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* In ''WesternAnimation/{{Disenchantment}},'' the ogres are recurring characters. They have a primitive little kingdom called Ogreland and an ongoing war with [[OurGnomesAreWeirder gnomes]], with the pair killing each other whenever they meet. (And they're about equally matched, surprisingly.) Their queen, Grogda, turns out to be nicer than the others. [[spoiler:She's also Elfo's mom, making him half-ogre and the heir to the throne]].

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* ''VideoGame/PillarsOfEternity'': Ogres are huge and carnivorous, but much more [[ItCanThink intelligent and reasonable]] than the usual depiction. The problem of an ogre stealing a farmer's pigs can be resolved by convincing the ogre he should go somewhere else before people get really angry, he can be hired to defend your stronghold, and ogres live alongside other races in [[HiddenElfVillage Twin Elms]]

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* ''VideoGame/PillarsOfEternity'': Ogres are huge and carnivorous, but much more [[ItCanThink intelligent and reasonable]] than the usual depiction. The problem of an ogre stealing a farmer's pigs can be resolved by convincing the ogre he should go somewhere else before people get really angry, he can be hired to defend your stronghold, and ogres live alongside other races in [[HiddenElfVillage Twin Elms]]Elms]].
* Grimmsnarl from ''Franchise/{{Pokemon}} [[VideoGame/PokemonSwordAndShield Sword and Shield]]'' is a big, hairy Pokémon that resembles an ogre, although it also has features that make it resemble a [[AllTrollsAreDifferent troll]] as well.
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* Lucifer from ''Anime/TheWonderfulWorldOfPussInBoots'' does retain the SuperStrength and giant size of most ogres, but his true power lies within his magical capabilities. While he does [[VoluntaryShapeshifting shapeshift]] as told in the FairyTale, he also gains the ability to teleport, make money and feasts appear out of thin air, and can even make castles out of ''diamonds''. That said, ''do not take his "King of Power" title lightly''.

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* Lucifer from ''Anime/TheWonderfulWorldOfPussInBoots'' ''Anime/TheWonderfulWorldOfPussNBoots'' does retain the SuperStrength and giant size of most ogres, but his true power lies within his magical capabilities. While he does [[VoluntaryShapeshifting shapeshift]] as told in the FairyTale, he also gains the ability to teleport, make money and feasts appear out of thin air, and can even make castles out of ''diamonds''. That said, ''do not take his "King of Power" title lightly''.
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* ''Literature/LyttleLyttonContest'': From the [[http://adamcadre.ac/20lyttle.html 2020 entries]], implied as an ogre and an orc from the name:

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* ''Literature/LyttleLyttonContest'': From the [[http://adamcadre.ac/20lyttle.html 2020 entries]], entries,]] implied as an ogre and an orc from the name:
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* ''Webcomic/{{Unsounded}}'': The Ogres are all long dead, their bodies make up the continent, but Uaid was made using one of their bodies and it is theorized that him putting anything he's curious about, or which he sees as a problem in his mouth is an echo of the memories from his bodies previous life. Since he's been hollowed out throwing people and animals down his gullet just puts them in a protected room.
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''[[DescribeTopicHere Ogres? Man, I've got a Description Of Our Ogres Are Hungrier Here]]! [[https://www.youtube.com/watch?v=-leYc4oC83E It's got a +9 against ogres!]]''

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''[[DescribeTopicHere ''[[JustForFun/DescribeTopicHere Ogres? Man, I've got a Description Of Our Ogres Are Hungrier Here]]! [[https://www.youtube.com/watch?v=-leYc4oC83E It's got a +9 against ogres!]]''

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That II has horned ogres stands out a bit when neither the ones in I or III have them.


** [=HoMM2=]'s ogres are mid-tier (4 of 6) big, fairly slow moving axe-wielders with a lot of hitpoints for their level. They upgrade into tougher and faster "ogre lords", and are aligned with the barbarians.
** [=HoMM3=]'s ogres are also mid-tier (4 of 7) big, strong humanoids, although they use clubs. They upgrade to ogre mages, who wear vaguely oriental armor and exchange their clubs for totem staffs. Again, they're aligned with the barbarians.

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** [=HoMM1=]'s ogres are mid-tier (4 of 6) big, fairly slow moving club-wielders aligned with the barbarians, with a lot of hitpoints for their level.
** [=HoMM2=]'s ogres are mid-tier (4 of 6) big, fairly slow moving horned axe-wielders with a lot of hitpoints for their level. They upgrade into tougher and faster "ogre lords", and are aligned with the barbarians.
** [=HoMM3=]'s ogres are also mid-tier (4 of 7) big, strong humanoids, although they humanoids that use clubs. They upgrade to ogre mages, who wear vaguely oriental armor and exchange their clubs for totem staffs. Again, they're aligned with the barbarians.
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* In ''Film/TimeBandits'', the protagonists are found by an ogre and his wife on the ogre's ship. The ogre is outwitted and left at sea after the protagonists commandeer the ship.

