloner.]]
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* DownerEnding: [[spoiler:You cannot turn Zombies back even at 100% Mood and Humanity. Then, your fellow survivors turn on you, forcing you to either kill or infect them. The Game ends when you reach 100% completion and leaves leave the facility to become TheAloner.]]
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* {{Irony}}: [[spoiler: The military general who was allowing the scientist to work in the lab finds the notes the scientist was collecting about the previous owners of the lab, and then uses science in general as a scapegoat for all their problems, and, basically, praises the military for not being that dumb. After he ends up dead, the scientist finds evidence that points at the ''opposite'' view, where the previous scientist eventually tried to prevent the outbreak by destroying the notes on the virus, and the military kills her, on orders and attempts to brute force the situation back to stable.]]
* IDidWhatIHadToDo: In one of the scientist's notes, after you kill the soldiers by injecting them, he will state: "I didn't want it to come to this, but they gave me no choice."
* IDidWhatIHadToDo: In one of the scientist's notes, after you kill the soldiers by injecting them, he will state: "I didn't want it to come to this, but they gave me no choice."
to:
* {{Irony}}: [[spoiler: The military general who was allowing the scientist to work in the lab finds the notes the scientist was collecting about the previous owners of the lab, and then uses science in general as a scapegoat for all their problems, and, basically, and basically praises the military for not being that dumb. After he ends up dead, the scientist finds evidence that points at the ''opposite'' view, where the previous scientist eventually tried to prevent the outbreak by destroying the notes on the virus, and only for the military kills her, to kill her on orders from above and attempts as a misguided attempt to brute force the situation back to stable.stability.]]
* IDidWhatIHadToDo: In one of the scientist's notes,after [[spoiler:after you kill the soldiers by injecting them, them,]] he will state: "I didn't want it to come to this, but they gave me no choice."
* IDidWhatIHadToDo: In one of the scientist's notes,
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* ZombieApocalypse: Naturally
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* ZombieApocalypse: NaturallyNaturally.
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* ItCanThink: A major plot point. These zombies aren't complete shells of who they once were, and actually display feelings.
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* WholePlotReference: It is, for all intents and purposes, ''Film/DayOfTheDead1985'' with very little in the way of any major differences except for some backstory behind the S14 virus's creation and [[spoiler:the MadScientist killing everyone in his party.]]
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Added an example.
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* AttractiveZombie: Some of the zombies look relatively good (the main things that are really abnormal are the blue skin and lack of eyes), both male and female, and their behaviors once they reach a high mood and humanity rating make them rather friendly.
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* DownerEnding: [[spoiler: You cannot turn Zombies back even at 100% Mood and Humanity. Then, your fellow survivors turn on you, forcing you to either kill or infect them. The Game ends when you reach 100% completion and leaves the facility to become TheAloner.]]
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* DownerEnding: [[spoiler: You [[spoiler:You cannot turn Zombies back even at 100% Mood and Humanity. Then, your fellow survivors turn on you, forcing you to either kill or infect them. The Game ends when you reach 100% completion and leaves the facility to become TheAloner.]]
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* MadScientist: [[spoiler: The player, especially after murdering the military squad.]]
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* MadScientist: [[spoiler: The [[spoiler:The player, especially after murdering the military squad.]]
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* ViolationOfCommonSense: [[spoiler: Make a zombie have low mood and high humanity, shoot it in the legs, then give it a loaded handgun. Surprisingly, this does not result in the zombie killing itself or you--although they will try sometimes if given an empty handgun on low moods.]]
* ZombieApocalypse: Naturally
* ZombieApocalypse: Naturally
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* ViolationOfCommonSense: [[spoiler: Make [[spoiler:Make a zombie have low mood and high humanity, shoot it in the legs, then give it a loaded handgun. Surprisingly, this does not result in the zombie killing itself or you--although they will try sometimes if given an empty handgun on low moods.]]
* ZombieApocalypse:NaturallyNaturally
----
* ZombieApocalypse:
----
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lab_of_the_dead___water_zombie_by_evildoggames_d5g4149.png]]
[[caption-width-right:350:Testing a water gun on a zombie. Why? ForScience of course!]]
