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However in 2010 a remake of the original game, ''[[UpdatedRerelease Earthworm Jim HD]]'', finally made its way to the UsefulNotes/PlayStationNetwork and Xbox Live with enhanced graphics, sound, 4 player co-op, new levels and the option of the original NintendoHard difficulty for the purists. But oddly missing the secret "Who Turned Out The Lights?" level. Sadly, this version was delisted from all services in February 2018.

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However in 2010 a remake of the original game, ''[[UpdatedRerelease Earthworm Jim HD]]'', finally made its way to the UsefulNotes/PlayStationNetwork UsefulNotes/PlaystationNetwork and Xbox Live with enhanced graphics, sound, 4 player co-op, new levels and the option of the original NintendoHard difficulty for the purists. But oddly missing the secret "Who Turned Out The Lights?" level. Sadly, this version was delisted from all services in February 2018.
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* WidgetSeries: And how. Whether it's launching a cow into the air, saving falling puppies using a giant marshmallow, fighting against snowmen and lawyers in hell, protecting cows from getting abducted by [=UFOs=] (some of which can self-destruct), or racing against Psycrow in an obstacle course while the Third Movement of [[Music/LudwigVanBeethoven Beethoven]]'s ''Moonlight Sonata'' plays, it definitely stood out as one of the zaniest series of the mid-90s.

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** In the trailer for the HD remake, one of the new levels it shows features a CoolShades-wearing MusicalAssassin cat playing a keyboard. This is a reference to the [[WebOriginal/LOLCats Keyboard Cat]].

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** In the trailer for the HD remake, one of the new levels it shows features a CoolShades-wearing MusicalAssassin cat playing a keyboard. This is a reference to the [[WebOriginal/LOLCats Keyboard Cat]].



** Thanks to the differences between the sound chips, the SNES version invokes this if you're more familiar with the Genesis version, and vice versa. For example, on the Genesis, New Junk City has a very dirty, gritty feel, while on the SNES it's more mysterious-sounding.

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** Thanks to the differences between the sound chips, the SNES version invokes this if you're more familiar with the Genesis version, and vice versa. For example, on the Genesis, New Junk City has a very dirty, gritty feel, while on the SNES SNES, it's more mysterious-sounding.



* WombLevel: "Intestinal Distress" in the first game, and "The Villi People" in the second, are both themed as voyages through the internal organs/digestive tract of some impossibly massive organism. For added connection, lore in the second game's manual states that the level "The Villi People" is actually take place in the summer home of Doc Duodenum, the AnimateBodyParts boss of "Intestinal Distress" from the first game. Ironically, the Nintendo versions of the games cut "Intestinal Distress", but not "The Villi People".



* WombLevel: "Intestinal Distress" in the first game, and "The Villi People" in the second, are both themed as voyages through the internal organs/digestive tract of some impossibly massive organism. For added connection, lore in the second game's manual states that the level "The Villi People" is actually take place in the summer home of Doc Duodenum, the AnimateBodyParts boss of "Intestinal Distress" from the first game. Ironically, the Nintendo versions of the games cut "Intestinal Distress", but not "The Villi People".
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[[caption-width-right:350:"Eat Dirt!"]]

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[[caption-width-right:350:"Eat Dirt!"]]
dirt!"]]
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In late 2021, Interplay Entertaniment Corp. (which owns the ''Earthworm Jim'' franchise) [[https://variety.com/2021/tv/news/earthworm-jim-animated-tv-series-1235114624/ announced]] that a second animated series was in development.
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** The "cow launch" gag at the start of the first game is nicked straight from ''Film/MontyPythonAndTheHolyGrail'', which also features a cow being launched into the air.

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** The [[DropTheCow "cow launch" launch"]] gag at the start of the first game is nicked straight from ''Film/MontyPythonAndTheHolyGrail'', which also features a cow being launched into the air.
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** The "cow launch" gag at the start of the first game is nicked straight from ''Film/MontyPythonAndTheHolyGrail'', which also features a cow being launched into the air.
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* AnvilOnHead: In the second game, Jim throws an anvil onto a rudimentary plank-on-stone seesaw to vault himself onto the next level. [[EpicFail Sometimes, his aim is a little off and the anvil lands back on him]] and sometimes it just breaks the plank without moving him an inch, at which point he chooses to hail a passing taxi instead.

