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* BackFromTheDead: In ''2'', you fight the original Guy as the boss of Stage 2 and send him crashing through the window of his arena, apparently to his demise. In the third stage of ''3'', it's revealed that he survived the fall and comes back for revenge, now as a giant.
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Up To Eleven is a defunct trope


** Most of the bosses throw around tons of bullets to dodge, but the ''many'' Vocaloid segments take this UpToEleven.

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** Most of the bosses throw around tons of bullets to dodge, but the ''many'' Vocaloid segments take this UpToEleven.up to eleven.
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** [[spoiler: Kamilia herself]] invokes this between the three games. In the first game, they was simply a PaletteSwap of The Kid with crazy powers. In ''2'', they gains (probably demonic) powers and [[spoiler: a NightmareFuel inducing OneWingedAngel form after her health is depleted.]] In ''3'', they turns into a gothic, demonic spellcaster of nightmarish proportions, and a purple, paintbrush-like SlasherSmile after the first phase. Oh, and [[spoiler: the OneWingedAngel form from the last game returns with a vengeance.]] Hope you've been practicing your ''Ikaruga''!

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** [[spoiler: Kamilia herself]] invokes this between the three games. In the first game, they was were simply a PaletteSwap of The Kid with crazy powers. In ''2'', they gains gain (probably demonic) powers and [[spoiler: a NightmareFuel inducing OneWingedAngel form after her health is depleted.]] In ''3'', they turns turn into a gothic, demonic spellcaster of nightmarish proportions, and a purple, paintbrush-like SlasherSmile after the first phase. Oh, and [[spoiler: the OneWingedAngel form from the last game returns with a vengeance.]] Hope you've been practicing your ''Ikaruga''!
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** [[spoiler: Kamilia herself]] invokes this between the three games. In the first game, [[spoiler: she]] was simply a PaletteSwap of The Kid with crazy powers. In ''2'', [[spoiler: she]] gains (probably demonic) powers and [[spoiler: a NightmareFuel inducing OneWingedAngel form after her health is depleted.]] In ''3'', [[spoiler: she]] turns into a gothic, demonic spellcaster of nightmarish proportions, and a purple, paintbrush-like SlasherSmile after the first phase. Oh, and [[spoiler: the OneWingedAngel form from the last game returns with a vengeance.]] Hope you've been practicing your ''Ikaruga''!

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** [[spoiler: Kamilia herself]] invokes this between the three games. In the first game, [[spoiler: she]] they was simply a PaletteSwap of The Kid with crazy powers. In ''2'', [[spoiler: she]] they gains (probably demonic) powers and [[spoiler: a NightmareFuel inducing OneWingedAngel form after her health is depleted.]] In ''3'', [[spoiler: she]] they turns into a gothic, demonic spellcaster of nightmarish proportions, and a purple, paintbrush-like SlasherSmile after the first phase. Oh, and [[spoiler: the OneWingedAngel form from the last game returns with a vengeance.]] Hope you've been practicing your ''Ikaruga''!

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Quote goes below image.


-> ''This game contains a portion of I wanna fan games that Kamilia has defeated. We only recommend players who are confident about their skills to play the game because this game is higher level of difficulty than the last one. But defeating the game is not impossible so please do your best!''
--> --Readme for I Wanna Kill the Kamilia 3 [[note]] [[NintendoHard She's not kidding.]] [[/note]]


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-> ''This game contains a portion of I wanna fan games that Kamilia has defeated. We only recommend players who are confident about their skills to play the game because this game is higher level of difficulty than the last one. But defeating the game is not impossible so please do your best!''
-->-- Readme for I Wanna Kill the Kamilia 3 [[note]] [[NintendoHard She's not kidding.]] [[/note]]
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* MultiStageBattle: The fight against [[spoiler:Influka]] in ''3'' also invokes this by warping you to [[spoiler: modified versions of the various boss arenas from the previous game]], before being warped to [[spoiler: her]] room.

