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* RhythmGame: The easier difficulties/levels of ''VideoGame/OsuTatakaeOuendan'', ''VideoGame/GuitarHero'', ''VideoGame/DanceDanceRevolution'', and ''VideoGame/RockBand''. Most well-known {{Rhythm Game}}s include extremely hard songs that require a lot of dexterity and skill (and therefore lots of practice, undermining the "casual" label), and ''Rock Band'' has Pro Mode, in which you play the songs with ''actual musical instruments''. ''VideoGame/{{maimai}}'' is often touted as a casual-friendly rhythm game due to the gentle learning curve and wide variety of recognizable licensed tracks.
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* RhythmGame: The easier difficulties/levels of ''VideoGame/OsuTatakaeOuendan'', ''VideoGame/GuitarHero'', ''VideoGame/DanceDanceRevolution'', and ''VideoGame/RockBand''. Most well-known {{Rhythm Game}}s include extremely hard songs that require a lot of dexterity and skill (and therefore lots of practice, undermining the "casual" label), and ''Rock Band'' has Pro Mode, in which you play the songs with ''actual musical instruments''. ''VideoGame/{{maimai}}'' is often touted as a casual-friendly rhythm game due to the gentle learning curve and wide variety of recognizable licensed tracks. ''VideoGame/JustDance'' is also made for casual audiences, offering fun routines for players to follow and not punishing them for inaccuracy.
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Added my page.
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* ''Videogame/{{Phantasmat}}''
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* ''Videogame/{{Phantasmat}}''''VideoGame/{{Phantasmat}}''
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* ''Videogame/RedemptionCemetery''
* ''Videogame/{{Reveries}}''
* ''Videogame/{{Reveries}}''
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* ''Videogame/RedemptionCemetery''
''VideoGame/Progressbar95''
*''Videogame/{{Reveries}}''''VideoGame/RedemptionCemetery''
* ''VideoGame/{{Reveries}}''
*
* ''VideoGame/{{Reveries}}''
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* ''VideoGame/GratuitousSpaceBattles.''
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* ''VideoGame/GratuitousSpaceBattles.''''VideoGame/GolfWithYourFriends''
* ''VideoGame/GratuitousSpaceBattles''
* ''VideoGame/GratuitousSpaceBattles''
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* ''VideoGame/LittleFriendsDogsAndCats''
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* ''VideoGame/LineRider''. In fact, it's often described as more of a "toy".
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Blank edit for index refresh.
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* ''VideoGame/DisneyTsumTsum''
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* Collecting Game: Online scavenger hunts like ''Hatchlings'', ''MouseHunt'', ''Treasure Madness'' or ''Enchanted Island'' make GottaCatchThemAll a simple matter of clicking stuff for a few minutes each time you visit their sites. Some incorporate PlotCoupons that must be found in order to access other items, while others just leave it up to luck. Some have storylines, others are just a bare-bones indulgance for players' acquisitive impulses.
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* Collecting Game: Online scavenger hunts like ''Hatchlings'', ''MouseHunt'', ''VideoGame/MouseHunt'', ''Treasure Madness'' or ''Enchanted Island'' make GottaCatchThemAll a simple matter of clicking stuff for a few minutes each time you visit their sites. Some incorporate PlotCoupons that must be found in order to access other items, while others just leave it up to luck. Some have storylines, others are just a bare-bones indulgance for players' acquisitive impulses.
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* MatchThreeGame: ''Columns'', ''VideoGame/{{Bejeweled}}'', ''Big Kahuna Reef'', ''JewelQuest'', ''7 Wonders'' and way too many other games to count. May even come in 3D varieties, such as ''Cubis'', for the more cerebral-minded casuals.
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* MatchThreeGame: ''Columns'', ''VideoGame/{{Bejeweled}}'', ''Big Kahuna Reef'', ''JewelQuest'', ''VideoGame/JewelQuest'', ''7 Wonders'' and way too many other games to count. May even come in 3D varieties, such as ''Cubis'', for the more cerebral-minded casuals.
