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Bonus Boss was renamed by TRS
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* ''VideoGame/BugFables'' has a cave behind a waterfall on Peacock Island, which Team Snakemouth must reach using Leif's ice magic in order to enter the [[BonusBoss Peacock Spider's]] lair.
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* ''VideoGame/BugFables'' has a cave behind a waterfall on Peacock Island, which Team Snakemouth must reach using Leif's ice magic in order to enter the [[BonusBoss [[OptionalBoss Peacock Spider's]] lair.
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** As did ''VideoGame/CastlevaniaChroniclesOfSorrow'' (Both ''Aria'' and ''Dawn'') and ''VideoGame/SuperCastlevaniaIV'' has an entire level with waterfalls in between sections. ''Aria of Sorrow'' in particular has a secret area behind a waterfall located in the Underground Reservoir. It houses a ghost ship and the [[GameBreaker Claimh Solais]] sword.
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** As did ''VideoGame/CastlevaniaChroniclesOfSorrow'' (Both ''Aria'' and ''Dawn'') ''VideoGame/CastlevaniaAriaOfSorrow'', ''VideoGame/CastlevaniaDawnOfSorrow'' and ''VideoGame/SuperCastlevaniaIV'' has an entire level with waterfalls in between sections. ''Aria of Sorrow'' in particular has a secret area behind a waterfall located in the Underground Reservoir. It houses a ghost ship and the [[GameBreaker Claimh Solais]] sword.
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* ""Valley of Adventure" by Creator/EnidBlyton features one accessable through the cave system connecting to the cave near the waterfall that the 4 protagonists use to camp in upon becoming stranded in the eponymous Valley.
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* Book three of the "The Magician's House" series is called ''The Tunnel behind the Waterfall''.
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* Book three of the "The Magician's House" ''Literature/TheMagiciansHouse'' series is called ''The Tunnel behind the Waterfall''.
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* In The Literature/InheritanceCycle, the entrance to the Varden is located behind a waterfall.
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* In The Literature/InheritanceCycle, the ''Literature/InheritanceCycle'', the entrance to the Varden is located behind a waterfall.
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Crosswicking
* ''VideoGame/DevilMayCry'':
** When you return to the surface in Mission 14 of the [[VideoGame/DevilMayCry1 first game]], a waterfall near the Divinity Statue will [[NoticeThis draw your attention]] as it contains a Holy Water pickup underneath. You can enter the short passage behind the waterfall, but this is actually a circular path that leads you back to the starting point of the area.
** In ''VideoGame/DevilMayCry3DantesAwakening'', the Limestone Cavern is located behind the waterfall in the Subterranean Lake. The level design makes it obvious that you have to go there; a stone bridge specifically connects to the waterfall, and the cave's entrance has a few Red Orbs that are [[NoticeThis visible]] behind the waterfall.
** In ''VideoGame/DevilMayCry4'', the tunnel passageway leading to the Mitis Forest is hidden behind the waterfall dam in Fortuna Castle. A switch must be activated to block the waters and draw the bridge that allows you to cross.
** When you return to the surface in Mission 14 of the [[VideoGame/DevilMayCry1 first game]], a waterfall near the Divinity Statue will [[NoticeThis draw your attention]] as it contains a Holy Water pickup underneath. You can enter the short passage behind the waterfall, but this is actually a circular path that leads you back to the starting point of the area.
** In ''VideoGame/DevilMayCry3DantesAwakening'', the Limestone Cavern is located behind the waterfall in the Subterranean Lake. The level design makes it obvious that you have to go there; a stone bridge specifically connects to the waterfall, and the cave's entrance has a few Red Orbs that are [[NoticeThis visible]] behind the waterfall.
** In ''VideoGame/DevilMayCry4'', the tunnel passageway leading to the Mitis Forest is hidden behind the waterfall dam in Fortuna Castle. A switch must be activated to block the waters and draw the bridge that allows you to cross.
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%% Needs Context * ''VideoGame/DevilMayCry3DantesAwakening'' has one of these.
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Same example is already given slightly earlier on the page, in more detail.
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* ''WesternAnimation/{{Gravity Falls}}'' has Dipper use his journal to point out a secret cave behind a waterfall in "The Legend of the Gobblewonker".
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* Niagara Falls has the "Journey Behind The Falls", consisting of an elevator descending 150 feet through bedrock to two portals and two observation decks behind Horseshoe Falls.
* Niagara Falls has an even more impressive "cave behind the falls" -- the tailrace tunnel deep under the decommissioned Toronto Power Company generating station (known as "[[http://www.vanishingpoint.ca/toronto-power-tailrace Confluence]]" to urban explorers). Sadly, access now appears to be permanently sealed off.
* While it's not exactly a ''cave'', the overhung gap beneath Igazu Falls on the Brazilian/Argentinian border rates a mention, because it provides shelter for a huge colony of swifts. These tiny birds are such agile flyers that they can slip between the plummeting drops to enter and leave their concealed nesting site.
