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* CrossDressingVoices: Female Infected, with the exception of the Witch, are still played by male voice actors.

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* PropRecycling: In a neat bit of [[RecursiveAdaptation recursion]], most censored international versions of ''Left 4 Dead 2'' allow players to use weapon models cribbed from ''VideoGame/CounterStrike: Source'' (the knife, [=MP5=], 552 Commando, Scout and AWP), as a sort of apology for the censorship. Then ''Counter-Strike: Global Offensive'' returned the favor by cribbing several models from ''[=L4D2=]'' for its arsenal (the Glock, Desert Eagle, MAC-10, and AK-47).

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* PropRecycling: In a neat bit of [[RecursiveAdaptation recursion]], most censored international versions of ''Left 4 Dead 2'' allow players to use weapon models cribbed from ''VideoGame/CounterStrike: Source'' (the knife, [=MP5=], 552 Commando, Scout and AWP), as a sort of apology for the censorship. Then ''Counter-Strike: Global Offensive'' returned the favor by cribbing several models from ''[=L4D2=]'' for its arsenal (the Glock, Desert Eagle, MAC-10, and AK-47). [[UpToEleven And then]], the ''CSGO'' AK-47 and Desert Eagle were added to ''The Last Stand'' as possible weapon skins in a foot locker seen right before the finale!
** Besides this, both games have a tendency to reuse map props from ''VideoGame/HalfLife2'', ''VideoGame/CounterStrike: Source'', and ''Day of Defeat: Source''
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* PortingDisaster: Since Taito discontinued the online servers for ''Left 4 Dead: Survivors'', "The Last Stand" wasn't available to play for the Japanese arcade port, this also includes the update that adds the previously German-exclusive ''Counter-Strike'' weapons, the two new melee weapons, and the ''Left 4 Dead'' Common Infected in the original ''Left 4 Dead'' maps.

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* PortingDisaster: Since Taito discontinued the online servers for ''Left 4 Dead: Survivors'', "The Last Stand" wasn't was the only campaign that is not available to play for the Japanese arcade port, this also includes the update itself that adds the previously German-exclusive ''Counter-Strike'' ''Counter-Strike: Source'' weapons, the two new melee weapons, and the ''Left 4 Dead'' Common Infected in the original ''Left 4 Dead'' maps.
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* PortingDisaster: Since Taito discontinued the online servers for ''Left 4 Dead: Survivors'', "The Last Stand" wasn't available to play for the Japanese arcade port, this also includes the update that adds the previously German-exclusive ''Counter-Strike'' weapons, the two new melee weapons, and the ''Left 4 Dead'' Common Infected in the original ''Left 4 Dead'' maps.
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* ApprovalOfGod: Valve ''love'' community made content and share it whenever they can. For specific examples, the most recent update to the second game included "The Last Stand" as well as 20 fan-made survival maps, Cold Stream has been available for years now, and while they never published the fan map "Dead Before Dawn" themselves, they did give the development team a unique clip of Francis saying "I hate malls" for them to use.

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* ActorExistenceLimbo: Bill got this, and was later McLeaned, since Bill's voice actor had such a busy schedule and had no time to provide new lines for the character. This caused Bill to be KilledOffForReal in The Passing DLC. Valve then reversed the trend by creating The Sacrifice DLC, a campaign that shows how Bill (or any survivor of your choice) meets their end. This time, Bill's voice actor returned and provided new lines for The Sacrifice.

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* ActorExistenceLimbo: Bill got this, and was later McLeaned, since Bill's voice actor had Jim French such a busy schedule and had no time to provide new lines for the character. This caused Bill to be KilledOffForReal in The Passing DLC. Valve then reversed the trend by creating The Sacrifice DLC, a campaign that shows how Bill (or any survivor of your choice) meets their end. This time, Bill's voice actor French returned and provided new lines for The Sacrifice.Sacrifice.
** Eventually averted. French passed away in 2017, several years after Valve stopped updating the game. However, in 2020 they released the Last Stand DLC with a brand-new campaign for the original Survivors, employing previously unused voice clips to allow them to react to the map and tell a story the same way they do with all the other maps.