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* Simple [[RetroGaming Retro Games]] and UsefulNotes/{{Arcade Game}}s (especially arcade games, since they were designed specifically for a walk-up-and-play experience): ''VideoGame/SpaceInvaders'', ''VideoGame/PacMan'', ''VideoGame/{{Asteroids}}'', Pinball... As the percentage of the population that has habitually played games rises, the definition of 'simple' continues to rise. Heck, maybe ''[[VideoGame/QuakeIIIArena Quake Live]]'' will really take off some day?
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* Simple [[RetroGaming Retro Games]] {{Retro Gam|ing}}es and UsefulNotes/{{Arcade Game}}s (especially arcade games, since they were designed specifically for a walk-up-and-play experience): ''VideoGame/SpaceInvaders'', ''VideoGame/PacMan'', ''VideoGame/{{Asteroids}}'', Pinball... As the percentage of the population that has habitually played games rises, the definition of 'simple' continues to rise. Heck, maybe ''[[VideoGame/QuakeIIIArena Quake Live]]'' will really take off some day?
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* ''[[VideoGame/BricksOfSeries Bricks Of]]'' series
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* ''VideoGame/CookieRun
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* ''VideoGame/CookieRun''VideoGame/CookieRun''
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* ''Videogame/{{Awakening}}''
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* ''Videogame/{{Awakening}}''''VideoGame/{{Awakening}}''
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Re-inforcing index.
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* [[http://www.datingsims.net/cooking-games/ Cooking Games]] : ''VideoGame/CookingMama'' comes to mind. (''Personal Trainer: Cooking'' is a cookbook, dammit.) These games are very common online, with ''VideoGame/PapaLouieArcade'' being one of the more popular series.
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* [[http://www.datingsims.net/cooking-games/ Cooking Games]] : Games]]: ''VideoGame/CookingMama'' comes to mind. (''Personal Trainer: Cooking'' is a cookbook, dammit.) These games are very common online, with ''VideoGame/PapaLouieArcade'' being one of the more popular series.
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* SimulationGame: ''VideoGame/TheSims'', ''VideoGame/SimCity'', ''Virtual Villagers'', ''Kudos'', ''Westward'', ''VideoGame/{{Nintendogs}}'', ''Fairy Godmother Tycoon'', ''VideoGame/{{Petz}}'', and so on. These are a strange place amongst casual games - many of them can turn into major timesinks, but they still fit the rules of being a casual game because of the ease of use, the lack of goals, and the ability to start and stop at any given time.
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* SimulationGame: ''VideoGame/TheSims'', ''VideoGame/SimCity'', ''Virtual Villagers'', ''VideoGame/VirtualVillagers'', ''Kudos'', ''Westward'', ''VideoGame/{{Nintendogs}}'', ''Fairy Godmother Tycoon'', ''VideoGame/{{Petz}}'', and so on. These are a strange place amongst casual games - many of them can turn into major timesinks, but they still fit the rules of being a casual game because of the ease of use, the lack of goals, and the ability to start and stop at any given time.
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* TimeManagementGame: ''VideoGame/DinerDash'', ''Cake Mania'', ''Carrie the Caregiver'', ''Lucy's Expedition'', ''VideoGame/MissManagement'', etc.
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* TimeManagementGame: ''VideoGame/DinerDash'', ''Cake Mania'', ''Carrie the Caregiver'', ''VideoGame/CarrieTheCaregiver'', ''Lucy's Expedition'', ''VideoGame/MissManagement'', etc.
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* Word Game: ''VideoGame/{{Bookworm}}'' and its sequel, ''Bookworm Adventures'', for starters.
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* Word Game: ''VideoGame/{{Bookworm}}'' and its sequel, ''Bookworm Adventures'', ''VideoGame/BookwormAdventures'', for starters.
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* Games where the character bounces upwards, sometimes indefinitely, and you need to make them go higher into the sky.
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* Games where the character bounces upwards, sometimes indefinitely, and you need to make them go higher into the sky.
sky. Example: VideoGame/DoodleJump.