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Trope was cut/disambiguated due to cleanup
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* DropTheHammer: Uses one as his forward smash, forward air, side special (to bat the bombs away with), and his [[PracticalTaunt taunt]]. It is also featured on his victory art.
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* HostileWeather: Her rainclouds rain down acid rain to steadily deal damage to foes below them.
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* HostileWeather: Her rainclouds rain down acid rain to steadily deal damage to foes below them.
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* TeleportersAndTransporters: Teleports for his Up Special, swapping places with his star.
to:
* TeleportersAndTransporters: {{Teleportation}}: Teleports for his Up Special, swapping places with his star.
* AlternateRealityGame: Was the subject of one, that spanned over multiple creations, sites, videos and images, culminating in a puzzle that had to be solved via a stage. Completing the ARG resulted in her release. [[https://www.youtube.com/watch?v=kJ0_SuneaTQ Popular ROA YouTuber Zetta goes more in depth in their video.]]
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* AlternateRealityGame: Was the subject of one, that spanned over multiple creations, sites, videos and images, culminating in a puzzle that had to be solved via a stage. Completing the ARG resulted in her release. [[https://www.youtube.com/watch?v=kJ0_SuneaTQ Popular ROA YouTuber Zetta goes more in depth in their video.]]
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* {{Psychopomp}}: She guides the spirits of the Harbor Guard into the afterlife, as said on her steam workshop page.
* StatusInflictionAttack: Prior to her rework, she could inflict one of two status effects, which cause enemies to either heal Valkyrie on hit or take extra damage when hit by her axe attacks. Her new moveset only features the latter.
* StatusInflictionAttack: Prior to her rework, she could inflict one of two status effects, which cause enemies to either heal Valkyrie on hit or take extra damage when hit by her axe attacks. Her new moveset only features the latter.
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* StatusInflictionAttack: Prior to her rework, she could inflict one of two status effects, which cause enemies to either heal Valkyrie on hit or take extra damage when hit by her axe attacks. Her new moveset only features the latter.
* {{Psychopomp}}: She guides the spirits of the Harbor Guard into the afterlife, as said on her steam workshop page.
* {{Psychopomp}}: She guides the spirits of the Harbor Guard into the afterlife, as said on her steam workshop page.
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Blade On A Stick has been disambiguated
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* BladeOnAStick: Turns his rod into a sword for his down special.
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Whip It Good has been disambiguated
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* WhipItGood: Their forward and down strongs use one, and it knocks foes inwards.
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Note that this page is for Original Characters on the workshop. Characters from games that are currently unreleased are fair game, however.
to:
An enigmatic human emissary.
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One of the first Original Characters released on the workshop. A boxing battler leopard, originally designed by Andy Ayala.
to:
One of the first Original Characters original characters released on the workshop.Workshop. A boxing battler leopard, originally designed by Andy Ayala.
A mountain fox that wields the power of the stars and galaxies.
The OC to end all OCs.
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* BladeOnAStick: Turns his wand into a spear for his dash attack.
* ChargedAttack: Neutral Special is one, gaining more power depending on charge. However, the charge can be stored and used for any of his other specials, or his up strong.
* DropTheHammer: Uses one as the third hit of his jab, his forward air, and to bat his projectiles for side special.
* EasterEgg: Quickly tilting the stick up or down as he performs his side tilt (which normally has the everywand turn into a fist) will have it form the gestures for Paper or Scissors.
* ImprobableWeaponUser: While his wand does turn into traditional weapons like a spear or hammer, it also often forms a hand, an umbrella, and a dumbbell, among other things. He also uses a bowling ball in his uncharged side special.
* InstantFlightJustAddSpinning: His Up Special. He can even go higher if he has charge.
* ChargedAttack: Neutral Special is one, gaining more power depending on charge. However, the charge can be stored and used for any of his other specials, or his up strong.
* DropTheHammer: Uses one as the third hit of his jab, his forward air, and to bat his projectiles for side special.
* EasterEgg: Quickly tilting the stick up or down as he performs his side tilt (which normally has the everywand turn into a fist) will have it form the gestures for Paper or Scissors.