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* AnvilOnHead: In the second game, Jim throws an anvil onto a rudimentary plank-on-stone seesaw to vault himself onto the next level. [[EpicFail Sometimes, his aim is a little off and the anvil lands back on him]] and sometimes it just breaks the plank without moving him an inch, at which point he chooses to [[EmergencyTaxi hail a passing taxi instead.]]
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* SnakeWhip: Jim creates a worm version of this when he uses himself as a whip to attack or grab the ceiling to move by having his supersuit grabs his body and fling it like a whip.
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** The levels "New Junk City" and "Lorenzen's Soil" from the first and second game are named after two films, ''New Jack City'' and ''Lorenzo's Oil''.[[note]]Lorenzen's Soil is also a reference to Mark Lorenzen, who worked with Doug TenNapel on Earthworm Jim 2.[[/note]]

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** The levels "New Junk City" and "Lorenzen's Soil" from the first and second game are named after two films, ''New Jack City'' and ''Lorenzo's Oil''.[[note]]Lorenzen's Soil is also a reference to Mark Lorenzen, who worked with Doug TenNapel [=TenNapel=] on Earthworm Jim 2.[[/note]]
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** The levels "New Junk City" and "Lorenzen's Soil" from the first and second game are named after two films, ''New Jack City'' and ''Lorenzo's Oil''.

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** The levels "New Junk City" and "Lorenzen's Soil" from the first and second game are named after two films, ''New Jack City'' and ''Lorenzo's Oil''.[[note]]Lorenzen's Soil is also a reference to Mark Lorenzen, who worked with Doug TenNapel on Earthworm Jim 2.[[/note]]
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A much-loved 2D platformer from Creator/ShinyEntertainment, formed when Creator/PlaymatesToys approached Virgin Software alumnus Dave Perry (who had developed ''VideoGame/CoolSpot'' and ''VideoGame/{{Aladdin|VirginGames}}'' for Virgin) to create a marketable videogame franchise to build a new multimedia sensation upon, in the spirit of their previous success, the ''Franchise/TeenageMutantNinjaTurtles'' franchise. The title character (created by cartoonist Creator/DougTenNapel) is an earthworm mutated by [[ImportedAlienPhlebotinum a mechanical super-suit from space]] into a somewhat awkward super-hero, who takes it upon himself to stop the machinations of the [[OverlyLongName Evil Queen Pulsating, Bloated, Festering, Sweaty, Pus-Filled, Malformed Slug-For-A-Butt]] and rescue the beautiful Princess What's-Her-Name. His adventure takes him from the scrap heaps of New Junk City to the sweltering fire-pits of Planet Heck (home of the [[ExactlyWhatItSaysOnTheTin aptly-named]] [[NamesToRunAwayFromReallyFast Evil]] [[CatsAreMean the Cat]]) to Level 5, the lair of the evil MadScientist who invented Jim's super-suit, [[ExactlyWhatItSaysOnTheTin Professor Monkey-for-a-Head]]. All the while, Jim is pursued by Psy-Crow, Queen Slug-for-a-Butt's [[TheDragon right-hand man]] who is intent on getting the suit back.