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* In ''Film/TimeBandits'', the protagonists are found by an ogre and his wife on the ogre's ship. The ogre is outwitted and left at sea after the protagonists commandeer the ship.ship (don't feel too sorry for them - they were planning to eat the protagonists after all).

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* In ''Film/EllaEnchanted'' ogres are blue-skinned brutes slightly larger than humans, and with a habit of wearing low-riders that show their plumbers' butts. They eat people, but apparently lived in peace under the prior king's rule, before they were blamed for his death [[spoiler: by the king's brother.]]

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* In ''Film/EllaEnchanted'' ogres are blue-skinned brutes slightly larger than humans, and with a habit of wearing low-riders that show their [[PlumbersCrack plumbers' butts.butts]]. They eat people, but apparently lived in peace under the prior king's rule, before they were blamed for his death [[spoiler: by the king's brother.]]



* In the ''TabletopGame/{{Warhammer}}'' spinoff ''TabletopGame/BloodBowl'', Ogres are "big guys", strong (have five strength which is generally as high as generic units go, and can throw teammates), stupid (have a chance of forgetting what they are doing) and surprisingly fast and agile for their size (5 movement and 2 agility, higher than the average Big Guy who usually have an agility of only 1 and are often [[MightyGlacier even slower]]). They're also the only Big Guy-class player to get ''their own team.''



* Creator/GamesWorkshop examples:
** ''TabletopGame/{{Warhammer}}'':
*** Ogres live in the Mountains of Mourn, a range of monster-infested Himalaya analogues in the far east of the world, where they have [[FantasyCounterpartCulture a society influenced by the Mongols]], and wield a strange form of Gut Magic, which depends on what the caster ate. They literally worship the concept of hunger (to the point where being disemboweled is to ogres what CripplingCastration is to humans) and practice rampant cannibalism, eating both other sapient races and their own kind; a KlingonPromotion generally entails the usurper devouring its predecessor. They are also the setting's most neutral faction -- ogres care very little about the finer points of politics, history or the struggle against Chaos, and will fight for and against anyone if it suits them to do so. Consequently, while ogres can and often do rampage against civilization alongside Chaos and orc armies or on their own account, it's also fairly common for human and even dwarf nations to hire ogres as mercenaries or guards.
*** The Ogre special character [[TryToFitTHATOnABusinessCard Greasus Tribestealer Drakecrush Gatecrasher Hoardmaster Goldtooth the Shockingly Obese]] is a GeniusBruiser by the standards of ogres, having figured out that demanding tribute from surrounding kingdoms and demanding tolls from merchants on the Silk Road allows him to make money ''and'' get into fights at the same time.
*** Ogre Maneaters are wanderers who have served as mercenaries in various armies, keeping souvenirs and trophies. Now available in [[http://www.games-workshop.com/en-US/Ogre-Kingdoms-Pirate-Maneater Pirate]], [[http://www.games-workshop.com/en-US/Ogre-Kingdoms-Ninja-Maneater Ninja]] (yes), [[http://www.games-workshop.com/en-US/Ogre-Kingdoms-Female-Maneater and]] BrawnHilda flavors.
*** While ogres are generally fairly resistant to Chaos, they can be lured to its cause with promises of eternal battle, food and plunder. The influence of Chaos eventually overwhelms even their natural resistance, and Chaos armies are often accompanied by Chaos Ogres sporting mutations such as additional heads or limbs. Mutant ogres receive very little stigma from their unmutated brethren and have few issues with reintegrating into their tribes -- if anything, the others are mostly just jealous of the fact that a third arm or second head makes fighting and eating a lot more efficient.