* ImprobableWeaponUser: While his wand does turn into traditional weapons like a spear or hammer, it also often forms a hand, an umbrella, and a dumbbell, among other things. He also uses a bowling ball in his uncharged side special.
* InstantFlightJustAddSpinning: His Up Special. He can even go higher if he has charge.
to:
A young boy with a noticeably monotonous fashion style.
* BladeOnAStick: Turns hiswand rod into a spear sword for his dash attack.
down special.
* ChargedAttack:Neutral Special His neutral special is one, gaining more power depending on a projectile attack that gets stronger at full charge. However, the The charge can also be stored and used for any of spent on his other specials, or his up strong.
specials and some normal attacks as well.
* DropTheHammer: Uses one asthe third hit of his jab, his forward smash, forward air, and to bat his projectiles for side special.
special (to bat the bombs away with), and his [[PracticalTaunt taunt]]. It is also featured on his victory art.
* EasterEgg: Quickly tilting the stick up or down as he performs hisside forward tilt (which normally has the everywand multi-rod turn into a fist) will have it form the gestures for Paper or Scissors.
* ImprobableWeaponUser: While hiswand rod does turn into traditional weapons like a spear sword or hammer, it also often forms a hand, an umbrella, and a dumbbell, among other things. He Prior to an update, he also uses a would throw bowling ball balls in his uncharged side special.
*InstantFlightJustAddSpinning: HelicopterBlender: His Up Special.up special. He can even go higher if he has charge. He also uses it in his down aerial.
* BladeOnAStick: Turns his
* ChargedAttack:
* DropTheHammer: Uses one as
* EasterEgg: Quickly tilting the stick up or down as he performs his
* ImprobableWeaponUser: While his
*
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* RecoilBoost: The main gist of his Down Special, causing an explosion behind himself that propels him forward. While he himself deals some damage, the explosion deals the bulk of it.
* SigilSpam: His signature "B" appears often, on his bowling balls, as his projectiles, around the foe if they're hit by a fully charged neutral special...
* SwissArmyWeapon: His main weapon, the everywand, changes between various forms for different attacks.
* ThrowDownTheBomblet: If he has charge, his bowling ball is replaced with a much stronger bomb.
* TokenHuman: Justified due to not originating from the Rivals of Aether Universe.
* SigilSpam: His signature "B" appears often, on his bowling balls, as his projectiles, around the foe if they're hit by a fully charged neutral special...
* SwissArmyWeapon: His main weapon, the everywand, changes between various forms for different attacks.
* ThrowDownTheBomblet: If he has charge, his bowling ball is replaced with a much stronger bomb.
* TokenHuman: Justified due to not originating from the Rivals of Aether Universe.
to:
* MagicWand: Uses one as his neutral special (see Charged Attack), down tilt, up strong, and back aerial. Like his special moves, the latter three can use up magic charge from the former to become stronger variations.
* PracticalTaunt: His taunt involves him placing his hammer on his shoulder. It has a very weak and small hitbox that sends downwards.
* RecoilBoost:The main gist of his Down Special, His old down special used to be this, causing an explosion behind himself that propels him forward. While he himself deals some damage, the explosion deals the bulk of it.
* SigilSpam: His signature "B" appears often, on his bowling balls, as his projectiles, around the foe if they're hit by a fully charged neutral special...
forward.
* SwissArmyWeapon: His main weapon, theeverywand, multi-rod, changes between various forms for different attacks.
* ThrowDownTheBomblet:If he has charge, his His side special. After being thrown, they can be further interacted with other hammer attacks. Used to be bowling ball is replaced with a much stronger bomb.
balls (that would inexplicably turn into bombs for their magic charge variant) before an update.
* TokenHuman: Justified due to not originating from theRivals ''Rivals of Aether Universe.Aether'' universe.
* PracticalTaunt: His taunt involves him placing his hammer on his shoulder. It has a very weak and small hitbox that sends downwards.
* RecoilBoost:
* SigilSpam: His signature "B" appears often, on his bowling balls, as his projectiles, around the foe if they're hit by a fully charged neutral special...
* SwissArmyWeapon: His main weapon, the
* ThrowDownTheBomblet:
* TokenHuman: Justified due to not originating from the
[[folder:Coda / Tempo]]
!!Made by: Muno
* EasterEgg: They can play their guitars on their taunt.