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* MultiStageBattle: The fight against [[spoiler:Influka]] in ''3'' also invokes this by warping you to [[spoiler: modified versions of the various boss arenas from the previous game]], before being warped to [[spoiler: her]] their room.

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* BonusStageCollectables: There are many items hidden in optional screens of the game.



** Most of the bosses do this by default, but the ''many'' Vocaloid segments take this UpToEleven.

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** Most of the bosses do this by default, throw around tons of bullets to dodge, but the ''many'' Vocaloid segments take this UpToEleven.



* GottaCatchEmAll: There are achievements in ''3''. Most of them you get just by playing through the game. [[NintendoHard Not that that's saying much.]]

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* GottaCatchEmAll: GottaCatchEmAll:
**
There are achievements in ''3''. Most of them you get just by playing through the game. [[NintendoHard Not that that's saying much.]]]]
** There are also 50 crystals you can grab in ''3''. Good luck getting them all, as none of them appear until you've jumped into some specific part of some specific screen. Some crystals may be in even harder to reach areas!
** Oh, and there are items found in extra optional screens that give you certain abilities.
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* BrutalBonusLevel: There are plenty of secret areas in the game, and a lot of thems are harder than the main game.

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''This game contains a portion of I wanna fan games that Kamilia has defeated. We only recommend players who are confident about their skills to play the game because this game is higher level of difficulty than the last one. But defeating the game is not impossible so please do your best!''
--->-''Readme for I Wanna Kill the Kamilia 3'' [[note]] [[NintendoHard She's not kidding.]] [[/note]]
-----------------

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-> ''This game contains a portion of I wanna fan games that Kamilia has defeated. We only recommend players who are confident about their skills to play the game because this game is higher level of difficulty than the last one. But defeating the game is not impossible so please do your best!''
--->-''Readme --> --Readme for I Wanna Kill the Kamilia 3'' 3 [[note]] [[NintendoHard She's not kidding.]] [[/note]]
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[[/note]]
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* NintendoHard: Not so much in the first game; it was more a case of HardLevelsEasyBosses, but ''2'' [[note]] which was essentially a remake of the first game [[/note]] is significantly more difficult, partly due to the massively retooled graphics and mechanics. And ''3?'' Well, just look at the image above! You know the game's hard when the world record {{Speedrun}} clocks in at around ''three and a half hours.'' [[note]] For a point of reference, the world record for ''VideoGame/IWannaBeTheBoshy'' is about 32 minutes. [[/note]] And if that wasn't enough to faze you, ''3'''s ''first boss'' is [[spoiler: ''[[{{VideoGame/Touhou}} Flandre Scarlet]]''. Along with a few guest attackers, a Vocaloid segment, [[MyFriendsAndZoidberg and some mushrooms.]]]]

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* NintendoHard: Not so much in the first game; it was more a case of HardLevelsEasyBosses, but ''2'' [[note]] which was essentially a remake of the first game [[/note]] is significantly more difficult, partly due to the massively retooled graphics and mechanics. And ''3?'' Well, just look at the image above! You know the game's hard when the world record {{Speedrun}} clocks in at around ''three and a half hours.'' [[note]] For a point of reference, the world record for ''VideoGame/IWannaBeTheBoshy'' is about 32 minutes. [[/note]] And if that wasn't enough to faze you, ''3'''s ''first boss'' is [[spoiler: ''[[{{VideoGame/Touhou}} ''[[Franchise/TouhouProject Flandre Scarlet]]''. Along with a few guest attackers, a Vocaloid segment, [[MyFriendsAndZoidberg and some mushrooms.]]]]

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Per TRS, examples of All The Worlds Are A Stage associated with flavors or type labels that duplicate other tropes are being repurposed for those tropes


* AllTheWorldsAreAStage:
** {{Invoked|Trope}}. The whole premise behind the game is that it's an amalgamation of different ''VideoGame/IWannaBeTheGuy'' fangames.
** The fight against [[spoiler: Influka]] in ''3'' also invokes this by warping you to [[spoiler: modified versions of the various boss arenas from the previous game]], before being warped to [[spoiler: her]] room.


