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''AMY'' is a survival horror/action downloadable game released in 2012 for the UsefulNotes/XBox360 and UsefulNotes/PlayStation3, developed by [=VectorCell=] and published by Creator/LexisNumerique, about a woman who must protect a little girl with incredible powers as they face off against an unstoppable force.

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''AMY'' is a survival horror/action downloadable game released in 2012 for the UsefulNotes/XBox360 Platform/XBox360 and UsefulNotes/PlayStation3, Platform/PlayStation3, developed by [=VectorCell=] and published by Creator/LexisNumerique, about a woman who must protect a little girl with incredible powers as they face off against an unstoppable force.
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Page was movedfrom Video Game.Amy to VideoGame.Amy 2012. Null edit to update page.
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Added some detail to one entry, and corrected another.


%%* HollywoodAutism

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%%* HollywoodAutism* HollywoodAutism: While Amy was described in interviews as being autistic, in-game her autism manifests as a combination of stereotypes and typical bad companion AI.



* UnintentionallyUnwinnable: If the player gets Amy to draw a glyph, moves onto a new area and dies before they can use the symbol on a plot-required obstacle, the game restarts with Amy's power wheel completely empty, and the player stuck forever because the glyph is located beyond a locked door.

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* UnintentionallyUnwinnable: If Upon release, if the player gets had Amy to draw a glyph, moves onto moved into a new area area, and dies died before they can could use the symbol on a plot-required obstacle, the game restarts restarted with Amy's power wheel completely empty, and trapping the player stuck forever because the glyph is located beyond a locked door.door. A later patch allowed Amy to retain her powers after a death, preventing this issue.
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Per TRS, this is YMMV


* FakeDifficulty: Hit detection is a bit iffy, and within the first level, fighting an infected train worker inside the train is a bit cramped, and leaves you little room to dodge. [[CameraScrew The camera doesn't help.]]

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* FakeDifficulty: Hit detection is a bit iffy, and within the first level, fighting an infected train worker inside the train is a bit cramped, and leaves you little room to dodge. [[CameraScrew The camera doesn't help.]]
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Obvious Beta is YMMV now.


* ObviousBeta: The problems apparent with the game are numerous - regardless of which difficulty the game is played on, the framerate drops periodically (even within the opening cutscene), the fighting system is largely hit-or-miss (with attacks that should connect passing harmlessly through enemies), there are graphical glitches, clipping issues, on-screen subtitles that don't match up with the dialogue or ''the characters'', an unresponsive camera system and bugs abound.
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''AMY'' is a survival horror/action downloadable game released in 2012 for the UsefulNotes/XBox360 and UsefulNotes/PlayStation3, developed by [=VectorCell=] and published by Lexis Numérique, about a woman who must protect a little girl with incredible powers as they face off against an unstoppable force.

to:

''AMY'' is a survival horror/action downloadable game released in 2012 for the UsefulNotes/XBox360 and UsefulNotes/PlayStation3, developed by [=VectorCell=] and published by Lexis Numérique, Creator/LexisNumerique, about a woman who must protect a little girl with incredible powers as they face off against an unstoppable force.
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* AbandonedHospital: Chapter 6 - a hospital wing has been deserted after an attack which happened a few minutes prior to Lana and Amy's arrival.

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* AbandonedHospital: Chapter 6 - -- a hospital wing has been deserted after an attack which happened a few minutes prior to Lana and Amy's arrival.



* UnusableEnemyEquipment: Despite the fact that Lana comes across corpses with body armor, she never puts on anything more than a contamination harness to protect herself. Likewise, in Chapter 4, it is required that Lana stop to use a gas mask to reduce her contamination level - the mask cannot be picked up from the soldier whose body it's on.
* VideoGameCaringPotential: The whole game is based around this - Amy's expressive nature and non-combat abilities makes the player want to protect her at any cost.

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* UnusableEnemyEquipment: Despite the fact that Lana comes across corpses with body armor, she never puts on anything more than a contamination harness to protect herself. Likewise, in Chapter 4, it is required that Lana stop to use a gas mask to reduce her contamination level - -- the mask cannot be picked up from the soldier whose body it's on.
* VideoGameCaringPotential: The whole game is based around this - -- Amy's expressive nature and non-combat abilities makes make the player want to protect her at any cost.

Changed: 394

Removed: 292

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Per TRS, this was merged into Unintentionally Unwinnable. Also removed a Justifying Edit.