* {{Expy}}: The Power Chords mechanic is directly based on Shulk's Monado Arts.
* InstrumentOfMurder: They wield air guitars, both as bludgeoning weapons and to activate their Power Chords.
* MovesetClone: Tempo is this to Coda, with her main difference being that she has a different set of Power Chords from Coda's.
[[/folder]]
!!Made by: Muno
* EasterEgg: They can play their guitars on their taunt.
* {{Expy}}: The Power Chords mechanic is directly based on Shulk's Monado Arts.
* InstrumentOfMurder: They wield air guitars, both as bludgeoning weapons and to activate their Power Chords.
* MovesetClone: Tempo is this to Coda, with her main difference being that she has a different set of Power Chords from Coda's.
[[/folder]]
A sloth who holds secret knowledge of the Rock Wall's foundations.
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!!Made by: The Slugger
to:
!!Made by: The SluggerSakamoto3
A lone human living deep within the Aetherian Forest.
A lone human living deep within the Aetherian Forest.
A gladiator wolf with lightning powers.
[[folder:Mojibake]]
!!Made by: Archytas
-1
* AnimateInanimateObject: A stop sign. Definitely not a normal one.
* FollowTheLeader: This character would start a trend of sorts with "cursed traffic signs", with characters such as Tamat, Segerak and Yebth following suit.
* EldritchAbomination: With all its glitched effects, and strange abilities such as screen wrapping and clipping through the stage terrain, it is not unreasonable to expect this to be some kind of incomprehensible creature.
* MeaningfulName: "Mojibake" is a Japanese term for corrupted characters as a result of being displayed with an incorrect character encoding method.
[[/folder]]
!!Made by: Archytas
-1
* AnimateInanimateObject: A stop sign. Definitely not a normal one.
* FollowTheLeader: This character would start a trend of sorts with "cursed traffic signs", with characters such as Tamat, Segerak and Yebth following suit.
* EldritchAbomination: With all its glitched effects, and strange abilities such as screen wrapping and clipping through the stage terrain, it is not unreasonable to expect this to be some kind of incomprehensible creature.
* MeaningfulName: "Mojibake" is a Japanese term for corrupted characters as a result of being displayed with an incorrect character encoding method.
[[/folder]]
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A rioter from the timeline that Clairen left. Notable as one of the first complex characters on the workshop.
to:
A rioter from the timeline that Clairen left. Notable as one of the first complex characters on the workshop.Workshop. For info on him as an official ''Rivals'' character, [[Characters/RivalsOfAetherWorkshop click here.]]
* AscendedFanon: One of four Workshop characters to be promoted to base roster status as revealed in the Rivals Direct 3. This extends to the general canon as well, as he got to be featured in the ''Tales of Aether'' comic series.
* AscendedFanon: One of four Workshop characters to be promoted to base roster status as revealed in the Rivals Direct 3. This extends to the general canon as well, as he got to be featured in the ''Tales of Aether'' comic series.
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[[folder:Olympia, the Amethyst Fist]]
to:
A mouse from the mountains with dazzling fighting prowess. For info on her as an official ''Rivals'' character, [[Characters/RivalsOfAetherWorkshop click here.]]
* AscendedFanon: She was one of the four Workshop characters to be promoted to the base game's roster. She even got featured in ''Dungeons of Aether.''
* AscendedFanon: She was one of the four Workshop characters to be promoted to the base game's roster. She even got featured in ''Dungeons of Aether.''
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[[folder:Po & Gumbo]]
!!Made by: roboshyguy
A duo of cooks consisting of Po (the shrimp) and Gumbo (the alligator).
* ChefOfIron: Their gimmick centers around their cooking pot, which can be hit around and used to catch and "cook" opponents, making an unique meal out of them(provided the Workshop character has one). Hitting it with Gumbo's attacks will add to the pot's spice meter, and Po can be thrown on it to prepare the meal, turning the pot into a time bomb of sorts.
* ImprobableWeaponUser: A chef fighter can easily be imagined using a frying pan or knives. A whole cooking pot? Maybe not so much.