* PropRecycling: In a neat bit of [[RecursiveAdaptation recursion]], most censored international versions of ''Left 4 Dead 2'' allow players to use weapon models cribbed from ''VideoGame/CounterStrike: Source'' (the knife, [=MP5=], 552 Commando, Scout and AWP) - and then ''Counter-Strike: Global Offensive'' cribbed several models from ''[=L4D2=]'' for its arsenal (the Glock, Desert Eagle, MAC-10, and AK-47).


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* PromotedFanboy: The Last Stand DLC was created entirely by prominent modders and released by Valve as an official expansion to the game.
* PropRecycling: In a neat bit of [[RecursiveAdaptation recursion]], most censored international versions of ''Left 4 Dead 2'' allow players to use weapon models cribbed from ''VideoGame/CounterStrike: Source'' (the knife, [=MP5=], 552 Commando, Scout and AWP), as a sort of apology for the censorship. Then ''Counter-Strike: Global Offensive'' returned the favor by cribbing several models from ''[=L4D2=]'' for its arsenal (the Glock, Desert Eagle, MAC-10, and AK-47).

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* The German version of the game is censored for violence, and is more difficult as a result (you can't tell if a Hunter is on fire because the flames would be censored) so a number of weapons are ported from ''VideoGame/CounterStrike''. The Australian version of the game is also censored, but they don't get bonus weapons.


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* BadExportForYou: The German version of the game is censored for violence, and is more difficult as a result (you can't tell if a Hunter is on fire because the flames would be censored) so a number of weapons are ported from ''VideoGame/CounterStrike''. The Australian version of the game is also censored, but they don't get bonus weapons.
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* FollowTheLeader:
** High Voltage Software's ''The Grinder'' looked to several people like "''Left 4 Dead'' Wii" upon its first announcement. It's still an FPS on the Wii, but the Xbox 360 and [=PS3=] versions have changed formats to a top-down shooter, making it more like a SpiritualSuccessor for High Voltage's own ''VideoGame/HunterTheReckoning''.
** ''VideoGame/PAYDAYTheHeist'' is basically "''Left 4 Dead'' as a crime simulator" - which Valve and Overkill have run with, going so far as to make a mission for ''PAYDAY'' actually set in Mercy Hospital.
** ''VideoGame/TheEndTimesVermintide'' is just as blatantly influenced as ''Payday'', with the special enemies, inventory slots and health mechanics practically copy-pasted from ''Left 4 Dead''. Again, critics mostly agree that this isn't a bad thing.
** Tired of waiting for ''Left 4 Dead 3''? Then try ''VideoGame/WorldWarZ2019'', which is also a co-op squad shooter in a ZombieApocalypse.
* GameMod: Being a Source-engine game, there was the obligatory deluge of custom campaigns and replacements for models and sounds.
** Left 4 Dead in fact originated as a special game setup for ''VideoGame/CounterStrike'' (bots with knives only), which itself originated as a mod for VideoGame/HalfLife1.
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Dewicking Too Soon [1]


* TooSoon: A writer for the Houston Chronicle [[http://blog.chron.com/gamehacks/2009/07/racism-in-video-games-the-new-norm/ accused]] Valve of this for setting a game in ruined New Orleans. A few million extended middle fingers in his direction later, the game was released anyway.
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* CowboyBebopAtHisComputer: A minor case, where several outlets misinterpreted a statement before the release of ''Left 4 Dead 2'' that the game takes place one week before ''[=L4D1=]'', rather than one week later.

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* CowboyBebopAtHisComputer: A minor case, where several outlets misinterpreted a statement before the release of ''Left 4 Dead 2'' and reported that the game takes place one week before ''[=L4D1=]'', rather than one week later.
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* PropRecycling: In a neat bit of [[RecursiveAdaptation recursion]], most censored international versions of ''Left 4 Dead 2'' allow players to use weapon models cribbed from ''VideoGame/CounterStrike: Source'' (the knife, [=MP5=], 552 Commando, Scout and AWP) - and then ''Counter-Strike: Global Offensive'' cribbed several models from ''[=L4D2=]'' for its arsenal (the Glock, Desert Eagle, MAC-10, and AK-47).
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* IKnewIt: Many expected that Left 4 Dead will ''not have'' a 3rd game/2nd sequel (courtesy of Valve) as the game's developer, Turtle Rock studios, had announced a SpiritualAdaptation named ''VideoGame/Back4Blood''.