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* MegamixGame: The whole premise behind the game is that it's an amalgamation of different ''VideoGame/IWannaBeTheGuy'' fangames.
* MultiStageBattle: The fight against [[spoiler:Influka]] in ''3'' also invokes this by warping you to [[spoiler: modified versions of the various boss arenas from the previous game]], before being warped to [[spoiler: her]] room.
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K3 is a collab so technically it's not made by the same developer


* EarlyInstallmentWeirdness: Compare the first game with the third game. You wouldn't even think they were made by the same developer. Keynotes include:

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* EarlyInstallmentWeirdness: Compare the first game with the third game. You wouldn't even think they were made by the same developer. Keynotes include:
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forgot to say which game free fall fight happened in


* FreeFallFight: The second phase of the fight against [[spoiler: Kamilia]] has you continue fighting while you both fall back down to Earth.

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* FreeFallFight: The second phase of the fight against [[spoiler: Kamilia]] in ''1'' has you continue fighting while you both fall back down to Earth.



** "Phantom" (팬텀) in ''1'' has a spike that will suddenly chase you back before you reach the exit.

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** "Phantom" (팬텀) (팬텀) in ''1'' has a spike that will suddenly chase you back before you reach the exit.
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links


[[NeedsWikiMagicLove Wiki Magic would be much appreciated.]]

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[[NeedsWikiMagicLove Wiki Magic would be much appreciated.]]




** "Phantom" (팬텀) in ''1'' has a spike that will suddenly chase you back before you reach the exit.

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** "Phantom" (팬텀) (팬텀) in ''1'' has a spike that will suddenly chase you back before you reach the exit.
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* FreeFallFight: The second phase of the fight against [[spoiler: Kamilia]] has you continue fighting while you both fall back down to Earth.
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"drop" sounds better than "fall"


** "Skyclad" in ''2'' has [[spoiler:a hidden passageway in the first fall]], which is the only way to advance.

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** "Skyclad" in ''2'' has [[spoiler:a hidden passageway in the first fall]], drop]], which is the only way to advance.

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added Trial And Error Gameplay with to the bottom of the page, with 4 examples




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\n* TrialAndErrorGameplay:
** All games in the trilogy [[SarcasmMode occasionally]] have spikes that will rearrange themselves or shoot out at you very quickly with no warning once you pass a certain point.
** "Tribute" in ''2'' is a ghost house with loads of invisible teleporters you have to go through to reach the exit. Making the wrong move tends to teleport you above an inescapable pit of spikes.
** "Skyclad" in ''2'' has [[spoiler:a hidden passageway in the first fall]], which is the only way to advance.
** "Phantom" (팬텀) in ''1'' has a spike that will suddenly chase you back before you reach the exit.
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whoops whoops, duplicate word word


* SimonSaysMinigame: An area of the third game plays like one, and in true Kamilia fashion it's much harder than the standard. Right off the bat, you have to jump forward to to avoid getting hit by the spikes the conveyor is running you towards, all while clicking on a vinyl record with eight differently-colored buttons, each of which produces a unique tone when they light up. After repeating a few melodies, each of which add another note onto the last, the buttons stop lighting up and you have to go entirely by tone. And then the record starts turning...


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* SimonSaysMinigame: An area of the third game plays like one, and in true Kamilia fashion it's much harder than the standard. Right off the bat, you have to jump forward to to avoid getting hit by the spikes the conveyor is running you towards, all while clicking on a vinyl record with eight differently-colored buttons, each of which produces a unique tone when they light up. After repeating a few melodies, each of which add another note onto the last, the buttons stop lighting up and you have to go entirely by tone. And then the record starts turning...

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