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See GhostLights for the Japanese equivalent and FauxFlame when it's a supernatural illusion of fire conjured up by someone. See also TreacherousSpiritChase.

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See GhostLights HitodamaLight for the Japanese equivalent and FauxFlame when it's a supernatural illusion of fire conjured up by someone. See also TreacherousSpiritChase.
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* In ''Literature/TheBartimaeusTrilogy'' books, Will-o'-the-wisps are small spirits that are described as "struggling to keep up with the times." Visible as flickering flames on the first plane, they were once employed to lure travelers to their death in pits or quags, but with the invention of cities, were employed to lurk over manhole covers, to rather less effect.
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** A Pokémon that learns this move is Duskull, which has a light floating in its skull. In German, it's called ''Zwirrlicht'', which is a wordplay on ''Zwielicht'' (Twilight) and ''Irrlicht'' (Will O the wisp)

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** A Pokémon that learns this move is Duskull, which has a light floating in its skull. In German, it's called ''Zwirrlicht'', which is a wordplay on ''Zwielicht'' (Twilight) and ''Irrlicht'' (Will O the wisp)(Will-o'-the-Wisp).



** ''VideoGame/WarcraftIII'': Wisps are {{Nature Spirit}}s that act as the WorkerUnit for the [[OurElvesAreBetter Night Elves]]. Their duties include mining gold from entangled mines, harvesting lumber without killing trees, creating buildings or being consumed to make [[WhenTreesAttack Ancients]]. They also have the Detonate ability that [[ActionBomb blows the wisp up]] to [[ManaDrain drain mana]], damage [[SummonMagic summoned]] units and dispel [[StatusBuff buffs]]. \\

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** ''VideoGame/WarcraftIII'': Wisps are {{Nature Spirit}}s that act as the WorkerUnit for the [[OurElvesAreBetter Night Elves]]. Their duties include mining gold from entangled mines, harvesting lumber without killing trees, creating buildings or being consumed to make [[WhenTreesAttack Ancients]]. They also have the Detonate ability that [[ActionBomb blows the wisp up]] to [[ManaDrain drain mana]], damage [[SummonMagic summoned]] units and dispel [[StatusBuff buffs]]. \\
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* ''VideoGame/{{Pokemon}}'': [[http://bulbapedia.bulbagarden.net/wiki/Will-O-Wisp_%28move%29 Will-O-Wisp]] exists as a status move that inflicts the Burn status on the target Pokemon if it hits. It is commonly learned by Ghost-type and Fire-type Pokemon.

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* ''VideoGame/{{Pokemon}}'': [[http://bulbapedia.bulbagarden.net/wiki/Will-O-Wisp_%28move%29 Will-O-Wisp]] (Originally named ''[[GhostLights Onibi]]'') exists as a status move that inflicts the Burn status on the target Pokemon if it hits. It is commonly learned by Ghost-type and Fire-type Pokemon.

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Nexus universe example, plus the Diablo example could use a mention of the demonic spider-ness of wisps there since that's what they're mainly known for.


* The [[http://classic.battle.net/diablo2exp/monsters/act3-willowisp.shtml Willowisp]] monsters from ''VideoGame/DiabloII'' are ethereal {{undead}} that are transparent until they use their lightning attack.

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* The [[http://classic.battle.net/diablo2exp/monsters/act3-willowisp.shtml Willowisp]] monsters from ''VideoGame/DiabloII'' are ethereal {{undead}} that are transparent until they use their lightning attack. They shoot incredibly fast, come in packs that will focus fire on one character, and are some of the most prominent DemonicSpiders in the game.


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* ''[[NexusWar Nexus Clash]]'' has them as some of the low-level minions of the [[OurLichesAreDifferent Lich]]. They're not very effective in combat but they're cheap, can heal their masters with LifeDrain, and their ghostly nature means that even invisible characters can't hide from them.
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* ''Literature/HarryPotter'' has a creature called the Hinkypunk that floats around bogs and marshes and glows. While InUniverse, it's not really a Will O The Wisp, but possibly the 'real' explanation for the muggle phenomenon.