* EasterEgg: The meals prepared after the pot finishes cooking opponents are unique depending on the character. If a Workshop character doesn't have an unique meal, it'll simply use one of Gumbo's default dishes.
[[/folder]]
!!Made by: roboshyguy
A duo of cooks consisting of Po (the shrimp) and Gumbo (the alligator).
* ChefOfIron: Their gimmick centers around their cooking pot, which can be hit around and used to catch and "cook" opponents, making an unique meal out of them(provided the Workshop character has one). Hitting it with Gumbo's attacks will add to the pot's spice meter, and Po can be thrown on it to prepare the meal, turning the pot into a time bomb of sorts.
* ImprobableWeaponUser: A chef fighter can easily be imagined using a frying pan or knives. A whole cooking pot? Maybe not so much.
* EasterEgg: The meals prepared after the pot finishes cooking opponents are unique depending on the character. If a Workshop character doesn't have an unique meal, it'll simply use one of Gumbo's default dishes.
[[/folder]]
For info on her as an official ''Rivals'' character, [[Characters/RivalsOfAetherWorkshop click here.]]
* AscendedFanon: One of four Workshop characters to be added in the base roster as canon fighters.
* AscendedFanon: One of four Workshop characters to be added in the base roster as canon fighters.
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* AllThereInTheManual: Her lore is only available on her steam workshop page.
to:
* AllThereInTheManual: Her lore is only available on her steam workshop page.Steam Workshop page. Or at least, it used to be.
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A living walk signal sign. While it seems innocent enough, Tamat carries alongside her bundles of static, and can morph the signal on her into what seems to be a face. Whatever Tamat is, she isn't a normal sign.
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Might HAVE, not might OF.
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* ChainedByFashion: He has chainless manacles on his ankles and a metal collar around his neck, suggesting he might of escaped imprisonment at some point.
to:
* ChainedByFashion: He has chainless manacles on his ankles and a metal collar around his neck, suggesting he might of have escaped imprisonment at some point.
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An Axe To Grind is no longer a trope
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* AnAxeToGrind: Wields a large axe made of energy for her strongs and down air. In addition to dealing good damage and knockback, it can cause her status effects to take effect.
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* CombatCueStick: Swings a pool cue, which he uses in many ways for his attacks.
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* WeaponOfChoice: A pool cue, which he uses in many ways for his attacks.
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Turtle Power is no longer a trope
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* TurtlePower: Targma's a turtle. However, unlike what is commonly associated with the trope, Targma is not elderly, and is not very nice.
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[[folder: In General]]
* AscendedMeme: Several characters are based off [[MemeticMutation Memetic Mutations]]. Notable examples include [[WebAnimation/SomethingAbout Melee Fox]] and [[VideoGame/{{Undertale}} Sans]].
* BattleIntro: Several have these programmed in, in contrast to the canonical cast that lacks them.
* AscendedMeme: Several characters are based off [[MemeticMutation Memetic Mutations]]. Notable examples include [[WebAnimation/SomethingAbout Melee Fox]] and [[VideoGame/{{Undertale}} Sans]].
* BattleIntro: Several have these programmed in, in contrast to the canonical cast that lacks them.
to:
[[folder:In General]]
* AscendedMeme: Several characters are based off
* BattleIntro: Several have these programmed in, in contrast to the canonical cast that lacks them.
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* NonstandardCharacterDesign: Given it's individuals with varying art styles often creating sprites and art assets from scratch, some vary dramatically in over all aesthetic.
* OriginalFlavor: Some try their best to fit the tone, art style and aesthetic of the rest of the canonical game.
* OriginalFlavor: Some try their best to fit the tone, art style and aesthetic of the rest of the canonical game.
to:
* NonstandardCharacterDesign: NonStandardCharacterDesign: Given it's individuals with varying art styles often creating sprites and art assets from scratch, some vary dramatically in over all aesthetic.
aesthetic.
* OriginalFlavor: Some try their best to fit the tone, art style and aesthetic of the rest of the canonical game.
* OriginalFlavor: Some try their best to fit the tone, art style and aesthetic of the rest of the canonical game.