*** [[EarlyInstallmentWeirdness In early material]], ogres were described as the descendants of mutant humans mostly found in [[GrimUpNorth Norsca and the Chaos Wastes]], and as being too few to really form a faction of their own -- consequently, they appeared purely as special units for Chaos, orc and Dogs of War armies. Later editions retconned much of this, making ogres a wholly distinct species from humans and a lot more numerous and thriving, and moving them from the distant north to the distant east.
*** There are also [[BigfootSasquatchAndYeti Yhetees]], mutant white-furred ogres that inhabit the highest slopes and peaks of high mountains.
*** Rat Ogres are hulking rat-like monsters the size of ogres used as shock troops by the [[RatMen Skaven]]. There's some debate about where they're from -- it's certain that they're creations of the monster-breeders of Clan Moulder, but besides that there's debate about whether they were once regular Ogres who were twisted by dark magic or whether they were bred and mutated from Skaven stock. True Ogres, at least, don't see any kinship.
*** Dragon Ogres are Chaos-aligned monsters resembling monstrous centaurs, with the body of a horned Ogre atop that of a wingless dragon-like beast. They are one of the oldest races in the setting, and perhaps the most dangerous Chaos minions. They are apparently incredible long lived, and continue growing for their entire lives. They often spends long periods of their lives slumbering. It's unclear if there is any relation to actual Ogres, as the origins of both races are largely unclear. Regardless the two races have no fondness for one another, and when they first met Ogres they instantly became enemies, and have fought many vicious wars over the ages. Of course that sentence is basically true of any two races in the Warhammer Fantasy setting.
** In the ''Warhammer'' spinoff ''TabletopGame/BloodBowl'', Ogres are "big guys", strong (have five strength which is generally as high as generic units go, and can throw teammates), stupid (have a chance of forgetting what they are doing) and surprisingly fast and agile for their size (5 movement and 2 agility, higher than the average Big Guy who usually have an agility of only 1 and are often [[MightyGlacier even slower]]). They're also the only Big Guy-class player to get ''their own team.''
** ''TabletopGame/Warhammer40000'':
*** Ogryns are a big, stupid HumanSubspecies that live in stone-aged tribal societies. They look like ''Warhammer Fantasy'''s Ogres, but are [[DumbIsGood rather friendly by 40K standards]]: They're basically large, mischievous children who like clubbing things and having cleverer people tell them what to club. They are also ''capable'' of acting civilized (even if most don't), particularly after being upgraded to ''merely stupid'' with neural implants. They are also drafted into the Imperial Guard to act as shock troopers, as their combination of enormous size and strength and totally unshakable loyalty makes for excellent front line troops.
*** During the Eye of Terror Campaign, the Lost and the Damned possessed a unit called "Big Mutants". No official depictions of a "Big Mutant" exist, but the book offered conversion tips, mostly around using Warhammer Fantasy Ogres or Imperial Guard Ogryns. Like their non-chaos counterpart, Big Mutants tend to have sub-par intelligence and has a lower initiative to represent that. Their "Boss" upgrade only gives the Boss a higher profile, as he is still too stupid to use any weapons, he's just bigger.
*** The [[OurElvesAreDifferent Eldar]] term for humans, "Mon'keigh", is apparently derived from the Eldar name for a legendary race of hulking, cannibalistic monsters who once invaded and subjugated the Eldar. This race no longer exists. [[GuiltFreeExterminationWar Guess why]].



