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History Trivia / Left4Dead

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* PromotedFanboy: The Last Stand DLC was created entirely by prominent modders and released by Valve as an official expansion to the game.

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* NoDubForYou: Formerly DummiedOut lines weren't dubbed for foreign localizations because they weren't used in the English version. Thus, when they were restored by ''The Last Stand'', the survivors will switch to speaking English when the lines are played in alternate languages.
* PromotedFanboy: The ''The Last Stand Stand'' DLC was created entirely by prominent modders and released by Valve as an official expansion to the game.
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* IKnewIt: Many expected that Left 4 Dead will ''not have'' a 3rd game/2nd sequel (courtesy of Valve) as the game's developer, Turtle Rock Studios, had announced a SpiritualSuccessor named ''VideoGame/Back4Blood''.
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* ScheduleSlip: Averted, but you would have expected it given the creator's past history. Valve is infamously known for their Valve Time where they either set a date for a release for something and it gets delayed (sometimes several times) or they don't mention a release date at all until the product is good and ready to ship out. ''VideoGame/Left4Dead2'' is one of the few exceptions to the rule; the game was released one year after the original ''VideoGame/Left4Dead'' due to Valve wanting to prove that they ''can'' release on a fixed schedule. This action caused a BrokenBase and it's best to leave it at that.

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* ScheduleSlip: Averted, but you would have expected it given the creator's past history. Valve is infamously known for their Valve Time where they either set a date for a release for something and it gets delayed (sometimes several times) or they don't mention a release date at all until the product is good and ready to ship out. ''VideoGame/Left4Dead2'' is one of the few exceptions to the rule; the game was released one year after the original ''VideoGame/Left4Dead'' due to Valve wanting to prove that they ''can'' release on a fixed schedule. [[note]]According to a former Valve dev, [[https://www.gamedeveloper.com/design/15-years-later-chet-faliszek-dishes-on-the-making-of-left-4-dead the actual reason behind the sudden sequel was due to the technical mess that the first game had and would take too long to fix over time, which would also interfere with mods.]] The sequel basically let the dev team start over from scratch with an updated Source engine.[[/note]] This action caused a BrokenBase and it's best to leave it at that.

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