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Trope was cut/disambiguated due to cleanup


* DropTheHammer: Two-handed hammers are usable weapons in the game, and they are ''massive''. Several other [=NPCs=], monsters, and companions also wield them, most notably Oliver Collins, [[spoiler:before he becomes a Lost himself]].
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The game utilizes the Unreal Engine 4 UsefulNotes/GameEngine and was originally set to be released on September 27th, 2018 for the Platform/Playstation4 and Platform/XboxOne for Japan and September 28th, 2018 for Platform/PlayStation4, Platform/XboxOne and PC platforms worldwide, but was delayed a full year to September 27th, 2019 worldwide to ensure the final quality of the game.

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The game utilizes the Unreal Engine 4 UsefulNotes/GameEngine MediaNotes/GameEngine and was originally set to be released on September 27th, 2018 for the Platform/Playstation4 and Platform/XboxOne for Japan and September 28th, 2018 for Platform/PlayStation4, Platform/XboxOne and PC platforms worldwide, but was delayed a full year to September 27th, 2019 worldwide to ensure the final quality of the game.



* HundredPercentCompletion: Both locally and game-wide. Each map has its own percentage counter, which is increased by purifying/activating every mistle in the area. The game itself has a few, [[GottaCollectThemAll namely for obtaining every Blood Code]], using every weapon and Blood Veil type, visiting all Depths, [[CartographySidequest activating every mistle]], [[GottaRescueThemAll restoring every Vestige]], [[MultipleEndings viewing every ending]], and getting all achievements. Due to some of the above conditions being mutually exclusive to one another, and the fact that the game has three endings, a minimum of three runs are required for a full clear, or Platinum if playing on UsefulNotes/PlayStation4. Pre-order or DLC-exclusive gear and Blood Codes aren't counted towards this, though.

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* HundredPercentCompletion: Both locally and game-wide. Each map has its own percentage counter, which is increased by purifying/activating every mistle in the area. The game itself has a few, [[GottaCollectThemAll namely for obtaining every Blood Code]], using every weapon and Blood Veil type, visiting all Depths, [[CartographySidequest activating every mistle]], [[GottaRescueThemAll restoring every Vestige]], [[MultipleEndings viewing every ending]], and getting all achievements. Due to some of the above conditions being mutually exclusive to one another, and the fact that the game has three endings, a minimum of three runs are required for a full clear, or Platinum if playing on UsefulNotes/PlayStation4.Platform/PlayStation4. Pre-order or DLC-exclusive gear and Blood Codes aren't counted towards this, though.
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Trope was cut/disambiguated due to cleanup


* InexplicablyPreservedDungeonMeat: Various valuables found in the open world are foodstuff that somehow survived the destruction around them. There are oden sandwiches that are somehow not spoiled, chocolate flakes that aren't disintegrated, jams that haven't gone bad, and [[TheLastOfTheseIsNotLikeTheOthers cheese that's still noxiously pungent]]. They are still perfectly edible despite potentially ''decades'' of sitting around and being exposed to god knows what, be that deadly miasma, desert sand, hellfire, or dank, mossy caves.

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* InexplicablyPreservedDungeonMeat: Various valuables found in the open world are foodstuff that somehow survived the destruction around them. There are oden sandwiches that are somehow not spoiled, chocolate flakes that aren't disintegrated, jams that haven't gone bad, and [[TheLastOfTheseIsNotLikeTheOthers cheese that's still noxiously pungent]].pungent. They are still perfectly edible despite potentially ''decades'' of sitting around and being exposed to god knows what, be that deadly miasma, desert sand, hellfire, or dank, mossy caves.
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The game utilizes the Unreal Engine 4 UsefulNotes/GameEngine and was originally set to be released on September 27th, 2018 for the UsefulNotes/Playstation4 and UsefulNotes/XboxOne for Japan and September 28th, 2018 for UsefulNotes/PlayStation4, UsefulNotes/XboxOne and PC platforms worldwide, but was delayed a full year to September 27th, 2019 worldwide to ensure the final quality of the game.

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The game utilizes the Unreal Engine 4 UsefulNotes/GameEngine and was originally set to be released on September 27th, 2018 for the UsefulNotes/Playstation4 Platform/Playstation4 and UsefulNotes/XboxOne Platform/XboxOne for Japan and September 28th, 2018 for UsefulNotes/PlayStation4, UsefulNotes/XboxOne Platform/PlayStation4, Platform/XboxOne and PC platforms worldwide, but was delayed a full year to September 27th, 2019 worldwide to ensure the final quality of the game.
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Bonus Boss is a disambiguation


** Three DLC {{Bonus Boss}}es are the Hellfire Knight, Frozen Empress, and Lord of Thunder, and as the names indicate, each has their own elemental specialty.