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* ''Literature/HarryPotter'' has a creature called the Hinkypunk that floats around bogs and marshes and glows. While InUniverse, it's not really a Will O The O' the Wisp, but possibly the 'real' explanation for the muggle phenomenon.

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** One of the Pokémon that learn this move is Duskull, which has a light floating in it's skull. In German, it's called ''Zwirrlicht'', which is a wordplay on ''Zwielicht'' (Twilight) and ''Irrlicht'' (Will O the wisp).

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** One of the A Pokémon that learn learns this move is Duskull, which has a light floating in it's its skull. In German, it's called ''Zwirrlicht'', which is a wordplay on ''Zwielicht'' (Twilight) and ''Irrlicht'' (Will O the wisp).wisp)
** It is also learned by the Litwick line, which take the shape of animated candles (Litwick itself), lamps (Lampent) or candelabra (Chandelure) lit with a ghostly blue flames, which they use to mesmerize people and consume their souls.
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* In ''Roleplay/TheGamersAlliance'', wisps are semi-sentient balls of light which are attracted to anything which oozes with mana, whether it's a place of power or a creature. They live by leeching magic from their target and are thus desired by mages who wish to channel the magic within them.
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[[folder: Web Original]]
* ''Podcast/TheThrillingAdventureHour:''
** Will-o'-the-Wisps are a creature present in the "Beyond Belief" universe. They feed by draining people of their souls while lulling them off their guards by telling stories. In the Valentine's Day episode, one tries this on Frank and Sadie Doyle, telling them tales of their exploits only to fail before he even began due to ThePowerOfLove. This particular Will-o'-the-Wisp, known as Spooky Hal, [[TheFourthWallWillNotProtectYou is also the narrator who opens and closes each Beyond Belief episode]].
** The episode "The Skeleton Grief" features a Will-o'-the-Wisp trying to force a re-do of a previous story, "The Skeleton Brief." He was dissatisfied with how the antagonists, organ-harvesting skeletons, were hit by a bus and tried to change the story to save them. Spooky Hal eventually takes the story back and forces the enemy Wisp to share in the skeletons' fate.
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* In ''VideoGame/MortalKombatX'', Ermac (who is a being made of [[[MergerOfSouls thousands of souls shoved into one body]]) has green lights similar to these orbiting him in his [[SoulPower Master Of Souls]] [[StanceSystem variation.]] He can use them as projectiles to temporarily paralyze the opponent.

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* In ''VideoGame/MortalKombatX'', Ermac (who is a being made of [[[MergerOfSouls [[MergerOfSouls thousands of souls shoved into one body]]) has green lights similar to these orbiting him in his [[SoulPower Master Of Souls]] [[StanceSystem variation.]] He can use them as projectiles to temporarily paralyze the opponent.
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* In ''VideoGame/MortalKombatX'', Ermac (who is a being made of [[[MergerOfSouls thousands of souls shoved into one body]]) has green lights similar to these orbiting him in his [[SoulPower Master Of Souls]] [[StanceSystem variation.]] He can use them as projectiles to temporarily paralyze the opponent.
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* The Wisps from ''WesternAnimation/{{Brave}}'' also appear in the first episode of Season 5 of ''Series/OnceUponATime''. Merida needs one to find her brothers; Emma needs one to find Merlin.
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** One of the Pokémon that learn this move is Duskull, which has a light floating in it's skull. In German, it's called ''Zwirrlicht'', which is a wordplay on ''Zwielicht'' (Twilight) and ''Irrlicht'' (Will O the wisp).
Is there an issue? Send a MessageReason:
None


Will-o'-the-Wisps tend to appear in desolate locations with a macabre history, appearing as vengeful apparitions or a lost soul wondering aimlessly. Wisps in video games function as a weak enemy found in graveyards or [[SwampsAreEvil swamp]] locations.