* Niagara Falls has an even more impressive "cave behind the falls" -- the tailrace tunnel deep under the decommissioned Toronto Power Company generating station (known as "[[http://www.vanishingpoint.ca/toronto-power-tailrace Confluence]]" to urban explorers). Sadly, access now appears to be permanently sealed off.
* While it's not exactly a ''cave'', the overhung gap beneath Igazu Falls on the Brazilian/Argentinian border rates a mention, because it provides shelter for a huge colony of swifts. These tiny birds are such agile flyers that they can slip between the plummeting drops to enter and leave their concealed nesting site.
to:
* Niagara Falls has the Falls:
** The "Journey Behind The Falls", consisting of an elevator descending 150 feet through bedrock to two portals and two observation decks behind Horseshoe Falls.
* Niagara Falls has an even more impressive "cave behind the falls" -- the ** The tailrace tunnel deep under the decommissioned Toronto Power Company generating station (known as "[[http://www.vanishingpoint.ca/toronto-power-tailrace Confluence]]" to urban explorers). Sadly, access now appears to be permanently sealed off.
* While it's not exactly a ''cave'', the overhung gap beneath Igazu Falls on the Brazilian/Argentinian borderrates a mention, because it provides shelter for a huge colony of swifts. These tiny birds are such agile flyers that they can slip between the plummeting drops to enter and leave their concealed nesting site.
** The "Journey Behind The Falls", consisting of an elevator descending 150 feet through bedrock to two portals and two observation decks behind Horseshoe Falls.
* While it's not exactly a ''cave'', the overhung gap beneath Igazu Falls on the Brazilian/Argentinian border
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* ''Videogame/DonkeyKongCountry3DixieKongsDoubleTrouble'' has a cheat code that allows you to go into a waterfall, discover a "memorize the sequence" mini-game that's normally reserved for Banana Birds, and get all 85 Bonus Coins if you clear it, but the final rating will call you a '[[NoFairCheating Cheating Chump]]'.
* ''VideoGame/ThemsFightinHerds'' has a waterfall with a cave that contains the entrance to the Salt Mines in the Pummelin' Prairie Pixel Lobby.
* ''VideoGame/ThemsFightinHerds'' has a waterfall with a cave that contains the entrance to the Salt Mines in the Pummelin' Prairie Pixel Lobby.
to:
* ''Videogame/DonkeyKongCountry3DixieKongsDoubleTrouble'' ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'' has a cheat code that allows you to go into a waterfall, discover a "memorize the sequence" mini-game that's normally reserved for Banana Birds, and get all 85 Bonus Coins if you clear it, but the final rating will call you a '[[NoFairCheating Cheating Chump]]'.
*''VideoGame/ThemsFightinHerds'' ''VideoGame/ThemsFightinHerds'':
** The game has a waterfall with a cave that contains the entrance to the Salt Mines in the Pummelin' Prairie Pixel Lobby.
*
** The game has a waterfall with a cave that contains the entrance to the Salt Mines in the Pummelin' Prairie Pixel Lobby.
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* One of the tunnel entrances you must navigate on Ember Twin in ''VideoGame/OuterWilds'' is hidden behind a ''sand''fall.
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Up To Eleven is a defunct trope
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* ''Manga/{{Toriko}}'' had one, with delicious fish swimming inside it. Oh yeah, and the waterfall was [[UpToEleven 1000 meters thick.]]
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* ''Manga/{{Toriko}}'' had one, with delicious fish swimming inside it. Oh yeah, and the waterfall was [[UpToEleven 1000 meters thick.]]
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* In ''Franchise/TheElderScrolls'' series, as part of the series' propensity toward AlwaysCheckBehindTheChair, it's a good idea to check behind every waterfall you come across. Not ''ALL'' of them hold secrets or treasure, but enough of them do to make it worthwhile.
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* In ''Franchise/TheElderScrolls'' ''Franchise/TheElderScrolls'':
** Throughout the series, as part of theseries' its propensity toward AlwaysCheckBehindTheChair, it's a good idea to check behind every waterfall you come across. Not ''ALL'' of them hold secrets or treasure, but enough of them do to make it worthwhile.worthwhile.
** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''[='s=] ''Tribunal'' expansion adds Bamz-Amschend, a expansive [[OurDwarvesAreAllTheSame Dwemer]] ruin beneath the city of Mournhold. Beneath ''that'' is the ancient [[OurGodsAreDifferent Daedric]] ruin of Norenen-dur. Within is the Wailing Delve, a deep cave-like section apparently carved out by the waterfall within. Following it down leads to treasures including skill books, soul gems, a Daedric cuirass, and the only unowned Daedric left pauldron in the game.
** Throughout the series, as part of the
** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''[='s=] ''Tribunal'' expansion adds Bamz-Amschend, a expansive [[OurDwarvesAreAllTheSame Dwemer]] ruin beneath the city of Mournhold. Beneath ''that'' is the ancient [[OurGodsAreDifferent Daedric]] ruin of Norenen-dur. Within is the Wailing Delve, a deep cave-like section apparently carved out by the waterfall within. Following it down leads to treasures including skill books, soul gems, a Daedric cuirass, and the only unowned Daedric left pauldron in the game.
