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* Sappers, who use [[StuffBlowingUp explosives]], either launched from a {{BFG}} or hand-thrown (grenades and C4), for [=AoE=] damage like the mage. Alternately, a Sci-Fi setting can use cases of HumansArePsychicInTheFuture or TechnoWizard Engineers/tech specialists.

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* Sappers, who use [[StuffBlowingUp explosives]], either launched from a {{BFG}} or hand-thrown (grenades {{Magic Tool}}s to build and C4), for [=AoE=] damage repair vehicles and [[TheTurretMaster structures]], as well as demolish enemy vehicles and structures as well, like the mage. Alternately, a Sci-Fi setting can use cases of HumansArePsychicInTheFuture mage or TechnoWizard Engineers/tech specialists.[[SummonMagic summoner]] with his numerous attack or summoning magic.
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** Sniper: [[SuperSpeed Speedster]], [[VideoGame/AssassinsCreed Assassin]], and FinalGirl

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** Sniper: [[SuperSpeed Speedster]], [[VideoGame/AssassinsCreed [[Franchise/AssassinsCreed Assassin]], and FinalGirl
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As of today, shooters with RPGElements have slowly but surely became the norm. However, shooters and other gun games like them can be difficult to make into [=RPGs=] without FunctionalMagic, which is why there has to be a collection of equivalents to make up for the lack of magic. Thankfully, there are two: [[StuffBlowingUp Explosives such as grenades and rockets]], and healing items such as medkits and defibrillators. Therefore, when creating a shooter, developers have to take into account the following RPG-like shooter archetypes:

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As of today, shooters with RPGElements have slowly but surely became the norm. However, shooters Shooters and other gun games like them can be difficult to make into [=RPGs=] without FunctionalMagic, which is why there has to be a collection of equivalents to make up for the lack of magic. Thankfully, there are two: [[StuffBlowingUp Explosives such as grenades and rockets]], and healing items such as medkits and defibrillators. Therefore, when creating a shooter, developers have to take into account the following RPG-like shooter archetypes:
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** Soldier: Soldier

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** Soldier: SoldierSolarian, Soldier, Vanguard



** Sapper: Technomancer
** Medic: Envoy and Mystic. Technomancer for Androids

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** Sapper: Technomancer
Mystic, Technomancer, Witchwarper
** Medic: Biohacker, Envoy and Mystic. Technomancer for Androids
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Up To Eleven is a defunct trope


* ''VideoGame/SouthParkTheFracturedButWhole'' takes this UpToEleven by making ''superhero'' class equivalents:

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* ''VideoGame/SouthParkTheFracturedButWhole'' takes this UpToEleven by making makes ''superhero'' class equivalents:

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Mass Effect 2 and 3 do not have any party members who qualify as the Medic, due to the change in gameplay from the original game.


*** Soldier: Ashley Williams and Urdnot Wrex

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*** Soldier: Ashley Williams and Urdnot WrexWrex (who is a MagicKnight)



*** Medic: Tali'Zorah nar Rayya

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*** Medic: Tali'Zorah nar RayyaRayya and Liara T'Soni



*** Sapper: Miranda Lawson, Jack and Samara/[[spoiler:Morinth]]
*** Medic: Mordin Solus and Tali'Zorah vas Neema/[[spoiler:Normandy]]

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*** Sapper: Miranda Lawson, Jack and Samara/[[spoiler:Morinth]]
*** Medic:
Mordin Solus and Solus, Tali'Zorah vas Neema/[[spoiler:Normandy]]Neema/[[spoiler:Normandy]], Jack and Samara/[[spoiler:Morinth]]



*** Sapper: Liara T'Soni, Kaidan Alenko (if he's alive), EDI
*** Medic: Tali'Zora vas Normandy,

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*** Sapper: Liara T'Soni, Kaidan Alenko (if he's alive), EDI
*** Medic:
EDI, Tali'Zora vas Normandy, Normandy
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** Sapper: Warships, which are [[MightyGlacier just as strong and slow as]] {{Super Robot}}s and [[LongRangeFighter have powerful ranged attacks like]] {{Real Robot}}s