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** Three DLC {{Bonus Boss}}es bosses are the Hellfire Knight, Frozen Empress, and Lord of Thunder, and as the names indicate, each has their own elemental specialty.
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** The [[spoiler:Protagonist's own bloodcode, Queenslayer, is incredibly well rounded, can use most weapons and mastered gifts. With some fine tuning it can easily become a physical powerhouse, and the code's unique gift, Final Journey, can even turn the protagonist into a LightningBrusier for a short time.]]

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** The [[spoiler:Protagonist's own bloodcode, Queenslayer, own]] Queenslayer Blood Code, is incredibly well rounded, can use most weapons and mastered gifts. With some fine tuning it can easily become a physical powerhouse, and the code's unique gift, Final Journey, can even turn the protagonist into a LightningBrusier for a short time.]]
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* DoubleEdgedBuff: "Final Journey" is a Gift that can only be used with the Queenslayer Blood Code, [[spoiler: your ''original'' Blood Code]], and unlike most Gifts can't be used without its original Code. It instantly restores you to full health, massively buffs your speed and damage, but ''will'' kill you in exactly one minute (certain buffs can extend this to 90 seconds).
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Blade On A Stick has been disambiguated


* GuysSmashGirlsShoot: Played mostly straight with the AI teammates. Of them, Louis, Yakumo and Jack are dedicated melee combatants, while Mia and Eva are equipped with Bayonets. The sole exception to this is Io, who wields Dammerung, which is a large BladeOnAStick.

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* GuysSmashGirlsShoot: Played mostly straight with the AI teammates. Of them, Louis, Yakumo and Jack are dedicated melee combatants, while Mia and Eva are equipped with Bayonets. The sole exception to this is Io, who wields Dammerung, which is a large BladeOnAStick.spear.
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Dewicked trope


* BladeOnAStick: Both the player characters and The Lost can wield large naginata-like weapons. Some of the enemies use them to launch magical projectiles as well.
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** The license plate visible at the cars, in-universe SurprisinglyGoodEnglish writing (especially near the map at the home base), the architecture of the home base (hot springs notwithstanding), and the presence of George Washington Bridge visible at the distance of Dried-Up Trenches all but confirm that the Vein is America, specifically New York.

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** The license plate visible at the cars, in-universe SurprisinglyGoodEnglish English writing (especially near the map at the home base), the architecture of the home base (hot springs notwithstanding), and the presence of George Washington Bridge visible at the distance of Dried-Up Trenches all but confirm that the Vein is America, specifically New York.
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* DifficultButAwesome: [[CounterAttack Parrying]]. It is available from the get-go, deals heavy (if not fatal) damage to those it is used on, and also gives the player some Ichor, but requires some familiarity to pull off effectively, as different enemies have different attack telegraphs to let one know when to raise their defense. With experience, the player could just parry their way through most fights, though it is much less effective on bosses than normal cannon fodder.

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* DifficultButAwesome: [[CounterAttack Parrying]]. It is available from the get-go, deals heavy (if not fatal) damage to those it is used on, and also gives the player some Ichor, but requires some familiarity to pull off effectively, as different enemies have different attack telegraphs to let one know when to raise their defense. With Even worse, the four different types of Blood Veil each have a different parry animation with different timing, meaning if you ever change up your build to incorporate a different class of armour you'll need to relearn the timing all over again. But with experience, the player could just parry their way through most fights, though it is much less effective on bosses than normal cannon fodder.
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** The "Custom Gun Parts" valuable specifically refers to firearms being popular weapons for revenants, as they can accurately strike the heart. Yakumo pulling his HandCannon on another revenant implies he is willing to end him ''permanently.''
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** The fights against the [[spoiler:Successor of the Ribcage]] and [[spoiler:The Skull King]] feature a second phase/transition wherein the boss will have their health bar refilled. If you die during the second phase, the game is kind enough to save your progress at that point, meaning you won't have to fight the first phase ever again.
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Deleting Five Man Band ZCE tree as per cleanup requirement.