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* ''Literature/TheBrotherhoodOfTheConch'': In ''The Mirror of Fire and Dreaming'', Anand is exploring Silver Valley when he finds a small, damp cave behind a waterfall. There, he has a vision of Abhaydatta and Raj-bhanu in need of help.
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* ''Film/OQuatrilho'': A cave behind a waterfall is the romantic setting for Teresa and Massimo's first kiss, as they give into temptation (each of them is married to someone else).
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* Disney's ''WesternAnimation/RobinHood'': Robin and Little John's hideout is behind a waterfall.
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* Disney's ''WesternAnimation/RobinHood'': ''WesternAnimation/RobinHood1973'': Robin and Little John's hideout is behind a waterfall.
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[[quoteright:282:[[{{Franchise/Tintin}} https://static.tvtropes.org/pmwiki/pub/images/tintin_falls_6859.jpg]]]]
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** A film introduces Takigakure, the Hidden Waterfall Village. Naturally, the whole village is one of these.
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** A film The second ova introduces Takigakure, the Hidden Waterfall Village. Naturally, the whole village is one of these.
* ''Manga/OnePiece'': During the Wano arc, The entrance to Whitebeard's hometown is hidden behind a waterfall. Climbing up the waterfall via being pulled by carp is one method of entering Wano. The second method is entering a cave behind the waterfall which leads to a port with an elevator that goes up to Wano. Entering this cave, however, is only possible with permission from Orochi or Kaido.
* In ''Anime/StarWarsVisions - The Duel'', at one point during their duel, the Ronin and the Bandit Leader end up on a log floating in the river, so naturally this trope shows up. Fortunately for both of them, it's a rather shallow waterfall so they easily survive. It also has a cave which the Ronin uses to get the upper hand over the bandit leader.
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* The home of ''ComicStrip/ThePhantom'' is in a valley that can only be entered through a tunnel hidden by a waterfall.
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* The home ''ComicBook/MickeyMouse'': There's one in "The Magic Shoe" and others in "Alaskan Adventure" and "The Legend of ''ComicStrip/ThePhantom'' is Loon Lake", for example. A natural underwater entrance to an inner part of an island shows up in a valley that can only be entered through a tunnel hidden by a waterfall."The Pirate Ghostship".
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* In ''ComicBook/{{Lucifer}}'', Mazikeen discovers her estranged mother Lilith's headquarters behind a fortified waterfall. [[MundaneMadeAwesome Made of swords!]]
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* In ''ComicBook/{{Lucifer}}'', Mazikeen discovers her estranged mother Lilith's headquarters behind a fortified waterfall. waterfall [[MundaneMadeAwesome Made made of swords!]]swords.]]
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* One ''{{ComicBook/Alix}}'' story has a ''tomb'' behind a fall. The leader of a Gaul caravan dies, and is buried by first damming a waterfall, burying him, and then letting the waterfall resume its course.
to:
* One ''{{ComicBook/Alix}}'' ''ComicBook/{{Alix}}'' story has a ''tomb'' behind a fall. The leader of a Gaul caravan dies, and is buried by first damming a waterfall, burying him, and then letting the waterfall resume its course.
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* One ''ComicStrip/SpyVsSpy'' strip plays with this; the White Spy, in his patrol boat on a river, sees a black periscope disappear into a waterfall. Assuming that the Black Spy has driven his submarine into one of these caves, he zooms after it.. and smashes straight into the cliff. It turns out the Black Spy was swimming in scuba gear and poking an unattached periscope out of the water.
to:
* One ''ComicStrip/SpyVsSpy'' strip plays with this; the White Spy, in his patrol boat on a river, sees a black periscope disappear into a waterfall. Assuming that the Black Spy has driven his submarine into one of these caves, he zooms after it.. it and smashes straight into the cliff. It turns out the Black Spy was swimming in scuba gear and poking an unattached periscope out of the water.water.
* The home of ''ComicStrip/ThePhantom'' is in a valley that can only be entered through a tunnel hidden by a waterfall.
* The home of ''ComicStrip/ThePhantom'' is in a valley that can only be entered through a tunnel hidden by a waterfall.
** ''VideoGame/TheLegendOfZeldaLinksAwakening'' has an entire dungeon hidden behind a massive waterfall.
** Several waterfalls in ''VideoGame/TheLegendOfZeldaOracleGames'' have caves at the top.
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** Several waterfalls in ''VideoGame/TheLegendOfZeldaOracleGames'' have caves at the top.
** ''VideoGame/TheLegendOfZeldaLinksAwakening'' has an entire dungeon hidden behind a massive waterfall.
** ''VideoGame/TheLegendOfZeldaLinksAwakening'' has an entire dungeon hidden behind a massive waterfall.
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* In ''VideoGame/PaperMarioStickerStar'', the cave containing the secret exit to Whammimo Mountain is hidden behind one of Water's Edge Way's many waterfalls.