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Will-o'-the-Wisps tend to appear in desolate locations with a macabre history, appearing as vengeful apparitions or a lost soul wondering aimlessly. Wisps in video games function as a (usually) weak enemy found in graveyards or [[SwampsAreEvil swamp]] locations.



* Will-'o-Wisps spawn in ''VideoGame/RecettearAnItemShopsTale'' when you spend [[StalkedByTheBell too much time on a dungeon floor.]] The first time you see one, Tear recommends outright that you drop whatever you're doing and make tracks for the level exit. Most of the time, Wisps are not worth fighting due to lack of reward except they are the only enemies to drop Salamander Scales which are needed to make high level items.

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* Will-'o-Wisps spawn in ''VideoGame/RecettearAnItemShopsTale'' when you spend [[StalkedByTheBell too much time on a dungeon floor.]] The first time you see one, Tear recommends outright that you drop whatever you're doing and make tracks for the level exit. Most of the time, Wisps are not worth fighting due to lack of reward except they are the only enemies to drop Salamander Scales which are needed to make high level items. Since you need a) ''28'' Salamander Scales total to make all possible items once each and b) the drop rate of them is 1:50, you will have to kill a '''lot''' of these very dangerous enemies if you aim for HundredPercentCompletion of the item encyclopedia.
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* In ''Literature/TheSpiderwickChronicles'', Will O' The Wisps are glowing fairies who disorient and confuse.
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Will-o'-the-Wisps tend to appear in desolate locations with a macabre history, appearing as vengeful apparitions or a lost soul wondering aimlessly. Wisps in video games function as a weak enemy found in graveyard or [[SwampsAreEvil swamp]] locations.

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Will-o'-the-Wisps tend to appear in desolate locations with a macabre history, appearing as vengeful apparitions or a lost soul wondering aimlessly. Wisps in video games function as a weak enemy found in graveyard graveyards or [[SwampsAreEvil swamp]] locations.
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Correcting a mistake


A spectral light is spotted upon the misty moors one night and by chance there are travelers who are lost, the Will-o'-the-Wisp's light is an alluring sight, but a savvy traveler knows that the light of the Wisp may only lead them further astray. The light itself is supposed to resemble a flickering flame. The explanation for the lights is that the areas where the flames were often seen were bogs, and the flames were the result of methane combustion in the air.

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[[ALightInTheDistance A spectral light is spotted spotted]] upon the misty moors one night and by chance there are travelers who are lost, the Will-o'-the-Wisp's light is an alluring sight, but a savvy traveler knows that the light of the Wisp may only lead them further astray. The light itself is supposed to resemble a flickering flame. The explanation for the lights is that the areas where the flames were often seen were bogs, and the flames were the result of methane combustion in the air.



* A track on Music/MilesDavis' ''Music/KindOfBlue'' has this title.

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* A track on Music/MilesDavis' ''Music/KindOfBlue'' ''Music/SketchesOfSpain'' has this title.
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What the Will-o-the-Wisp is depends on the mythology, sometimes it can be a ghost when it's played straight,other times it can be fairy or demon, it goes by many different names and most of the time a Wisp is malicious, but on rare occasions they can be helpful.

Will-o'-the-Wisps tend to appear in desolate locations with a macabre history, appearing as vengeful apparitions or a lost soul wondering aimlessly. Wisps in video games function as a weak enemy found in graveyard locations.

See GhostLights for the Japanese equivalent and FauxFlame when it's a supernatural illusion of fire conjured up by someone. See also TreacherousSpiritChase

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What the Will-o-the-Wisp is depends on the mythology, sometimes it can be a ghost when it's played straight,other straight, other times it can be fairy or demon, it goes by many different names and most of the time a Wisp is malicious, but on rare occasions they can be helpful.

Will-o'-the-Wisps tend to appear in desolate locations with a macabre history, appearing as vengeful apparitions or a lost soul wondering aimlessly. Wisps in video games function as a weak enemy found in graveyard or [[SwampsAreEvil swamp]] locations.