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* IKnewIt: Many expected that Left 4 Dead will ''not have'' a 3rd game/2nd sequel (courtesy of Valve) as the game's developer, Turtle Rock studios, Studios, had announced a SpiritualAdaptation SpiritualSuccessor named ''VideoGame/Back4Blood''.

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if it has its own page for that then examples should go on the page dedicated to them


* BeamMeUpScotty: Although the line "WHOO! BUMPER CARS!" is often misattributed to Francis thanks to popular VideoGame/GarrysMod videos, he never actually says that in either of the games. The voice clip used in those videos is actually that of Mattias Nilsson from ''VideoGame/{{Mercenaries}}'' whom bears a striking resemblance to Francis and vice-versa.

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* BeamMeUpScotty: Although the line "WHOO! BUMPER CARS!" is often misattributed to Francis thanks to popular VideoGame/GarrysMod videos, he never actually says that in either of the games. The voice clip used in those videos is actually that of Mattias Nilsson from ''VideoGame/{{Mercenaries}}'' whom who bears a striking resemblance to Francis and vice-versa.vice-versa.
* CowboyBebopAtHisComputer: A minor case, where several outlets misinterpreted a statement before the release of ''Left 4 Dead 2'' that the game takes place one week before ''[=L4D1=]'', rather than one week later.



* WhatCouldHaveBeen: So much that it has its [[WhatCouldHaveBeen/Left4Dead own page]].
** There was originally a Special Infected called the Screamer, which ran away while spawning enemy hordes. This was before the concept of Boomers attracting zombies existed, as they originally just did damage when they exploded.
** There was also a zombie called the Leaker which planted itself like a landmine and exploded into fire when survivors got near. A half-working version of it with the Boomer's model can be played as via console commands.
** Valve considered calling Left 4 Dead 2 "Back 4 More".
** The survivors from the first game originally had [[http://vignette4.wikia.nocookie.net/left4dead/images/f/f4/The_Survivors_alley2-1280.jpg/revision/latest?cb=20081111070000 completely different models]] that looked more like survivalists. When Valve took over development, they were changed to make them easier to tell apart from the infected.

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* WhatCouldHaveBeen: So much that it has its [[WhatCouldHaveBeen/Left4Dead own page]].
** There was originally a Special Infected called the Screamer, which ran away while spawning enemy hordes. This was before the concept of Boomers attracting zombies existed, as they originally just did damage when they exploded.
** There was also a zombie called the Leaker which planted itself like a landmine and exploded into fire when survivors got near. A half-working version of it with the Boomer's model can be played as via console commands.
** Valve considered calling Left 4 Dead 2 "Back 4 More".
** The survivors from the first game originally had [[http://vignette4.wikia.nocookie.net/left4dead/images/f/f4/The_Survivors_alley2-1280.jpg/revision/latest?cb=20081111070000 completely different models]] that looked more like survivalists. When Valve took over development, they were changed to make them easier to tell apart from the infected.
page]].
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* AscendedGlitch: The infamous Sugar Mill wasn't always filled with Witches, it was just the result of a programming error that the developers ended up liking due to the challenge.
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* The German version of the game is censored for violence, and is more difficult as a result (you can't tell if a Hunter is on fire because the flames would be censored) so a number of weapons are ported from ''VideoGame/CounterStrike''. The Australian version of the game is also censored, but they don't get bonus weapons

to:

* The German version of the game is censored for violence, and is more difficult as a result (you can't tell if a Hunter is on fire because the flames would be censored) so a number of weapons are ported from ''VideoGame/CounterStrike''. The Australian version of the game is also censored, but they don't get bonus weaponsweapons.

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Removing as per Walkthrough Mode. Also relevant Ask the Tropers thread that prompted this removal.


{{Useful Notes}}! Anything that requires more than two sentences to explain belongs on [[http://left4dead.wikia.com the other L4D Wiki]].[[note]]If we're going to use this as a tips page, we need to KEEP IT CLEAN AND BRIEF. Zero tolerance for discussion on the page, otherwise it's somewhere between a fan board and another Wiki: which would negate what we're trying to do with the page.[[/note]]\\
\\
\\