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A much-loved 2D platformer action-platformer from Creator/ShinyEntertainment, formed when Creator/PlaymatesToys approached Virgin Software alumnus Dave Perry (who had developed ''VideoGame/CoolSpot'' and ''VideoGame/{{Aladdin|VirginGames}}'' for Virgin) to create a marketable videogame franchise to build a new multimedia sensation upon, in the spirit of their previous success, the ''Franchise/TeenageMutantNinjaTurtles'' franchise. The title character (created by cartoonist Creator/DougTenNapel) is an earthworm mutated by [[ImportedAlienPhlebotinum a mechanical super-suit from space]] into a somewhat awkward super-hero, who takes it upon himself to stop the machinations of the [[OverlyLongName Evil Queen Pulsating, Bloated, Festering, Sweaty, Pus-Filled, Malformed Slug-For-A-Butt]] and rescue the beautiful Princess What's-Her-Name. His adventure takes him from the scrap heaps of New Junk City to the sweltering fire-pits of Planet Heck (home of the [[ExactlyWhatItSaysOnTheTin aptly-named]] [[NamesToRunAwayFromReallyFast Evil]] [[CatsAreMean the Cat]]) to Level 5, the lair of the evil MadScientist who invented Jim's super-suit, [[ExactlyWhatItSaysOnTheTin Professor Monkey-for-a-Head]]. All the while, Jim is pursued by Psy-Crow, Queen Slug-for-a-Butt's [[TheDragon right-hand man]] who is intent on getting the suit back.
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A much-loved platformer from Creator/ShinyEntertainment, formed when Creator/PlaymatesToys approached Virgin Software alumnus Dave Perry (who had developed ''VideoGame/CoolSpot'' and ''VideoGame/{{Aladdin|VirginGames}}'' for Virgin) to create a marketable videogame franchise to build a new multimedia sensation upon, in the spirit of their previous success, the ''Franchise/TeenageMutantNinjaTurtles'' franchise. The title character (created by cartoonist Creator/DougTenNapel) is an earthworm mutated by [[ImportedAlienPhlebotinum a mechanical super-suit from space]] into a somewhat awkward super-hero, who takes it upon himself to stop the machinations of the [[OverlyLongName Evil Queen Pulsating, Bloated, Festering, Sweaty, Pus-Filled, Malformed Slug-For-A-Butt]] and rescue the beautiful Princess What's-Her-Name. His adventure takes him from the scrap heaps of New Junk City to the sweltering fire-pits of Planet Heck (home of the [[ExactlyWhatItSaysOnTheTin aptly-named]] [[NamesToRunAwayFromReallyFast Evil]] [[CatsAreMean the Cat]]) to Level 5, the lair of the evil MadScientist who invented Jim's super-suit, [[ExactlyWhatItSaysOnTheTin Professor Monkey-for-a-Head]]. All the while, Jim is pursued by Psy-Crow, Queen Slug-for-a-Butt's [[TheDragon right-hand man]] who is intent on getting the suit back.

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A much-loved 2D platformer from Creator/ShinyEntertainment, formed when Creator/PlaymatesToys approached Virgin Software alumnus Dave Perry (who had developed ''VideoGame/CoolSpot'' and ''VideoGame/{{Aladdin|VirginGames}}'' for Virgin) to create a marketable videogame franchise to build a new multimedia sensation upon, in the spirit of their previous success, the ''Franchise/TeenageMutantNinjaTurtles'' franchise. The title character (created by cartoonist Creator/DougTenNapel) is an earthworm mutated by [[ImportedAlienPhlebotinum a mechanical super-suit from space]] into a somewhat awkward super-hero, who takes it upon himself to stop the machinations of the [[OverlyLongName Evil Queen Pulsating, Bloated, Festering, Sweaty, Pus-Filled, Malformed Slug-For-A-Butt]] and rescue the beautiful Princess What's-Her-Name. His adventure takes him from the scrap heaps of New Junk City to the sweltering fire-pits of Planet Heck (home of the [[ExactlyWhatItSaysOnTheTin aptly-named]] [[NamesToRunAwayFromReallyFast Evil]] [[CatsAreMean the Cat]]) to Level 5, the lair of the evil MadScientist who invented Jim's super-suit, [[ExactlyWhatItSaysOnTheTin Professor Monkey-for-a-Head]]. All the while, Jim is pursued by Psy-Crow, Queen Slug-for-a-Butt's [[TheDragon right-hand man]] who is intent on getting the suit back.
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A much-loved platform game from Creator/ShinyEntertainment, formed when Creator/PlaymatesToys approached Virgin Software alumnus Dave Perry (who had developed ''VideoGame/CoolSpot'' and ''VideoGame/{{Aladdin|VirginGames}}'' for Virgin) to create a marketable videogame franchise to build a new multimedia sensation upon, in the spirit of their previous success, the ''Franchise/TeenageMutantNinjaTurtles'' franchise. The title character (created by cartoonist Creator/DougTenNapel) is an earthworm mutated by [[ImportedAlienPhlebotinum a mechanical super-suit from space]] into a somewhat awkward super-hero, who takes it upon himself to stop the machinations of the [[OverlyLongName Evil Queen Pulsating, Bloated, Festering, Sweaty, Pus-Filled, Malformed Slug-For-A-Butt]] and rescue the beautiful Princess What's-Her-Name. His adventure takes him from the scrap heaps of New Junk City to the sweltering fire-pits of Planet Heck (home of the [[ExactlyWhatItSaysOnTheTin aptly-named]] [[NamesToRunAwayFromReallyFast Evil]] [[CatsAreMean the Cat]]) to Level 5, the lair of the evil MadScientist who invented Jim's super-suit, [[ExactlyWhatItSaysOnTheTin Professor Monkey-for-a-Head]]. All the while, Jim is pursued by Psy-Crow, Queen Slug-for-a-Butt's [[TheDragon right-hand man]] who is intent on getting the suit back.

