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* EasyLevelTrick\\
When beating a level in a non-standard manner is a lot easier than beating it the expected way.
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* HardModePerks \\
You are rewarded for choosing harder difficulties in a gameplay-affecting way.
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A character is hard to master, but doing it yields great results.

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A character or game is hard to master, but doing it yields great results.
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* PitTrap \\
A hole in the ground that's hidden so as to blend into the surrounding terrain, often found in PlatformHell games.
ccoa MOD

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* MassMonsterSlaughterSidequest \\
Annoying quest to kill X number of a specific enemy, frequently [[RandomEncounter randomly encountered]] enemies.
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Not really sure where to fit in, but it wasn\'t indexed. Repair if necessary.

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* LeapOfFaith \\
Are you sure there is even a platform to jump on?
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Games that are ''really fricking hard.'' Throw-your-controller-and-mutilate-the-console hard.

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Games that are ''really fricking hard.'' Throw-your-controller-and-mutilate-the-console hard. On Easy.
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* DeathIsASlapOnTheWirst \\

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* DeathIsASlapOnTheWirst DeathIsASlapOnTheWrist \\
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* DeathIsASlapOnTheWirst \\
The penalty for death is so minor that there may as well not be one at all.


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* RespawnOnTheSpot \\
When you die, you come back to life instantly on the same location you died, or very close to it, without losing any progress.
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* ComputersAreFast \\
When it comes to reacting quickly or "mashing" buttons, it's easy to make a computer better than any player.



Where continuing or losing a life results in an even harder challenge.

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Where continuing or losing a life results in an [[UnstableEquilibrium even harder challenge.challenge]].
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* GoddamnBats \\

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* GoddamnBats GoddamnedBats \\
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* SecretAIMoves \\
Computer-controlled opponents use techniques inaccessible to mere mortals.
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* ProtectionMission \\
A mission where you have to protect a stationary object or character from incoming enemies.

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* DeadlyWalls \\
You are killed instantly whenever you touch a wall.



** DeadlyWalls \\
You are killed instantly whenever you touch a wall.

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** DeadlyWalls SpikeBallsOfDoom \\
You are killed instantly whenever you touch a wall.Like spikes, only ''more mobile''.
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** ItsAWonderfulFailure \\

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** ItsAWonderfulFailure [[{{Ptitlekgac497y}} It' s a Wonderful Failure]] \\

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* ThatOneAchievement \\
The one lousy achievement [[{{Playstation3}} or trophy]] that keeps you from HundredPercentCompletion.



* ThatOneAchievement \\
The one lousy achievement [[{{Playstation3}} or trophy]] that keeps you from HundredPercentCompletion.

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* ThatOneAchievement \\
The one lousy achievement [[{{Playstation3}} or trophy]] that keeps you from HundredPercentCompletion.
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The one lousy achievement [[{{Playstation3 or trophy}}]] that keeps you from HundredPercentCompletion.

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The one lousy achievement [[{{Playstation3 [[{{Playstation3}} or trophy}}]] trophy]] that keeps you from HundredPercentCompletion.
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* ThatOneAchievement \\
The one lousy achievement [[{{Playstation3 or trophy}}]] that keeps you from HundredPercentCompletion.

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* HintsAreForLosers

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* HintsAreForLosersHintsAreForLosers \\
In which a game's developer will adamantly refuse to help you.
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HAHA U R DEAD!

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HAHA [[http://www.youtube.com/watch?v=P6iT-lMgfAI U R DEAD!DEAD]]!
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* HintsAreForLosers

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[[index]]




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[[/index]]

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* ThatOneLevel \\
A level which is much harder than those surrounding it, sometimes by accident.

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* BreatherLevel \\
A level which is much easier than those surrounding it.



One level which is suddenly ''much'' harder than the ones that came before it.

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One level (or level of difficulty) which is suddenly ''much'' harder than the ones that came before it.
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Spelling error


That bush wasn't doing anything before, not it's attacking you.

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That bush wasn't doing anything before, not now it's attacking you.
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You died because you were dumb. Idiot.

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[[SpaceQuest Duhh. You died because you were dumb. Idiot.dumb.]]
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How come this was only a "comedy trope"?

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* InsurmountableWaistHeightFence \\
Trivial obstacles that can't be passed even with brute force.
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* PlayerNudge

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* PlayerNudgePlayerNudge \\
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* SequelDifficultyDrop \\
A sequel is much easier than expected compared to the game(s) before it.

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