** Justified, as Lana's weapon breaks at the beginning of the chapter. She and Amy are defenseless and surrounded by the infected - even without the [[NonstandardGameOver Nonstandard Game Over]], if they're spotted they're dead meat anyway.

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** Justified, as Lana's weapon breaks at * UnintentionallyUnwinnable: If the beginning of player gets Amy to draw a glyph, moves onto a new area and dies before they can use the chapter. She symbol on a plot-required obstacle, the game restarts with Amy's power wheel completely empty, and Amy are defenseless and surrounded by the infected - even without player stuck forever because the [[NonstandardGameOver Nonstandard Game Over]], if they're spotted they're dead meat anyway.glyph is located beyond a locked door.



* UnwinnableByMistake: If the player gets Amy to draw a glyph, moves onto a new area and dies before they can use the symbol on a plot-required obstacle, the game restarts with Amy's power wheel completely empty, and the player stuck forever because the glyph is located beyond a locked door.

Changed: 119

Removed: 122

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** Even worse, if you reach a checkpoint and decide to quit the game and come back to it later, you don't return to the checkpoint. Your progress through the story is only saved when you complete a chapter.
*** Thankfully, a later patch added many more checkpoints, mitigating the issue. You still can't save mid-chapter, though.

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** Even worse, if you reach a checkpoint and decide to quit the game and come back to it later, you don't return to the checkpoint. Your progress through the story is only saved when you complete a chapter.
***
chapter. Thankfully, a later patch added many more checkpoints, mitigating the issue. You still can't save mid-chapter, though.
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The Rain Man has been disambiguated per TRS. Low-context examples are being deleted.


The game follows Lana, a woman who is travelling on a train into Silver City with an eight-year old [[TheSpeechless speechless]] [[HollywoodAutism autistic]] girl named Amy, who [[TheRainMan exhibits unique psychic powers]]. As Lana travels with Amy on a train to see a doctor in the city, an unexplained explosion causes the train to crash, and Lana discovers that the situation is worse than she thought - most of the population has been transformed into monsters. Together with Amy, Lana must escape the Phoenix Foundation (the organization that originally had Amy) and deliver the young girl to the doctors in the city. Amy can exhibit a wide array of special powers, including computer hacking and psychic abilities that can be unlocked through drawing different glyphs present in the environment.

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The game follows Lana, a woman who is travelling on a train into Silver City with an eight-year old [[TheSpeechless speechless]] [[HollywoodAutism autistic]] girl named Amy, who [[TheRainMan [[DisabilitySuperpower exhibits unique psychic powers]]. As Lana travels with Amy on a train to see a doctor in the city, an unexplained explosion causes the train to crash, and Lana discovers that the situation is worse than she thought - most of the population has been transformed into monsters. Together with Amy, Lana must escape the Phoenix Foundation (the organization that originally had Amy) and deliver the young girl to the doctors in the city. Amy can exhibit a wide array of special powers, including computer hacking and psychic abilities that can be unlocked through drawing different glyphs present in the environment.
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The game follows Lana, a woman who is travelling on a train into Silver City with an eight-year old [[TheSpeechless speechless]] [[HollywoodAutism autistic]] girl named Amy, who exhibits unique psychic powers. As Lana travels with Amy on a train to see a doctor in the city, an unexplained explosion causes the train to crash, and Lana discovers that the situation is worse than she thought - most of the population has been transformed into monsters. Together with Amy, Lana must escape the Phoenix Foundation (the organization that originally had Amy) and deliver the young girl to the doctors in the city. Amy can exhibit a wide array of special powers, including computer hacking and psychic abilities that can be unlocked through drawing different glyphs present in the environment.

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The game follows Lana, a woman who is travelling on a train into Silver City with an eight-year old [[TheSpeechless speechless]] [[HollywoodAutism autistic]] girl named Amy, who [[TheRainMan exhibits unique psychic powers.powers]]. As Lana travels with Amy on a train to see a doctor in the city, an unexplained explosion causes the train to crash, and Lana discovers that the situation is worse than she thought - most of the population has been transformed into monsters. Together with Amy, Lana must escape the Phoenix Foundation (the organization that originally had Amy) and deliver the young girl to the doctors in the city. Amy can exhibit a wide array of special powers, including computer hacking and psychic abilities that can be unlocked through drawing different glyphs present in the environment.
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Added DiffLines:

