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* KeepCirculatingTheTapes: The first two games in the series suffer from this quite a bit as they have not been re-released, barring a stint on the now discontinued Wii Virtual Console for the original game. ''Melee'' in particular is a very notable case as it was the best selling game on the GameCube and that console has received a noticeable cult following over time. Consequently, second-hand copies of the two can fetch quite a bit of money.

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* KeepCirculatingTheTapes: The first two games in the series suffer from this quite a bit as they have not been re-released, barring a stint on the now discontinued Wii Virtual Console for the original game. ''Melee'' in particular is a very notable case as it was the best selling game on the GameCube [=Game Cube=] and that console has received a noticeable cult following over time. Consequently, second-hand copies of the two can fetch quite a bit of money.



* RelationshipVoiceActor: ''Ultimate'' has its [[RelationshipVoiceActor/SuperSmashBrosUltimate own page.]]

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* RelationshipVoiceActor: ''Ultimate'' has its [[RelationshipVoiceActor/SuperSmashBrosUltimate own page.]]RelationshipVoiceActor:
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** It was commonly thought that one of the requirements for being a GuestFighter, as specified by Sakurai, was that a character had to have a long history with Nintendo. Sakurai has actually called this a "courtesy", not a requirement. When [[UnexpectedCharacter Cloud Strife]] was revealed, many accused Sakurai of going back on his rule, even though this was never a hard and fast rule to begin with.[[note]]However, it should be noted Cloud has appeared before on Nintendo platforms, from ''VideoGame/KingdomHeartsChainOfMemories'' on the Gameboy Advance, as well as ''VideoGame/FinalFantasyExplorers'' for the 3DS.[[/note]]

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** It was commonly thought that one of the requirements for being a GuestFighter, as specified by Sakurai, was that a character had to have a long history with Nintendo. Sakurai has actually called this a "courtesy", not a requirement. When [[UnexpectedCharacter Cloud Strife]] was revealed, many accused Sakurai of going back on his rule, even though this was never a hard and fast rule to begin with.[[note]]However, it should be noted Cloud that every GuestFighter has appeared before on a Nintendo platforms, from platform in some form; Cloud appeared in ''VideoGame/KingdomHeartsChainOfMemories'' on the Gameboy Advance, as well as ''VideoGame/FinalFantasyExplorers'' for the 3DS.3DS, and while ''VideoGame/PersonaQ2NewCinemaLabyrinth'' on the 3DS was released after Joker was announced for ''Ultimate'', it was already in development by the time he was greenlit.[[/note]]
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Names The Same is no longer a trope


* NamesTheSame:
** Several jokes have been made about there being two Roys in the series; Roy from ''Fire Emblem'' and Roy Koopa. Then the former was revealed as DownloadableContent for ''3DS/Wii U'', allowing the two to appear ''[[OneSteveLimit at the same time]]''. They still have their own announcer clips (FE!Roy's is slightly triumphant, Roy Koopa's is a bit more sinister), and the promotional material has the Young Lion joyfully watch Roy Koopa fall into lava, although they later make up in the 3DS iteration, where Roy (Koopa) [[https://i.ytimg.com/vi/rDVJUZx4WVE/maxresdefault.jpg gives the Other Roy a ride in his Koopa Kart]]. If you want to be technical, there's also Snake's MissionControl Roy Campbell, commonly known as "Colonel", who appears in the Codec conversations in ''Brawl'' and ''Ultimate'', along with having a Spirit in the latter game.
** Please don't confuse the tall, gray Starman from ''VideoGame/EarthBound'' with the cape-wearing, star-shaped enemy from ''Franchise/{{Kirby}}'', or the bouncing invincibility item from ''Franchise/SuperMarioBros''. In PAL regions, the latter is known as the Super Star, avoiding the confusion. With Mega Man in the fourth game onwards, there's a [[VideoGame/MegaMan5 Star Man]] from his series, but there's no reference or appearance from him.
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** Creator/MakikoOhmoto was given a similar treatment whenever she had to record new lines for Kirby, as he gained a new Copy Ability every time a new character was added. The only time this didn't work was when she [[https://nintendosoup.com/kirbys-voice-actress-wasnt-told-she-was-voicing-terry-kirby-for-smash-bros-ultimate/ predicted]] that [[VideoGame/FatalFury Terry Bogard]] was going to be in ''Ultimate''[='=]s roster solely from the two lines she recorded for his Copy Ability (the [[CallingYourAttacks "Power Wave!" and "Rock you!"]] Terry normally says when he uses Power Wave).

