What to say about myself?
I was first introduced to this site from a seemingly innocuous link to But Thou Must! on another site. As you can see now, TV Tropes Has Ruined My Life. But despite usual visits to the site, I use it as a medium between work and play, seeing as all of these Tropes are very entertaining, but enhancing.
I go around TV Tropes, fixing up minor typos and syntax, occasionally adding a drably explained trope or example to a page. I have created one trope; Player-Generated Economy. I have created the work pages for Those Lacking Spines, I Know That Voice, and Blood Stain, as well as substantially expanded Fancy Pants Adventures. Feel free to add to any of those pages if you don't mind.
Works I like
- Animusic: Music videos scripted to follow MIDI are a fascinating synthesis of two artistic media. The music itself is appealing to boot.
- Antichamber: Mind Screw and puzzles! Very creative and "interesting". :)
- Aquaria: A game that provides just the right mood between calm and adventure in a gorgeous underwater world. The gameplay, art, and music are all impressive.
- Blood Stain: A slice-of-life comic that comically turns predictable tropes on its head while preserving great art and character development.
- Codex Seraphinianus: An enigmatic art book that is like a portal into an undiscovered world.
- Dwarf Fortress: Not exactly my cup of tea, but the depth of the game mechanics in this game is quite astounding.
- Echochrome: An minimalistic yet elegant Perspective Magic game that makes me appreciate the game mechanic both in inventiveness and execution.
- Fancy Pants Adventures: I love the animation gone into this game as well as how it puts a new spin on typical platforming features.
- Fantasy Kaleidoscope: I am very impressed with the quality of work gone into this fan anime. The art and music are top-notch, although the fan dub can be better-timed.
- Fullmetal Alchemist: Amazing characters, amazing story, amazing art... Despite my time on TV Tropes, it's hard for me to find a flaw with this work.
- Journey: A very stylistic and emotional game with an elegant aesthetic. The soundtrack wrests my emotions.
- Kingdom Hearts: Okay, so the story isn't the most impressive, but the gameplay and soundtrack—Yoko Shimomura, my goodness—are spectacular.
- Marvel Cinematic Universe: The movies are entertaining, exciting, and full of callbacks for those who have stuck with the series.
- Monument Valley: Mobile puzzle game that uses Alien Geometries to gorgeous effect. Storytelling is intertwined with each level's theme.
- NetHack: A roguelike with immensely detailed gameplay possibilities that considers almost anything possible in the game.
- Pokémon: The work that introduced me to many other franchises! I still enjoy Pokemon for the metagame and creature designs.
- Spider-Man: Into the Spider-Verse: A movie that pushes the boundary of its medium to tell its story.
- The Stanley Parable: I like games that deconstruct video game mechanics. The Stanley Parable pulls off the illusion of choice in storytelling very well while being witty and well-designed.
- Steven Universe: Good morals, mature storytelling, great music, lovely foreshadowing.
- Tarzan: The movie has some of the most jaw-dropping, fluid animated sequences I know of. The camera swoops and soars and takes you on an adventure!
- Tengen Toppa Gurren Lagann: Great action and a satisfying story, as shonen as it is. :)
- Terraria: You can spend thousands of hours exploring, crafting, fighting, and experimenting with different builds and worlds in this sandbox RPG.
- Those Lacking Spines: One of the better fanfics I've read when I had time to read fanfics. Those Lacking Spines does an excellent job balancing meta-humor and a contiguous storyline.
- Up: Great use of leitmotifs and symbolism.
- Undertale: The video game for people who excelled English literature class, this game is has layers upon layers, using gameplay mechanics, characterization, Leitmotifs, and double-meanings into what I can only call a storytelling experience.
- VVVVVV: A simplistic platformer that has excellently-designed gameplay for its unique gravity mechanic.
- Windosill: A delightfully well-animated, quirky, and charming "toybox".