See GhostLights for the Japanese equivalent and FauxFlame when it's a supernatural illusion of fire conjured up by someone. See also TreacherousSpiritChase
TreacherousSpiritChase.



* ''VideoGames/{{Pokemon}}'': [[http://bulbapedia.bulbagarden.net/wiki/Will-O-Wisp_%28move%29 Will-O-Wisp]] exists as a status move that inflicts the Burn status on the target Pokemon if it hits. It is commonly learned by Ghost-type and Fire-type Pokemon.

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* ''VideoGames/{{Pokemon}}'': ''VideoGame/{{Pokemon}}'': [[http://bulbapedia.bulbagarden.net/wiki/Will-O-Wisp_%28move%29 Will-O-Wisp]] exists as a status move that inflicts the Burn status on the target Pokemon if it hits. It is commonly learned by Ghost-type and Fire-type Pokemon.

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** In ''VideoGame/TheElderScrollsVSkyrim'' and ''VideoGame/TheElderScrollsOnline'', there are glowing hostile creatures called Wisps, which are found near feminine, ghostlike beings called Wispmothers. Unlike the Will-o-the-Wisps in ''Oblivion'', these can be hurt by any kind of weapon. Killing a Wispmother disperses the Wisps surrounding her.

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** In ''VideoGame/TheElderScrollsVSkyrim'' and ''VideoGame/TheElderScrollsOnline'', there are glowing hostile creatures called Wisps, which are found near feminine, ghostlike beings called Wispmothers. Unlike the Will-o-the-Wisps in ''Oblivion'', these can be hurt by any kind of weapon. Killing a Wispmother disperses the Wisps surrounding her.her.
* ''VideoGame/EvilIslands'': Willow-o'the-Wisps are enemies that appear in the first island (especially around the swamp areas and around the City of the Dead) as a group of lights that start burning when attacking. They throw fire at you, an attack which isn't very damaging at later stages, but makes them quite a threat when first encountered.

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[[folder:Fan Fiction]]
* ''Fanfic/FateRevelationOnline'': Will-o-Wisps are ethereal monsters that are intangible to physical attacks and have a compulsion spell to lure players into the swamps of the Fourth floor, before shanking them with a knife projection.
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[[folder: Western Animation]]
* In the "[[Recap/AvatarTheLastAirbenderTheSiegeOfTheNorthPart2 The Siege of The North Part 2]]" episode of ''WesternAnimation/AvatarTheLastAirbender'' after being transported to the spirit world, Aang runs through a swampy region chasing a mysterious small light sphere. When he climbed up a tree and grabbed it, it made the tree branch dissolve.
* ''WesternAnimation/WilloTheWisp'' was also the title of a British cartoon; the stories of various creatures in an enchanted forest whose adventures were narrated by Willow the Wisp, a ghostly creature voiced by and [[InkSuitActor caricature of]] Creator/KennethWilliams.


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[[folder: Web Video]]
* ''WebVideo/TheReviewTeam'': In [[Recap/TheReviewTeamS1E7TheGhostOfSlumberMountain "The Ghost Of Slumber Mountain"]]'s [[TheStinger stinger,]] a different version of Casper (a paleontologist type that leads people to ferocious dinosaurs) is this.
[[/folder]]

[[folder: Western Animation]]
* In the "[[Recap/AvatarTheLastAirbenderTheSiegeOfTheNorthPart2 The Siege of The North Part 2]]" episode of ''WesternAnimation/AvatarTheLastAirbender'' after being transported to the spirit world, Aang runs through a swampy region chasing a mysterious small light sphere. When he climbed up a tree and grabbed it, it made the tree branch dissolve.
* ''WesternAnimation/WilloTheWisp'' was also the title of a British cartoon; the stories of various creatures in an enchanted forest whose adventures were narrated by Willow the Wisp, a ghostly creature voiced by and [[InkSuitActor caricature of]] Creator/KennethWilliams.
[[/folder]]
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Will-o'-the-Wisps tend to appear in desolate locations with a macabre history, appearing as vengeful apparitions or a lost soul wondering aimlessly. Wisps in video games function as a weak enemy found graveyard locations.