[[folder: Items and Weapons]]
* Healthpacks: They heal 80% of your injuries (cancelling all temporary health) and reset your incap count, rather than healing an exact amount of health. The more health you have, the less effective healthpacks are, and you can only heal up to 99 health before they stop being effective at all.
* "International" version weapons: If you come across a weapon you haven't seen before in [=L4D2=], it's because you're playing with someone that has the German version of the game or are playing a server that enables them.
** The German-exclusive weapons include some guns from Counter Strike.
* ([=L4D2=]) Some weapons can be spawned from the devconsole which are Counter Strike weapons, such as the [=AWP=].
** Speaking of the [=AWP=], it contains the same damage properties as the [=M60=].
* ([=L4D2=]) A Bile-Bomb will spawn a horde if there aren't enough Infected nearby for it to attract
* ([=L4D2=]) Using Adrenaline allows you to run at maximum speed, even when water or infected hitting you would ordinarily slow you down. (i.e. Hard Rain)
[[/folder]]

[[folder: Infected]]
* Hunter pounce damage: Not determined by how high above the survivors you reach, but rather how far the spot you jump from is to where you land.
* Boomer vomit has a sort of cooldown effect. If a Boomer explodes on someone that has been vomited on, the effects won't stack and will wear off when the vomit was timed to normally.
* Teamwork is just as important for the infected team as it is for the survivors. If you don't attack with your teammates, even mediocre survivors will make all your attacks worthless.
* All playable infected make noise when they spawn or attack. If someone killed you quickly after they spawned, they picked up on your location with surround sound and shoot through a wall.
* In [=L4D=] Campaign Mode, Tanks run faster on fire than survivors can run and have a scripted death after ~sixty seconds rather than take damage from the fire.
* [[https://vignette1.wikia.nocookie.net/left4dead/images/f/f3/Weapons_effectiveness_on_tank2.jpg Different weapons have different effectiveness on tanks.]]
* You can free Survivors from Hunters, Smokers and Jockeys with a melee/shove attack.
* Chargers must be killed for their victim to be freed.
* When a Smoker is pulling a Survivor towards them, you can free them by meleeing the Survivor or the Smoker, killing the Smoker or shooting the tongue itself.
* When a Survivor is snared by a Hunter/Smoker/Jockey/Charger, bullets will pass straight through them.
* ([=L4D=]) You can distract a Tank from his incapacitated target with a melee attack (provided the incapacitatee isn't shooting the Tank)
* A Tank will always chase after a Survivor using a mounted machinegun.
* You can destroy the rocks thrown by Tanks with gunfire.
[[/folder]]

[[folder: Survivors]]
* Friendly fire adjusts depending on the difficulty (Easy is 0%, Normal (and [=Versus/Scavenge=]) is 10%, Advanced is 50%, and Expert is full damage).
* Survivors always vocalize when they are pinned by special infected or have spotted them.

[[/folder]]

[[folder: Other Useful Notes]]
* A Boomer's vomit ALWAYS overrides a Bile Bomb's effects, but not that of a pipebomb.
* Witches will chase after someone who disturbed her, but she will always go after someone else if they set her on fire.
* If you're directly between a Witch and her target, she might just jump you.
* Chainsaws and guns will attract idle common infected to you due to noise.
[[/folder]]

[[folder: Actual Trivia]]



** The survivors from the first game originally had [[http://vignette4.wikia.nocookie.net/left4dead/images/f/f4/The_Survivors_alley2-1280.jpg/revision/latest?cb=20081111070000 completely different models]] that looked more like survivalists. When Valve took over development, they were changed to make them easier to tell apart from the infected.
[[/folder]]

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** The survivors from the first game originally had [[http://vignette4.wikia.nocookie.net/left4dead/images/f/f4/The_Survivors_alley2-1280.jpg/revision/latest?cb=20081111070000 completely different models]] that looked more like survivalists. When Valve took over development, they were changed to make them easier to tell apart from the infected. \n[[/folder]]

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* ActorExistenceLimbo: Bill gets this, and is later McLeaned since Bill's voice actor had such a busy schedule and had no time to provide new lines for the character. This causes Bill to be KilledOffForReal in The Passing DLC. Valve then reverses the trend by creating The Sacrifice DLC, a campaign that shows how Bill (or any survivor of your choice) meets their end. This time, Bill's voice actor returns and provides new lines for The Sacrifice.

to:

* ActorExistenceLimbo: Bill gets got this, and is was later McLeaned McLeaned, since Bill's voice actor had such a busy schedule and had no time to provide new lines for the character. This causes caused Bill to be KilledOffForReal in The Passing DLC. Valve then reverses reversed the trend by creating The Sacrifice DLC, a campaign that shows how Bill (or any survivor of your choice) meets their end. This time, Bill's voice actor returns returned and provides provided new lines for The Sacrifice.



