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* ''VideoGame/ArmoredCore Nexus'' is ostensibly a sequel to ''Armored Core 3'' and ''Silent Line'', but it's really more this. The game starts a new story arc concluded in ''Last Raven'' and major concepts such as the Controller, IBIS and Layered are ignored. None of the characters from the previous two games reappear, leaving the corporations Crest, Kisaragi and Mirage as the only story elements linking both halves of the ''Armored Core 3'' line together. On a gameplay level, the game did major-enough changes to the mechanics and part balancing that transferring the credit balance and parts acquired is not possible, something atypical for non-numbered ''Armored Core'' games.

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* The ''VideoGame/FireEmblem'' series has multiple universes, and while direct and non-linear sequels ''do'' exist, there has been an essential "main" timeline (''VideoGame/FireEmblemArchanea'' & ''VideoGame/FireEmblemGaiden'', ''VideoGame/FireEmblemJugdral'', and ''VideoGame/FireEmblemAwakening''). Interestingly enough, this has happened twice within that timeline. ''VideoGame/FireEmblemJugdral'' was set in the distant past, while ''VideoGame/FireEmblemAwakening'' was set in the distant future. Being set in the distant future allowed ''Awakening'' to have so many [[CallBack call backs]] and [[MythologyGag mythology gags]] to ''Archanaea'', ''Gaiden'', ''and'' ''Jugdral'' all at once, whereas ''Jugdral'''s only ties to Archanea was within the lore.

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* The ''VideoGame/FireEmblem'' series has multiple universes, and while direct and non-linear sequels ''do'' exist, there has been an essential "main" timeline (''VideoGame/FireEmblemArchanea'' & ''VideoGame/FireEmblemGaiden'', ''VideoGame/FireEmblemJugdral'', and ''VideoGame/FireEmblemAwakening''). Interestingly enough, this has happened twice within that timeline. ''VideoGame/FireEmblemJugdral'' was is set in the distant past, while ''VideoGame/FireEmblemAwakening'' was is set in the distant future. Being set in the distant future allowed allows ''Awakening'' to have so many a ton of [[CallBack call backs]] and [[MythologyGag mythology gags]] to ''Archanaea'', ''Gaiden'', ''and'' ''Jugdral'' all at once, whereas ''Jugdral'''s only ties to Archanea was are within the lore. lore.
* ''VideoGame/{{Shantae}}: Half-Genie Hero'': ''Pirate's Curse'' brought the series to a pretty conclusive ending, with [[spoiler:Shantae finally becoming a full genie]]--but [=WayForward=] couldn't just ''not'' make games with their mascot! As a result, ''Half-Genie Hero'' starts off with this change undone; all of the main characters are still there and act more or less the same as they always have, but the plot has largely reverted back to where things were in the first game, with Shantae being a half-genie (it's even in the title!). To cap it off, the first level of the game is [[NostalgiaLevel a semi-remake of the intro stage from the original game]]. One of the Scuttle Town villagers [[LampshadeHanging hangs a lampshade]] on this by way of LeaningOnTheFourthWall.
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* ''Series/StrikeBack'' had two of them: seasons 2 (''Project Dawn'') and 6 (''Retribution'') both started from scratch with new characters and plotlines.
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* ''Film/XMenDaysOfFuturePast'' undoes some of the events in the first few films, with the CloseEnoughTimeline at the end. [[spoiler:Jean and Scott are still around.]]

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* ''Film/XMenDaysOfFuturePast'' undoes some of the events in the first few films, with the CloseEnoughTimeline at the end. [[spoiler:Jean [[spoiler:In addition to looking like just a continuation of previous films instead of a BadFuture, Jean and Scott are still around.]]

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* One of the criticisms by more old-school fans of ''VideoGame/TheElderScrolls'' was the fact that ''VideoGame/TheElderScrollsVSkyrim'' was set about 200 years after Oblivion, in a series where the first four games took place over the span of roughly thirty four years. (Similar to ''VideoGame/Fallout3'', another Bethesda product). This essentially made the game act like a soft reboot of the lore, while still being able to fit into the timeline.
** Of course, this isn't the ''first'' time that Elder Scrolls did this. Its spinoff games, ''Redguard'' and ''VideoGame/ElderScrollsOnline'' essentially got around having to fit into the lore by having them all set hundreds of years before ''Arena''.

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* One ''Franchise/TheElderScrolls''
** Long time veterans
of the criticisms by more old-school fans of ''VideoGame/TheElderScrolls'' was the fact that ''VideoGame/TheElderScrollsVSkyrim'' was set about 200 years after Oblivion, in a series where were critical of the 200-year TimeSkip between ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', after the first four games in the main series (as well as the DungeonCrawler spin-off ''Battlespire'') all took place over the a span of roughly thirty four 34 years. (Similar to ''VideoGame/Fallout3'', another Bethesda product). This essentially made the game act like a soft reboot of the lore, setting, while still being able to fit into the timeline.
** Of course, The series got around this isn't the ''first'' time that Elder Scrolls did this. Its spinoff with its other spin-off games, ''Redguard'' (an ActionAdventure game with few RPG elements) and ''VideoGame/ElderScrollsOnline'' essentially got around having to fit into the lore ''VideoGame/TheElderScrollsOnline'' (an MMORPG) by having them all set hundreds of years several centuries before ''Arena''. the main series but still fitting neatly into the established timeline of the series.
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* The ''Film/James Bond'' films also used to work like this. Each time the lead actor changed, the series was effectively soft-reboooted. It helps that the series, for the most part, never really had much continuity to begin with, beyond the occasional ContinuityNod to [[spoiler: the death of Bond's wife Tracy]]. All this changed with the 2006 film ''Film/CasinoRoyale'', which was not only a hard ContinuityReboot, but also established a firm continuity for the franchise that has persisted all through the Daniel Craig era so far.