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** Sapper: Warships, which are [[MightyGlacier just as strong and slow as]] {{Super Robot}}s and [[LongRangeFighter have powerful ranged attacks like]] {{Real Robot}}sRobot}}s.
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** Soldier: {{Super Robot}}s.
** Sniper: {{Real Robot}}s.
** Sapper: Warships

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** Soldier: {{Super Robot}}s.
Robot}}s, which are [[MightyGlacier slow, have a lot of HP]], and [[CloseRangeCombatant really strong short-range attacks]].
** Sniper: {{Real Robot}}s.
Robot}}s, which are [[FragileSpeedster quick at the cost of HP, armor and attack power]] and [[LongRangeFighter use mostly guns]].
** Sapper: Warships Warships, which are [[MightyGlacier just as strong and slow as]] {{Super Robot}}s and [[LongRangeFighter have powerful ranged attacks like]] {{Real Robot}}s
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* ''VideoGame/SuperRobotWars'':
** Soldier: {{Super Robot}}s.
** Sniper: {{Real Robot}}s.
** Sapper: Warships
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* Sappers, who use [[StuffBlowingUp explosives]], either launched from a {{BFG}} or hand-thrown (grenades and C4), for [=AoE=] damage like the mage. Alternately, a Sci-Fi setting can use cases of HumansArePsychicInTheFuture.

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* Sappers, who use [[StuffBlowingUp explosives]], either launched from a {{BFG}} or hand-thrown (grenades and C4), for [=AoE=] damage like the mage. Alternately, a Sci-Fi setting can use cases of HumansArePsychicInTheFuture.HumansArePsychicInTheFuture or TechnoWizard Engineers/tech specialists.
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* ''TabletopGame/{{Shadowrun}}'' archetypes:
** Soldier: Most StreetSamurai and [[MagicKnight Physical Adepts]].
** Sniper: B&E specialist, Phys Ads with stealth powers, [[DroneDeployer Riggers]] with stealthy drones.
** Sapper: Mages and Shamans, [[TheCracker Deckers]], [[{{Technopath}} Technomancers]], "wall of guns" Riggers.
** Medic: Either a Mage with healing spells or whoever took the most points in First Aid and carries the best medkit.
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Minor grammar fix


There are also classes that can contradict the "sniper" class, as well as all of the other classes here, that use patterns and abilities that may make them extremely different from these basic archetypes. Then again, the same could be said for fantasy settings. Some of them can be based around crowd control like the sapper and the sniper, but also specialize at defense like the Soldier and the Medic, and counter attacks in a subversive manner like the sniper. The choices for classes in a modern setting, like a fantasy one, are limitless. Unfortunately there is a tendency to forget to use this option and might overlook some things.

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There are also classes that can contradict the "sniper" class, as well as all of the other classes here, that use patterns and abilities that may make them extremely different from these basic archetypes. Then again, the same could be said for fantasy settings. Some of them can be based around crowd control like the sapper and the sniper, but also specialize at defense like the Soldier and the Medic, and counter attacks in a subversive manner like the sniper. The choices for classes in a modern setting, like a fantasy one, are limitless. Unfortunately there is a tendency to forget to use this option and might overlook some things.
option.
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* Sappers, who use [[StuffBlowingUp explosives]], either launched from a {{BFG}} or hand-thrown (grenades and C4), for [=AoE=] damage like the mage.

to:

* Sappers, who use [[StuffBlowingUp explosives]], either launched from a {{BFG}} or hand-thrown (grenades and C4), for [=AoE=] damage like the mage. Alternately, a Sci-Fi setting can use cases of HumansArePsychicInTheFuture.