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** Creator/MakikoOhmoto was given a similar treatment whenever she had to record new lines for Kirby, as he gained a new Copy Ability every time a new character was added. The only time this didn't work was when she [[https://nintendosoup.com/kirbys-voice-actress-wasnt-told-she-was-voicing-terry-kirby-for-smash-bros-ultimate/ predicted]] that had to record]] [[VideoGame/FatalFury Terry Bogard]] was going to be in ''Ultimate''[='=]s roster solely from the two lines she recorded for his Bogard's]] Copy Ability (the for ''Ultimate''; having played the ''Fatal Fury'' games, she figured out he was in the game after recognizing his [[CallingYourAttacks "Power Wave!" and "Rock you!"]] Terry normally says when you!" quotes he uses Power Wave).for his neutral special]].

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Talking To Himself has been split into Acting For Two.


* ActingForTwo:
** Every actor that voices the Announcer has also provided the voices of Master Hand and Crazy Hand for that game.
** Creator/CharlesMartinet as [[Franchise/SuperMarioBros Mario, Luigi]], VideoGame/DrMario, VideoGame/{{Wario}}, and Waluigi, naturally.
** Creator/MakikoOhmoto as Franchise/{{Kirby}}, [[VideoGame/EarthBound Ness]], [[VideoGame/FireEmblemTheBlazingBlade Lyn]], [[VideoGame/KidIcarusUprising Viridi]] (the latter two in Japanese) and UsefulNotes/{{Mii}} Fighter type 6.
** Creator/DavidVincent as Male [[VideoGame/FireEmblemAwakening Robin]] and [[VideoGame/CastlevaniaRondoOfBlood Richter]].
** Creator/LaniMinella as [[VideoGame/Mother3 Lucas]], [[VideoGame/KidIcarus Pit]] (in Brawl only), [[VideoGame/FireEmblemTheBlazingBlade Lyn]] (in English), [[Franchise/SuperMarioBros Larry, Lemmy, Wendy, and Morton]].
** Creator/YuriLowenthal as [[Franchise/FireEmblem Marth]] and [[Franchise/{{Castlevania}} Alucard]].
** Creator/XanderMobus as the Announcer and [[VideoGame/Persona5 Joker]].
** Creator/JunFukuyama as [[VideoGame/FireEmblemTheBindingBlade Roy]] and Joker (both in Japanese).
** Creator/IkueOtani as both [[VideoGame/Persona5 Morgana in Japanese]] and [[Franchise/{{Pokemon}} Pikachu in all languages]].
** Kazumi Totaka as [[VideoGame/YoshisIsland Yoshi]] and the VideoGame/{{Pikmin}}.



* TalkingToHimself:
** Every actor that voices the Announcer has also provided the voices of Master Hand and Crazy Hand for that game.
** Creator/CharlesMartinet as [[Franchise/SuperMarioBros Mario, Luigi]], VideoGame/DrMario, VideoGame/{{Wario}}, and Waluigi, naturally.
** Creator/MakikoOhmoto as Franchise/{{Kirby}}, [[VideoGame/EarthBound Ness]], [[VideoGame/FireEmblemTheBlazingBlade Lyn]], [[VideoGame/KidIcarusUprising Viridi]] (the latter two in Japanese) and UsefulNotes/{{Mii}} Fighter type 6.
** Creator/DavidVincent as Male [[VideoGame/FireEmblemAwakening Robin]] and [[VideoGame/CastlevaniaRondoOfBlood Richter]].
** Creator/LaniMinella as [[VideoGame/Mother3 Lucas]], [[VideoGame/KidIcarus Pit]] (in Brawl only), [[VideoGame/FireEmblemTheBlazingBlade Lyn]] (in English), [[Franchise/SuperMarioBros Larry, Lemmy, Wendy, and Morton]].
** Creator/YuriLowenthal as [[Franchise/FireEmblem Marth]] and [[Franchise/{{Castlevania}} Alucard]].
** Creator/XanderMobus as the Announcer and [[VideoGame/Persona5 Joker]].
** Creator/JunFukuyama as [[VideoGame/FireEmblemTheBindingBlade Roy]] and Joker (both in Japanese).
** Creator/IkueOtani as both [[VideoGame/Persona5 Morgana in Japanese]] and [[Franchise/{{Pokemon}} Pikachu in all languages]].
** Kazumi Totaka as [[VideoGame/YoshisIsland Yoshi]] and the VideoGame/{{Pikmin}}.
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** In a video about the making of the original, Sakurai never said that traditional fighting games are bad, or that the combo focus of later entries in the genre completely removed any semblance of strategy. Despite this, several of his statements in the video have been taken out of context to fuel the FandomRivalry between Smash players and players of traditional fighting games.