[[caption-width-right:350:Testing a water gun on a zombie. Why? ForScience of course!]]
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These additions misunderstand what the trope is about.
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* ViolationOfCommonSense: [[spoiler: Make a zombie have low mood and high humanity, shoot it in the legs, then give it a loaded handgun. Surprisingly, this does not result in a game over!]]
** [[spoiler: And this is show to be a bad idea as well, if you get the special reaction from the empty handgun, the zombie TRIES TO SHOOT YOU!]]
** Want to get some good reactions? Piss off the zombie first so it gets a certain reaction, then make it happy again.
** Zombies sometimes do this in universe, trying to eat things that clearly should not. With the fan, it results in the zombie losing its jaw even if you never did anything to damage it
** [[spoiler: And this is show to be a bad idea as well, if you get the special reaction from the empty handgun, the zombie TRIES TO SHOOT YOU!]]
** Want to get some good reactions? Piss off the zombie first so it gets a certain reaction, then make it happy again.
** Zombies sometimes do this in universe, trying to eat things that clearly should not. With the fan, it results in the zombie losing its jaw even if you never did anything to damage it
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* ViolationOfCommonSense: [[spoiler: Make a zombie have low mood and high humanity, shoot it in the legs, then give it a loaded handgun. Surprisingly, this does not result in a game over!]]
** [[spoiler: And this is show to be a bad idea as well, if you get the special reaction from the empty handgun,the zombie TRIES TO SHOOT YOU!]]
** Want to get some good reactions? Piss off the zombie first so it gets a certain reaction, then make it happy again.
** Zombieskilling itself or you--although they will try sometimes do this in universe, trying to eat things that clearly should not. With the fan, it results in the zombie losing its jaw even if you never did anything to damage itgiven an empty handgun on low moods.]]
** [[spoiler: And this is show to be a bad idea as well, if you get the special reaction from the empty handgun,
** Want to get some good reactions? Piss off the zombie first so it gets a certain reaction, then make it happy again.
** Zombies
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''Lab of the Dead'' is an UsefulNotes/AdobeFlash game on {{Newgrounds}} and the storyline sequel to ''VideoGame/RoadOfTheDead''. It is about a scientist who is actually studying zombies ''psychologically'' in order to find ways to control them. Unlike other ZombieApocalypse games, there is no danger of being eaten by a zombie, instead being focused on discovering things about zombies. It is playable [[http://www.newgrounds.com/portal/view/581901 here]].
to:
''Lab of the Dead'' is an UsefulNotes/AdobeFlash game on {{Newgrounds}} Website/{{Newgrounds}} and the storyline sequel to ''VideoGame/RoadOfTheDead''. It is about a scientist who is actually studying zombies ''psychologically'' in order to find ways to control them. Unlike other ZombieApocalypse games, there is no danger of being eaten by a zombie, instead being focused on discovering things about zombies. It is playable [[http://www.newgrounds.com/portal/view/581901 here]].
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* IDidWhatIHadTo: In one of the scientist's notes, after you kill the soldiers by injecting them, he will state: "I didn't want it to come to this, but they gave me no choice."
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* IDidWhatIHadTo: IDidWhatIHadToDo: In one of the scientist's notes, after you kill the soldiers by injecting them, he will state: "I didn't want it to come to this, but they gave me no choice."
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* IDidWhatIHadTo: In one of the scientist's notes, after you kill the soldiers by injecting them, he will state: "I didn't want it to come to this, but they gave me no choice."
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''Lab of the Dead'' is an AdobeFlash game on {{Newgrounds}} and the storyline sequel to ''VideoGame/RoadOfTheDead''. It is about a scientist who is actually studying zombies ''psychologically'' in order to find ways to control them. Unlike other ZombieApocalypse games, there is no danger of being eaten by a zombie, instead being focused on discovering things about zombies. It is playable [[http://www.newgrounds.com/portal/view/581901 here]].
to:
''Lab of the Dead'' is an AdobeFlash UsefulNotes/AdobeFlash game on {{Newgrounds}} and the storyline sequel to ''VideoGame/RoadOfTheDead''. It is about a scientist who is actually studying zombies ''psychologically'' in order to find ways to control them. Unlike other ZombieApocalypse games, there is no danger of being eaten by a zombie, instead being focused on discovering things about zombies. It is playable [[http://www.newgrounds.com/portal/view/581901 here]].
