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* ComicBook/{{Catwoman}} once fights a foe called Wooden Nickel whose "power" (using the term incredibly loosely) is that he possesses a wooden arm with multiple functions.
%% * ComicBook/{{Cyborg}} from ''ComicBook/TeenTitans''.

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* ComicBook/{{Catwoman}} once fights fought a foe called Wooden Nickel whose "power" (using the term incredibly loosely) is was that he possesses possessed a wooden arm with multiple functions.
%% * ComicBook/{{Cyborg}} ComicBook/MistyKnight's cybernetic arm has undergone a series of upgrades over the years.
** Misty's first prosthesis was constructed
from ''ComicBook/TeenTitans''.steel, and designed by Stark Industries. It possessed a vise-like grip and allowed limited super strength.
** Misty's second arm was built by Tony Stark and was made from an Antarctic Vibranium and a diamond combined alloy. Due to the new material, at close range, it can liquefy most metals including [[MadeOfIndestructium adamantium.]] It can generate a [[DeflectorShields wide anti-gravity repulsor field]] similar to Iron Man's armor and [[FreezeRay can produce concentrated beam of cryogenic energy]], covering an area in ice. Tony Stark later revealed the new arm allows her some limited [[{{Technopathy}} technopathic capabilities]] which she used it to take control of a group of attacking robots in ''ComicBook/WorldWarHulk: Aftersmash''. Daniel Rand later funded an upgrade of the arm to include [[SelectiveMagnetism magnetism]] and [[HandBlast a concussive blast]].
** Misty's third prosthetic included a GrapplingHookPistol hidden in the forearm and energy shield whose size she could adjust to compensate for mass protection. While working for the J.A.N.U.S. organization, her prosthesis outfitted with sonics to deal with ComicBook/{{Carnage}}.
** Misty's fourth bionic arm included WolverineClaws and [[EnhancedPunch an energized charge which supposedly enhances her bludgeoning and striking power.]]
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When the replacement limbs are collectively more capable than an ordinary one would be, this becomes a kind of DisabilitySuperpower, although the odds of suffering a FakeArmDisarm increase. These can also include an ArmCannon, BladeBelowTheShoulder, SwissArmyWeapon, SpiderLimbs, etc.

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When the replacement limbs are collectively more capable than an ordinary one would be, this becomes a kind of DisabilitySuperpower, although the odds of suffering a FakeArmDisarm increase. These can also include an HookHand, ArmCannon, BladeBelowTheShoulder, SwissArmyWeapon, SpiderLimbs, etc.
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* A number of French amputees of UsefulNotes/WorldWarI returned to work after the war, and got various tools strapped to their stumps, such as scythes for agricultural work or hammers and wrenches for mechanical/industrial work.

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* A number of French amputees of UsefulNotes/WorldWarI returned to work after the war, and got various tools strapped to their arm stumps, such as scythes for agricultural work or hammers and wrenches for mechanical/industrial work.
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* A number of French amputees of UsefulNotes/WorldWarI returned to work after the war, and got various tools strapped to their stumps, such as scythes for agricultural work or hammers and wrenches for mechanical/industrial work.
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* [[https://en.wikipedia.org/wiki/Jay_J._Armes J.J. Armes]] (mention up in Toys) is an actual person.
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* Mr. Han, the BigBad in the Bruce Lee movie ''Film/EnterTheDragon'', had a hand-stump, to which he attached a jade fist, tiger claws and a [[https://en.wikipedia.org/wiki/Bagh_nakh''bagh nakh'']].

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* Mr. Han, the BigBad in the Bruce Lee movie ''Film/EnterTheDragon'', had a hand-stump, to which he attached a jade fist, tiger claws and a [[https://en.wikipedia.org/wiki/Bagh_nakh''bagh org/wiki/Bagh_nakh ''bagh nakh'']].
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* Mr. Han, the BigBad in the Bruce Lee movie ''Film/EnterTheDragon'', had a hand-stump, to which he attached a jade fist, tiger claws and a ''bagh nakh''.

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* Mr. Han, the BigBad in the Bruce Lee movie ''Film/EnterTheDragon'', had a hand-stump, to which he attached a jade fist, tiger claws and a ''bagh nakh''.[[https://en.wikipedia.org/wiki/Bagh_nakh''bagh nakh'']].
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* Gobber from ''WesternAnimation/HowToTrainYourDragon'' replaces his missing hand with whatever the situation calls for. A fork, a stein, a hammer, etc. He is even introduced as something along the lines of 'the loudmouth with the interchangeable limbs'. [[spoiler:Hiccup gets his own prosthesis at the end, which includes suspension and is neatly designed to fit in to Toothless' gear system.]]