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** In [[https://youtu.be/i3IOWaVDbx0 a video about the making of the original, original]], Sakurai never said that traditional fighting games are bad, or that the combo focus of later entries in the genre completely removed any semblance of strategy.strategy. In fact, in the latter case, he was specifically referring to a lack of “push and pull” that can result from long combos (as ComboBreaker mechanics were much rarer at the time of the game’s creation). Despite this, several of his statements in the video have been taken out of context to fuel the FandomRivalry between Smash players and players of traditional fighting games.
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Added DiffLines:

** In a video about the making of the original, Sakurai never said that traditional fighting games are bad, or that the combo focus of later entries in the genre completely removed any semblance of strategy. Despite this, several of his statements in the video have been taken out of context to fuel the FandomRivalry between Smash players and players of traditional fighting games.
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Added DiffLines:

* InspirationForTheWork: The series is inspired by how Sakurai got so good at ''VideoGame/TheKingOfFighters95'' that he very easily beat other players. This lead him to focus on making a simple fighting game for beginners.

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* ActingInTheDark: Xander Mobus, the announcer for ''Smash 4'' and ''Ultimate'', [[https://www.youtube.com/watch?t=1060&v=sen_43HXOd4 has stated]] that in order to prevent leaks to the game roster he's told to say random words and names without context so he doesn't know what characters are actually in the game. Amusingly, Mobus recalls thinking that Duck Hunt was a RedHerring character and being shocked to find out he'd actually be in the game.

to:

* ActingInTheDark: Xander Mobus, ActingInTheDark:
** Creator/XanderMobus,
the announcer for ''Smash 4'' and ''Ultimate'', [[https://www.youtube.com/watch?t=1060&v=sen_43HXOd4 has stated]] that in order to prevent leaks to the game roster he's told to say random words and names without context so he doesn't know what characters are actually in the game. Amusingly, Mobus recalls thinking that Duck Hunt was a RedHerring character and being shocked to find out he'd actually be in the game.
** Creator/MakikoOhmoto was given a similar treatment whenever she had to record new lines for Kirby, as he gained a new Copy Ability every time a new character was added. The only time this didn't work was when she [[https://nintendosoup.com/kirbys-voice-actress-wasnt-told-she-was-voicing-terry-kirby-for-smash-bros-ultimate/ predicted]] that [[VideoGame/FatalFury Terry Bogard]] was going to be in ''Ultimate''[='=]s roster solely from the two lines she recorded for his Copy Ability (the [[CallingYourAttacks "Power Wave!" and "Rock you!"]] Terry normally says when he uses Power Wave).
Is there an issue? Send a MessageReason:
None


** ''Brawl'' had a problem with "taunt parties", online matches where players did nothing but taunt the entire match. Since there was no way to report players who did this, there were no reprecussions, and taunt parties became a rampant problem. Likely in response to this, taunting during online matches was limited in ''Smash 4'' and is completely disabled in ''Ultimate''.

to:

** ''Brawl'' had a problem with "taunt parties", which were online matches where players did nothing but taunt the entire match. Since there was no way to report players who did this, there were no reprecussions, and taunt parties became a rampant problem. Likely in response to this, taunting during online matches was limited in ''Smash 4'' and is completely disabled in ''Ultimate''.
Is there an issue? Send a MessageReason:
None


* ActingInTheDark: Xander Mobius, the announcer for ''Smash 4'' and ''Ultimate'', [[https://www.youtube.com/watch?t=1060&v=sen_43HXOd4 has stated]] that in order to prevent leaks to the game roster he's told to say random words and names without context so he doesn't know what characters are actually in the game. Amusingly, Mobius recalls thinking that Duck Hunt was a RedHerring character and being shocked to find out he'd actually be in the game.