* FiveManBand: Not counting supporting members like Coco and Murasame, Louis' group consists of largely this.
** TheLeader: Louis, naturally.
** TheLancer: The protagonist.
** TheSmartGuy: Mia.
** TheBigGuy: Yakumo.
** TheChick: Io. Eva also sort of becomes this later on, [[spoiler:should she survive]].
** SixthRanger: Jack.
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** Finding the Vestige fragments for the Successors becomes a major factor in which ending you get, and for three of them their areas aren't too complex to miss them all so long as you check every nook and cranny as well as think vertically. The Cathedral of the Sacred Blood, however, is so complex thanks to being the largest and most convoluted area in the entire game that it may be the sole reason you need to look up a guide at all. This is also the first area where this factor comes into play, making it quite easy to fail this requirement before you even know why tracking these down is important.

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** Finding the Vestige fragments for the Successors becomes a major factor in which ending you get, and for three of them them, their areas aren't too complex to miss them all so long as you check every nook and cranny as well as think vertically. The Cathedral of the Sacred Blood, however, is so complex thanks to being the largest and most convoluted area in the entire game that it may be the sole reason you need to look up a guide at all. This is also the first area where this factor comes into play, making it quite easy to fail this requirement before you even know why tracking these down is important.
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Leaning On The Fourth Wall is not YMMV. Moving these to the main tab.

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* LeaningOnTheFourthWall: The game seems to be riddled with this.
** If you take an A.I. companion with you on the battlefied and don't move your character for a short period of time, your companion will turn around and will look straight into the player's camera. To the unsuspecting player, this will look like the companion is covering your character's back while you are away.
** More evidence that shows that they are aware of the player's camera (kind of), some of the A.I. companions' chatter (specifically Yakumo's ) straight up calls it an "eagle eye".
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* NoHuggingNoKissing: The closest the game gets to romance are some [[ImpliedLoveInterest vague crushes that could just be close friendships]] ([[spoiler:Jack and Eva, Louis and Cruz, and Karen and Aurora/Successor of the Ribcage, although that may be one sided on Aurora's part and [[AmbiguouslyGay might not even be romantic in the first place]]]]) and an AbortedDeclarationOfLove ([[spoiler: Emily/Successor of the Claw to Yakumo]]).

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* NoHuggingNoKissing: The closest the game gets to romance are some [[ImpliedLoveInterest vague crushes that could just be close friendships]] ([[spoiler:Jack and Eva, Louis and Cruz, and Karen and Aurora/Successor of the Ribcage, although that may be one sided on Aurora's part and [[AmbiguouslyGay might not even be romantic in the first place]]]]) and an AbortedDeclarationOfLove ([[spoiler: Emily/Successor ([[spoiler:Emily/Successor of the Claw to Yakumo]]).

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Pre Order Bonus is Trivia. Moving these to the Trivia tab instead.


* NinjaPirateZombieRobot: The Successor of the Breath is a knight! With four eyes! And moose antlers! And a shield that's also a buzzsaw! And a ''jetpack!!!'' [[spoiler:Needless to say, this is completely in line with what a little kid like Nicola would find cool and strong (though it's not quite the outright SuperRobot he mentioned to Jack when taking up his post). Once he's restored to sanity, he doesn't even mind, thinking his new form is awesome and great for protecting Mia.]]

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* NinjaPirateZombieRobot: NinjaPirateZombieRobot:
**
The Successor of the Breath is a knight! With four eyes! And moose antlers! And a shield that's also a buzzsaw! And a ''jetpack!!!'' [[spoiler:Needless to say, this is completely in line with what a little kid like Nicola would find cool and strong (though it's not quite the outright SuperRobot he mentioned to Jack when taking up his post). Once he's restored to sanity, he doesn't even mind, thinking his new form is awesome and great for protecting Mia.]]



* PreOrderBonus:
** A Bath Towel costume is given to those who pre-ordered the console editions of the game, though as of writing it is exclusive to Japanese releases, though there have been reports of certain players who have access to it while playing on non-JP copies. As of Patch 1.12, the Bath Towel became available to owners of the Deluxe Edition, alongside the Venous Claw blood veil and various region-locked sticker sets.
** Players who pre-ordered the game are given access to three exclusive ''God Eater''-themed weapons. If players did not pre-order, they can still acquire the weapons via the Pre-Order DLC Bundle on the Playstation Network Store.
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* DownerEnding: The ''Heirs'' ending, good lord. [[spoiler:You net this ending by failing to save all of the Successors. After the protagonist defeats Silva's Successor form and claims the latter's Relic, they go berserk and are on the verge of becoming the new Queen, forcing Amamiya to put them down. Io dies not long afterwards and crumbles to ashes. The remaining party members become the new Successors and hold themselves up in the Crypts relating to their loved ones. The reason this ending is so bleak and horrible beyond none of the characters being able to save the people most precious to them is that there's no indication of a new Successor of the Blood cropping up...meaning there's no one to save the new Successors when they go berserk and no one to revive the Mistles, meaning Vein is doomed to a slow death.]]