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* The ''Film/James Bond'' ''Film/JamesBond'' films also used to work like this. Each time the lead actor changed, the series was effectively soft-reboooted. It helps that the series, for the most part, never really had much continuity to begin with, beyond the occasional ContinuityNod to [[spoiler: the death of Bond's wife Tracy]]. All this changed with the 2006 film ''Film/CasinoRoyale'', which was not only a hard ContinuityReboot, but also established a firm continuity for the franchise that has persisted all through the Daniel Craig era so far.
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* The ''Film/James Bond'' films also used to work like this. Each time the lead actor changed, the series was effectively soft-reboooted. It helps that the series, for the most part, never really had much continuity to begin with, beyond the occasional ContinuityNod to [[spoiler: the death of Bond's wife Tracy]]. All this changed with the 2006 film ''Film/CasinoRoyale'', which was not only a hard ContinuityReboot, but also established a firm continuity for the franchise that has persisted all through the Daniel Craig era so far.
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* Arguably, this is what ''really'' happened to the DC Universe after ''ComicBook/CrisisOnInfiniteEarths'', although it is popularly referred to as a ContinuityReboot. With the exception of a few characters and franchises, most notably Superman and Wonder Woman who both received 'hard reboots', the rest of the DC Universe was simply subjected to a few retcons (to account for the destruction of the Multiverse and the fact that all the heroes now retroactively ''always'' existed on the same Earth and timeline), and new status quos - with the bulk of past stories still technically in canon, provided they didn't contradict any of the new retcons.
** Batman is probably the best example of a character who underwent a Post-Crisis SoftReboot. He was given a new origin story in ''Year One'', as was the then-current Robin, Jason Todd, the tone and aesthetics of his corner of the DCU subtly changed, and some of the sillier sci-fi aspects of his Silver Age stories were ignored or subjected to retcons. Otherwise, he was more or less the same character he'd always been, with his story continuing unbroken since his creation in 1939.
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* The ''VideoGame/FireEmblem'' series has multiple universes, and while direct and non-linear sequels ''do'' exist, there has been an essential "main" timeline (''VideoGame/FireEmblemArchanea''&''VideoGame/FireEmblemGaiden'', ''VideoGame/FireEmblemJugdral'', and ''VideoGame/FireEmblemAwakening''). Interestingly enough, this has happened twice within that timeline. ''VideoGame/FireEmblemJugdral'' was set in the distant past, while ''VideoGame/FireEmblemAwakening'' was set in the distant future. Being set in the distant future allowed ''Awakening'' to have so many [[CallBack call backs]] and [[MythologyGag mythology gags]] to Archanaea, Gaiden, ''and'' Jugdral all at once, whereas ''Jugdral'''s only ties to Archanea was within the lore.

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* The ''VideoGame/FireEmblem'' series has multiple universes, and while direct and non-linear sequels ''do'' exist, there has been an essential "main" timeline (''VideoGame/FireEmblemArchanea''&''VideoGame/FireEmblemGaiden'', (''VideoGame/FireEmblemArchanea'' & ''VideoGame/FireEmblemGaiden'', ''VideoGame/FireEmblemJugdral'', and ''VideoGame/FireEmblemAwakening''). Interestingly enough, this has happened twice within that timeline. ''VideoGame/FireEmblemJugdral'' was set in the distant past, while ''VideoGame/FireEmblemAwakening'' was set in the distant future. Being set in the distant future allowed ''Awakening'' to have so many [[CallBack call backs]] and [[MythologyGag mythology gags]] to Archanaea, Gaiden, ''Archanaea'', ''Gaiden'', ''and'' Jugdral ''Jugdral'' all at once, whereas ''Jugdral'''s only ties to Archanea was within the lore.
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* The ''VideoGame/SoulSeries'' has ''Soulcalibur V'', which jumps ahead seventeen years later after the original series, replaces many of the regular characters with successors, removes others, and has a different storyline compared to previous games. In fact, the game's director Daishi Odashima originally wanted it to be called ''Soul Edge II'', in order to mark his new direction for the franchise. However, [[TheyChangedItNowItSucks this did not take with fans at all]] with many feeling like the new characters and story was [[RunningTheAsylum glorified fan-fiction]]. With director Odashima gone and the series promoting pre-time skip characters, it's anyone's guess if his changes will stick.

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* The ''VideoGame/SoulSeries'' has ''Soulcalibur V'', which jumps ahead seventeen 17 years later after the original series, replaces many of the regular characters with successors, removes others, and has a different storyline compared to previous games. In fact, the game's director Daishi Odashima originally wanted it to be called ''Soul Edge II'', in order to mark his new direction for the franchise. However, [[TheyChangedItNowItSucks this did not take with fans at all]] with many feeling like the new characters and story was [[RunningTheAsylum glorified fan-fiction]]. With director Odashima gone and the series promoting pre-time skip characters, it's anyone's guess if his changes will stick.
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* ''VideoGame/{{Fallout}}'' and ''VideoGame/Fallout2'' were both set in post-apocalyptic California and tended to be focused primarily on the issue of survival in a world after nuclear war. ''VideoGame/Fallout3'', ''VideoGame/FalloutNewVegas'', and ''VideoGame/Fallout4'' are set significantly later, have more focus on the RetroUniverse setting and indications that the pre-Great War era was, in some senses, a CrapsackWorld, and instead of showing people just trying to eke out an existence show civilization rebuilding with the major conflicts not being simple survival but what type of societies will emerge.