to:

A much-loved platform game platformer from Creator/ShinyEntertainment, formed when Creator/PlaymatesToys approached Virgin Software alumnus Dave Perry (who had developed ''VideoGame/CoolSpot'' and ''VideoGame/{{Aladdin|VirginGames}}'' for Virgin) to create a marketable videogame franchise to build a new multimedia sensation upon, in the spirit of their previous success, the ''Franchise/TeenageMutantNinjaTurtles'' franchise. The title character (created by cartoonist Creator/DougTenNapel) is an earthworm mutated by [[ImportedAlienPhlebotinum a mechanical super-suit from space]] into a somewhat awkward super-hero, who takes it upon himself to stop the machinations of the [[OverlyLongName Evil Queen Pulsating, Bloated, Festering, Sweaty, Pus-Filled, Malformed Slug-For-A-Butt]] and rescue the beautiful Princess What's-Her-Name. His adventure takes him from the scrap heaps of New Junk City to the sweltering fire-pits of Planet Heck (home of the [[ExactlyWhatItSaysOnTheTin aptly-named]] [[NamesToRunAwayFromReallyFast Evil]] [[CatsAreMean the Cat]]) to Level 5, the lair of the evil MadScientist who invented Jim's super-suit, [[ExactlyWhatItSaysOnTheTin Professor Monkey-for-a-Head]]. All the while, Jim is pursued by Psy-Crow, Queen Slug-for-a-Butt's [[TheDragon right-hand man]] who is intent on getting the suit back.
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** In ''Special Edition'', one of the unlockable masks is "Worm Kong", which resembles Franchise/DonkeyKong with an arrow through his head, a deliberate jab at ''VideoGame/DonkeyKongCountry1'' for outselling the original game in retail sales.[[note]]''VideoGame/DonkeyKongCountry2DiddysKongQuest'' would later fire back by having Jim's gun next to a trash can that says '''NO HOPERS''' during the "Cranky's Video Game Heroes" screen at the end of the game.[[/note]]
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* WritingAroundTrademarks: The "Puppy Love" levels in ''2'' are a carbon copy of the UsefulNotes/GameAndWatch game ''Fire''.

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* WritingAroundTrademarks: The "Puppy Love" levels in ''2'' are a carbon copy of the UsefulNotes/GameAndWatch ''VideoGame/GameAndWatch'' game ''Fire''.
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* DeaderThanDisco: [[invoked]] Lampshaded in "Death a Worm" from ''3D'', a graveyard stage where the skeleton of a former disco star lays.


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* DiscoSucks: "Death a Worm" from ''3D'', has a graveyard stage where the skeleton of a former disco star lays.
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* TheKlutz: Earthworm Jim ''is'' this in his {{IdleAnimation}}s when he is standing still.

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* TheKlutz: Earthworm Jim ''is'' this ''has'' these in some of his {{IdleAnimation}}s when {{Idle Animation}}s whenever he is literally standing still.