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Will-o'-the-Wisps tend to appear in desolate locations with a macabre history, appearing as vengeful apparitions or a lost soul wondering aimlessly. Wisps in video games function as a weak enemy found in graveyard locations.
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** ''VideoGame/WarcraftIII'': Wisps are {{Nature Spirit}}s that act as the WorkerUnit for the [[OurElvesAreBetter Night Elves]]. Their duties include mining gold from entangled mines, harvesting lumber without killing trees, creating buildings or being consumed to make [[WhenTreesAttack Ancients]]. They also have the Detonate ability that [[ActionBomb blows the wisp up]] to [[ManaDrain drain mana]], damage [[SummonMagic summoned]] units and dispel [[StatusBuff buffs]]. \\

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** ''VideoGame/WarcraftIII'': Wisps are {{Nature Spirit}}s that act as the WorkerUnit for the [[OurElvesAreBetter Night Elves]]. Their duties include mining gold from entangled mines, harvesting lumber without killing trees, creating buildings or being consumed to make [[WhenTreesAttack Ancients]]. They also have the Detonate ability that [[ActionBomb blows the wisp up]] to [[ManaDrain drain mana]], damage [[SummonMagic summoned]] units and dispel [[StatusBuff buffs]]. \\ \\
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* In the ''Comicbook/JohanAndPeewit'' adventure "Le Pays Maudit", the duo is crossing a bog on a raft when they notice Will o'the Wisps. Unfortunately the King is traveling with them, and superstitious; he soon causes the raft to capsize.
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* ''WesternAnimation/{{Brave}}'' has the [[FauxFlame Wisps]], which appears glowing blue lights and apparently have the power to lead people to their fate and encourage them to change it. They are based on Scottish lore of will o' the wisps that lead people to treasure or doom. At the end of the movie, it's shown that they are actual ghosts.

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* ''WesternAnimation/{{Brave}}'' has the [[FauxFlame Wisps]], which appears appear as glowing blue lights and apparently have the power to lead people to their fate and encourage them to change it. They are based on Scottish lore of will o' the wisps that lead people to treasure or doom. At the end of the movie, it's shown that they are actual ghosts.

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[[redirect:GhostLights]]

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[[redirect:GhostLights]][[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rsz_cook_4011.jpg]]

A spectral light is spotted upon the misty moors one night and by chance there are travelers who are lost, the Will-o'-the-Wisp's light is an alluring sight, but a savvy traveler knows that the light of the Wisp may only lead them further astray. The light itself is supposed to resemble a flickering flame. The explanation for the lights is that the areas where the flames were often seen were bogs, and the flames were the result of methane combustion in the air.

What the Will-o-the-Wisp is depends on the mythology, sometimes it can be a ghost when it's played straight,other times it can be fairy or demon, it goes by many different names and most of the time a Wisp is malicious, but on rare occasions they can be helpful.

Will-o'-the-Wisps tend to appear in desolate locations with a macabre history, appearing as vengeful apparitions or a lost soul wondering aimlessly. Wisps in video games function as a weak enemy found graveyard locations.

See GhostLights for the Japanese equivalent and FauxFlame when it's a supernatural illusion of fire conjured up by someone. See also TreacherousSpiritChase

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!!Examples:

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[[folder:Card Games]]
* In mythology, Will-o'-the-wisps are considered to be ghostly lights that lure travelers to their doom. "Umbral Horror Will-o'-the-Wisp"'s art and effect in ''TableTopGame/YuGiOh'' reference that.
[[/folder]]

[[folder:ComicBooks]]
* Creator/MarvelComics has a villain named Will o'the Wisp, who most often fights ComicBook/SpiderMan. He can control his density and hypnotize targets.
[[/folder]]