to:

* ActingInTheDark: Xander Mobius, Mobus, the announcer for ''Smash 4'' and ''Ultimate'', [[https://www.youtube.com/watch?t=1060&v=sen_43HXOd4 has stated]] that in order to prevent leaks to the game roster he's told to say random words and names without context so he doesn't know what characters are actually in the game. Amusingly, Mobius Mobus recalls thinking that Duck Hunt was a RedHerring character and being shocked to find out he'd actually be in the game.
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** While Fox in ''64'' and ''Melee'' used his Japanese voice, Shinobu Satouchi, during gameplay, the secret taunts on Corneria were voiced in English by Steve Malpass, his voice from ''VideoGame/StarFoxAdventures''. In ''Brawl'', he switched to Creator/KenjiNojima and Jim Walker, his Japanese and English actors respectively from ''VideoGame/StarFoxAssault''. In the ''3DS/Wii U'' installment, Fox uses Mike West, his English VA from ''Star Fox 64'' (and ''64 3D''), instead; Nojima however reprises his role in Japanese despite the later games having Takashi Oohara as his Japanese voice.
** Falco uses his Japanese VA, Creator/HisaoEgawa, in ''Melee'' (who stays the same in the Japanese versions onwards by proxy), while his ''Adventures'' voice, Ben Cullum, voices his secret taunts. However, his English voice in ''Brawl'', Dex Manley, did not voice the character in ''Assault'', but rather fellow Star Fox team member ROB 64. Mark Lund from ''64 3D'' takes over in the English version of the 3DS/Wii U game; like with Fox, Egawa also reprises in ''Smash 4'' despite having a different Japanese voice actor in Kosuke Takaguchi in later games.

to:

** While Fox in ''64'' and ''Melee'' used his Japanese voice, Shinobu Satouchi, during gameplay, the secret taunts on Corneria were voiced in English by Steve Malpass, his voice from ''VideoGame/StarFoxAdventures''. In ''Brawl'', he switched to Creator/KenjiNojima and Jim Walker, his Japanese and English actors respectively from ''VideoGame/StarFoxAssault''. In the ''3DS/Wii U'' installment, AND ''Ultimate'' installments, Fox uses Mike West, his English VA from ''Star Fox 64'' (and ''64 3D''), instead; Nojima however reprises his role in Japanese despite the later games having Takashi Oohara as his Japanese voice.
voice. In ''Ultimate'' however, Oohara finally voices Fox.
** Falco uses his Japanese VA, Creator/HisaoEgawa, in ''Melee'' (who stays the same in the Japanese versions onwards by proxy), while his ''Adventures'' voice, Ben Cullum, voices his secret taunts. However, his English voice in ''Brawl'', Dex Manley, did not voice the character in ''Assault'', but rather fellow Star Fox team member ROB 64. Mark Lund from ''64 3D'' takes over in the English version of the 3DS/Wii U game; like with Fox, Egawa also reprises in ''Smash 4'' despite having a different Japanese voice actor in Kosuke Takaguchi in later games.games, although Takaguchi would eventually replace him as Falco in ''Ultimate''.
Is there an issue? Send a MessageReason:
None


** ''Brawl'' had a problem with "taunt parties", online matches were players did nothing but taunt the entire match. Since there was no way to report players who did this, there were no reprecussions, and taunt parties became a rampant problem. Likely in response to this, taunting during online matches was limited in ''Smash 4'' and is completely disabled in ''Ultimate''.

to:

** ''Brawl'' had a problem with "taunt parties", online matches were where players did nothing but taunt the entire match. Since there was no way to report players who did this, there were no reprecussions, and taunt parties became a rampant problem. Likely in response to this, taunting during online matches was limited in ''Smash 4'' and is completely disabled in ''Ultimate''.
Is there an issue? Send a MessageReason:
None


** The use of [[RealSongThemeTune Real Song Theme Tunes]] has caused problems as well. The Pac-Land stage does not actually have the music from the ''VideoGame/PacLand'' game (since it is the theme song to the Creator/HannaBarbera ''WesternAnimation/PacMan'' cartoon), and ''Punch-Out'' has remixes of most of the songs from the arcade and NES installments, but not the title tune (which is really the "Look Sharp March", the theme to the ''Gilette Cavalcade of Sports'').

to:

** The use of [[RealSongThemeTune Real Song Theme Tunes]] has caused problems as well. The Pac-Land stage does not actually have the music from the ''VideoGame/PacLand'' game (since it is the theme song to the Creator/HannaBarbera ''WesternAnimation/PacMan'' cartoon), and ''Punch-Out'' has remixes of most of the songs from the arcade and NES installments, but not the title tune theme (which is really the "Look Sharp March", the theme to the ''Gilette Cavalcade of Sports'').
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None


** The use of [[RealSongThemeTune Real Song Theme Tunes]] has caused problems as well. The Pac-Land stage does not actually have the theme song from the ''VideoGame/PacLand'' game (since it is the theme song to the Creator/HannaBarbera ''WesternAnimation/PacMan'' cartoon), and ''Punch-Out'' has remixes of most of the songs from the arcade and NES installments, but not the title tune (which is really the "Look Sharp March", the theme to the ''Gilette Cavalcade of Sports'').

to:

** The use of [[RealSongThemeTune Real Song Theme Tunes]] has caused problems as well. The Pac-Land stage does not actually have the theme song music from the ''VideoGame/PacLand'' game (since it is the theme song to the Creator/HannaBarbera ''WesternAnimation/PacMan'' cartoon), and ''Punch-Out'' has remixes of most of the songs from the arcade and NES installments, but not the title tune (which is really the "Look Sharp March", the theme to the ''Gilette Cavalcade of Sports'').

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Removed: 479

Is there an issue? Send a MessageReason:
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** The use of [[RealSongThemeTune Real Song Theme Tunes]] has caused problems as well]]. The Pac-Land stage does not actually have the theme song from the ''VideoGame/PacLand'' game (since it is the theme song to the Creator/HannaBarbera ''WesternAnimation/PacMan'' cartoon), and ''Punch-Out'' has remixes of most of the songs from the arcade and NES installments, but not the title tune (which is really the "Look Sharp March", the theme to the ''Gilette Cavalcade of Sports'').


Added DiffLines:

** The use of [[RealSongThemeTune Real Song Theme Tunes]] has caused problems as well. The Pac-Land stage does not actually have the theme song from the ''VideoGame/PacLand'' game (since it is the theme song to the Creator/HannaBarbera ''WesternAnimation/PacMan'' cartoon), and ''Punch-Out'' has remixes of most of the songs from the arcade and NES installments, but not the title tune (which is really the "Look Sharp March", the theme to the ''Gilette Cavalcade of Sports'').
Is there an issue? Send a MessageReason:
None


** The use of [[RealSongThemeTunes has caused problems as well]]. The Pac-Land stage does not actually have the theme song from the ''VideoGame/PacLand'' game (since it is the theme song to the Creator/HannaBarbera ''WesternAnimation/PacMan'' cartoon), and ''Punch-Out'' has remixes of most of the songs from the arcade and NES installments, but not the title tune (which is really the "Look Sharp March", the theme to the ''Gilette Cavalcade of Sports'').

to:

** The use of [[RealSongThemeTunes [[RealSongThemeTune Real Song Theme Tunes]] has caused problems as well]]. The Pac-Land stage does not actually have the theme song from the ''VideoGame/PacLand'' game (since it is the theme song to the Creator/HannaBarbera ''WesternAnimation/PacMan'' cartoon), and ''Punch-Out'' has remixes of most of the songs from the arcade and NES installments, but not the title tune (which is really the "Look Sharp March", the theme to the ''Gilette Cavalcade of Sports'').
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The use of [[RealSongThemeTunes has caused problems as well]]. The Pac-Land stage does not actually have the theme song from the ''VideoGame/PacLand'' game (since it is the theme song to the Creator/HannaBarbera ''WesternAnimation/PacMan'' cartoon), and ''Punch-Out'' has remixes of most of the songs from the arcade and NES installments, but not the title tune (which is really the "Look Sharp March", the theme to the ''Gilette Cavalcade of Sports'').
Is there an issue? Send a MessageReason:
Oops.