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* ''VideoGame/{{Fallout}}'' and ''VideoGame/Fallout2'' were both set in post-apocalyptic California UsefulNotes/{{California}} and tended to be focused primarily on the issue of survival in a world after nuclear war. ''VideoGame/Fallout3'', ''VideoGame/FalloutNewVegas'', and ''VideoGame/Fallout4'' are set significantly later, have more focus on the RetroUniverse setting and indications that the pre-Great War era was, in some senses, a CrapsackWorld, and instead of showing people just trying to eke out an existence show civilization rebuilding with the major conflicts not being simple survival but what type of societies will emerge.
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* The ''Franchise/{{Highlander}}'' universe...oy.

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* The ''Franchise/{{Highlander}}'' universe...oy.[[ContinuitySnarl oy]].



** ''Videogame/SuperMetroid'' continues the continuity of the first two games, but is essentially a remake of ''Videogame/{{Metroid}}'', taking place on the same planet, with roughly the same plot and the same boss enemies, with a few new surprises.
** ''Videogame/{{Contra}} 3: The Alien Wars'' is basically a remake of Contra with updated graphics and new mechanics. The final BossRush of the game is even a compilation of several bosses from the first two games.

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** ''Videogame/SuperMetroid'' ''VideoGame/SuperMetroid'' continues the continuity of the first two games, but is essentially a remake of ''Videogame/{{Metroid}}'', taking place on the same planet, with roughly the same plot and the same boss enemies, with a few new surprises.
** ''Videogame/{{Contra}} ''VideoGame/{{Contra}} 3: The Alien Wars'' is basically a remake of Contra with updated graphics and new mechanics. The final BossRush of the game is even a compilation of several bosses from the first two games.
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* ''Film/SupermanReturns'' acknowledged the events of the Creator/ChristopherReeve films ''Film/{{Superman}}'' and ''Film/SupermanII'' but ignored the far less liked subsequent sequels.

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* ''Film/SupermanReturns'' acknowledged the events of the Creator/ChristopherReeve films ''Film/{{Superman}}'' and ''Film/SupermanII'' but ignored the far less liked subsequent sequels.[[Film/SupermanIII subsequent]] [[Film/SupermanIVTheQuestForPeace sequels]].



* The second season of ''Series/BuckRogersInTheTwentyFifthCentury'' changes the setting from the main cast being on Earth and defending it from assorted threats to basing it on a starship and taking on a more ''StarTrek''-style show, with essentially no mention of any events from the first season.

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* The second season of ''Series/BuckRogersInTheTwentyFifthCentury'' changes the setting from the main cast being on Earth and defending it from assorted threats to basing it on a starship and taking on a more ''StarTrek''-style ''Franchise/StarTrek''-style show, with essentially no mention of any events from the first season.
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* ''WesternAnmation/ThePowerpuffGirls2016'' serves as a soft reboot of ''WesternAnimation/ThePowerpuffGirls''. The girls are still heroes, the old villains are still around, but Pokey Oaks Kindergarten is torn down early in the show and the girls are sent to Midway High School (apparently it's a K-12 school), the girls often fight newer foes instead of the old ones, their personalities have noticeably changed, and they now can create HardLight constructs with little to no mention how they could.

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* ''WesternAnmation/ThePowerpuffGirls2016'' serves as a soft reboot of ''WesternAnimation/ThePowerpuffGirls''. The girls are still heroes, the old villains are still around, but Pokey Oaks Kindergarten is torn down early in the show and the girls are sent to Midway High Elementary School (apparently it's a K-12 school), the girls often fight newer foes instead of the old ones, their personalities have noticeably changed, and they now can create HardLight constructs with little to no mention how they could.
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* 2017's ''WesternAnimation/TheMagicSchoolBusRidesAgain'' takes place in a similar continuity to 1994's ''Literature/TheMagicSchoolBus'' and seems to have featured the same events, however it also [[SettingUpdate has the characters in modern times]] despite not aging.
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* This trope was used as a nickname for the AndNowForSomethingCompletelyDifferent shift in ''Webcomic/EndTown'' from Albert and Gustine to Wally and Holly.
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* The ''VideoGame/FireEmblem'' series has multiple universes, and while direct and non-linear sequels ''do'' exist, there has been an essential "main" timeline (''VideoGame/FireEmblemArchanea''&''VideoGame/FireEmblemGaiden'', ''VideoGame/FireEmblemJugdral'', and ''VideoGame/FireEmblemAwakening''). Interestingly enough, this has happened twice within that timeline. ''VideoGame/FireEmblemJugdral'' was set in the distant past, while ''VideoGame/FireEmblemAwakening'' was set in the distant future. Being set in the distant future allowed ''Awakening'' to have so many [[CallBack call backs]] and [[MythologyGag mythology gags]] to Archanaea, Gaiden, ''and'' Jugdral all at once, whereas ''Jugdral'''s only ties to Archanea was within the lore.
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* ''VideoGame/DivinityOriginalSin'' is this to the ''Divinity'' games, but in contrast to other examples of this trope, it actually is set further in the ''past''. As [[http://divinity.wikia.com/wiki/Timeline this timeline]] shows, Original Sin is set in 4 AR, the first game in the series (''VideoGame/DivineDivinity'') is set in 1217 AD. Thus, ''VideoGame/DivinityOriginalSin2'' is closer to the other games than this one.
* One of the criticisms by more old-school fans of ''VideoGame/TheElderScrolls'' was the fact that ''VideoGame/TheElderScrollsVSkyrim'' was set about 200 years after Oblivion, in a series where the first four games took place over the span of roughly thirty four years. (Similar to ''VideoGame/Fallout3'', another Bethesda product). This essentially made the game act like a soft reboot of the lore, while still being able to fit into the timeline.
** Of course, this isn't the ''first'' time that Elder Scrolls did this. Its spinoff games, ''Redguard'' and ''VideoGame/ElderScrollsOnline'' essentially got around having to fit into the lore by having them all set hundreds of years before ''Arena''.
* ''VideoGame/StarOcean'' essentially did this with the third game, then became NonLinearSequel after that. The first two games (plus the spinoff) in the series take place within the span of 25-30 years, everything after that is either in the distant future or in the case of ''VideoGame/StarOceanTheLastHope'' in the distant past.