* Some of the waterfalls in the Mercury Lighthouse in ''VideoGame/GoldenSun1'' had treasure behind them.
** And a Djinn which could be easy to miss if you were new to [=RPGs=].
** Mercury Lighthouse is [[JustifiedTrope justified]] as the waterfalls, their caves, and the entire complex are artificially created; it's a stylistic choice on the part of the Lighthouse's designer.
** Not to mention that there's [[http://goldensun.wikia.com/wiki/Fuchin_Falls_Cave a whole dungeon]] behind a waterfall.
* Some of the waterfalls in the Mercury Lighthouse in ''VideoGame/GoldenSun1'' had treasure behind them.
** And a Djinn which could be easy to miss if you were new to [=RPGs=].
** Mercury Lighthouse is [[JustifiedTrope justified]] as the waterfalls, their caves, and the entire complex are artificially created; it's a stylistic choice on the part of the Lighthouse's designer.
** Not to mention that there's [[http://goldensun.wikia.com/wiki/Fuchin_Falls_Cave a whole dungeon]] behind a waterfall.
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* ''Franchise/SuperMarioBros''
** The Cavern of the Metal Cap in ''VideoGame/SuperMario64''.
** Koopa Troopa Beach in ''VideoGame/MarioKart64'' has one of these as a possible shortcut for the track.
** In ''VideoGame/PaperMarioStickerStar'', the cave containing the secret exit to Whammimo Mountain is hidden behind one of Water's Edge Way's many waterfalls.
** Many stages in ''VideoGame/SuperMario3DLand'' will have either a OneUp or Star Coin behind waterfalls.
** In ''VideoGame/SuperMario3DWorld'', This is a way to a Green Star in Plessie's Plunging Falls.
* Some of the waterfalls in the Mercury Lighthouse in ''VideoGame/GoldenSun1'' had treasure behindthem.
** Andthem and a Djinn which could be easy to miss if you were new to [=RPGs=].
**miss. Mercury Lighthouse is [[JustifiedTrope justified]] as the waterfalls, their caves, and the entire complex are artificially created; it's a stylistic choice on the part of the Lighthouse's designer.
**designer. Not to mention that there's [[http://goldensun.wikia.com/wiki/Fuchin_Falls_Cave a whole dungeon]] dungeon behind a waterfall.
** The Cavern of the Metal Cap in ''VideoGame/SuperMario64''.
** Koopa Troopa Beach in ''VideoGame/MarioKart64'' has one of these as a possible shortcut for the track.
** In ''VideoGame/PaperMarioStickerStar'', the cave containing the secret exit to Whammimo Mountain is hidden behind one of Water's Edge Way's many waterfalls.
** Many stages in ''VideoGame/SuperMario3DLand'' will have either a OneUp or Star Coin behind waterfalls.
** In ''VideoGame/SuperMario3DWorld'', This is a way to a Green Star in Plessie's Plunging Falls.
* Some of the waterfalls in the Mercury Lighthouse in ''VideoGame/GoldenSun1'' had treasure behind
** And
**
**
* In ''VideoGame/ConkersBadFurDay'', The HubLevel has one with money in it too, but you can't go there until after [[BigBoosHaunt Spooky]].
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* ''VideoGame/{{Shadowgate}}'' Unlike most exits, this one isn't on the map.
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* ''VideoGame/{{Shadowgate}}'' ''VideoGame/{{ShadowGate}}'' Unlike most exits, this one isn't on the map.
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* Most ''Franchise/FinalFantasy'' games make use of this trope.
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* Most ''Franchise/FinalFantasy'' games make use of this trope.this.
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* In ''VideoGame/ResidentEvil4'', early in the game, the player must dam a river in order to enter a secret tunnel hidden behind a waterfall. There is a plot-critical key at the end of the tunnel. Interestingly, although there is no treasure inside aside from said key inside the cave, there is a treasure on a support beam right in front of the tunnel's entrance.
** In ''VideoGame/ResidentEvil'', the underground passage to the Laboratory (or Lisa's hideout in the remake) is hidden behind a waterfall, which you reveal by closing the floodgate after unlocking an alternate path around.
* The Cavern of the Metal Cap in ''VideoGame/SuperMario64''.
* ''VideoGame/{{Earthbound}}'' has one with a twist: [[WaitingPuzzle You have to wait 3 minutes to get in]].
** In ''VideoGame/ResidentEvil'', the underground passage to the Laboratory (or Lisa's hideout in the remake) is hidden behind a waterfall, which you reveal by closing the floodgate after unlocking an alternate path around.
* The Cavern of the Metal Cap in ''VideoGame/SuperMario64''.
* ''VideoGame/{{Earthbound}}'' has one with a twist: [[WaitingPuzzle You have to wait 3 minutes to get in]].
to:
* ''Franchise/ResidentEvil'':
** In ''VideoGame/ResidentEvil1'', the underground passage to the Laboratory (or Lisa's hideout in the remake) is hidden behind a waterfall, which you reveal by closing the floodgate after unlocking an alternate path around.