Added: 243

Changed: 15

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* ''TabletopGame/StarWarsD20'':

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* ''TabletopGame/StarWarsD20'':''TabletopGame/{{Starfinder}}'':


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** Sniper: Operative
** Sapper: Technomancer
** Medic: Envoy and Mystic. Technomancer for Androids
** Mechanic can act as a Soldier, Sapper, or Medic depending on which class features they choose.
* ''TabletopGame/StarWarsD20'':
** Soldier: Soldier

Changed: 75

Removed: 86

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Changed since I actually played the game and found "Martial Artist" to be an upgraded Brutalist and Elementalist only has lightning for its Ultimate


** Soldier: [[SuperStrength Brutalist]] and {{Cyborg}}

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** Soldier: [[SuperStrength Brutalist]] Brutalist]], {{Cyborg}}, and {{Cyborg}}[[SupernaturalMartialArts Martial Artist]]



** Sapper: [[PlayingWithFire Blaster]], [[AnIcePerson Ele]][[ShockAndAwe men]][[DishingOutDirt tal]][[MakingASplash ist]], {{Gadgeteer|Genius}} and [[CastingAShadow Netherborn]].
** In addition to these, there's also the [[BareFistedMonk Monk]]-like Martial Artist.

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** Sapper: [[PlayingWithFire Blaster]], [[AnIcePerson Ele]][[ShockAndAwe men]][[DishingOutDirt tal]][[MakingASplash ist]], Elem]][[DishingOutDirt enta]][[MakingASplash list]], {{Gadgeteer|Genius}} and [[CastingAShadow Netherborn]].
** In addition to these, there's also the [[BareFistedMonk Monk]]-like Martial Artist.
Netherborn]].
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** In addition to these, there's also the [[BareFistedMonk Monk]]-like Martial Artist

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** In addition to these, there's also the [[BareFistedMonk Monk]]-like Martial Artist Artist.
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* ''VideoGame/SouthParkTheFracturedButWhole'' takes this UpToEleven by making ''superhero'' class equivalents:
** Soldier: [[SuperStrength Brutalist]] and {{Cyborg}}
** Sniper: [[SuperSpeed Speedster]], [[VideoGame/AssassinsCreed Assassin]], and FinalGirl
** Medic: [[PsychicPowers Psychic]] and [[GreenThumb Plantamancer]]
** Sapper: [[PlayingWithFire Blaster]], [[AnIcePerson Ele]][[ShockAndAwe men]][[DishingOutDirt tal]][[MakingASplash ist]], {{Gadgeteer|Genius}} and [[CastingAShadow Netherborn]].
** In addition to these, there's also the [[BareFistedMonk Monk]]-like Martial Artist
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** For Orks
*** Soldier: Boyz and Stormboyz
*** Sniper: Kommandoz
*** Sapper: Lootaz (armed with heavy weapons) and Weirdboyz (Equivalent to mage).
*** Medic: Painboyz
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* ''VideoGame/DirtyBomb''
** Soldier: Fragger, Thunder, Rhino, Skyhammer, Bushwhacker
** Sniper: All Recons, Kira
** Sapper: Nader, Javelin, Stoker, Fletcher, Proxy, Arty
** Medic: All Medics, naturally. Turtle, as well.
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* ''VideoGame/Evolve'':

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* ''VideoGame/Evolve'':''Videogame/{{Evolve}}'':
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Added Evolve

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* ''VideoGame/Evolve'':
** Soldier: Assault class
** Sniper: Medic and Trapper class, though the Trappers fit more of the “rogue” archetype, Val and Lazarus are the first two Medics and both use sniper rifles in their kits
** Sapper: Support class
** Medic: Medic class

Added: 302

Changed: 235

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* VideoGame/{{Battlefield 3}} and VideoGame/{{Battlefield 4}}

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* VideoGame/{{Battlefield 3}} ''VideoGame/{{Battlefield 3}}'' and VideoGame/{{Battlefield 4}}''VideoGame/{{Battlefield 4}}'':



* VideoGame/{{Borderlands}}

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* VideoGame/{{Borderlands}}''VideoGame/{{Borderlands}}'':



* Videogame/{{Borderlands 2}}

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* Videogame/{{Borderlands 2}}''Videogame/{{Borderlands 2}}'':



* Videogame/BorderlandsThePresequel

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* Videogame/BorderlandsThePresequel''Videogame/BorderlandsThePreSequel'':



* The weapons of VideoGame/CallOfDuty can be classified as such:

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* The weapons of VideoGame/CallOfDuty ''VideoGame/CallOfDuty'' can be classified as such:



* TabletopGame/D20Modern Character Archetypes

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* TabletopGame/D20Modern ''TabletopGame/D20Modern'' Character Archetypes