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* AfterTheEnd: The game takes place some time after a calamity called "The Great Collapse" struck the world. The Thorns of Judgment which emerged during this devastated cities, and it is said that nearly half of mankind died. Giant spikes now litter the terrain as well as deadly miasma which turns the survivors into bloodthirsty Lost. [[spoiler: This is revealed to be the same event as the one from VideoGame/GodEater.]]



* AfterTheEnd: The game takes place some time after a calamity called "The Great Collapse" struck the world. The Thorns of Judgment which emerged during this devastated cities, and it is said that nearly half of mankind died. Giant spikes now litter the terrain as well as deadly miasma which turns the survivors into bloodthirsty Lost. [[spoiler: This is revealed to be the same event as the one from VideoGame/GodEater.]]
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* AliensNeverInventedTheWheel: [[spoiler:Or rather, a certain region of the world never developed God Eaters. Despite the Red Mist only manifesting ''after'' Operation Queenslayer, information on Oracle Cells is curiously absent. It seems Vein was not part of the multinational research initiative to create weapons tailor-made to kill Aragami. Instead, all focus was invested into the BOR Parasite - the end product is still a SuperSoldier with enhanced strength, but they lack the speed and hardiness of their Aragami-slaying counterparts [[CustscenePowerToTheMax outside of cutscenes]]. Then there is the fact that Revenants are essentially on life support the moment they are created, requiring fresh blood lest they turn Lost and become a liability in the future. On the plus side, Revenants are capable of ResurrectiveImmortality, aren't in danger of mutating into a far more dangerous type of Aragami, don't require resources outside of regular blood donations, and can perform feats considered to be outright [[MagicFromTechnology magic]]]].

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* AliensNeverInventedTheWheel: [[spoiler:Or rather, a certain region of the world never developed God Eaters. Despite the Red Mist only manifesting ''after'' Operation Queenslayer, information on Oracle Cells is curiously absent. It seems Vein was not part of the multinational research initiative to create weapons tailor-made to kill Aragami. Instead, all focus was invested into the BOR Parasite - the end product is still a SuperSoldier with enhanced strength, but they lack the speed and hardiness of their Aragami-slaying counterparts [[CustscenePowerToTheMax outside of cutscenes]]. Then there is the fact that Revenants are essentially on life support the moment they are created, requiring fresh blood lest they turn Lost and become a liability in the future. On the plus side, Revenants are capable of ResurrectiveImmortality, aren't in danger of mutating into a far more dangerous type of Aragami, Aragami (although some Greater Lost can be pretty damn dangerous), don't require resources outside of regular blood donations, and can perform feats considered to be outright [[MagicFromTechnology magic]]]].

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* WithGreatPowerComesGreatInsanity:
** The Successors are forced to [[SealedEvilInACan reside in their own Crypts in long slumbers]], so that the frenzy brought about by the Queen relics inside their bodies don't drive them nuts and turn into more Queens.
** Basically the "Heirs" ending [[spoiler:where, after defeating the Skull King, the protagonist absorbs all four relics, becomes overwhelmed by their power, and turns into a new Queen, forcing Louis to interrupt them with a BackStab]].
* WithThisHerring: Your initial gear is pretty terrible -- you're given [[ImprovisedWeapon a lead pipe and a large piece of rubble]] to serve as your weapons, and your companion Oliver will regularly outperform you. Things get a bit better once you find your first proper blade.


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* WithGreatPowerComesGreatInsanity:
** The Successors are forced to [[SealedEvilInACan reside in their own Crypts in long slumbers]], so that the frenzy brought about by the Queen relics inside their bodies don't drive them nuts and turn into more Queens.
** Basically the "Heirs" ending [[spoiler:where, after defeating the Skull King, the protagonist absorbs all four relics, becomes overwhelmed by their power, and turns into a new Queen, forcing Louis to interrupt them with a BackStab]].
* WithThisHerring: Your initial gear is pretty terrible -- you're given [[ImprovisedWeapon a lead pipe and a large piece of rubble]] to serve as your weapons, and your companion Oliver will regularly outperform you. Things get a bit better once you find your first proper blade.