* ''TabletopGame/{{Warhammer}}'':
** Ogres live in the Mountains of Mourn, a range of monster-infested Himalaya analogues in the far east of the world, where they have [[FantasyCounterpartCulture a society influenced by the Mongols]], and wield a strange form of Gut Magic, which depends on what the caster ate. They literally worship the concept of hunger (to the point where being disemboweled is to ogres what CripplingCastration is to humans) and practice rampant cannibalism, eating both other sapient races and their own kind; a KlingonPromotion generally entails the usurper devouring its predecessor. They are also the setting's most neutral faction -- ogres care very little about the finer points of politics, history or the struggle against Chaos, and will fight for and against anyone if it suits them to do so. Consequently, while ogres can and often do rampage against civilization alongside Chaos and orc armies or on their own account, it's also fairly common for human and even dwarf nations to hire ogres as mercenaries or guards.
** The Ogre special character Greasus Tribestealer Drakecrush Gatecrasher Hoardmaster Goldtooth the Shockingly Obese is a GeniusBruiser by the standards of ogres, having figured out that demanding tribute from surrounding kingdoms and demanding tolls from merchants on the Silk Road allows him to make money ''and'' get into fights at the same time.
** Ogre Maneaters are wanderers who have served as mercenaries in various armies, keeping souvenirs and trophies. Now available in [[http://www.games-workshop.com/en-US/Ogre-Kingdoms-Pirate-Maneater Pirate]], [[http://www.games-workshop.com/en-US/Ogre-Kingdoms-Ninja-Maneater Ninja]] (yes), [[http://www.games-workshop.com/en-US/Ogre-Kingdoms-Female-Maneater and]] BrawnHilda flavors.
** While ogres are generally fairly resistant to Chaos, they can be lured to its cause with promises of eternal battle, food and plunder. The influence of Chaos eventually overwhelms even their natural resistance, and Chaos armies are often accompanied by Chaos Ogres sporting mutations such as additional heads or limbs. Mutant ogres receive very little stigma from their unmutated brethren and have few issues with reintegrating into their tribes -- if anything, the others are mostly just jealous of the fact that a third arm or second head makes fighting and eating a lot more efficient.
** [[EarlyInstallmentWeirdness In early material]], ogres were described as the descendants of mutant humans mostly found in [[GrimUpNorth Norsca and the Chaos Wastes]], and as being too few to really form a faction of their own -- consequently, they appeared purely as special units for Chaos, orc and Dogs of War armies. Later editions retconned much of this, making ogres a wholly distinct species from humans and a lot more numerous and thriving, and moving them from the distant north to the distant east.
** There are also [[BigfootSasquatchAndYeti Yhetees]], mutant white-furred ogres that inhabit the highest slopes and peaks of high mountains.
** Rat Ogres are hulking rat-like monsters the size of ogres used as shock troops by the [[RatMen Skaven]]. There's some debate about where they're from -- it's certain that they're creations of the monster-breeders of Clan Moulder, but besides that there's debate about whether they were once regular Ogres who were twisted by dark magic or whether they were bred and mutated from Skaven stock. True Ogres, at least, don't see any kinship.
** Dragon Ogres are Chaos-aligned monsters resembling monstrous centaurs, with the body of a horned Ogre atop that of a wingless dragon-like beast. They are one of the oldest races in the setting, and perhaps the most dangerous Chaos minions. They are apparently incredible long lived, and continue growing for their entire lives. They often spends long periods of their lives slumbering. It's unclear if there is any relation to actual Ogres, as the origins of both races are largely unclear. Regardless the two races have no fondness for one another, and when they first met Ogres they instantly became enemies, and have fought many vicious wars over the ages. Of course that sentence is basically true of any two races in the Warhammer Fantasy setting.
* ''TabletopGame/Warhammer40000'':
** Ogryns are a big, stupid HumanSubspecies that live in stone-aged tribal societies. They look like ''Warhammer Fantasy'''s Ogres, but are [[DumbIsGood rather friendly by 40K standards]]: They're basically large, mischievous children who like clubbing things and having cleverer people tell them what to club. They are also ''capable'' of acting civilized (even if most don't), particularly after being upgraded to ''merely stupid'' with neural implants. They are also drafted into the Imperial Guard to act as shock troopers, as their combination of enormous size and strength and totally unshakable loyalty makes for excellent front line troops.
** During the Eye of Terror Campaign, the Lost and the Damned possessed a unit called "Big Mutants". No official depictions of a "Big Mutant" exist, but the book offered conversion tips, mostly around using Warhammer Fantasy Ogres or Imperial Guard Ogryns. Like their non-chaos counterpart, Big Mutants tend to have sub-par intelligence and has a lower initiative to represent that. Their "Boss" upgrade only gives the Boss a higher profile, as he is still too stupid to use any weapons, he's just bigger.
** The [[OurElvesAreDifferent Eldar]] term for humans, "Mon'keigh", is apparently derived from the Eldar name for a legendary race of hulking, cannibalistic monsters who once invaded and subjugated the Eldar. This race no longer exists. [[GuiltFreeExterminationWar Guess why]].
Is there an issue? Send a MessageReason:
None