* VideoGame/{{Doom}} Pick-Up Items

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* VideoGame/{{Doom}} ''VideoGame/{{Doom}}'' Pick-Up ItemsItems:



* The VideoGame/{{Fallout}} Franchise's SPECIAL stats

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* ''VideoGame/EnemyTerritoryQuakeWars'':
** Soldier: Soldier (GDF), Aggressor (Strogg).
** Sniper: Covert Ops (GDF), Infiltrator (Strogg).
** Sapper: Field Ops (GDF), Oppressor (Strogg).
** Medic: Medic (GDF), Technician (Strogg).
** Other (Engineer): Engineer (GDF), Constructor (Strogg).
* The VideoGame/{{Fallout}} ''VideoGame/{{Fallout}}'' Franchise's SPECIAL statsstats:



* The MMO Videogame/FireFall allows players to switch classes by switching [[PoweredArmor Powered Armors.]]

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* The MMO Videogame/FireFall ''Videogame/FireFall'' allows players to switch classes by switching [[PoweredArmor Powered Armors.]]{{powered armor}}s:



* TabletopGame/HcSvntDracones

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* TabletopGame/HcSvntDracones''TabletopGame/HcSvntDracones'':



* The VideoGame/Left4Dead Franchise's Weapons and Items

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* The VideoGame/Left4Dead ''VideoGame/Left4Dead'' Franchise's Weapons and ItemsItems:



* Franchise/MassEffect

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* Franchise/MassEffect''Franchise/MassEffect'':



** VideoGame/MassEffect1 Squad

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** VideoGame/MassEffect1 Squad''VideoGame/MassEffect1'' Squad:



** VideoGame/MassEffect2 Squad

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** VideoGame/MassEffect2 Squad''VideoGame/MassEffect2'' Squad:



** VideoGame/MassEffect3 Squad

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** VideoGame/MassEffect3 Squad''VideoGame/MassEffect3'' Squad:



* VideoGame/MetalGearSolidPeaceWalker's Mother Base

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* VideoGame/MetalGearSolidPeaceWalker's ''VideoGame/MetalGearSolidPeaceWalker''[='=]s Mother BaseBase:



* TabletopGame/MyriadSong

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* TabletopGame/MyriadSong ''TabletopGame/MyriadSong'':



* The Franchise/ResidentEvil Franchise
** VideoGame/ResidentEvil

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* The Franchise/ResidentEvil Franchise
''Franchise/ResidentEvil'' Franchise:
** VideoGame/ResidentEvil''VideoGame/ResidentEvil'':



** VideoGame/ResidentEvil2

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** VideoGame/ResidentEvil2''VideoGame/ResidentEvil2'':



* VideoGame/ScarletBlade

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* VideoGame/ScarletBlade''VideoGame/ScarletBlade'':



* The ''VideoGame/StarCraft'' franchise

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* The ''VideoGame/StarCraft'' franchisefranchise:



* Videogame/StarWarsTheOldRepublic:

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* Videogame/StarWarsTheOldRepublic:''Videogame/StarWarsTheOldRepublic'':



* VideoGame/TeamFortress2

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* VideoGame/TeamFortress2''VideoGame/TeamFortress2'':



* TooHuman

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* TooHuman''VideoGame/TooHuman'':



* Mongoose edition of TabletopGame/{{Traveller}}: Doesn't use "classes" per se but has "careers" that determine starting skills

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* The Mongoose edition of TabletopGame/{{Traveller}}: Doesn't ''TabletopGame/{{Traveller}}'' doesn't use "classes" per se but has "careers" that determine starting skillsskills:



* ''VideoGame/TransformersFallOfCybertron'' multiplayer custom characters. (The multiplayer classes from ''VideoGame/TransformersWarForCybertron'', from which these were revised, also fit the description but slightly less well.)