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* Gobber from ''WesternAnimation/HowToTrainYourDragon'' replaces his missing hand with whatever the situation calls for. A fork, a stein, a hammer, etc. He is even introduced as something along the lines of 'the loudmouth "the meat-head with the attitude and interchangeable limbs'.hands". [[spoiler:Hiccup gets his own prosthesis at the end, which includes suspension and is neatly designed to fit in to Toothless' gear system.]]
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Frickin Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* The old Megadrive/Genesis game ''VideoGame/CyborgJustice'' gave you (and level bosses) the ability to rip arms off enemies and swap them with yours. The options included a [[ChainsawGood circular saw]], RocketPunch and [[FrickinLaserBeams Lasers]]. Or you could just throw it back at them.

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* The old Megadrive/Genesis game ''VideoGame/CyborgJustice'' gave you (and level bosses) the ability to rip arms off enemies and swap them with yours. The options included a [[ChainsawGood circular saw]], RocketPunch and [[FrickinLaserBeams [[EnergyWeapon Lasers]]. Or you could just throw it back at them.
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* ''TabletopGame/BattleTech'': Omnimechs are a special type of Battlemech with modular weapon systems mounts. This allows technicians to swap out the weaponry, whether it's in the mech's arms or torso, in a matter of hours rather than taking multiple days like a similar change-out would take on a standard mech. There's also a Battle Armor device, the Modular Weapon Mount, that allows Battle Armor to perform in a similar capacity.

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* In ''VideoGame/EvolutionTheWorldOfSacredDevice'', all but two of the party members use Cyframes, ancient technology that has been repurposed for combat. [[TheHero Mag Launcher's]] Cyframe is Aeracomet, a giant fist. Aside from its most obvious function (punching the crap out of things), it can be equipped with various parts to give it a wider variety of other attacks and abilities, including but not limited to [[ElementalPunch elemental punches]] (of the FireIceLightning variety), crushing enemies with a [[DropTheHammer giant hammer]], and [[StandardStatusEffects spraying noxious fumes]] from a giant aerosol can.

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* In ''VideoGame/EvolutionTheWorldOfSacredDevice'', ''[[VideoGame/{{Evolution}} Evolution: The World Of Sacred Device]]'', all but two of the party members use Cyframes, ancient technology that has been repurposed for combat. Of the cyframes, two fit this trope the most:
**
[[TheHero Mag Launcher's]] Cyframe is Aeracomet, the Airacomet, a giant fist.hand. Aside from its most obvious function (punching the crap out of things), it can be equipped with various parts to give it a wider variety of other attacks and abilities, including but not limited to [[ElementalPunch elemental punches]] (of the FireIceLightning variety), crushing enemies with a [[DropTheHammer giant hammer]], and [[StandardStatusEffects spraying noxious fumes]] from a giant aerosol can. Mag also [[PlayingWith plays with]] this trope, as his Airacomet functions more akin to a third arm than a replacement limb.
** The sequel introduces [[GentlemanThief Carcano]], who's cyframe is a bazooka that replaces his seemingly-lost left arm, making him a more traditional example.
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* ''TabletopGame/BattlelordsOfThe23rdCentury'' supplement ''Lock-N-Load: The Battlelord's War Manual''. A Snap-On Interface allows the user to swap his weapon cybernetic limbs with normal-appearing limbs to avoid attention.

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* ''TabletopGame/BattlelordsOfThe23rdCentury'' ''[[TabletopGame/BattlelordsOfTheTwentyThirdCentury Battlelords of the 23rd Century]]'' supplement ''Lock-N-Load: The Battlelord's War Manual''. A Snap-On Interface allows the user to swap his weapon cybernetic limbs with normal-appearing limbs to avoid attention.
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* Phantom, the BigBad from ''Manga/{{MAR}}'', has all of his most powerful [[MagiTek ÄRMs]] ''grafted onto his left arm'', which is wrapped up with cloth straps to keep it hidden. It's not exactly surprising when he reveals it, but it is ''awesome''.

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* Phantom, the BigBad from ''Manga/{{MAR}}'', has all of his most powerful [[MagiTek ÄRMs]] Ärms]] ''grafted onto his left arm'', which is wrapped up with cloth straps to keep it hidden. It's not exactly surprising when he reveals it, but it is ''awesome''.



* The entire point of Creator/GoNagai's ''Anime/KotetsuJeeg'' and his successor ''Anime/KoutetsushinJeeg''. The title Jeegs are modular HumongousMecha who can replace their limbs with tools and weapons such as the [[ThisIsADrill Mach Drill, Earth Parts]], or [[{{BFG}} Jeeg Bazooka]]. They also store one entire set of Jeeg Parts to rebuilt the robot as long as the head survived.