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* According to WordOfGod, the forthcoming ''Series/StarTrekDiscovery'' TV show will definitely be set in the original ''Trek'' timeline.
* The restart of ''Series/DoctorWho'' in 2005 (after being cancelled in 1989 and having a BackdoorPilot in the [[Recap/DoctorWhoTVMTheTVMovie 1996 TV movie]]) could count as a reboot of the series, focusing in people who never has seen the series before, but also continues the story of The Doctor, this time being the LastOfHisKind.

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* According to WordOfGod, the forthcoming ''Series/StarTrekDiscovery'' TV show will definitely be is set in the original ''Trek'' timeline.
''Franchise/StarTrek'''s "prime universe" ten years prior to ''Series/StarTrekTheOriginalSeries'', making it an {{interquel}} to TOS and ''Series/StarTrekEnterprise''. However, it uses considerably different aesthetics from both series.
* The restart of ''Series/DoctorWho'' in 2005 (after being cancelled in 1989 and having a BackdoorPilot in the [[Recap/DoctorWhoTVMTheTVMovie 1996 TV movie]]) could count as a reboot of the series, focusing in people who never has seen the series before, but also continues the story of The Doctor, this time being the LastOfHisKind.LastOfHisKind (until he isn't).
* ''Series/HawaiiFive0'' (the 2000s series) to ''Series/HawaiiFiveO'' (original). They're in the same continuity as each other--a [[MonsterOfTheWeek Killer of the Week]] from the previous series appeared in a straight-up sequel episode in the reboot--but the fact that both series' main casts are named the same is left unmentioned.
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* The ''VideoGame/SoulSeries'' has ''Soulcalibur V'', which jumps ahead seventeen years later after the original series, replaces many of the regular characters with successors, removes others, and has a different storyline compared to previous games. In fact, the game's director Daishi Odashima originally wanted it to be called ''Soul Edge II'', in order to mark his new direction for the franchise. However, [[TheyChangedItNowItSucks this did not take with fans at all]] with many feeling like the new characters and story was [[RunningTheAsylum glorified fan-fiction]]. With director Odashima gone and the series promoting pre-time skip characters, it's anyone's guess if his changes will stick.
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Misuse. It's a complete Continuity Reboot that doesn't feature anyone involved with The Amazing Spider-Man.


* While taking place in the Franchise/MarvelCinematicUniverse, ''Film/SpiderManHomecoming'' serves as this to the ''[[Film/TheAmazingSpiderMan Amazing Spider-Man]]'' series, keeping the director and some continuity from the previous films, but going a bit DarkerAndEdgier and featuring a slightly different costume for Spider-Man himself.
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* ''VideoGame/{{Persona 3}}'' can be considered this to the ''Franchise/ShinMegamiTenseiPersona'' series. Persona 3 was the game that introduced many of the elements that the series would continue to use going forward; the protagonist being a wildcard and assigned the Fool Arcana, Igor being the in charge of the Velvet Room, Social Links, and emphasis on the [[SimulationGame day-today school life]] of the protagonists. InUniverse, the first two games of the series are rarely referenced, leading to 3 effectively being the "first" game in the modern Persona storyline.

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Adding unused examples from the original draft + changing AC to Folder system


You have a classic property, one that's made money hand over fist for you for years, perhaps decades, but now, it's getting a little long in the tooth. Maybe it's dated, maybe recent installments have tarnished its name, maybe it's just bogged down in ContinuityLockout. Perhaps it's just not going well. Or maybe the creators just want to try something new. Resetting the thing to bring in new fans sounds like a good idea, but you're afraid the backlash among existing fans to a ContinuityReboot will be ''epic'' in its drama. What to do? Well, instead of starting over, dip into the Troper Well and pull out a way of explaining you're not ''really'' tossing away the classic stories the fans love. No, this is an AlternateTimeline. Or a sequel set sometime after the events of the old series that mentions the things fans loved but quietly neglects or {{Retcon}}s the things not so beloved. Perhaps it's a {{Retool}} where significant parts of the setting are changed and even most of the main cast are replaced going forward. Or a prequel, or a TimeSkip, or even a separate adventure taking place somewhere else so you have an excuse not to mention the events of the original series, while not denying they took place.

Contrast ContinuityReboot, where the old story and continuing plot lines are explicitly abandoned and started over.

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You have a classic property, one that's made money hand over fist for you for years, perhaps decades, but now, it's getting a little long in the tooth. Maybe it's dated, maybe recent installments have tarnished its name, maybe it's just bogged down in ContinuityLockout. Perhaps it's just not going well. Or maybe the creators just want to try something new. Resetting the thing to bring in new fans sounds like a good idea, but you're afraid the backlash among existing fans to a ContinuityReboot will be ''epic'' in its drama.

What to do? Well, instead of starting over, dip into the Troper Well and pull out a way of explaining you're not ''really'' tossing away the classic stories the fans love. No, this is an AlternateTimeline. Or a sequel set sometime after the events of the old series that mentions the things fans loved but quietly neglects or {{Retcon}}s the things not so beloved. Perhaps it's a {{Retool}} where significant parts of the setting are changed and even most of the main cast are replaced going forward. Or a prequel, or a TimeSkip, or even a separate adventure taking place somewhere else so you have an excuse not to mention the events of the original series, while not denying they took place.