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** Number 4, Bob's invincible (unless you have a mega shot) and very mean hench-cat.

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** [[DumbMuscle Number 4, 4,]] Bob's invincible (unless you have a mega shot) and very mean hench-cat.



* DropTheCow: Random outbursts of sillyness are a distinct characteristic of the series. A ''literal'' example comes at the end of the first game, when the cow you launched off of a seesaw way back in the first level comes randomly crashing down on top of [[spoiler:Princess Whats-Her-Name]].

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* DropTheCow: Random outbursts of sillyness silliness are a distinct characteristic of the series. A ''literal'' example comes at the end of the first game, when the cow you launched off of a seesaw way back in the first level comes randomly crashing down on top of [[spoiler:Princess Whats-Her-Name]].



* IdleAnimation: The first two games are standout examples of this trope, but in terms of quantity as well as quality. In the first game alone, Jim will do things like jump rope with his head, flex his muscles, or [[JugglingLoadedGuns fail to practice trigger discipline.]]

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* IdleAnimation: The first two games are standout examples of this trope, but in terms of quantity as well as quality. quality, these were done [[RuleOfFunny comically.]] In the first game alone, Jim will do things like jump rope with his head, flex his muscles, or [[JugglingLoadedGuns fail to practice trigger discipline.]]


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* TheKlutz: Earthworm Jim ''is'' this in his {{IdleAnimation}}s when he is standing still.
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* PuzzleBoss: "Door Chase" in the second game, which features a door with legs that runs away from Jim endlessly until you figure out how to stop it. The solution? Pick up the armoire at the left, put it in the door's way; the door will trip over it, and you can then enter.
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* GainaxEnding:
** In the first game, Jim finds Princess What's-Her-Name, and it's LoveAtFirstSight. And then the cow Jim sent flying in the first level [[DropTheCow falls on her]]. And Jim steals her crown.
** In the second game, Jim, Psy-Crow and Princess What's-Her-Name turn out to be cows in disguise.
--> And so, having defeated the nefarious '''[[red:COW]]''', our hero, the '''[[red:COW]]''', wins back the heart of the lovely '''[[red:COW]]'''
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* ScreenCrunch: The GBA port suffers from the same "sprites are too large" issue as ''Sonic Genesis'' and ''[[VideoGame/Rayman1 Rayman]]''[='=]s port, which resulted in several unintended traps when trying to jump over pits. The sequel's port was no better.

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* ScreenCrunch: The GBA port suffers from the same "sprites are too large" issue as ''Sonic Genesis'' and ''[[VideoGame/Rayman1 Rayman]]''[='=]s ''VideoGame/Rayman1''[='=]s port, which resulted in several unintended traps when trying to jump over pits. The sequel's port was no better.
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* ScreenCrunch: The GBA port suffers from the same "sprites are too large" issue as ''Sonic Genesis'' and ''[[VideoGame/Rayman1995 Rayman]]''[='=]s port, which resulted in several unintended traps when trying to jump over pits. The sequel's port was no better.

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* ScreenCrunch: The GBA port suffers from the same "sprites are too large" issue as ''Sonic Genesis'' and ''[[VideoGame/Rayman1995 ''[[VideoGame/Rayman1 Rayman]]''[='=]s port, which resulted in several unintended traps when trying to jump over pits. The sequel's port was no better.

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* AuthorityEqualsAsskicking: Queen Slug-For-A-Butt is not the hardest FinalBoss there is, but she can still be a threat by attacking you with her [[MagicWand mystical scepter]] [[AssKicksYou or her, well, slug-for-a-butt]].

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* AuthorityEqualsAsskicking: Queen Slug-For-A-Butt is not the hardest FinalBoss there is, but she can still be a threat by attacking you with her [[MagicWand mystical scepter]] or her, well, [[AssKicksYou or her, well, slug-for-a-butt]].