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* The entire point of Creator/GoNagai's ''Anime/KotetsuJeeg'' and his successor ''Anime/KoutetsushinJeeg''. The title Jeegs are modular HumongousMecha who can replace their limbs with tools and weapons such as the [[ThisIsADrill Mach Drill, Earth Parts]], or [[{{BFG}} Jeeg Bazooka]]. They also store one entire set of Jeeg Parts to rebuilt rebuild the robot as long as the head survived.survives.



* Swiss army limbs containing holdout weapons are common for the robot bodyguards and cyborg assassins in the various incarnations of ''Franchise/GhostInTheShell'', not so common amongst the heroic characters.

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* Swiss army limbs containing holdout weapons are common for the robot bodyguards and cyborg assassins in the various incarnations of ''Franchise/GhostInTheShell'', not so common amongst the heroic characters. Particular instances are a double-barreled gun Batou has within his arm that he breaks out for the final fight in ''Anime/GhostInTheShell 2: Innocence'', and a pump-action shotgun [[AbnormalAmmo loaded with rolls of coins]] in the arm of the Chinese assassin Fem in the first season of ''[[Anime/GhostInTheShellStandAloneComplex Stand Alone Complex]]''.

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* In ''WesternAnimation/TheFairlyOddParents'' Officer Shallowgrave has hook that can turn into tools and weapons.

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* In ''WesternAnimation/TheFairlyOddParents'' ''WesternAnimation/TheFairlyOddParents'', Truant Officer Shallowgrave has a hook that can turn into tools and weapons.



* ''WesternAnimation/AdventureTime'': Finn's [[ArtificialLimbs robotic arm]] is revealed to be this in the episode "Three Buckets".

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* ''WesternAnimation/AdventureTime'': Finn's Late in the show's run, Finn gets a [[ArtificialLimbs robotic arm]] that is revealed to be this in the episode "Three Buckets".
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[[quoteright:350:[[Disney/TreasurePlanet https://static.tvtropes.org/pmwiki/pub/images/swiss_army_appendage.png]]]]

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[[quoteright:350:[[Disney/TreasurePlanet [[quoteright:350:[[WesternAnimation/TreasurePlanet https://static.tvtropes.org/pmwiki/pub/images/swiss_army_appendage.png]]]]



* John Silver in Disney's ''Disney/TreasurePlanet'' is a cyborg, with artificial arm, leg, and eye. The arm transforms into about a million different things, from tools for cooking to a cutlass. He can even use another part attached to his leg to turn it into something akin to a plasma cannon.

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* John Silver in Disney's ''Disney/TreasurePlanet'' ''WesternAnimation/TreasurePlanet'' is a cyborg, with artificial arm, leg, and eye. The arm transforms into about a million different things, from tools for cooking to a cutlass. He can even use another part attached to his leg to turn it into something akin to a plasma cannon.



* A brief scene in Creator/WaltDisney's ''Disney/PeterPan'' shows Hook choosing a gold-plated hook from an assortment of hooks.

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* A brief scene in Creator/WaltDisney's ''Disney/PeterPan'' ''WesternAnimation/PeterPan'' shows Hook choosing a gold-plated hook from an assortment of hooks.
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* Meanwhile, back in [-'''REAL LIFE'''-]: Aron Ralston, the mountain climber who cut his arm off below the elbow to free himself after being trapped by a boulder for five days, has the option of attaching a hook, an enhanced plastic hand, or a [[http://images.amazon.com/images/P/0743492811.01.LZZZZZZZ.jpg rock-climbing pick]] to his prosthetic forearm.

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* Meanwhile, back in [-'''REAL LIFE'''-]: Aron Ralston, the mountain climber who cut his arm off below the elbow to free himself after being trapped by a boulder for five days, has the option of attaching a hook, an enhanced plastic hand, or a [[http://images.amazon.com/images/P/0743492811.01.LZZZZZZZ.jpg rock-climbing pick]] to his prosthetic forearm.

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** Taken [[UpToEleven Up To Forty]] by ''Series/KamenRiderFourze'', where the hero has forty such add-ons, ten for every limb.