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* ''VideoGame/TransformersFallOfCybertron'' multiplayer custom characters. (The multiplayer classes from ''VideoGame/TransformersWarForCybertron'', from which these were revised, also fit the description but slightly less well.)):



* ''Videogame/{{Wildstar}}''

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* ''Videogame/{{Wildstar}}''''Videogame/{{Wildstar}}'':
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** Sniper: Zer0, whose abilities focus on precision and critical hits

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** Sniper: Zer0, [=Zer0=], whose abilities focus on precision and critical hits
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* The {{Starcraft}} franchise

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* The {{Starcraft}} ''VideoGame/StarCraft'' franchise
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** Medic: Maya

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** Medic: MayaMaya, who has a skill tree dedicated to healing herself and allies.
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Added DiffLines:

* The sequel, ''VideoGame/XCOM2'' also follows the trope:
** Soldier: Ranger (ShortRangeShotgun and great evasion skills)
** Sniper: Sharpshooter (uses a sniper rifle and pistol). The Ranger also has elements of this class with many stealth and sword-based perks.
** Sapper: Grenadier (MoreDakka + StuffBlowingUp with their grenade launcher)
** Medic: Specialist (their Gremlin allows them to perform supportive actions such as healing allies or granting them a defense bonus from a range)
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Added namespaces.


* ''TransformersFallOfCybertron'' multiplayer custom characters. (The multiplayer classes from ''TransformersWarForCybertron'', from which these were revised, also fit the description but slightly less well.)

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* ''TransformersFallOfCybertron'' ''VideoGame/TransformersFallOfCybertron'' multiplayer custom characters. (The multiplayer classes from ''TransformersWarForCybertron'', ''VideoGame/TransformersWarForCybertron'', from which these were revised, also fit the description but slightly less well.)
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* D20Modern Character Archetypes

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* D20Modern TabletopGame/D20Modern Character Archetypes

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Changed: 39

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** By extension this example applies to most other FirstPersonShooter games as well, however variations may exist.



** Sniper: Lightweight weapons, including fists, the handgun, the shotgun, and the chaingun
** Sapper: Heavyweight weapons, including the chainsaw, the rocket launcher, the plasma gun, and the [[{{BFG}} BFG9000]]

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** Sniper: Lightweight weapons, including weapons - fists, the handgun, the shotgun, and the chaingun
** Sapper: Heavyweight weapons, including weapons - the chainsaw, the rocket launcher, the plasma gun, and the [[{{BFG}} BFG9000]]



** Sapper: The Assault frames, which feature splash-damaging plasma guns and area-of-effect abilities, as well as the Engineer frames, which have turrets and grenade launchers. The Recluse frame has a weapon that creates a gas cloud as a SecondaryFire mode.

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** Sapper: The Assault frames, which feature splash-damaging SplashDamage plasma guns and area-of-effect abilities, as well as the Engineer frames, which have turrets and grenade launchers. The Recluse frame has a weapon that creates a gas cloud as a SecondaryFire mode.



** Soldier/Sniper: Soldiers sent to Outer-Ops missions
** Sapper/Medic: R&D, Intel, Mess Hall, and Med-Bay

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** Soldier/Sniper: Soldiers sent to Outer-Ops Outer Ops missions
** Sapper/Medic: R&D, Intel, Mess Hall, and Med-BayMedical Bay
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*Videogame/BorderlandsThePresequel
** Soldier: Athena, who uses a shield to tank damage and keep attention on her. Wilhelm also, who can be upgraded for high durability.
** Sniper: Nisha and Aurelia. The former can put a lot of damage on a single target very quickly, the latter has a dedicated sniping skill tree.
** Sapper: Wilhelm, Claptrap, and Doppleganger Jack all have means of inflicting area damage, or at least damaging multiple enemies at once.
** Medic: Nominally Claptrap, but he's [[LethalJokeCharacter unpredictable]] and can temporarily become any other role.


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* The MMO Videogame/FireFall allows players to switch classes by switching [[PoweredArmor Powered Armors.]]
** Soldier: The Dreadnought frames, armed with high-damage automatic weapons and defensive abilities.
** Sniper: The Recon frames have precision weapons and abilities.
** Sapper: The Assault frames, which feature splash-damaging plasma guns and area-of-effect abilities, as well as the Engineer frames, which have turrets and grenade launchers. The Recluse frame has a weapon that creates a gas cloud as a SecondaryFire mode.
** Medics: The Medic frames, which in addition to healing abilities have weapons that can heal allies as well as harm enemies.

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