* GermansLoveDavidHasselhoff: For whatever reason, the series is heavily popular in {{UsefulNotes/Mexico}}
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* WhatCouldHaveBeen: So much that it has its [[https://tvtropes.org/pmwiki/pmwiki.php/WhatCouldHaveBeen/Left4Dead own page]].

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* WhatCouldHaveBeen: So much that it has its [[https://tvtropes.org/pmwiki/pmwiki.php/WhatCouldHaveBeen/Left4Dead [[WhatCouldHaveBeen/Left4Dead own page]].
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* IKnewIt: Many expected that Left 4 Dead will ''not have'' a 3rd game/2nd sequel (courtesy of Valve) as the game's developer, Turtle Rock studios, had announced a SpiritualAdaptation named ''VideoGame/Back4Blood''.
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* Boomer vomit has a sort of cooldown effect. If a boomer explodes on someone that has been vomited on, the effects won't stack and will wear off when the vomit was timed to normally.

to:

* Boomer vomit has a sort of cooldown effect. If a boomer Boomer explodes on someone that has been vomited on, the effects won't stack and will wear off when the vomit was timed to normally.
Is there an issue? Send a MessageReason:
None


* BeamMeUpScotty: Although the line "WHOO! BUMPER CARS!" is often misattributed to Francis thanks to popular VideoGame/GarrysMod videos, he never actually says that in either of the games. The voice clip used in those videos is actually that of Mattias Nilsson from ''VideoGame/{{Mercenaries}}''.

to:

* BeamMeUpScotty: Although the line "WHOO! BUMPER CARS!" is often misattributed to Francis thanks to popular VideoGame/GarrysMod videos, he never actually says that in either of the games. The voice clip used in those videos is actually that of Mattias Nilsson from ''VideoGame/{{Mercenaries}}''.''VideoGame/{{Mercenaries}}'' whom bears a striking resemblance to Francis and vice-versa.
Is there an issue? Send a MessageReason:
None


* All playable infected make noise when they spawn or attack. If someone killed you quickly after they spawned, they picked up on your location with surround sound and shot through a wall.

to:

* All playable infected make noise when they spawn or attack. If someone killed you quickly after they spawned, they picked up on your location with surround sound and shot shoot through a wall.
Is there an issue? Send a MessageReason:
None


* The German version of the game is censored for violence, and is more difficult as a result (you can't tell if a Hunter is on fire because the flames would be censored) so a number of weapons are ported from ''VideoGame/{{Counter-Strike}}''. The Australian version of the game is also censored, but they don't get bonus weapons

to:

* The German version of the game is censored for violence, and is more difficult as a result (you can't tell if a Hunter is on fire because the flames would be censored) so a number of weapons are ported from ''VideoGame/{{Counter-Strike}}''.''VideoGame/CounterStrike''. The Australian version of the game is also censored, but they don't get bonus weapons
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Updated a link to show a full-sized image instead of the thumbnail (Weapon effectiveness against tanks - infected tab)


* [[http://images.wikia.com/left4dead/images/f/f3/Weapons_effectiveness_on_tank2.jpg Different weapons have different effectiveness on tanks.]]

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* [[http://images.[[https://vignette1.wikia.com/left4dead/images/f/f3/Weapons_effectiveness_on_tank2.nocookie.net/left4dead/images/f/f3/Weapons_effectiveness_on_tank2.jpg Different weapons have different effectiveness on tanks.]]
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* WhatCouldHaveBeen:

to:

* WhatCouldHaveBeen:WhatCouldHaveBeen: So much that it has its [[http://tvtropes.org/pmwiki/pmwiki.php/WhatCouldHaveBeen/Left4Dead own page]].
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Hey Its That Guy cut by TRS decision. Ditto for Hey Its That Voice.