Contrast ContinuityReboot, where the old story and continuing plot lines are explicitly abandoned and started over.
over. Not to be confused with a SoftReset.



[[AC:{{Film}}]]

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[[AC:{{Film}}]][[foldercontrol]]

[[folder:Anime and Manga]]
* ''Anime/HanaukyoMaidTai''. The series was first animated in 2001, but production problems caused its premature ending. It was rebooted in 2004 as ''Anime/HanaukyoMaidTai: La Verite''. The second series takes place in the same continuity, with a number of differences (both small and large) between it and the first show.
[[/folder]]

[[folder:Comic Books]]
* ''ComicBook/CaptainAtom: Armageddon'' helped serve as a soft reboot for the Creator/{{Wildstorm}} Comics universe.
* ''ComicBook/{{Spawn}}'': Following Al Simmons' return, the comic instituted a massive retcon that ignores everything that happened between Al defeating Malebolgia and his suicide.
[[/folder]]

[[folder:Film]]



* ''Film/XMenDaysOfFuturePast'' undoes some of the events in the first few films, with the CloseEnoughTimeline at the end. [[spoiler:Jean and Scott are still around.]]




[[AC:LiveActionTV]]

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\n[[AC:LiveActionTV]]* The official trailer for ''Film/Ghostbusters2016'' [[NeverTrustATrailer implied]] that the new film would be a soft reboot of the series ("30 years ago, 4 scientists saved New York") but the film ultimately turned out to be a complete ContinuityReboot and the line was referring to the actual movie, not the story.
* While taking place in the Franchise/MarvelCinematicUniverse, ''Film/SpiderManHomecoming'' serves as this to the ''[[Film/TheAmazingSpiderMan Amazing Spider-Man]]'' series, keeping the director and some continuity from the previous films, but going a bit DarkerAndEdgier and featuring a slightly different costume for Spider-Man himself.
* The CreativeClosingCredits for ''Film/TwentyTwoJumpStreet'' implies this of the film's relation to the ''Series/TwentyOneJumpStreet'' TV series, where the current Jump Street officers meet the original cast, thirty years later, calling them "legends."
[[/folder]]

[[folder:Live-Action TV]]




[[AC:VideoGames]]

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\n[[AC:VideoGames]]* According to WordOfGod, the forthcoming ''Series/StarTrekDiscovery'' TV show will definitely be set in the original ''Trek'' timeline.
* The restart of ''Series/DoctorWho'' in 2005 (after being cancelled in 1989 and having a BackdoorPilot in the [[Recap/DoctorWhoTVMTheTVMovie 1996 TV movie]]) could count as a reboot of the series, focusing in people who never has seen the series before, but also continues the story of The Doctor, this time being the LastOfHisKind.
[[/folder]]

[[folder:Video Games]]



* ''VideoGame/MegaManX'' takes place in a Distant Future which acknowledges the events of the first series, but has a very different plot and an all new set of characters.
* ''VideoGame/{{Fallout}}'' and ''VideoGame/Fallout2'' were both set in post-apocalyptic California and tended to be focused primarily on the issue of survival in a world after nuclear war. ''VideoGame/Fallout3'', ''VideoGame/FalloutNewVegas'', and ''VideoGame/Fallout4'' are set significantly later, have more focus on the RetroUniverse setting and indications that the pre-Great War era was, in some senses, a CrapsackWorld, and instead of showing people just trying to eke out an existence show civilization rebuilding with the major conflicts not being simple survival but what type of societies will emerge.

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* SuperTitle64Advance games did this a lot:
** ''Videogame/SuperMetroid'' continues the continuity of the first two games, but is essentially a remake of ''Videogame/{{Metroid}}'', taking place on the same planet, with roughly the same plot and the same boss enemies, with a few new surprises.
** ''Videogame/{{Contra}} 3: The Alien Wars'' is basically a remake of Contra with updated graphics and new mechanics. The final BossRush of the game is even a compilation of several bosses from the first two games.
**
''VideoGame/MegaManX'' takes place in a Distant Future which acknowledges the events of the first series, but has a very different plot and an all new set of characters.
* ''VideoGame/{{Fallout}}'' and ''VideoGame/Fallout2'' were both set in post-apocalyptic California and tended to be focused primarily on the issue of survival in a world after nuclear war. ''VideoGame/Fallout3'', ''VideoGame/FalloutNewVegas'', and ''VideoGame/Fallout4'' are set significantly later, have more focus on the RetroUniverse setting and indications that the pre-Great War era was, in some senses, a CrapsackWorld, and instead of showing people just trying to eke out an existence show civilization rebuilding with the major conflicts not being simple survival but what type of societies will emerge.emerge.
[[/folder]]

[[folder:Webcomics]]
*''Webcomic/MagickChicks'': It was originally intended for readers to be able to pick up the series without needing to read its parent comic, ''Webcomic/EerieCuties''. But after two [[RequiredSpinoffCrossover major crossover arcs]], along with characters from both comics [[TheCameo making appearances in the other]] and certain events overlapping, the two [[SharedUniverse became so entwined]], that [[ContinuityLockout it was no longer possible.]] Which eventually lead Creator/GiseleLagace and David Lumsdon (the co-writers of both series) to do a soft reboot [[http://www.pixietrixcomix.com/forum/viewtopic.php?p=563524#p563524 to help newer readers.]]
[[/folder]]