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* LogoJoke: ''Earthworm Jim 2'' and ''3D'' are notable for having their logo jokes ''actually be part of the plot'':
** ''2'' has Earthworm Jim playing the accordion to one side of the logo while Princess What's-Her-Name sits on the other side, before Psy-Crow pops out from behind, pokes Jim's shoulder, then kidnaps the princess while he's distracted.
** ''3D'', at least on the N64, has Jim's JourneyToTheCenterOfTheMind kicked off when he's playing an accordion before being squashed by the N64 logo and then [[DropTheCow a cow]], which sends him to the hospital.

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* OneHundredPercentCompletion: Collecting all golden udders and 100 marbles in every level counts for this in ''Earthworm Jim 3D''.



* DeaderThanDisco: [[invoked]] Lampshaded in "Death a Worm" from ''3D'', a graveyard stage where the skeleton of a former disco star lays.



** ''3D'' has one in "Are You Hungry Tonite?" with an Elvis Presley {{Expy}}. This one is most akin to "For Pete's Sake", albeit much simpler and easier.



* GenderFlip: [[spoiler:The final boss, Earthworm Kim,]] from ''Earthworm Jim 3D''. [[spoiler:You can even unlock her if you reach OneHundredPercentCompletion.]]



* HitboxDissonance: Throughout many levels, many walls and ledges... aren't. Leading sometimes to some frustratingly cheap deaths, but also used to hide secret paths. Especially obvious in the final level.

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* HitboxDissonance: HitboxDissonance:
**
Throughout many levels, many walls and ledges... aren't. Leading sometimes to some frustratingly cheap deaths, but also used to hide secret paths. Especially obvious in the final level.level.
** ''3D'' is especially bad about this, with the game not exactly doing well on registering if you've touched a ledge to grab onto or not. Especially infuriating considering some of the gaps you need to cross are very unforgiving.



* VisualPun: The homing missiles in the second game are shaped like houses.

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* VisualPun: VisualPun:
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The homing missiles in the second game are shaped like houses.houses.
** In ''3D'', the marble CollectionSidequest is a visual pun on the phrase "lost your marbles".
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* {{Fartillery}}: Albeit used for mobility rather than weaponry, but a power-up in ''3D'' sends Jim rocketing in the air by farting a few seconds after picking it up.

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* BonusFeatureFailure: The reward for OneHundredPercentCompletion in ''3D'' is [[spoiler:Earthworm Kim mode.]] Aside from ramping up the difficulty a bit and pulling a role reversal on the final boss, it's completely identical to the regular game mode and doesn't even provide any reward for 100 percent completing it.



** In one of the more bizarre choices, the "Fear" world in ''3D'', mostly themed like a war zone, makes use of ''heavy rock and roll.'' This one can't even be justified by RuleOfFunny because it doesn't have much comedic justification to be there.

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** In one of the more bizarre choices, the "Fear" "Memory" world in ''3D'', mostly themed like a war zone, makes use of ''heavy rock and roll.'' This one can't even be justified by RuleOfFunny because it doesn't have much comedic justification to be there.
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** In one of the more bizarre choices, the "Fear" world in ''3D'', mostly themed like a war zone, makes use of ''heavy rock and roll.'' This one can't even be justified by RuleOfFunny because it doesn't have much comedic justification to be there.
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* LevelAte: From ''Earthworm Jim 2''. It's made of burgers, bacon, cheese, fried eggs, and other delightfully fatty foods. Also, it's the [[StealthPun 8th level]].

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* LevelAte: From ''Earthworm Jim 2''. It's made of burgers, bacon, cheese, fried eggs, and other delightfully fatty foods. Also, it's the [[StealthPun 8th level]]. The "Happiness" world in ''3D'' also qualifies, as it's completely themed around fast food.
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* DownTheDrain: The level "Down the Tubes" is set in the subaquatic base of Bob the Killer Goldfish, and consists of Jim wandering through caves connected by large transparent glass tubing. In fact, there are actually several distinct bases, forcing Jim to use a slow, clumsy

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* DownTheDrain: The level "Down the Tubes" is set in the subaquatic base of Bob the Killer Goldfish, and consists of Jim wandering through air-filled underwater caves and structures connected by large transparent glass tubing. In fact, there are actually several distinct bases, forcing Jim to use a slow, clumsy clumsy, and very fragile bathysphere to cross the distances between them.

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