* ActingInTheDark: Xander Mobius, the announcer for ''Smash 4'' and ''Ultimate'',, [[https://www.youtube.com/watch?t=1060&v=sen_43HXOd4 has stated]] that in order to prevent leaks to the game roster he's told to say random words and names without context so he doesn't know what characters are actually in the game. Amusingly, Mobius recalls thinking that Duck Hunt was a RedHerring character and being shocked to find out he'd actually be in the game.

to:

* ActingInTheDark: Xander Mobius, the announcer for ''Smash 4'' and ''Ultimate'',, ''Ultimate'', [[https://www.youtube.com/watch?t=1060&v=sen_43HXOd4 has stated]] that in order to prevent leaks to the game roster he's told to say random words and names without context so he doesn't know what characters are actually in the game. Amusingly, Mobius recalls thinking that Duck Hunt was a RedHerring character and being shocked to find out he'd actually be in the game.
Is there an issue? Send a MessageReason:
None


* ActingInTheDark: Xander Mobius the announcer for Smash 4 and Smash Ultimate [[https://www.youtube.com/watch?t=1060&v=sen_43HXOd4 has stated]] that in order to prevent leaks to the game roster he's told to say random words and names without context so he doesn't know what characters are actually in the game. Amusingly, Mobius recalls thinking that Duck Hunt was a Red Herring character and being shocked to find out he'd actually be in the game.

to:

* ActingInTheDark: Xander Mobius Mobius, the announcer for Smash 4 ''Smash 4'' and Smash Ultimate ''Ultimate'',, [[https://www.youtube.com/watch?t=1060&v=sen_43HXOd4 has stated]] that in order to prevent leaks to the game roster he's told to say random words and names without context so he doesn't know what characters are actually in the game. Amusingly, Mobius recalls thinking that Duck Hunt was a Red Herring RedHerring character and being shocked to find out he'd actually be in the game.
Is there an issue? Send a MessageReason:
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** When Sakurai revealed Sora as the final fighter for ''Ultimate'' DLC, he admits that Sora was the number one requested character from the ''Smash 4'' Fighter Ballot, but explains at the advice of Mr. Iwata to ''not'' reveal this information nor any of the other highly requested fighters at that time in fear of the fans attacking the IP owning companies to allow Nintendo to put them in Smash[[note]]This famously happened to Dante/Bayonetta creator Hideki Kamiya, who for awhile expressed his disdain for the series due to how fans would constantly ask him about this. Fortunately, this did not stop Bayonetta being eventually added.[[/note]].

to:

** When Sakurai revealed Sora as the final fighter for ''Ultimate'' DLC, he admits that Sora was the number one requested character from the ''Smash 4'' Fighter Ballot, but explains at the advice of Mr. Iwata to ''not'' reveal this information nor any of the other highly requested fighters at that time in fear of the fans attacking the IP owning companies to allow Nintendo to put them in Smash[[note]]This Smash.[[note]]This famously happened to Dante/Bayonetta creator Hideki Kamiya, who for awhile expressed his disdain for the series due to how fans would constantly ask him about this. Fortunately, this did not stop Bayonetta being eventually added.[[/note]].[[/note]]
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* ActingInTheDark: Xander Mobius the annocucer for Smash 4 and Smash Ultimate has stated that in order to prevent leaks to the game roster he's told to say random words and names without context so he doesn't know what chaarcters are actually in the game. Amusingly, Mobius recalls thinking that Duck Hunt was a Red Herring character and ebing shocked to find out he'd actually be in the game. https://www.youtube.com/watch?t=1060&v=sen_43HXOd4&feature=youtu.be

to:

* ActingInTheDark: Xander Mobius the annocucer announcer for Smash 4 and Smash Ultimate has stated that in order to prevent leaks to the game roster he's told to say random words and names without context so he doesn't know what chaarcters are actually in the game. Amusingly, Mobius recalls thinking that Duck Hunt was a Red Herring character and ebing shocked to find out he'd actually be in the game. https://www.[[https://www.youtube.com/watch?t=1060&v=sen_43HXOd4&feature=youtu.com/watch?t=1060&v=sen_43HXOd4 has stated]] that in order to prevent leaks to the game roster he's told to say random words and names without context so he doesn't know what characters are actually in the game. Amusingly, Mobius recalls thinking that Duck Hunt was a Red Herring character and being shocked to find out he'd actually be in the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ActingInTheDark: Xander Mobius the annocucer for Smash 4 and Smash Ultimate has stated that in order to prevent leaks to the game roster he's told to say random words and names without context so he doesn't know what chaarcters are actually in the game. Amusingly, Mobius recalls thinking that Duck Hunt was a Red Herring character and ebing shocked to find out he'd actually be in the game. https://www.youtube.com/watch?t=1060&v=sen_43HXOd4&feature=youtu.be
Is there an issue? Send a MessageReason:
None