* [[JustShootHim Just Whack Him:]] The final boss requires a complex puzzle to solve, kiting him until he runs into electricity, whacking him once and then running again, doing this three time...but the speedrunning community discovered that it was faster just to wait outside the elevator he spawns him, pin him in there and beat him with a crowbar until he dies.
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The game follows Lana, a woman who is travelling on a train into Silver City with an eight-year old [[TheSpeechless autistic]] girl named Amy, who exhibits unique psychic powers. As Lana travels with Amy on a train to see a doctor in the city, an unexplained explosion causes the train to crash, and Lana discovers that the situation is worse than she thought - most of the population has been transformed into monsters. Together with Amy, Lana must escape the Phoenix Foundation (the organization that originally had Amy) and deliver the young girl to the doctors in the city. Amy can exhibit a wide array of special powers, including computer hacking and psychic abilities that can be unlocked through drawing different glyphs present in the environment.

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The game follows Lana, a woman who is travelling on a train into Silver City with an eight-year old [[TheSpeechless speechless]] [[HollywoodAutism autistic]] girl named Amy, who exhibits unique psychic powers. As Lana travels with Amy on a train to see a doctor in the city, an unexplained explosion causes the train to crash, and Lana discovers that the situation is worse than she thought - most of the population has been transformed into monsters. Together with Amy, Lana must escape the Phoenix Foundation (the organization that originally had Amy) and deliver the young girl to the doctors in the city. Amy can exhibit a wide array of special powers, including computer hacking and psychic abilities that can be unlocked through drawing different glyphs present in the environment.
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[[quoteright:219:https://static.tvtropes.org/pmwiki/pub/images/amy-ps3-lana-with-amy_4327.jpg]]

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[[quoteright:219:https://static.[[quoteright:218:https://static.tvtropes.org/pmwiki/pub/images/amy-ps3-lana-with-amy_4327.jpg]]
org/pmwiki/pub/images/amyxbla.png]]

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%%
%% Zero-context entries have been commented out. Please add context before removing comment tags.
%%



* TheBigGuy: Marcello.

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* %%* TheBigGuy: Marcello.



* CheckPointStarvation: An infamous case. Due to the game's lack of manual saves, the player could die numerous times in a difficult section before reaching a checkpoint.

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* CheckPointStarvation: CheckPointStarvation:
**
An infamous case. Due to the game's lack of manual saves, the player could die numerous times in a difficult section before reaching a checkpoint.



* HollywoodAutism

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* %%* HollywoodAutism



* MamaBear: Lana, to Amy.

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* %%* MamaBear: Lana, to Amy.



* NotUsingTheZWord: The victims of the plague are referred to as "demons."

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* NotUsingTheZWord: NotUsingTheZWord:
**
The victims of the plague are referred to as "demons."



* OhCrap: Lana once she sees Amy's drawing on the train of dead civilians and destruction.

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* OhCrap: OhCrap:
**
Lana once she sees Amy's drawing on the train of dead civilians and destruction.



* PlotlineDeath: Marcello.

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* %%* PlotlineDeath: Marcello.



* TheVirus
* ZombieApocalypse

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* %%* TheVirus
* %%* ZombieApocalypse
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* ArtificialStupidity: Let's just say Amy has a tendency to stray from you ([[TooDumbToLive even if the area is infested with monsters]]) and let's just leave it at that.

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* ArtificialStupidity: Let's just say Amy has a tendency to stray from you ([[TooDumbToLive even if the area is infested with monsters]]) and let's just leave it at that.
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Not the right trope.


* WeaponJr: Amy has precognitive abilities, is shown to be able to hack devices, and can manifest her powers in a variety of ways (including unlimited use of her shout power whenever she's standing on a glyph found in Chapter 3).
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Not to be confused with [[Film/{{Amy}} the 1998 Australian film]] or the 2015 Music/AmyWinehouse [[Film/{{Amy 2016}} documentary]].

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Not to be confused with [[Film/{{Amy}} [[Film/Amy1998 the 1998 Australian film]] or the 2015 Music/AmyWinehouse [[Film/{{Amy 2016}} [[Film/Amy2015 documentary]].
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Added DiffLines:

Not to be confused with [[Film/{{Amy}} the 1998 Australian film]] or the 2015 Music/AmyWinehouse [[Film/{{Amy 2016}} documentary]].
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Added DiffLines:

* ControlledHelplessness: Unlike most {{Escort Mission}}s, ''you'' are the character who cannot fight or defend yourself, relying on your charge to do so.

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