** Ogres live in the Mountains of Mourn, a range of monster-infested Himalaya analogues in the far east of the world, where they have a society influenced by the Mongols, and wield a strange form of Gut Magic, which depends on what the caster ate. They literally worship the concept of hunger (to the point where being disemboweled is to ogres what CripplingCastration is to humans) and practice rampant cannibalism, eating both other sapient races and their own kind; a KlingonPromotion generally entails the usurper devouring its predecessor. They are also the setting's most neutral faction -- ogres care very little about the finer points of politics, history or the struggle against Chaos, and will fight for and against anyone if it suits them to do so. Consequently, while ogres can and often do rampage against civilization alongside Chaos and orc armies or on their own account, it's also fairly common for human and even dwarf nations to hire ogres as mercenaries or guards.
** The Ogre special character Greasus Tribestealer Drakecrush Gatecrasher Hoardmaster Goldtooth the Shockingly Obese is a GeniusBruiser by the standards of ogres, having figured out that demanding tribute from surrounding kingdoms and demanding tolls from merchans on the Silk Road allows him to make money ''and'' get into fights at the same time.

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** Ogres live in the Mountains of Mourn, a range of monster-infested Himalaya analogues in the far east of the world, where they have [[FantasyCounterpartCulture a society influenced by the Mongols, Mongols]], and wield a strange form of Gut Magic, which depends on what the caster ate. They literally worship the concept of hunger (to the point where being disemboweled is to ogres what CripplingCastration is to humans) and practice rampant cannibalism, eating both other sapient races and their own kind; a KlingonPromotion generally entails the usurper devouring its predecessor. They are also the setting's most neutral faction -- ogres care very little about the finer points of politics, history or the struggle against Chaos, and will fight for and against anyone if it suits them to do so. Consequently, while ogres can and often do rampage against civilization alongside Chaos and orc armies or on their own account, it's also fairly common for human and even dwarf nations to hire ogres as mercenaries or guards.
** The Ogre special character Greasus Tribestealer Drakecrush Gatecrasher Hoardmaster Goldtooth the Shockingly Obese is a GeniusBruiser by the standards of ogres, having figured out that demanding tribute from surrounding kingdoms and demanding tolls from merchans merchants on the Silk Road allows him to make money ''and'' get into fights at the same time.



** In early material, ogres were described as the descendants of mutant humans mostly found in [[GrimUpNorth Norsca and the Chaos Wastes]], and as being too few to really form a faction of their own -- consequently, they appeared purely as special units for Chaos, orc and Dogs of War armies. Later editions retconned much of this, making ogres a wholly distinct species from humans and a lot more numerous and thriving, and moving them from the distant north to the distant east.

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** [[EarlyInstallmentWeirdness In early material, material]], ogres were described as the descendants of mutant humans mostly found in [[GrimUpNorth Norsca and the Chaos Wastes]], and as being too few to really form a faction of their own -- consequently, they appeared purely as special units for Chaos, orc and Dogs of War armies. Later editions retconned much of this, making ogres a wholly distinct species from humans and a lot more numerous and thriving, and moving them from the distant north to the distant east.
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See also OurOrcsAreDifferent (their names share the same linguistic root -- they are believed to stem from ''Orcus'', a Roman god of the underworld), OurGiantsAreBigger, AllTrollsAreDifferent, and SmashMook.

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See also OurOrcsAreDifferent (their names share the same linguistic root -- they are believed to stem from ''Orcus'', ''[[EverybodyHatesHades Orcus]]'', a Roman god of the underworld), OurGiantsAreBigger, AllTrollsAreDifferent, and SmashMook.
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* ''Series/TheWheelOfTime'': Rand mistakenly calls Loial an ogre, which hints that Ogier inspired our concept of ogres. But Ogier invert or avert nearly every ogre-related trope.
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* ''Franchise/TheElderScrolls'' series has Ogres who are nearly twice the size of the average playable races, while being DumbMuscle [[GiantMook Giant]] {{Smash Mook}}s. Considered a race of "Goblin-ken," meaning they are related to [[OurGoblinsAreDifferent Goblins]], Ogres typically have [[AmazingTechnicolorPopulation grayish-blue skin]], pronounced teeth, and PointedEars, though Ogres in colder climates are known to shaggy white hair covering their bodies as well. They live in primitive hunter-gatherer societies, most often inhabiting natural caves in remote areas. Like Goblins and [[OurOrcsAreDifferent Orcs]], Ogres are known to revere the Malacath, the [[OurGodsAreDifferent Daedric Prince]] of the Spurned and Ostracized. Ogres can be found throughout most of mainland Tamriel, where they are feared as [[ImAHumanitarian man-eaters]] and are known to raid settlements and attack travelers in remote wilderness areas.

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* ''Franchise/TheElderScrolls'' series has Ogres who are nearly twice the size of the average playable races, while being DumbMuscle [[GiantMook Giant]] {{Smash Mook}}s. Considered a race of "Goblin-ken," meaning they are related to [[OurGoblinsAreDifferent Goblins]], Ogres typically have [[AmazingTechnicolorPopulation grayish-blue skin]], pronounced teeth, and PointedEars, though Ogres in colder climates are known to have shaggy white hair covering their bodies as well. They live in primitive hunter-gatherer societies, most often inhabiting natural caves in remote areas. Like Goblins and [[OurOrcsAreDifferent Orcs]], Ogres are known to revere the Malacath, the [[OurGodsAreDifferent Daedric Prince]] of the Spurned and Ostracized. Ogres can be found throughout most of mainland Tamriel, where they are feared as [[ImAHumanitarian man-eaters]] and are known to raid settlements and attack travelers in remote wilderness areas.
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** The ''Commander Legends'' set introudces [[https://c1.scryfall.com/file/scryfall-cards/normal/front/a/f/afa7030c-e3b8-4ea1-b245-60432ca6e303.jpg?1604629981 Obeka, Brute Chronologist]], a female ogre mage. While she's much more presentable and presumably smarter than your average ogre, she apparently warps the fabric of time by ''punching it very hard''!