** Early in ''VideoGame/ResidentEvil4'',early in the game, the player must dam a river in order to enter a secret tunnel hidden behind a waterfall. There is a plot-critical key at the end of the tunnel. Interestingly, although there is no treasure inside aside from said key inside the cave, there is a treasure on a support beam right in front of the tunnel's entrance.
** In ''VideoGame/ResidentEvil'', the underground passage to the Laboratory (or Lisa's hideout in the remake) is hidden behind a waterfall, which you reveal by closing the floodgate after unlocking an alternate path around.
* The Cavern of the Metal Cap in ''VideoGame/SuperMario64''.
* ''VideoGame/{{Earthbound}}''''VideoGame/EarthBound1994'' has one with a twist: [[WaitingPuzzle You have to wait 3 minutes to get in]].
** In ''VideoGame/ResidentEvil1'', the underground passage to the Laboratory (or Lisa's hideout in the remake) is hidden behind a waterfall, which you reveal by closing the floodgate after unlocking an alternate path around.
** Early in ''VideoGame/ResidentEvil4'',
* ''VideoGame/{{Earthbound}}''
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* Koopa Troopa Beach in ''VideoGame/MarioKart64'' has one of these as a possible shortcut for the track.
* In ''VideoGame/StarFox64''[='=]s first stage, Corneria, if Falco is alive and you've flown through all seven arches towards the end of the stage, Falco instructs you to follow him through the waterfall. This leads to the alternate boss, the Attack Carrier, and opens up the path to Sector Y.
* In ''VideoGame/StarFoxAdventures'', the small waterfall in Thorntail Hollow can be bomb spored for some Fuel Cells and a couple of health items. Later, in Cape Claw, an item needed to open a door is hidden in a chamber you reach by swimming through a cavern beyond the waterfall. You can only get there by turning the waterfall off.
* In ''VideoGame/StarFox64''[='=]s first stage, Corneria, if Falco is alive and you've flown through all seven arches towards the end of the stage, Falco instructs you to follow him through the waterfall. This leads to the alternate boss, the Attack Carrier, and opens up the path to Sector Y.
* In ''VideoGame/StarFoxAdventures'', the small waterfall in Thorntail Hollow can be bomb spored for some Fuel Cells and a couple of health items. Later, in Cape Claw, an item needed to open a door is hidden in a chamber you reach by swimming through a cavern beyond the waterfall. You can only get there by turning the waterfall off.
to:
* Koopa Troopa Beach in ''VideoGame/MarioKart64'' has one of these as a possible shortcut for the track.
*''Franchise/StarFox'':
** In ''VideoGame/StarFox64''[='=]s first stage, Corneria, if Falco is alive and you've flown through all seven arches towards the end of the stage, Falco instructs you to follow him through the waterfall. This leads to the alternate boss, the Attack Carrier, and opens up the path to Sector Y.
* ** In ''VideoGame/StarFoxAdventures'', the small waterfall in Thorntail Hollow can be bomb spored for some Fuel Cells and a couple of health items. Later, in Cape Claw, an item needed to open a door is hidden in a chamber you reach by swimming through a cavern beyond the waterfall. You can only get there by turning the waterfall off.
*
** In ''VideoGame/StarFox64''[='=]s first stage, Corneria, if Falco is alive and you've flown through all seven arches towards the end of the stage, Falco instructs you to follow him through the waterfall. This leads to the alternate boss, the Attack Carrier, and opens up the path to Sector Y.
* ''VideoGame/AssassinsCreedRevelations'': One of the Masyaf Keys levels has Ezio chase a boat of Templars through a couple of waterfalls leading into caves.
* In ''VideoGame/TheGooniesII'', at least two waterfalls have doors behind them. They both require pressing up as moving platforms go over them, one is a trap, as leaving both rooms means the platform is gone, and one of the falls is above a BottomlessPit.
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* An early dungeon in ''VideoGame/PokemonMysteryDungeonExplorers of Time/Darkness/Sky'' is hidden behind a waterfall. The leap of faith into it provides an early bit of CharacterDevelopment for the partner character.
to:
* ''Franchise/{{Pokemon}}'':
** An early dungeon in ''VideoGame/PokemonMysteryDungeonExplorers of Time/Darkness/Sky'' is hidden behind a waterfall. The leap of faith into it provides an early bit of CharacterDevelopment for the partner character.
** An early dungeon in ''VideoGame/PokemonMysteryDungeonExplorers of Time/Darkness/Sky'' is hidden behind a waterfall. The leap of faith into it provides an early bit of CharacterDevelopment for the partner character.
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** The mainstream games added one in the remakes of ''VideoGame/PokemonGoldAndSilver'', Heart Gold and Soul Silver. There is a cave behind one of the Tohjo Falls, in which a certain mafia-style villain had spent the past three years in...
