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added Mario Sunshine

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** ''VideoGame/SuperMarioSunshine'' has the infamous Watermelon Festival mission where you must roll a watermelon safely to a juicer while putting up with some truly janky physics.
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* ''{{Futurama}}: The Beast With A Billion Backs'' features a BloodSport version.

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* ''{{Futurama}}: ''{{WesternAnimation/Futurama}}: The Beast With A Billion Backs'' features a BloodSport version.
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A common gameplay element (or, often, a game's whole premise) involving rolling some sort of sphere from the beginning of a level to the end. The player might be inside the ball, running atop of the ball or tilting the level to control the ball.

Many wooden mechanical versions of this game exist, generally having a pair of knobs to manipulate the angle of the field and a large number of holes before the end to get caught it. However, most video game versions have the player manipulating the ball directly rather than tilting the field.

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A common gameplay element (or, often, a game's whole premise) involving rolling some sort of sphere from the beginning of a level to the end. The player might be pushing the ball around, inside the ball, running atop of the ball ball, or tilting the level to control the ball.

Many wooden mechanical versions of this game exist, generally having a pair of knobs to manipulate the angle of the field and a large number of holes before the end to get caught it.in. However, most video game versions have the player manipulating the ball directly rather than tilting the field.
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* The Atlasphere round in AmericanGladiators.
* Spyro: A Hero's Tail has the Ball Gadget, which you must roll along a track or path, with Spyro inside like a large hamster wheel, to either get Dragon Eggs and Light Gems, or reach a new level.

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* The Atlasphere round in AmericanGladiators.
''AmericanGladiators''.
* Spyro: ''Spyro: A Hero's Tail Tail'' has the Ball Gadget, which you must roll along a track or path, with Spyro inside like a large hamster wheel, to either get Dragon Eggs and Light Gems, or reach a new level.
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* ''[[http://en.wikipedia.org/wiki/The_Ball_%28video_game%29 The Ball]]'', an ''VideoGame/Unreal3'' mod and 2nd place winner of the "Make Something Unreal" contest.

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* ''[[http://en.wikipedia.org/wiki/The_Ball_%28video_game%29 The Ball]]'', an ''VideoGame/Unreal3'' ''VideoGame/UnrealTournamentIII'' mod and 2nd place winner of the "Make Something Unreal" contest.
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* ''[[http://en.wikipedia.org/wiki/The_Ball_%28video_game%29 The Ball]]'', an ''VideoGame/Unreal3'' mod and 2nd place winner of the "Make Something Unreal" contest.
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* ''SuperMonkeyBall''
* ''MarbleBlastGold''

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* ''SuperMonkeyBall''
''VideoGame/SuperMonkeyBall''
* ''MarbleBlastGold''''VideoGame/MarbleBlastGold''
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* ThatOnePuzzle in [[SonicTheHedgehog2006 Sonic 2006]].

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* ThatOnePuzzle in [[SonicTheHedgehog2006 [[VideoGame/SonicTheHedgehog2006 Sonic 2006]].



** The Special Stages from the first ''SonicTheHedgehog'' game seem to be inspired by ''Cameltry'', the difference being that you control Sonic while the maze spins by itself. Years later, ''SonicTheHedgehog4'' also used this type of gameplay and the fields are now rotatable.

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** The Special Stages from the first ''SonicTheHedgehog'' ''VideoGame/SonicTheHedgehog1'' game seem to be inspired by ''Cameltry'', the difference being that you control Sonic while the maze spins by itself. Years later, ''SonicTheHedgehog4'' ''VideoGame/SonicTheHedgehog4'' also used this type of gameplay and the fields are now rotatable.
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* ''CrashBandicootTheWrathOfCortex'' has a couple of levels like this, with Crash inside the ball.

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* ''CrashBandicootTheWrathOfCortex'' ''Videogame/CrashBandicootTheWrathOfCortex'' has a couple of levels like this, with Crash inside the ball.
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* ''Marble Madness'' is the archetypal video game version.

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* ''Marble Madness'' ''VideoGame/MarbleMadness'' is the archetypal video game version.
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* ThatOnePuzzle in [[SonicTheHedgehog Sonic 2006]].