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* CharacterCustomization: The game has a pretty in-depth one for an anime-styled game, with lots of options for hair styles, faces, and accessories, most of which are unisex, though there is a discernible lack of sliders to fine tune specific aspects of one's characters, and outfits and body shapes are still quite rigidly-defined for each gender. Players have also expressed disappointment at the limited options for character outfits (i.e. the clothing your character wears underneath the Blood Veils), although there is the option to remove pieces such as stockings or belts.



* CharacterCustomization: The game has a pretty in-depth one for an anime-styled game, with lots of options for hair styles, faces, and accessories, most of which are unisex, though there is a discernible lack of sliders to fine tune specific aspects of one's characters, and outfits and body shapes are still quite rigidly-defined for each gender. Players have also expressed disappointment at the limited options for character outfits (i.e. the clothing your character wears underneath the Blood Veils), although there is the option to remove pieces such as stockings or belts.



** Played frustratingly straight within the Cathedral of the Sacred Blood, a positively ''huge'' map with tons of winding paths, dead ends, BottomlessPits, annoyingly powerful enemies, and ''many'' more ways to die cheaply. While it does have more mistles than other maps, they are placed very inconsistently apart from each other, which makes the upper quadrants of the map completely unbearable to slough through, and that any death at all could potentially set the player back tens of minutes at a time. Averted for the rest of the game, however, as the mistles are usually very well spaced-out, so that the distances between checkpoints aren't too great.

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** Played frustratingly straight within the Cathedral of the Sacred Blood, a positively ''huge'' map with tons of winding paths, dead ends, BottomlessPits, annoyingly powerful enemies, and ''many'' more ways to die cheaply. While it does have more mistles than other maps, they are placed very inconsistently apart from each other, which makes the upper quadrants of the map completely unbearable to slough slog through, and that any death at all could potentially set the player back tens of minutes at a time. Averted for the rest of the game, however, as the mistles are usually very well spaced-out, so that the distances between checkpoints aren't too great.
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Up To Eleven is a defunct trope


** The Restorative Offering gift [[EnergyDonation lets you do this to heal an ally]]. Be warned, though, the HP loss can be quite massive from the get-go, and [[HoistByHisOwnPetard you could very easily kill yourself by using it, by being weakened by it so much that an enemy finishes you off]]. In addition, AI teammates who have this gift will also use it on you should you be knocked down to 0HP, usually at the expense of themselves. Sympathetic Boon of the Eos Blood Code is this bumped UpToEleven, and Modest Offering (from clearing Tower of Trials III) is a watered-down version, including a smaller HP cost.

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** The Restorative Offering gift [[EnergyDonation lets you do this to heal an ally]]. Be warned, though, the HP loss can be quite massive from the get-go, and [[HoistByHisOwnPetard you could very easily kill yourself by using it, by being weakened by it so much that an enemy finishes you off]]. In addition, AI teammates who have this gift will also use it on you should you be knocked down to 0HP, usually at the expense of themselves. Sympathetic Boon of the Eos Blood Code is this bumped UpToEleven, up to eleven, and Modest Offering (from clearing Tower of Trials III) is a watered-down version, including a smaller HP cost.



* ShapeshifterBaggage: Many Losts and Successors could transform into positively massive beings that greatly dwarf their old selves without assimilating remotely enough mass to explain such drastic changes, giving a huge finger to Conservation of Mass and Energy. Of note are the Stone-Crusher types, who were formerly as lithe as the usual female revenant, but are now among some of the bigger mook types. Some bosses crank this UpToEleven, with bonus points going to [[FinalBoss The Virgin Born]], which is the size of a small building.

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* ShapeshifterBaggage: Many Losts and Successors could transform into positively massive beings that greatly dwarf their old selves without assimilating remotely enough mass to explain such drastic changes, giving a huge finger to Conservation of Mass and Energy. Of note are the Stone-Crusher types, who were formerly as lithe as the usual female revenant, but are now among some of the bigger mook types. Some bosses crank this UpToEleven, up to eleven, with bonus points going to [[FinalBoss The Virgin Born]], which is the size of a small building.

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