[[folder:Western Animation]]
* ''WesternAnimation/MyLittlePonyG3'' had a reboot near the end which [[FanNickname fans dub]] the "Core 7" reboot. It's obvious in both the toyline and AnimatedAdaptation as most ponies besides the titular seven were scrapped entirely. The animated specials [[DemotedToExtra pushed]] most of the major ponies to background roles. Rainbow Dash also received [[SameCharacterButDifferent a personality overhaul]] and her accent changed from British to American.
* ''WesternAnmation/ThePowerpuffGirls2016'' serves as a soft reboot of ''WesternAnimation/ThePowerpuffGirls''. The girls are still heroes, the old villains are still around, but Pokey Oaks Kindergarten is torn down early in the show and the girls are sent to Midway High School (apparently it's a K-12 school), the girls often fight newer foes instead of the old ones, their personalities have noticeably changed, and they now can create HardLight constructs with little to no mention how they could.
[[/folder]]
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* ''VideoGame/Fallout'' and ''VideoGame/Fallout2'' were both set in post-apocalyptic California and tended to be focused primarily on the issue of survival in a world after nuclear war. ''VideoGame/Fallout3'', ''VideoGame/FalloutNew Vegas'', and ''VideoGame/Fallout4'' are set significantly later, have more focus on the RetroUniverse setting and indications that the pre-Great War era was, in some senses, a CrapsackWorld, and instead of showing people just trying to eke out an existence show civilization rebuilding with the major conflicts not being simple survival but what type of societies will emerge.

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* ''VideoGame/Fallout'' ''VideoGame/{{Fallout}}'' and ''VideoGame/Fallout2'' were both set in post-apocalyptic California and tended to be focused primarily on the issue of survival in a world after nuclear war. ''VideoGame/Fallout3'', ''VideoGame/FalloutNew Vegas'', ''VideoGame/FalloutNewVegas'', and ''VideoGame/Fallout4'' are set significantly later, have more focus on the RetroUniverse setting and indications that the pre-Great War era was, in some senses, a CrapsackWorld, and instead of showing people just trying to eke out an existence show civilization rebuilding with the major conflicts not being simple survival but what type of societies will emerge.

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You have a classic property, one that's made money hand over fist for you for years, perhaps decades, but now, it's getting a little long in the tooth. Maybe it's dated, maybe recent installments have tarnished its name, maybe it's just bogged down in ContinuityLockout. Resetting the thing to bring in new fans sounds like a good idea, but you're afraid the backlash among existing fans to a ContinuityReboot will be ''epic'' in its drama. What to do? Well, instead of starting over, dip into the Troper Well and pull out a way of explaining you're not ''really'' tossing away the classic stories the fans love. No, this is an AlternateTimeline. Or a sequel set sometime after the events of the old series that mentions the things fans loved but quietly neglects or {{Retcon}}s the things not so beloved. Or a prequel, or a TimeSkip, or even a separate adventure taking place somewhere else so you have an excuse not to mention the events of the original series.

Contrast ContinuityReboot, where the old story is explicitly abandoned, or {{Retool}} where the existing continuity is maintained but the property undergoes a significant change going forward.

to:

You have a classic property, one that's made money hand over fist for you for years, perhaps decades, but now, it's getting a little long in the tooth. Maybe it's dated, maybe recent installments have tarnished its name, maybe it's just bogged down in ContinuityLockout. Perhaps it's just not going well. Or maybe the creators just want to try something new. Resetting the thing to bring in new fans sounds like a good idea, but you're afraid the backlash among existing fans to a ContinuityReboot will be ''epic'' in its drama. What to do? Well, instead of starting over, dip into the Troper Well and pull out a way of explaining you're not ''really'' tossing away the classic stories the fans love. No, this is an AlternateTimeline. Or a sequel set sometime after the events of the old series that mentions the things fans loved but quietly neglects or {{Retcon}}s the things not so beloved. Perhaps it's a {{Retool}} where significant parts of the setting are changed and even most of the main cast are replaced going forward. Or a prequel, or a TimeSkip, or even a separate adventure taking place somewhere else so you have an excuse not to mention the events of the original series.

series, while not denying they took place.

Contrast ContinuityReboot, where the old story is and continuing plot lines are explicitly abandoned, or {{Retool}} where the existing continuity is maintained but the property undergoes a significant change going forward.
abandoned and started over.



* ''Film/{{Prometheus}}'' ended up being a prequel to the ''Franchise/{{Aliens}}'' universe and altering some long-held ideas about the setting.

to:

* ''Film/{{Prometheus}}'' and ''Film/AlienCovenant'' ended up being a prequel prequels to the ''Franchise/{{Aliens}}'' universe and altering some long-held ideas about the setting.setting.




to:

* ''Film/BatmanForever'' nominally takes place in the same continuity as the Tim Burton Batman films, but it completely changes the design of Gotham, does away with Michael Keaton as Batman, introduces a new cast and goes over Batman's origin after ''Film/Batman1989'' did the same.
* ''Film/TransformersAgeOfExtinction'' follows a very conclusive victory in ''Film/TransformersDarkOfTheMoon'', but in the interim Human/Autobot relations were severed and a CIA official sponsored a Private Military Corporation to hunt down all Decepticons still on Earth, but secretly targets Autobots as well and they go into hiding. This scenario creates new human protagonists and justifies the massive change in the Autobot cast as well.
* ''Film/GIJoeRetaliation'' was made in response to the lukewarm reaction to ''Film/GIJoeTheRiseOfCobra'', which was considered too high-tech to the point of lacking tension (everyone had a tool or vehicle to solve the problem), too many characters showing up and dropping out of the narrative and relied too much on slick CG for their action scenes. ''Retaliation'' grounds the series by having the main team killed off in the first act and reducing the cast to a handful of people who are short on supplies and resources, officially disavowed, and labeled as rogues and terrorists. It still technically follows ''Rise of Cobra'', but the tone of the movie is MUCH different.




to:

* ''Series/BuffyTheVampireSlayer'' the series takes up where [[Film/BuffyTheVampireSlayer the film]] leaves off, except that it considers the original screenplay to be canon and not the actual film.
* The second season of ''Series/BuckRogersInTheTwentyFifthCentury'' changes the setting from the main cast being on Earth and defending it from assorted threats to basing it on a starship and taking on a more ''StarTrek''-style show, with essentially no mention of any events from the first season.