** In the original game, the Motion-Sensor Bomb and Cloaking Device were drawn from Creator/{{Rare}}ware games ''[[VideoGame/GoldenEye1997 GoldenEye]]'' and ''VideoGame/PerfectDark'', but soon afterward Rare was bought out by Microsoft. The English version of ''Melee'' listed the items' origin as "TOP SECRET", and in games since then the Motion-Sensor Bomb had been redesigned as a ''Smash Bros.'' series item while the Cloaking Device is completely removed starting in ''Brawl''.

to:

** In the original game, the Motion-Sensor Bomb and Cloaking Device were drawn from Creator/{{Rare}}ware games ''[[VideoGame/GoldenEye1997 GoldenEye]]'' and ''VideoGame/PerfectDark'', but soon afterward Rare was bought out by Microsoft. The English version of ''Melee'' listed the items' origin origins as "TOP SECRET", and SECRET"; in the games since then after that, the Motion-Sensor Bomb had been was redesigned as a ''Smash Bros.'' series item ''-series item, while the Cloaking Device is was completely removed starting in ''Brawl''.removed.
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* KeepCirculatingTheTapes: The first two games in the series suffer from this quite a bit as they have not been re-released, barring a stint on the now discontinued Wii Virtual Console for the original game. ''Melee'' in particular is a very notable case as it was the best selling game on the GameCube and that console has received a noticeable cult following in recent years. Consequently, second-hand copies of the two can fetch quite a bit of money.

to:

* KeepCirculatingTheTapes: The first two games in the series suffer from this quite a bit as they have not been re-released, barring a stint on the now discontinued Wii Virtual Console for the original game. ''Melee'' in particular is a very notable case as it was the best selling game on the GameCube and that console has received a noticeable cult following in recent years.over time. Consequently, second-hand copies of the two can fetch quite a bit of money.
Is there an issue? Send a MessageReason:
None


** In the original game, the Motion-Sensor Bomb and Cloaking Device were drawn from Creator/{{Rare}}ware games ''[[VideoGame/GoldenEye1997 GoldenEye]]'' and ''VideoGame/PerfectDark'', but soon afterward Rare was bought out by Microsoft. The English version of ''Melee'' listed the items' origin as "TOP SECRET", and in games since then they've been redesigned as ''Smash Bros.'' series items.

to:

** In the original game, the Motion-Sensor Bomb and Cloaking Device were drawn from Creator/{{Rare}}ware games ''[[VideoGame/GoldenEye1997 GoldenEye]]'' and ''VideoGame/PerfectDark'', but soon afterward Rare was bought out by Microsoft. The English version of ''Melee'' listed the items' origin as "TOP SECRET", and in games since then they've the Motion-Sensor Bomb had been redesigned as a ''Smash Bros.'' series items.item while the Cloaking Device is completely removed starting in ''Brawl''.
Is there an issue? Send a MessageReason:
Fan Nickname is now YMMV.


* FanNickname: [[FanNickname/SuperSmashBros There's so many to warrant its own page.]]
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Added DiffLines:

* KeepCirculatingTheTapes: The first two games in the series suffer from this quite a bit as they have not been re-released, barring a stint on the now discontinued Wii Virtual Console for the original game. ''Melee'' in particular is a very notable case as it was the best selling game on the GameCube and that console has received a noticeable cult following in recent years. Consequently, second-hand copies of the two can fetch quite a bit of money.
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** ''Brawl'' had a problem with "taunt parties", online matches were players did nothing but taunt the entire match. Likely in response to this, taunting during online matches was limited in ''Smash 4'' and is completely disabled in ''Ulimate''.

to:

** ''Brawl'' had a problem with "taunt parties", online matches were players did nothing but taunt the entire match. Since there was no way to report players who did this, there were no reprecussions, and taunt parties became a rampant problem. Likely in response to this, taunting during online matches was limited in ''Smash 4'' and is completely disabled in ''Ulimate''.''Ultimate''.
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** ''Brawl'' had a problem with "taunt parties", online matches were players did nothing but taunt the entire match. Likely in response to this, taunting during online matches was limited in ''Smash 4'' and is completely disabled in ''Ulimate''.

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