[[folder:Film - Animated]]
* ''WesternAnimation/{{Brave}}'' has the [[FauxFlame Wisps]], which appears glowing blue lights and apparently have the power to lead people to their fate and encourage them to change it. They are based on Scottish lore of will o' the wisps that lead people to treasure or doom. At the end of the movie, it's shown that they are actual ghosts.
[[/folder]]

[[folder:Literature]]
* In ''Literature/TheLordOfTheRings'' when Sam and Frodo are being guided across the Dead Marshes by Gollum he warns them not look at them.
* ''Literature/HarryPotter'' has a creature called the Hinkypunk that floats around bogs and marshes and glows. While InUniverse, it's not really a Will O The Wisp, but possibly the 'real' explanation for the muggle phenomenon.
[[/folder]]

[[folder:Live Action TV]]
* ''Series/LostGirl'': Will, the Will-of-the-Wisp of the "[[Recap/LostGirlS1E2WhereTheresAWillTheresAFae Where There's a Will There's a Fae]]" episode is a humanoid Fae that has the ability to create bursts of green flames that he uses to lead humans away from his home and treasure.
[[/folder]]

[[folder:Music]]
* A track on Music/MilesDavis' ''Music/KindOfBlue'' has this title.
[[/folder]]

[[folder:Professional Wrestling]]
* Wrestling/JeffHardy's masked gimmick, Willow The Wisp, in OMEGA. In Wrestling/{{TNA}}, it is stated Willow is nothing but a figment of Jeff Hardy's imagination. Willow's light show makes his surroundings {{deliberately monochrome}}.
[[/folder]]

[[folder:Tabletop Games]]
* In ''TabletopGame/{{Shadowrun}}'', the Corpselight, or will o' wisp, is a mysterious magical being that looks like a wisp, floating about two metres above ground in desolate areas. They are solitary and malevolent, draining their victim's essence in a way similar to Vampires.
* ''TabletopGame/DungeonsAndDragons''. The Will-O-Wisp is a monster that haunts dangerous and deserted places like catacombs, swamps and bogs with traps that can kill the unwary ({{Pit Trap}}s, QuicksandSucks, etc.). When a victim is killed by one of these hazards the Will-O-Wisp feeds on their LifeEnergy.
* The Marshlight creatures of ''TabletopGame/WarhammerFantasyRoleplay'' are ethereal {{undead}} that cannot physically harm their victims, instead they mesmerise them and lead them into danger. They are impossible to harm unless hit with a magical weapon which banishes them in a single hit. There is also the Marsh Lights spell that allows a caster to create a number of lights within 100 yards of themselves and then send them off in any desired direction.
[[/folder]]