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* ThatOnePuzzle in [[SonicTheHedgehog [[SonicTheHedgehog2006 Sonic 2006]].
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** The Special Stages from the first ''SonicTheHedgehog'' game seem to be inspired by ''Cameltry'', the difference being that you control Sonic while the maze spins by itself. Years later, ''SonicTheHedgehog4'' also used this type of gameplay and the fields are now rotatable.
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* ''CrashBandicoot: The Wrath Of Cortex'' has a couple of levels like this, with Crash inside the ball.

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* ''CrashBandicoot: The Wrath Of Cortex'' ''CrashBandicootTheWrathOfCortex'' has a couple of levels like this, with Crash inside the ball.
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* ''{{Ballance}}''

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* ''{{Ballance}}''''VideoGame/{{Ballance}}''
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* Spyro: A Hero's Tail has the Ball Gadget, which you must roll along a track or path, with Spyro inside like a large hamster wheel, to either get Dragon Eggs and Light Gems, or reach a new level.
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* This frustratingly difficult Web Game: http://www.wickedsmallgames.com/games/s/spin-the-black-circle/play-game.html

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* This frustratingly difficult Web Game: http://www.game [[http://www.wickedsmallgames.com/games/s/spin-the-black-circle/play-game.htmlhtml Spin the Black Circle]]
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* ''TwilightPrincess'' has the minigame [=RollGoal=] in the boat rental shop. Beating every level allows you to use the frog lure.
* The ''{{Mercury}}'' series are these, using a blob of mercury in lieu of a sphere.

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* ''TwilightPrincess'' ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' has the minigame [=RollGoal=] in the boat rental shop. Beating every level allows you to use the frog lure.
* The ''{{Mercury}}'' series are these, using a blob of mercury in lieu of a sphere.



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* ''Cameltry'' (also known as ''On the Ball'') is one of the few video game versions involving manipulating the field instead of the ball.

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Many wooden mechanical versions of this game exist, generally having a pair of knobs to manipulate the angle of the field and a large number of holes before the end to get caught it. However, most video game versions have the player manipulating the ball directly rather than tilting the field.




* Many wooden versions exist, generally having a pair of knobs to manipulate the angle of the field and a large number of holes before the end to get caught it.
* ''Marble Madness'' is the archetypal video game version, though unlike the mechanical versions you manipulate the ball instead of the field.

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\n* Many wooden versions exist, generally having a pair of knobs to manipulate the angle of the field and a large number of holes before the end to get caught it.\n* ''Marble Madness'' is the archetypal video game version, though unlike the mechanical versions you manipulate the ball instead of the field.version.
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* ''Marble Madness'' is the archetypal video game version.

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* ''Marble Madness'' is the archetypal video game version.version, though unlike the mechanical versions you manipulate the ball instead of the field.
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* ''Oxyd''
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Natterkill.


** '''[[WhatDoYouMeanItsNotAwesome Let Deathball Begin!]]'''
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* ''Perplexus''
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* ''{{Okami}}'' has several "push a ball" puzzles, ranging from merely annoying to infuriating. ThatOneSidequest involves rolling three of them up a hill.
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* ''SuperMarioGalaxy'' has a few levels of this sort; there's a Power Star in the ball, and Mario has to get it to the end of the level to get it out of the ball.

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* ''SuperMarioGalaxy'' ''VideoGame/SuperMarioGalaxy'' has a few levels of this sort; there's a Power Star in the ball, and Mario has to get it to the end of the level to get it out of the ball.
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* ''MarbleMadness'' is the archetypal video game version.

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* ''MarbleMadness'' ''Marble Madness'' is the archetypal video game version.



* ''{{Neverball}}'', a free software Super Monkey Ball clone.

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* ''{{Neverball}}'', ''Neverball'', a free software Super Monkey Ball clone.
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* ''Hamsterball''

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* ''Hamsterball''''{{Hamsterball}}''
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* ThatOnePuzzle in [[SonicTheHedgehog Sonic 2006]].
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**'''[[WhatDoYouMeanItsNotAwesome Let Deathball Begin!]]'''

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* ''{{Neverball}}'', an free software Super Monkey Ball clone.

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* ''{{Neverball}}'', an a free software Super Monkey Ball clone.


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* The bizarre climax to ''[[InteractiveFiction The Muldoon Legacy]]''.

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