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** [[spoiler: DownplayedTrope. He has enough sanity to realize what he just did was twisted, and seems to regret it greatly and was acting out of stress. Despite any excuse, he still notes he should ''not'' have done that.]]
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** [[spoiler: DownplayedTrope. He has enough sanity to realize what he just did was twisted, and seems to regret it greatly and was acting out of stress. Despite any excuse, he still notes he should ''not'' have done that. Nonetheless, you can still feed their flesh to a zombie.]]
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* ShoutOut: The Advanced Reaction for the loaded pistol and cell phone are ones to ''DayOfTheDead''.
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* ShoutOut: The Advanced Reaction for the loaded pistol and cell phone are ones to ''DayOfTheDead''.''Film/DayOfTheDead1985''.
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It\'s against spoiler policy to spoiler out trope names.
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* [[spoiler: DownerEnding: You cannot turn Zombies back even at 100% Mood and Humanity. Then, your fellow survivors turn on you, forcing you to either kill or infect them. The Game ends when you reach 100% completion and leaves the facility to become TheAloner.]]
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* [[spoiler: DownerEnding: [[spoiler: You cannot turn Zombies back even at 100% Mood and Humanity. Then, your fellow survivors turn on you, forcing you to either kill or infect them. The Game ends when you reach 100% completion and leaves the facility to become TheAloner.]]
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* [[spoiler: GovernmentConspiracy: Goes with the genre, as it is eventually revealed that the S-14 virus was created by the government.]]
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* [[spoiler: GovernmentConspiracy: Goes [[spoiler:Goes with the genre, as it is eventually revealed that the S-14 virus was created by the government.]]
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* [[spoiler: MadScientist: The player, especially after murdering the military squad.]]
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* [[spoiler: MadScientist: [[spoiler: The player, especially after murdering the military squad.]]
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* [[spoiler: DownerEnding: You cannot turn Zombies back even at 100% Mood and Humanity. Then, your fellow survivors turn on you, forcing you to either kill or infect them. The Game ends when you reach 100% completion and leaves the facility to become TheAloner.]]
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* PlayerPunch: At one point in the game a zombie gets killed without player input. Zombies need to learn things and only that specific zombie remembers it. This can upset players for various reasons. Another example is having to do the kill yourself in order to have the reactions noted.
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* UndeathlyPallor: Zombies are portrayed as having decidedly bluish skins.
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* {{Irony}}: [[spoiler: The military general who was allowing the scientist to work in the lab finds the notes the scientist was collecting about the previous owners of the lab, and then uses science in general as a scapegoat for all their problems, and, basically, praises the military for not being that dumb. After he ends up dead, the scientist finds evidence that points at the ''opposite'' view, where the previous scientist eventually tried to prevent the outbreak by destroying the notes on the virus, and the military kills her, on orders and attempts to brute force the situation back to stable.]]
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** [[spoiler: DownplayedTrope. He has enough sanity to realize what he just did was twisted, and seems to regret it greatly and was acting out of stress. Despite any excuse, he still notes he should ''not'' have done that.]]
* MoodWhiplash: In universe. In order to get all reactions on a zombie, you sometimes have to annoy and hurt the zombies before making them feel good again to get all the needed reactions.
* PlayerPunch: At one point in the game a zombie gets killed without player input. Zombies need to learn things and only that specific zombie remembers it. This can upset players for various reasons. Another example is having to do the kill yourself in order to have the reactions noted.
* MoodWhiplash: In universe. In order to get all reactions on a zombie, you sometimes have to annoy and hurt the zombies before making them feel good again to get all the needed reactions.