** ''[[VideoGame/PokemonRanger Pokemon Ranger Guardian Signs]]'' contains a waterfall hiding ancient ruins behind it. The Pokemon Pinchers use these ruins as their hideout.
** ''[[VideoGame/PokemonRanger Pokemon Ranger Guardian Signs]]'' contains a waterfall hiding ancient ruins behind it. The Pokemon Pinchers use these ruins as their hideout.
to:
** The mainstream games added one in the remakes of ''VideoGame/PokemonGoldAndSilver'', Heart Gold and Soul Silver. There is a cave behind one of the Tohjo Falls, in which a certain mafia-style villain had spent the past three years in...
years.
**''[[VideoGame/PokemonRanger Pokemon Ranger Guardian Signs]]'' ''VideoGame/PokemonRubyAndSapphire'': Meteor Falls is a rather small dungeon, until the player unlocks Waterfall, opening the rest up.
** ''VideoGame/PokemonRangerGuardianSigns'' contains a waterfall hiding ancient ruins behind it. The Pokemon Pinchers use these ruins as their hideout.
**
** ''VideoGame/PokemonRangerGuardianSigns'' contains a waterfall hiding ancient ruins behind it. The Pokemon Pinchers use these ruins as their hideout.
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* [[ThatOneLevel Latheon Gorge]] in ''VideoGame/TalesOfSymphonia'' comes to an end in one of these - although you repeatedly enter and exit the cave throughout the dungeon, the final entrance is opened by dropping a huge boulder into the waterfall, unveiling the cave entrance behind it. Of course, there's a MacGuffin and a huge ManEatingPlant in there.
** Also, while there are no caves involved, there's goodies behind the mini waterfalls in the Torrent Forest later in the game.
** Also, while there are no caves involved, there's goodies behind the mini waterfalls in the Torrent Forest later in the game.
to:
* ''VideoGame/TalesOf''
** [[ThatOneLevel Latheon Gorge]] in ''VideoGame/TalesOfSymphonia'' comes to an end in one of these - although you repeatedly enter and exit the cave throughout the dungeon, the final entrance is opened by dropping a huge boulder into the waterfall, unveiling the cave entrance behind it. Of course, there's a MacGuffin and a huge ManEatingPlant inthere.
**there. Also, while there are no caves involved, there's goodies behind the mini waterfalls in the Torrent Forest later in the game.
** [[ThatOneLevel Latheon Gorge]] in ''VideoGame/TalesOfSymphonia'' comes to an end in one of these - although you repeatedly enter and exit the cave throughout the dungeon, the final entrance is opened by dropping a huge boulder into the waterfall, unveiling the cave entrance behind it. Of course, there's a MacGuffin and a huge ManEatingPlant in
**
* ''VideoGame/YsVITheArkOfNapishtim'': The "Limewater Cave", which doubles as a BlackoutBasement and leads to an UnderwaterRuins.
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* ''VideoGame/CastlevaniaSymphonyOfTheNight'' has a secret room behind a waterfall in the caverns under the castle.
** As did ''VideoGame/CastlevaniaChroniclesOfSorrow'' (Both ''Aria'' and ''Dawn'') and ''VideoGame/SuperCastlevaniaIV'' has an entire level with waterfalls in between sections.
** ''Aria of Sorrow'' in particular has a secret area behind a waterfall located in the Underground Reservoir. It houses a ghost ship and the [[GameBreaker Claimh Solais]] sword.
** As did ''VideoGame/CastlevaniaChroniclesOfSorrow'' (Both ''Aria'' and ''Dawn'') and ''VideoGame/SuperCastlevaniaIV'' has an entire level with waterfalls in between sections.
** ''Aria of Sorrow'' in particular has a secret area behind a waterfall located in the Underground Reservoir. It houses a ghost ship and the [[GameBreaker Claimh Solais]] sword.
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* ''Franchise/{{Castlevania}}'':
** ''VideoGame/CastlevaniaSymphonyOfTheNight'' has a secret room behind a waterfall in the caverns under the castle.
** As did ''VideoGame/CastlevaniaChroniclesOfSorrow'' (Both ''Aria'' and ''Dawn'') and ''VideoGame/SuperCastlevaniaIV'' has an entire level with waterfalls in between sections. \n** ''Aria of Sorrow'' in particular has a secret area behind a waterfall located in the Underground Reservoir. It houses a ghost ship and the [[GameBreaker Claimh Solais]] sword.
** ''VideoGame/CastlevaniaSymphonyOfTheNight'' has a secret room behind a waterfall in the caverns under the castle.
** As did ''VideoGame/CastlevaniaChroniclesOfSorrow'' (Both ''Aria'' and ''Dawn'') and ''VideoGame/SuperCastlevaniaIV'' has an entire level with waterfalls in between sections.
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* ''VideoGame/DevilMayCry3DantesAwakening'' has one of these.
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%% Needs Context * ''VideoGame/DevilMayCry3DantesAwakening'' has one of these.