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** Taken Similar to Riderman, Series/KamenRiderSuper1 has the Five Hands system that lets him equip different abilities: besides his default Super Hands, he has the [[ShockAndAwe Elek Hands]], the [[SuperStrength Power Hands]], Thermal Hands ([[KillItWithFire flamethrower]] in one arm, [[KillItWithIce cryogenic spray]] in the other), and Radar Hands (wide-area scanning and homing missiles).
** Series/KamenRiderFourze {{Homage}}s Super-1 and then takes it
[[UpToEleven Up To Forty]] by ''Series/KamenRiderFourze'', where to Forty]], with each arm ''and'' leg able to equip a wide variety of gear including rockets, drills, missile launchers, hammers, shields, winches, medkits, and lots more. And that's not even getting into Fourze himself being a SwissArmyHero as was common for the hero has forty such add-ons, ten for every limb.Heisei era.
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%%* Captain Hook in ''Anime/PeterPanNoBouken''.

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%%* Captain Hook in ''Anime/PeterPanNoBouken''.''Anime/TheAdventuresOfPeterPan''.
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* Both [[Cyborg Warp Darkmatter]] and [[KillerRobot XL]] in ''WesternAnimation/BuzzLightyearOfStarCommand'' have a mechanical arm that can transform into a variety of tools and weapons, including (in the latter's case) [[MundaneUtility mundane things like eggbeaters]].

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* Both [[Cyborg [[{{Cyborg}} Warp Darkmatter]] and [[KillerRobot XL]] in ''WesternAnimation/BuzzLightyearOfStarCommand'' have a mechanical arm that can transform into a variety of tools and weapons, including (in the latter's case) [[MundaneUtility mundane things like eggbeaters]].
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Added Buzz Lightyear of Star Command entry to Western Animation

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* Both [[Cyborg Warp Darkmatter]] and [[KillerRobot XL]] in ''WesternAnimation/BuzzLightyearOfStarCommand'' have a mechanical arm that can transform into a variety of tools and weapons, including (in the latter's case) [[MundaneUtility mundane things like eggbeaters]].
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Deer have antlers; goats have horns.


* Japeth the mountain goat from the film ''WesternAnimation/{{Hoodwinked}}'' has an incredible number of detatchable antlers that can be used for every practical purpose: including holding his car keys (which is strange since he doesn't own a car), a set can be used as a bottle opener, a set used like a coat rack, and even a set with helicopter blades that ''allow him to fly''.

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* Japeth the mountain goat from the film ''WesternAnimation/{{Hoodwinked}}'' has an incredible number of detatchable antlers horns that can be used for every practical purpose: including holding his car keys (which is strange since he doesn't own a car), a set can be used as a bottle opener, a set used like a coat rack, and even a set with helicopter blades that ''allow him to fly''.
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* In Literature/WillDestroyTheGalaxyForCash, the GentlemanThief Daversham Derby has one of his forearms removed and replaced with a cylinder shaped device that gives him whatever tool he needs; however, but this is because the device creates a miniature portal [[PortalNetwork (called quantunneling)]] to a room in some other part of the galaxy where his assistant inserts whatever tool he non verbally requests through the mouth of the portal.

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* In Literature/WillDestroyTheGalaxyForCash, the GentlemanThief Daversham Derby has one of his forearms removed and replaced with a cylinder shaped device that gives him whatever tool he needs; however, but this is because the device creates a miniature portal [[PortalNetwork (called quantunneling)]] to a room in some other part of the galaxy where his assistant inserts whatever tool he non verbally requests through the mouth of the portal.
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* In Literature/WillDestroyTheGalaxyForCash, the GentlemanThief Daversham Derby, has one of his forearms removed and replaced with a cylinder device that gives him whatever tool he needs; howerever, but this is because the device creates a miniature portal [[PortalNetwork (called quantunneling)]] to a room in some other part of the galaxy where his assistant inserts whatever tool he non verbally requests through the mouth of the portal.

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* In Literature/WillDestroyTheGalaxyForCash, the GentlemanThief Daversham Derby, Derby has one of his forearms removed and replaced with a cylinder shaped device that gives him whatever tool he needs; howerever, however, but this is because the device creates a miniature portal [[PortalNetwork (called quantunneling)]] to a room in some other part of the galaxy where his assistant inserts whatever tool he non verbally requests through the mouth of the portal.
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* In Literature/WillDestroyTheGalaxyForCash, the GentlemanThief Daversham Derby, has one of his forearms removed and replaced with a cylinder device that gives him whatever tool he needs; howerever, but this is because the device creates a miniature portal [[PortalNetwork (called quantunneling)]] to a room in some other part of the galaxy where his assistant inserts whatever tool he non verbally requests through the mouth of the portal.
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* This was the schtick of the ''WesternAnimation/GIJoe Cobra'' B.A.T., B.A.T. MkII, and it's final iteration Overkill produced by Hasbro. The right had could be switched out for a grabber claw, a laser gun, and, the case of the latter two, a spring loaded rocket launcher. Presumably the nub the hands attached too was also how they plugged into normal electrical outlets they used to recharge.