* PlayerPunch: At one point in the game a zombie gets killed without player input. Zombies need to learn things and only that specific zombie remembers it. This can upset players for various reasons. Another example is having to do the kill yourself in order to have the reactions noted.
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** Want to get some good reactions? Piss off the zombie first so it gets a certain reaction, then make it happy again.
** Zombies sometimes do this in universe, trying to eat things that clearly should not. With the fan, it results in the zombie losing its jaw even if you never did anything to damage it
** Zombies sometimes do this in universe, trying to eat things that clearly should not. With the fan, it results in the zombie losing its jaw even if you never did anything to damage it
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The main character\'s audio logs say, very clearly, several times, that he is NOT looking for a cure.
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''Lab of the Dead'' is an AdobeFlash game on {{Newgrounds}} and the storyline sequel to ''VideoGame/RoadOfTheDead''. It is about a scientist who must discover a cure to zombie-ism. Unlike other ZombieApocalypse games, there is no danger of being eaten by a zombie, instead being focused on discovering things about zombies. It is playable [[http://www.newgrounds.com/portal/view/581901 here]].
to:
''Lab of the Dead'' is an AdobeFlash game on {{Newgrounds}} and the storyline sequel to ''VideoGame/RoadOfTheDead''. It is about a scientist who must discover a cure is actually studying zombies ''psychologically'' in order to zombie-ism.find ways to control them. Unlike other ZombieApocalypse games, there is no danger of being eaten by a zombie, instead being focused on discovering things about zombies. It is playable [[http://www.newgrounds.com/portal/view/581901 here]].
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* SoleSurvivingScientist: The main character is a sole surviving researcher following in the footsteps of the original dead scientists.
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** [[spoiler: And this is show to be a bad idea as well, if you get the special reaction from the empty handgun, the zombie TRIES TO SHOOT YOU!]]
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* ShoutOut: The Advanced Reaction for the loaded pistol is one to ''DayOfTheDead''.
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* ShoutOut: The Advanced Reaction for the loaded pistol is one and cell phone are ones to ''DayOfTheDead''.
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* ApocalypticLog: Alpha Team's tapes/notes.
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* ShoutOut: The Advanced Reaction for the loaded pistol is one to ''DayOfTheDead''.
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''Lab of the Dead'' is an AdobeFlash game on {{Newgrounds}} and the sequel to ''VideoGame/RoadOfTheDead''. It is about a scientist who must discover a cure to zombie-ism. Unlike other ZombieApocalypse games, there is no danger of being eaten by a zombie, instead being focused on discovering things about zombies. It is playable [[http://www.newgrounds.com/portal/view/581901 here]].
to:
''Lab of the Dead'' is an AdobeFlash game on {{Newgrounds}} and the storyline sequel to ''VideoGame/RoadOfTheDead''. It is about a scientist who must discover a cure to zombie-ism. Unlike other ZombieApocalypse games, there is no danger of being eaten by a zombie, instead being focused on discovering things about zombies. It is playable [[http://www.newgrounds.com/portal/view/581901 here]].
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* GaidenGame: To ''VideoGame/RoadOfTheDead''
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* [[spoiler: GovernmentConspiracy: Goes with the genre, as it is eventually revealed that the S-14 virus was created by the government.]]
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* ViolationOfCommonSense: [[spoiler: Make a zombie have low mood and high humanity, shoot it in the legs, then give it a loaded handgun. Surprisingly, this does not result in a game over!]]
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''Lab of the Dead'' is an AdobeFlash game on {{Newgrounds}} about a scientist who must discover a cure to zombie-ism. Unlike other ZombieApocalypse games, there is no danger of being eaten by a zombie, instead being focused on discovering things about zombies. It is playable [[http://www.newgrounds.com/portal/view/581901 here]].
to:
''Lab of the Dead'' is an AdobeFlash game on {{Newgrounds}} and the sequel to ''VideoGame/RoadOfTheDead''. It is about a scientist who must discover a cure to zombie-ism. Unlike other ZombieApocalypse games, there is no danger of being eaten by a zombie, instead being focused on discovering things about zombies. It is playable [[http://www.newgrounds.com/portal/view/581901 here]].