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* ''VideoGame/SonicAdventure2'''s Chao Garden hides the entrance to the Chao Stadium inside a cave behind a waterfall.
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* ''Franchise/SonicTheHedgehog'':
** ''VideoGame/SonicAdventure2'''s Chao Garden hides the entrance to the Chao Stadium inside a cave behind a waterfall.
** ''VideoGame/SonicAdventure2'''s Chao Garden hides the entrance to the Chao Stadium inside a cave behind a waterfall.
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* Many stages in ''VideoGame/SuperMario3DLand'' will have either a 1-Up or Star Coin behind waterfalls.
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* ''VideoGame/CommandAndConquerRenegade'' has one in the second level. But be careful of the [[ToxicPhlebotinum Tiberium]] and its mutants...
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* ''VideoGame/CommandAndConquerRenegade'' has one in the second level. But be careful of the [[ToxicPhlebotinum Tiberium]] and its mutants...mutants.
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* ''Videogame/DonkeyKongCountry3DixieKongsDoubleTrouble'' has a cheat code that allows you to go into a waterfall, discover a "memorize the sequence" mini-game that's normally reserved for Banana Birds, and get all 85 Bonus Coins if you clear it.
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* ''Videogame/DonkeyKongCountry3DixieKongsDoubleTrouble'' has a cheat code that allows you to go into a waterfall, discover a "memorize the sequence" mini-game that's normally reserved for Banana Birds, and get all 85 Bonus Coins if you clear it.it, but the final rating will call you a '[[NoFairCheating Cheating Chump]]'.
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* ''[[VideoGame/{{Gothic}} Gothic I]]'' and ''[[VideoGame/{{Gothic}} Gothic II]]'' have such cave up the river that separates camps from the Mine Valley entrance and the Old Mine. The treasure inside depends on patches.
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* ''[[VideoGame/{{Gothic}} Gothic I]]'' ''VideoGame/{{Gothic}}'' and ''[[VideoGame/{{Gothic}} Gothic II]]'' its sequel have such cave caves up the river that separates camps from the Mine Valley entrance and the Old Mine. The treasure inside depends on patches.
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* In ''WesternAnimation/GravityFalls'' episode "The Legend of the Gobblewonker", Dipper frantically flips through the journal while being chased and thinks there might be a cave behind a waterfall. Mabel calls back, "Might be?!" before, wanting for other options, they shoot through it and true enough, there's a cave that brings them beyond the monster's reach.
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* ''WesternAnimation/TheDragonPrince'': Callum and Ezran were tricked into investigating a supposed treasure behind a waterfall by mischievous raccoons. No treasure... they just ended up soaking wet. In Season 2, there's an encampment inside a cave behind a lava waterfall.
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* ''WesternAnimation/{{Hilda}}'': In the first episode, The Prime Minister's house is inside one of these.
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* Possibly the earliest video game example of all: ''VideoGame/TheLegendOfZeldaI'' has an old man who tells you "WALK INTO THE WATERFALL". Doing so yields an old lady who gives you a hint to finding the next dungeon.
** ''VideoGame/TheLegendOfZeldaALinkToThePast'' has one in Zora's Domain, hiding a Great Fairy fountain.
*** And oodles more in the [[OncePerEpisode Once Per Game]] Water level.
** The same goes for ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', this one actually hiding Zora's Domain itself. A second waterfall inside the Domain hides two torches; figuring out how to get fire back there nets you a [[HeartContainer Piece of Heart]].
*** ''Twilight Princess'' also had this, except that it was frozen the first time you found it.
** ''VideoGame/TheLegendOfZeldaALinkToThePast'' has one in Zora's Domain, hiding a Great Fairy fountain.
*** And oodles more in the [[OncePerEpisode Once Per Game]] Water level.
** The same goes for ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', this one actually hiding Zora's Domain itself. A second waterfall inside the Domain hides two torches; figuring out how to get fire back there nets you a [[HeartContainer Piece of Heart]].
*** ''Twilight Princess'' also had this, except that it was frozen the first time you found it.
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* Possibly the earliest video game example of all: ''Franchise/TheLegendOfZelda'':
** ''VideoGame/TheLegendOfZeldaI'' has an old man who tells you "WALK INTO THE WATERFALL". Doing so yields an old lady who gives you a hint to finding the next dungeon.
** ''VideoGame/TheLegendOfZeldaALinkToThePast'' has one in Zora's Domain, hiding a Great Fairyfountain.
***fountain. And oodles more in the [[OncePerEpisode Once Per Game]] Water level.
**The same goes for ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', this one actually ''VideoGame/TheLegendOfZeldaOcarinaOfTime'':
*** There's a waterfall whose hind cave is hiding Zora's Domain itself. A second waterfall inside the Domain hides two torches; figuring out how to get fire back there nets you a [[HeartContainer Piece ofHeart]].
*** ''Twilight Princess'' also had this, except that it was frozen the first time you found it.Heart]].
** ''VideoGame/TheLegendOfZeldaI'' has an old man who tells you "WALK INTO THE WATERFALL". Doing so yields an old lady who gives you a hint to finding the next dungeon.