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** The ''Commander Legends'' set introudces [[https://c1.scryfall.com/file/scryfall-cards/normal/front/a/f/afa7030c-e3b8-4ea1-b245-60432ca6e303.jpg?1604629981 Obeka, Brute Chronologist]], Chronologist,]] a female ogre mage. While she's much more presentable and presumably smarter than your average ogre, she apparently warps the fabric of time by ''punching it very hard''!



* Another notable aversion appears in [[http://www.mythfolklore.net/andrewlang/197.htm The Daughter of Buk Ettemsuch]], where the ogre Buk Ettemsuch adopts the protagonist and treats her as his own daughter. He has several opportunities to eat her, but allows her to live instead.

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* Another notable aversion appears in [[http://www.mythfolklore.net/andrewlang/197.htm The Daughter of Buk Ettemsuch]], Ettemsuch,]] where the ogre Buk Ettemsuch adopts the protagonist and treats her as his own daughter. He has several opportunities to eat her, but allows her to live instead.



* In Creator/MadameDAulnoy's [[http://www.surlalunefairytales.com/hopomythumb/stories/beeorangetree.html The Bee and the Orange Tree]], the main character, Aimée, is a shipwrecked princess who is raised by ogres. These ogres not only eat humans, but '''each other''' as well. When Aimée steals crowns from the young ogres, the older ogres see them and eat them. The father ogre Ravagio plays this trope completely straight. The mother ogress Tourmentine does too, but is [[WickedCultured actually quite intelligent]] due to having fairy blood.

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* In Creator/MadameDAulnoy's [[http://www.surlalunefairytales.com/hopomythumb/stories/beeorangetree.html The Bee and the Orange Tree]], Tree,]] the main character, Aimée, is a shipwrecked princess who is raised by ogres. These ogres not only eat humans, but '''each other''' as well. When Aimée steals crowns from the young ogres, the older ogres see them and eat them. The father ogre Ravagio plays this trope completely straight. The mother ogress Tourmentine does too, but is [[WickedCultured actually quite intelligent]] due to having fairy blood.
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* In the spinoff ''TabletopGame/BloodBowl'', Ogres are "big guys", strong (have five strength which is generally as high as generic units go, and can throw teammates), stupid (have a chance of forgetting what they are doing) and surprisingly fast and agile for their size (5 movement and 2 agility, higher than the average Big Guy who usually have an agility of only 1 and are often [[MightyGlacier even slower]]). They're also the only Big Guy-class player to get ''their own team.''

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* In the ''TabletopGame/{{Warhammer}}'' spinoff ''TabletopGame/BloodBowl'', Ogres are "big guys", strong (have five strength which is generally as high as generic units go, and can throw teammates), stupid (have a chance of forgetting what they are doing) and surprisingly fast and agile for their size (5 movement and 2 agility, higher than the average Big Guy who usually have an agility of only 1 and are often [[MightyGlacier even slower]]). They're also the only Big Guy-class player to get ''their own team.''

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* Averted in ''Webcomic/BeachesAndBasilisks''. An ogre teaches Monty that many of his people are intelligent and peaceful, contrary to popular stereotypes.

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* Averted in ''Webcomic/BeachesAndBasilisks''. ''Webcomic/BeachesAndBasilisks'': An ogre teaches Monty that many of his people are intelligent and peaceful, contrary to popular stereotypes.stereotypes.
* ''Webcomic/{{Homestuck}}'': Ogres are the second type of underling -- enemies spawned by the in-universe video game the main characters become drawn into -- to be shown. They're huge, hulking humanoids with immense tusks, and while big and strong they only provide serious danger to inexperienced players -- more aggressive ones are shown taking them down with ease.
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* Plague Eater Lords of ''VideoGame/DarkestDungeon2'' invoke this. They are huge, fat, toothy fellows who ravenously eat anything they can get their paws on.

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* Averted in the ''VideoGame/OgreBattle'' and ''VideoGame/TacticsOgre'' games; instead of the usual big brutish humanoids, "ogre" seems to just be another word for "demon."



* Averted in the ''VideoGame/OgreBattle'' and ''VideoGame/TacticsOgre'' games; instead of the usual big brutish humanoids, "ogre" seems to just be another word for "demon."

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* Averted in the Ogre Battle/Tactics Ogre games; instead of the usual big brutish humanoids, "ogre" seems to just be another word for "demon."