[[folder:Video Games]]
* Several enemies in ''VideoGame/ArcanumOfSteamworksAndMagickObscura'' are glowing balls of light found in swampy terrain.
* The [[http://classic.battle.net/diablo2exp/monsters/act3-willowisp.shtml Willowisp]] monsters from ''VideoGame/DiabloII'' are ethereal {{undead}} that are transparent until they use their lightning attack.
--> Created from the vapors that rise from the dense jungle swamps, these mindless forms seek out the energy contained in all living things. While not evil in nature, their feeding habits do make them a serious threat to adventurers.
* Wisps in ''VideoGame/DragonAgeOrigins'' are [[OurDemonsAreDifferent demons]] who lost their power by being in the physical world without a host for too long or by being destroyed, often by other demons. What remains of its mind clings to a hatred of all living things. Wisps mindlessly attack in [[SpiritWorld the Fade]] while in the physical world, they pose as light sources such as lanterns to lead the living into dangerous areas. The Spell Wisp is a spell from the Creation tree summons a wisp that grants a small bonus to spellpower while maintained.
* ''Franchise/TheElderScrolls''
** A mid-level monster encounter in ''VideoGame/TheElderScrollsIVOblivion''. They're incorporeal like ghosts (meaning they can only be hurt with magic, weapons made of [[SilverHasMysticPowers silver]] or [[BreadEggsBreadedEggs magic weapons]]) and have lightning based magic.
** In ''VideoGame/TheElderScrollsVSkyrim'' and ''VideoGame/TheElderScrollsOnline'', there are glowing hostile creatures called Wisps, which are found near feminine, ghostlike beings called Wispmothers. Unlike the Will-o-the-Wisps in ''Oblivion'', these can be hurt by any kind of weapon. Killing a Wispmother disperses the Wisps surrounding her.
*''VideoGames/{{Pokemon}}'': [[http://bulbapedia.bulbagarden.net/wiki/Will-O-Wisp_%28move%29 Will-O-Wisp]] exists as a status move that inflicts the Burn status on the target Pokemon if it hits. It is commonly learned by Ghost-type and Fire-type Pokemon.
* Will-'o-Wisps spawn in ''VideoGame/RecettearAnItemShopsTale'' when you spend [[StalkedByTheBell too much time on a dungeon floor.]] The first time you see one, Tear recommends outright that you drop whatever you're doing and make tracks for the level exit. Most of the time, Wisps are not worth fighting due to lack of reward except they are the only enemies to drop Salamander Scales which are needed to make high level items.
* The "Late Night" ExpansionPack for ''VideoGame/TheSims3'' adds wisps that can be [[BugCatching caught like butterflies]] and are quite valuable.
* ''{{VideoGame/Warcraft}}''
** ''VideoGame/WarcraftIII'': Wisps are {{Nature Spirit}}s that act as the WorkerUnit for the [[OurElvesAreBetter Night Elves]]. Their duties include mining gold from entangled mines, harvesting lumber without killing trees, creating buildings or being consumed to make [[WhenTreesAttack Ancients]]. They also have the Detonate ability that [[ActionBomb blows the wisp up]] to [[ManaDrain drain mana]], damage [[SummonMagic summoned]] units and dispel [[StatusBuff buffs]]. \\
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Wisps also show up as a LethalJokeCharacter in the final level, where the goal is to prevent the demon lord Archimonde from reaching the WorldTree as more Wisps gather around it. When the level ends, [[http://www.youtube.com/watch?v=DpklIrmfxWA the ending cinematic has the titanic demon lord start scaling the tree... then the Wisps start rushing him and use a mass Detonate,]] killing him with a WorldWreckingWave (also a major case of CutscenePowerToTheMax, since Archimonde is immune to magic in gameplay, the Detonate spell wouldn't affect him, much less deal damage).
** In ''VideoGame/WorldOfWarcraft'', Night Elves turn into wisps when they die, allowing them to move much faster than the [[OurGhostsAreDifferent ghosts]] of other races and therefore resurrect quicker. Blizzard announced that [[http://www.wowwiki.com/Wisp_(April_Fools) Wisps]] would be a playable race for an AprilFoolsDay joke in 2006.
* In ''VideoGame/ZanZarahTheHiddenPortal'', will-o'-whisps are found in the Great Swamp around the Goblin village of Dunmore. You are supposed to follow them to get to the island in the middle of the swamp, because the area is extremely convoluted (by design) and covered in fog, to boot.
[[/folder]]

[[folder: Western Animation]]
* In the "[[Recap/AvatarTheLastAirbenderTheSiegeOfTheNorthPart2 The Siege of The North Part 2]]" episode of ''WesternAnimation/AvatarTheLastAirbender'' after being transported to the spirit world, Aang runs through a swampy region chasing a mysterious small light sphere. When he climbed up a tree and grabbed it, it made the tree branch dissolve.
* ''WesternAnimation/WilloTheWisp'' was also the title of a British cartoon; the stories of various creatures in an enchanted forest whose adventures were narrated by Willow the Wisp, a ghostly creature voiced by and [[InkSuitActor caricature of]] Creator/KennethWilliams.
[[/folder]]
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[[redirect:ColdFlames]]

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[[redirect:ColdFlames]][[redirect:GhostLights]]
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Click the edit button to start this new page.

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Click the edit button to start this new page. [[redirect:ColdFlames]]

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