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* This was the schtick of the ''WesternAnimation/GIJoe Cobra'' B.A.T., B.A.T. MkII, [=MkII=], and it's final iteration Overkill produced by Hasbro. The right had could be switched out for a grabber claw, a laser gun, and, the case of the latter two, a spring loaded rocket launcher. Presumably the nub the hands attached too was also how they plugged into normal electrical outlets they used to recharge.
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* ''TabletopGame/BattlelordsOfThe23rdCentury'' supplement ''Lock-N-Load: The Battlelord's War Manual''. A Snap-On Interface allows the user to swap his weapon cybernetic limbs with normal-appearing limbs to avoid attention.

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Corrected illegal Example Indentation.


* Chaos Obliterators in ''TabletopGame/{{Warhammer 40000}}'' combine this with ShapeshifterWeapon: they can morph their bodies into just about anything that's needed. This being 40k, "anything that's needed" usually equates to "whatever weapon is most handy at the time", though presumably even living daemonic war machines [[MundaneUtility need a screwdriver or a crowbar or something]] occasionally.
** Why would an Obliterator need a crowbar in 40k? The most obvious need would be to open doors or crates, but then we're talking ''ten-foot mountains of flesh, metal and gun''. Chaos isn't famed for common sense either; the whole faction seems to be either TheStarscream or the kind to shoot out a door before asking if someone's on the other side.

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* Chaos Obliterators in ''TabletopGame/{{Warhammer 40000}}'' combine this with ShapeshifterWeapon: they can morph their bodies into just about anything that's needed. This being 40k, "anything that's needed" usually equates to "whatever weapon is most handy at the time", though presumably even living daemonic war machines [[MundaneUtility need a screwdriver or a crowbar or something]] occasionally.
**
occasionally. Why would an Obliterator need a crowbar in 40k? The most obvious need would be to open doors or crates, but then we're talking ''ten-foot mountains of flesh, metal and gun''. Chaos isn't famed for common sense either; the whole faction seems to be either TheStarscream or the kind to shoot out a door before asking if someone's on the other side.



* The [[TabletopGame/{{Exalted}} Infernal Exalted]] have access to a number of demonic "enhancements," one of which is called the Fourfold Demon Arm. It can become a normal human hand, a claw, a tentacle, or any non-ranged weapon, though each one only has four possible transformations. Still not as nasty of some of the other BodyHorror in ''TabletopGame/{{Exalted}}'', especially if you get into Necrotech and Necrosurgery.

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* ''TabletopGame/{{Exalted}}''
**
The [[TabletopGame/{{Exalted}} Infernal Exalted]] Exalted have access to a number of demonic "enhancements," one of which is called the Fourfold Demon Arm. It can become a normal human hand, a claw, a tentacle, or any non-ranged weapon, though each one only has four possible transformations. Still not as nasty of some of the other BodyHorror in ''TabletopGame/{{Exalted}}'', especially if you get into Necrotech and Necrosurgery.



* In ''Cybergeneration'', the Tinman character types have all four limbs replaced with these. A skilled Tinman can do truly impressive things with them, even, if the GM permits it, glide by turning their limbs into airfoils.

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* In ''Cybergeneration'', ''TabletopGame/Cybergeneration'', the Tinman character types have all four limbs replaced with these. A skilled Tinman can do truly impressive things with them, even, if the GM permits it, glide by turning their limbs into airfoils.
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** Lockdown of ''WesternAnimation/TransformersAnimated'' can change out his arms and weaponry with other parts--from other Transformers. It's implied that the other people aren't always dead when he tears the pieces off.

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** Lockdown of ''WesternAnimation/TransformersAnimated'' can change out his arms and weaponry with other parts--from other Transformers. It's implied that the other people They aren't always dead when he tears the pieces off.
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[[quoteright:350:[[Disney/TreasurePlanet https://static.tvtropes.org/pmwiki/pub/images/treasureplanet_4889.jpg]]]]org/pmwiki/pub/images/swiss_army_appendage.png]]]]
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* Naturally, this is an option in several CyberPunk games, such as ''Cyberpunk 2.0.2.0'', ''TabletopGame/{{Shadowrun}}'', and ''[[TabletopGame/{{GURPS}} GURPS Cyberpunk]]''.

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* Naturally, this is an option in several CyberPunk games, such as ''Cyberpunk ''TabletopGame/{{Cyberpunk}} 2.0.2.0'', ''TabletopGame/{{Shadowrun}}'', and ''[[TabletopGame/{{GURPS}} GURPS Cyberpunk]]''.

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