* ''Franchise/MassEffectAndromeda'' is set in a different galaxy from the Milky Way, over 600 years after the original trilogy, with the characters having gone into stasis at about the same time as the events of the second game and in intergalactic space during the events of the third game, allowing the creators the opportunity to not have the climactic events of the ''Franchise/MassEffect'' Trilogy (and the different endings and player choices) be referenced. This is [[LampshadeHanging lampshaded]] at one point when a news broadcast mentions they've sent a message back to the Milky Way but haven't heard a response yet.

to:

* ''Franchise/MassEffectAndromeda'' is set in a different galaxy from the Milky Way, over 600 years after the original trilogy, with the characters having gone into stasis at about the same time as the events of the second game and in intergalactic space during the events of the third game, allowing the creators the opportunity to not have the climactic events of the ''Franchise/MassEffect'' Trilogy (and the different endings and player choices) be referenced. This is [[LampshadeHanging lampshaded]] at one point when a news broadcast mentions they've sent a message back to the Milky Way but haven't heard a response yet.yet.
* ''VideoGame/Thief2014'' appears to reboot the universe, but several details make an allusion to to the original games (including a very heavy implication that this game's Garret is the Identical Grandson of the previous title's protagonist) taking place in the past.
* ''VideoGame/MegaManX'' takes place in a Distant Future which acknowledges the events of the first series, but has a very different plot and an all new set of characters.
* ''VideoGame/Fallout'' and ''VideoGame/Fallout2'' were both set in post-apocalyptic California and tended to be focused primarily on the issue of survival in a world after nuclear war. ''VideoGame/Fallout3'', ''VideoGame/FalloutNew Vegas'', and ''VideoGame/Fallout4'' are set significantly later, have more focus on the RetroUniverse setting and indications that the pre-Great War era was, in some senses, a CrapsackWorld, and instead of showing people just trying to eke out an existence show civilization rebuilding with the major conflicts not being simple survival but what type of societies will emerge.
Is there an issue? Send a MessageReason:
None


You have a classic property, one that's made money hand over fist for you for years, perhaps decades, but now, it's getting a little long in the tooth. Maybe it's dated, maybe recent installments have tarnished its name, maybe it's just bogged down in ContinuityLockout. Resetting the thing to bring in new fans sounds like a good idea, but you're afraid the backlash among existing fans to a ContinuityReboot will be ''epic'' in its drama. What to do? Well, instead of starting over, dip into the Troper Well and pull out a way of explaining you're not ''really'' tossing away the classic stories the fans love. No, this is an AlternateTimeline. Or a sequel set sometime after the events of the old series that mentions the things fans loved but quietly neglects or [[RetCon RetCons]] the things not so beloved. Or a prequel, or a TimeSkip, or even a separate adventure taking place somewhere else so you have an excuse not to mention the events of the original series.

Contrast ContinuityReboot, where the old story is explicitly abandoned, or ReTool where the existing continuity is maintained but the property undergoes a significant change going forward.

to:

You have a classic property, one that's made money hand over fist for you for years, perhaps decades, but now, it's getting a little long in the tooth. Maybe it's dated, maybe recent installments have tarnished its name, maybe it's just bogged down in ContinuityLockout. Resetting the thing to bring in new fans sounds like a good idea, but you're afraid the backlash among existing fans to a ContinuityReboot will be ''epic'' in its drama. What to do? Well, instead of starting over, dip into the Troper Well and pull out a way of explaining you're not ''really'' tossing away the classic stories the fans love. No, this is an AlternateTimeline. Or a sequel set sometime after the events of the old series that mentions the things fans loved but quietly neglects or [[RetCon RetCons]] {{Retcon}}s the things not so beloved. Or a prequel, or a TimeSkip, or even a separate adventure taking place somewhere else so you have an excuse not to mention the events of the original series.

Contrast ContinuityReboot, where the old story is explicitly abandoned, or ReTool {{Retool}} where the existing continuity is maintained but the property undergoes a significant change going forward.
Is there an issue? Send a MessageReason:
None


* ''Franchise/MassEffectAndromeda'' is set in a different galaxy from the Milky Way, over 600 years after the original trilogy, with the characters having gone into stasis at about the same time as the events of the second game and in intergalactic space during the events of the third game, allowing the creators the opportunity to not have the climactic events of the ''Franchise/MassEffect'' Trilogy (and the different endings and player choices) be referenced. This lampshaded at one point when a news broadcast mentions they've sent a message back to the Milky Way but haven't heard a response yet.

to:

* ''Franchise/MassEffectAndromeda'' is set in a different galaxy from the Milky Way, over 600 years after the original trilogy, with the characters having gone into stasis at about the same time as the events of the second game and in intergalactic space during the events of the third game, allowing the creators the opportunity to not have the climactic events of the ''Franchise/MassEffect'' Trilogy (and the different endings and player choices) be referenced. This lampshaded is [[LampshadeHanging lampshaded]] at one point when a news broadcast mentions they've sent a message back to the Milky Way but haven't heard a response yet.