{{Useful Notes}}! Anything that requires more than two sentences to explain is and belongs on [[http://left4dead.wikia.com the other L4D Wiki]].[[note]]If we're going to use this as a tips page, we need to KEEP IT CLEAN AND BRIEF. Zero tolerance for discussion on the page, otherwise it's somewhere between a fan board and another Wiki: which would negate what we're trying to do with the page.[[/note]]\\

to:

{{Useful Notes}}! Anything that requires more than two sentences to explain is and belongs on [[http://left4dead.wikia.com the other L4D Wiki]].[[note]]If we're going to use this as a tips page, we need to KEEP IT CLEAN AND BRIEF. Zero tolerance for discussion on the page, otherwise it's somewhere between a fan board and another Wiki: which would negate what we're trying to do with the page.[[/note]]\\



* HeyItsThatVoice: Most of the NPC Survivors are played by guys who also did voices for ''VideoGame/TeamFortress2''. For the curious, the boat man is the Sniper, the church guy is the Scout, the infected helicopter pilot is the Spy and Pyro, and the pilot in Dead Air is the Demoman and Heavy.
** Bill is [[VideoGame/HalfLife2 Father Grigori]].
** Zoey is [[Franchise/{{Halo}} Cortana]] and was formerly [[Franchise/SuperMarioBros Princess Peach and Toad]]. For some, [[BackyardSports it might feel funny to use a baseball bat as her]].
** Coach is [[TheWire Cutty Wise]] and, appropriately, [[Series/TheWalkingDead Tyreese]].
** Ellis is [[Series/TheKilling Jamie Wright]] and [[VideoGame/InFamous2 Cole MacGrath]].
** You might recognize Hugh Dillon (Nick) from {{Series/Flashpoint}} or his singing career.
** The infected have been voiced by Music/MikePatton, FredTatasciore and Creator/DeeBradleyBaker.
*** The [[FredTatasciore Tank]] sounds particularly [[TheIncredibleHulk Hulk-ish]].
* Valve is infamously known for their [[ScheduleSlip Valve Time]] where they either set a date for a release for something and it gets delayed (sometimes several times) or they don't mention a release date at all until the product is good and ready to ship out. ''VideoGame/Left4Dead2'' is one of the few exceptions to the rule; the game was released one year after the original ''VideoGame/Left4Dead'' due to Valve wanting to prove that they ''can'' release on a fixed schedule. This action caused a BrokenBase and it's best to leave it at that.

to:

* HeyItsThatVoice: Most of the NPC Survivors are played by guys who also did voices for ''VideoGame/TeamFortress2''. For the curious, the boat man is the Sniper, the church guy is the Scout, the infected helicopter pilot is the Spy and Pyro, and the pilot in Dead Air is the Demoman and Heavy.
** Bill is [[VideoGame/HalfLife2 Father Grigori]].
** Zoey is [[Franchise/{{Halo}} Cortana]] and was formerly [[Franchise/SuperMarioBros Princess Peach and Toad]]. For some, [[BackyardSports it might feel funny to use a baseball bat as her]].
** Coach is [[TheWire Cutty Wise]] and, appropriately, [[Series/TheWalkingDead Tyreese]].
** Ellis is [[Series/TheKilling Jamie Wright]] and [[VideoGame/InFamous2 Cole MacGrath]].
** You might recognize Hugh Dillon (Nick) from {{Series/Flashpoint}} or his singing career.
** The infected
ScheduleSlip: Averted, but you would have been voiced by Music/MikePatton, FredTatasciore and Creator/DeeBradleyBaker.
*** The [[FredTatasciore Tank]] sounds particularly [[TheIncredibleHulk Hulk-ish]].
*
expected it given the creator's past history. Valve is infamously known for their [[ScheduleSlip Valve Time]] Time where they either set a date for a release for something and it gets delayed (sometimes several times) or they don't mention a release date at all until the product is good and ready to ship out. ''VideoGame/Left4Dead2'' is one of the few exceptions to the rule; the game was released one year after the original ''VideoGame/Left4Dead'' due to Valve wanting to prove that they ''can'' release on a fixed schedule. This action caused a BrokenBase and it's best to leave it at that.
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** The survivors from the first game originally had [[http://vignette4.wikia.nocookie.net/left4dead/images/f/f4/The_Survivors_alley2-1280.jpg/revision/latest?cb=20081111070000 completely different models]] that looked more like survivalists. When Valve took over development, they were changed to make them easier to tell apart from the infected.
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*GermansLoveDavidHasselhoff: For whatever reason, the series is heavily popular in {{UsefulNotes/Mexico}}

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