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* Averted in the Ogre Battle/Tactics Ogre ''VideoGame/OgreBattle'' and ''VideoGame/TacticsOgre'' games; instead of the usual big brutish humanoids, "ogre" seems to just be another word for "demon."
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-->--''[[TabletopGame/{{Warhammer}} Warhammer Fantasy Battle: Ogre Kingdoms]]''

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-->--''[[TabletopGame/{{Warhammer}} -->-- ''[[TabletopGame/{{Warhammer}} Warhammer Fantasy Battle: Ogre Kingdoms]]''
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* Averted in the Ogre Battle/Tactics Ogre games; instead of the usual big brutish humanoids, "ogre" seems to just be another word for "demon."
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* ''Literature/{{Phantastes}}'': As said in the third chapter, the spirit of the Ash tree "is an ogre".
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* ''TabletopGame/RuneQuest'' ogres look like attractive human beings, but have a genetic predisposition to anthropophagy. They deliberately spread disinformation to the effect that all ogres are hideously deformed and unsanitary.

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* ''TabletopGame/RuneQuest'' ogres ''TabletopGame/RuneQuest'': Ogres are Chaos-tainted humans who look like attractive human beings, but have a genetic predisposition to anthropophagy. They deliberately spread disinformation to the effect that all ogres are hideously deformed and unsanitary.
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* ''TabletopGame/{{Chronopia}}'': Ogres are surprisingly intelligent, backed up by their incredible strength, and they are well armed and armored in Mongol-Eastern armor.

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* ''TabletopGame/{{Chronopia}}'': Ogres are surprisingly intelligent, backed up by their incredible strength, and they are well armed and armored in Mongol-Eastern armor. faux-Eastern armor. For more detail, the Ogres have become the ruling class of the Black Blood empire (an analogue to a Middle-East kingdom), with Nazir Kinslayer the ruler and Grand Vizier Bukhir Bloodborn while the rest of the Ogres make up most of the nobility and special forces. Ogres rule now because of their cunning, great strength and unity. Trolls are a lot stronger but they're normally pacifists and lack the numbers - so they end up working for the Ogres as shock troopers and PraetorianGuard. The Orcs are the main worker and soldier race, but they're so divided that they're no longer much of a threat to the ruling Ogres. Finally the Goblins are just too physically weak despite having the largest population.
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* ''Neo ATLAS 1469'': The "human eater" trope is played with in this game from Artdink, in a region near India approx. (maps are randomly shaped in this world) your merchant company encounters "red-mouthed ogres". This leads to a quest where a village is believed to be kidnapped by evil ogres but [[spoiler: in actuality the ogres are friendly, kind and not cannibalistic. They took in the villagers to give them a nice vacation and feed them strawberries. It was ripe strawberries that made the ogres's mouths red and it's these ogres that introduce strawberries to the world]].
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* ''Manga/{{Hellsing}}'': Referenced in the chapter titled, "Ogre Battle".
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** Ogre magi are similar to ogres, except that they are much cleverer (more intelligent than most humans), have magical powers, unnaturally-colored skin ([[RedOniBlueOni red and blue being the most common]]), horns, and Japanese-style attire. The monster is clearly inspired by the [[{{Youkai}} oni]] of Japanese folklore. Fourth edition even abandoned the pretense and renamed them "oni."

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** Ogre magi are similar to ogres, except that they are much cleverer (more intelligent than most humans), have magical powers, unnaturally-colored skin ([[RedOniBlueOni red and blue being the most common]]), horns, and Japanese-style attire. The monster is clearly inspired by the [[{{Youkai}} oni]] {{oni}} of Japanese folklore. Fourth edition even abandoned the pretense and renamed them "oni."



** Then there's the matter of the Ogre Mage enemy, which in ''Pathfinder'' is handled more or less the same as in 4th edition ''TabletopGame/DungeonsAndDragons''; the "Ogre Mage" is actually an entirely different kind of creature, an evil shapechanging spirit called an [[{{Youkai}} oni]]. In fact, the common "Ogre Mage" is actually an oni that has chosen to "take the flesh" (take a physical form stylized upon) of an ogre. There is actually a wide variety of oni, all based on different races. Specifically, there are "giant" oni; the Ogre Mage (ogres, naturally), the Atamahuta (ettins), the Yai of Fire, Ice, Water, Wind, and Earth (based upon the Fire, Frost, Storm, Cloud, and Stone Giants), and the Void Yai (a giant oni of indeterminate, vaguely "giantish" form). Then there are four human-sized oni; the Ja Noi (hobgoblins), the Kuwa (humans), the [[FantasticFoxes Nogitsune]] ({{kitsune}}), and the Yamabushi (tengu). There's also the Spirit Oni, an oni that has yet to take flesh for itself, and rumored oni based on other goblinoids or giants, such as bugbears, trolls, cyclopses, etc.