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Changed: 15

Is there an issue? Send a MessageReason:
None


You have a classic property, one that's made money hand over fist for you for years, perhaps decades, but now, it's getting a little long in the tooth. Maybe it's dated, maybe recent installments have tarnished its name, maybe it's just bogged down in ContinuityLockout. Resetting the thing to bring in new fans sounds like a good idea, but you're afraid the backlash among existing fans to a ContinuityReboot will be ''epic'' in its drama. What to do? Well, instead of starting over, dip into the Troper Well and pull out a way of explaining you're not ''really'' tossing away the classic stories the fans love. No, this is an AlternateTimeline. Or a sequel set sometime after the events of the old series that mentions the things fans loved but quietly neglects or [[RetCon RetCons]] the things not so beloved. Or a prequel, or even a separate adventure taking place somewhere else so you have an excuse not to mention the events of the original series.

to:

You have a classic property, one that's made money hand over fist for you for years, perhaps decades, but now, it's getting a little long in the tooth. Maybe it's dated, maybe recent installments have tarnished its name, maybe it's just bogged down in ContinuityLockout. Resetting the thing to bring in new fans sounds like a good idea, but you're afraid the backlash among existing fans to a ContinuityReboot will be ''epic'' in its drama. What to do? Well, instead of starting over, dip into the Troper Well and pull out a way of explaining you're not ''really'' tossing away the classic stories the fans love. No, this is an AlternateTimeline. Or a sequel set sometime after the events of the old series that mentions the things fans loved but quietly neglects or [[RetCon RetCons]] the things not so beloved. Or a prequel, or a TimeSkip, or even a separate adventure taking place somewhere else so you have an excuse not to mention the events of the original series.
series.

Contrast ContinuityReboot, where the old story is explicitly abandoned, or ReTool where the existing continuity is maintained but the property undergoes a significant change going forward.
Is there an issue? Send a MessageReason:
None


* ''Franchise/MassEffect Andromeda'' is set in a different galaxy from the Milky Way, over 600 years after the original trilogy, with the characters having gone into stasis at about the same time as the events of the second game and in intergalactic space during the events of the third game, allowing the creators the opportunity to not have the climactic events of the ''Franchise/MassEffect'' Trilogy (and the different endings and player choices) be referenced. This lampshaded at one point when a news broadcast mentions they've sent a message back to the Milky Way but haven't heard a response yet.

to:

* ''Franchise/MassEffect Andromeda'' ''Franchise/MassEffectAndromeda'' is set in a different galaxy from the Milky Way, over 600 years after the original trilogy, with the characters having gone into stasis at about the same time as the events of the second game and in intergalactic space during the events of the third game, allowing the creators the opportunity to not have the climactic events of the ''Franchise/MassEffect'' Trilogy (and the different endings and player choices) be referenced. This lampshaded at one point when a news broadcast mentions they've sent a message back to the Milky Way but haven't heard a response yet.
Is there an issue? Send a MessageReason:
Created from YKTTW

Added DiffLines:

You have a classic property, one that's made money hand over fist for you for years, perhaps decades, but now, it's getting a little long in the tooth. Maybe it's dated, maybe recent installments have tarnished its name, maybe it's just bogged down in ContinuityLockout. Resetting the thing to bring in new fans sounds like a good idea, but you're afraid the backlash among existing fans to a ContinuityReboot will be ''epic'' in its drama. What to do? Well, instead of starting over, dip into the Troper Well and pull out a way of explaining you're not ''really'' tossing away the classic stories the fans love. No, this is an AlternateTimeline. Or a sequel set sometime after the events of the old series that mentions the things fans loved but quietly neglects or [[RetCon RetCons]] the things not so beloved. Or a prequel, or even a separate adventure taking place somewhere else so you have an excuse not to mention the events of the original series.

----
!!Examples:

[[AC:{{Film}}]]
* The rebooted ''Film/StarTrek'' films take place in an alternate timeline, with Old!Spock's presence confirming that everything that happened in the original Star Trek universe still happened, and WordOfGod that said original timeline still exists, albeit one where Old!Spock disappeared into a black hole.
* ''Film/SupermanReturns'' acknowledged the events of the Creator/ChristopherReeve films ''Film/{{Superman}}'' and ''Film/SupermanII'' but ignored the far less liked subsequent sequels.
* The ''Franchise/{{Highlander}}'' universe...oy.
** ''Film/HighlanderIIITheSorcerer'' was a direct sequel to the first film, and ignored the second and the TV series.
** ''Film/HighlanderEndgame'' ignored the second and third films, and attempted to merge the first film and the TV series.
** ''Film/HighlanderTheSource'' was intended to follow on from the TV series, didn't contradict the events of ''Film/HighlanderEndgame'' (but doesn't acknowledge them either), and again ignores the second and third films.
* ''Film/{{Prometheus}}'' ended up being a prequel to the ''Franchise/{{Aliens}}'' universe and altering some long-held ideas about the setting.
* An upcoming ''Film/{{Predator}}'' film is planned to acknowledge the events of the first two films, bringing aspects from ''Film/{{Predators}}'' regarding clan warfare between rival factions, and ignoring the ''Franchise/AlienVsPredator'' films.
* ''Film/JurassicWorld'' recognizes the events of ''Film/JurassicPark'' but glosses over or outright ignores the events of the sequels.

[[AC:LiveActionTV]]
* ''Series/HighlanderTheSeries'' was intended as a prequel to the first film ''Film/{{Highlander}}'', but eventually was assumed to be a sort of AlternateContinuity, and ignored ''Film/HighlanderIITheQuickening''. ''Series/HighlanderTheRaven'' was set in the same continuity.

[[AC:VideoGames]]
* ''Franchise/MassEffect Andromeda'' is set in a different galaxy from the Milky Way, over 600 years after the original trilogy, with the characters having gone into stasis at about the same time as the events of the second game and in intergalactic space during the events of the third game, allowing the creators the opportunity to not have the climactic events of the ''Franchise/MassEffect'' Trilogy (and the different endings and player choices) be referenced. This lampshaded at one point when a news broadcast mentions they've sent a message back to the Milky Way but haven't heard a response yet.

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