** ''VideoGame/TheLegendOfZeldaALinkToThePast'' has one in Zora's Domain, hiding a Great Fairy
***
**
*** There's a waterfall whose hind cave is hiding Zora's Domain itself. A second waterfall inside the Domain hides two torches; figuring out how to get fire back there nets you a [[HeartContainer Piece of
*** ''Twilight Princess'' also had this, except that it was frozen the first time you found it.
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** There's one in ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', hiding Makar in the second half of the game.
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** There's one ''VideoGame/TheLegendOfZeldaTheWindWaker'': A cave behind a small waterfall in ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', the outer area of Forest Haven is hiding Makar in the second half of the game.
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** Averted for the most part in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', given the mechanic of swimming up waterfalls when you have the Zora Armour equipped. With that said, a few waterfalls in the game do have secrets behind them; one of them even houses a shrine.
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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': Averted for the most part in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', part, given the mechanic of swimming up waterfalls when you have the Zora Armour equipped. With that said, a few waterfalls in the game do have secrets behind them; one of them even houses a shrine.
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* The boss of the fifth stage in ''VideoGame/BlazingStar'' is fought in such an environment.
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->"Law of ''VideoGame/{{Okami}}:'' if there is a waterfall, there's a secret behind it."
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* ''VideoGame/{{Satisfactory}}'' has one such cave in [[spoiler:[[BubblegloopSwamp the swamp.]] It contains one of the rare uranium nodes.]]
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* In VideoGame/ChronoCross, the only way to get the [[MacGuffinTitle Titular]] {{Macguffin}} necessary to defeat the final boss correctly and get the [[GainaxEnding good ending]] is to [[GuideDangIt go behind a waterfall, whose location on the world map isn't labeled or even really mentioned clearly]]. Yeah.
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* In VideoGame/ChronoCross, ''VideoGame/ChronoCross'', the only way to get the [[MacGuffinTitle Titular]] {{Macguffin}} necessary to defeat the final boss correctly and get the [[GainaxEnding good ending]] is to [[GuideDangIt go behind a waterfall, whose location on the world map isn't labeled or even really mentioned clearly]]. Yeah.
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* In ''Literature/NavigatingEarly'', Jack and Early follow a narrow, treacherous path behind a waterfall, where they find a series of small chambers [[spoiler:and Martin Johanssen's fifty-year-old skeleton]].
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certainly not the earliest overall
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* Possibly the earliest example of all: ''VideoGame/TheLegendOfZeldaI'' has an old man who tells you "WALK INTO THE WATERFALL". Doing so yields an old lady who gives you a hint to finding the next dungeon.
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* Possibly the earliest video game example of all: ''VideoGame/TheLegendOfZeldaI'' has an old man who tells you "WALK INTO THE WATERFALL". Doing so yields an old lady who gives you a hint to finding the next dungeon.
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* ''ComicBook/{{Tintin}}'' goes through one in ''[[Recap/TintinPrisonersOfTheSun Prisoners of the Sun]]'', as shown in the page image.
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* ''ComicBook/{{Tintin}}'' goes through one in ''[[Recap/TintinPrisonersOfTheSun Prisoners of the Sun]]'', Sun]]'' which turns out to be the entrance to the secret surviving Inca kingdom, as shown in the page image.
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* The ''Anime/SpeedRacer'' episode "Girl Daredevil" shows that there is a secret cave behind Niagara Falls, filled with gold.
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* The ''WesternAnimation/DungeonsAndDragons'' cartoon series does this in two episodes: ''Valley of the Unicorns'' and ''Cave of the Fairie Dragons''
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* The ''WesternAnimation/DungeonsAndDragons'' ''WesternAnimation/DungeonsAndDragons1983'' cartoon series does this in two episodes: ''Valley of the Unicorns'' and ''Cave of the Fairie Dragons''
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* ''VideoGame/Haven2020'' [[LampshadeHanging lampshades this trope]] when Yu and Kay find a waterfall on Nekarow and the latter says "There's always a secret behind the waterfall". The cave turns out to be empty, and the only reward for the player is the "Can't get wetter" achievement".
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Adding example and crosswick for Fairune.
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* ''VideoGame/{{Fairune}} 2'': There's a waterfall with a rainbow over it in Green Fields which hides [[spoiler:the Dramos Cave.]]
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* Koopa Troopa Beach in ''VideoGame/MarioKart64''.
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* Koopa Troopa Beach in ''VideoGame/MarioKart64''.''VideoGame/MarioKart64'' has one of these as a possible shortcut for the track.
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** The "Hidden Waterfall" multiplayer stage takes place on the other side of one of these, giving a view of the mountainous region through the fall itself.
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->"Law of ''VideoGame/{{Okami}}'': if there is a waterfall, there's a secret behind it."
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->"Law of ''VideoGame/{{Okami}}'': ''VideoGame/{{Okami}}:'' if there is a waterfall, there's a secret behind it."