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** Then there's the matter of the Ogre Mage enemy, which in ''Pathfinder'' is handled more or less the same as in 4th edition ''TabletopGame/DungeonsAndDragons''; the "Ogre Mage" is actually an entirely different kind of creature, an evil shapechanging spirit called an [[{{Youkai}} oni]].{{oni}}. In fact, the common "Ogre Mage" is actually an oni that has chosen to "take the flesh" (take a physical form stylized upon) of an ogre. There is actually a wide variety of oni, all based on different races. Specifically, there are "giant" oni; the Ogre Mage (ogres, naturally), the Atamahuta (ettins), the Yai of Fire, Ice, Water, Wind, and Earth (based upon the Fire, Frost, Storm, Cloud, and Stone Giants), and the Void Yai (a giant oni of indeterminate, vaguely "giantish" form). Then there are four human-sized oni; the Ja Noi (hobgoblins), the Kuwa (humans), the [[FantasticFoxes Nogitsune]] ({{kitsune}}), and the Yamabushi (tengu). There's also the Spirit Oni, an oni that has yet to take flesh for itself, and rumored oni based on other goblinoids or giants, such as bugbears, trolls, cyclopses, etc.
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** The Ogre special character Greasus Goldtooth the Shockingly Obese is a GeniusBruiser by the standards of ogres, having figured out that demanding tribute from surrounding kingdoms and demanding tolls from merchans on the Silk Road allows him to make money ''and'' get into fights at the same time.

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** The Ogre special character Greasus Tribestealer Drakecrush Gatecrasher Hoardmaster Goldtooth the Shockingly Obese is a GeniusBruiser by the standards of ogres, having figured out that demanding tribute from surrounding kingdoms and demanding tolls from merchans on the Silk Road allows him to make money ''and'' get into fights at the same time.
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* In Madame d'Aulnoy's [[http://www.surlalunefairytales.com/hopomythumb/stories/beeorangetree.html The Bee and the Orange Tree]], the main character, Aimée, is a shipwrecked princess who is raised by ogres. These ogres not only eat humans, but '''each other''' as well. When Aimée steals crowns from the young ogres, the older ogres see them and eat them. The father ogre Ravagio plays this trope completely straight. The mother ogress Tourmentine does too, but is [[WickedCultured actually quite intelligent]] due to having fairy blood.

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* In Madame d'Aulnoy's Creator/MadameDAulnoy's [[http://www.surlalunefairytales.com/hopomythumb/stories/beeorangetree.html The Bee and the Orange Tree]], the main character, Aimée, is a shipwrecked princess who is raised by ogres. These ogres not only eat humans, but '''each other''' as well. When Aimée steals crowns from the young ogres, the older ogres see them and eat them. The father ogre Ravagio plays this trope completely straight. The mother ogress Tourmentine does too, but is [[WickedCultured actually quite intelligent]] due to having fairy blood.

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** Ogres live in the Mountains of Mourn, a range of monster-infested Himalaya analogues in the far east of the world, where they have a society influenced by the Mongols, and wield a strange form of Gut Magic, which depends on what the caster ate. They literally worship the concept of hunger and practice rampant cannibalism, eating both other sapient races and their own kind; a KlingonPromotion generally entails the usurper devouring its predecessor. They are also the setting's most neutral faction -- ogres care very little about the finer points of politics, history or the struggle against Chaos, and will fight for and against anyone if it suits them to do so. Consequently, while ogres can and often do rampage against civilization alongside Chaos and orc armies or on their own account, it's also fairly common for human and even dwarf nations to hire ogres as mercenaries or guards.

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** Ogres live in the Mountains of Mourn, a range of monster-infested Himalaya analogues in the far east of the world, where they have a society influenced by the Mongols, and wield a strange form of Gut Magic, which depends on what the caster ate. They literally worship the concept of hunger (to the point where being disemboweled is to ogres what CripplingCastration is to humans) and practice rampant cannibalism, eating both other sapient races and their own kind; a KlingonPromotion generally entails the usurper devouring its predecessor. They are also the setting's most neutral faction -- ogres care very little about the finer points of politics, history or the struggle against Chaos, and will fight for and against anyone if it suits them to do so. Consequently, while ogres can and often do rampage against civilization alongside Chaos and orc armies or on their own account, it's also fairly common for human and even dwarf nations to hire ogres as mercenaries or guards.guards.
** The Ogre special character Greasus Goldtooth the Shockingly Obese is a GeniusBruiser by the standards of ogres, having figured out that demanding tribute from surrounding kingdoms and demanding tolls from merchans on the Silk Road allows him to make money ''and'' get into fights at the same time.

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