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[[folder: Acid Rainbows]]
to:
[[folder:Acid Rainbows]]
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* ShockAndAwe: Shoots a powerful lightning bolt straight downwards with Down Special. Doing so will also make any active clouds shoot lightning in turn.[[/folder]]
[[folder: Ash]]
[[folder: Ash]]
to:
* ShockAndAwe: Shoots a powerful lightning bolt straight downwards with Down Special. Doing so will also make any active clouds shoot lightning in turn.turn.
[[/folder]]
[[folder: Ash]][[folder:Ash]]
[[/folder]]
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[[folder: Astra, The Nova Visionary]]
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[[folder: Bird Guy, the OC]]
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* NonstandardCharacterDesign: More like Nonstandard Vehicle Design. The car he appears in his entrance is a digitized picture of an actual car a la Franchise/MortalKombat as opposed to pixel art like the rest of the game. There's even an alternate version of the character where he spends the whole fight in the car.
to:
* NonstandardCharacterDesign: NonStandardCharacterDesign: More like Nonstandard Non-Standard Vehicle Design. The car he appears in his entrance is a digitized picture of an actual car a la Franchise/MortalKombat as opposed to pixel art like the rest of the game. There's even an alternate version of the character where he spends the whole fight in the car.
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[[folder: Bluey]]
to:
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[[folder: Epinel, the Inertial Breaker]]
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* SleepyHead: Being a sloth, he'll fall asleep if you leave him idle for too long. [[spoiler: Attacking him while he's knocked out isn't the best idea.]]
to:
* SleepyHead: Being a sloth, he'll fall asleep if you leave him idle for too long. [[spoiler: Attacking [[spoiler:Attacking him while he's knocked out isn't the best idea.]]
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[[folder: Hime, the Isolated Huntress]]
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[[folder: Iroh, the Thunderous Howl]]
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[[folder: Liz]]
to:
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[[folder: Mollo, the Kindling's Wrath]]
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[[folder: Mycolich, the Unwilling Actolyte]]
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* NonstandardCharacterDesign: In a WorldOfFunnyAnimals, this is a sentient mushroom with bones.
to:
* NonstandardCharacterDesign: NonStandardCharacterDesign: In a WorldOfFunnyAnimals, this is a sentient mushroom with bones.
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[[folder: Nade, the Flame of the Frontline]]
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[[folder: Olympia, the Amethyst Fist]]
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[[folder: Otto, the Billiard Biker]]
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* FoeTossingCharge: His pre-rework forward and back airs are shoulder bashes, a la [[VideoGame/WarioLand Wario]].
to:
* FoeTossingCharge: His pre-rework forward and back airs are shoulder bashes, a la [[VideoGame/WarioLand Wario]].VideoGame/{{Wario|Land}}.
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[[folder: Pomme, the Superstar Songstress]]
to:
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* TheDiva: She's a famous singer with a sassy demeanor, which is apparent in her standard poses, her attacks and her taunts (see "Mic drop" below).
* Expy: Takes several cues from [[Franchise/SuperMarioBros Peach]] in her moveset, including sharing her hover gimmick and having a similar down aerial.
* Expy: Takes several cues from [[Franchise/SuperMarioBros Peach]] in her moveset, including sharing her hover gimmick and having a similar down aerial.
to:
* TheDiva: She's a famous singer with a sassy demeanor, which is apparent in her standard poses, her attacks and her taunts (see "Mic drop" Drop" below).
*Expy: {{Expy}}: Takes several cues from [[Franchise/SuperMarioBros Peach]] in her moveset, including sharing her hover gimmick and having a similar down aerial.
*
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* PowerFloats: Just like Peach in [[VideoGame/SuperSmashBros Smash]], she can float while in the air.
to:
* PowerFloats: Just like Peach in [[VideoGame/SuperSmashBros Smash]], ''VideoGame/{{S|uperSmashBros}}mash'', she can float while in the air. air.
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[[folder: R-00, Logical Jetstream]]
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[[folder: Tamat]]
to:
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[[folder: Trummel and Alto]]
to:
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Seldom Seen Species is no longer a trope.
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* SeldomSeenSpecies: A sloth. He even nods off if you let him.
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Changed line(s) 202 (click to see context) from:
** Sprite Star [[https://twitter.com/Sprite_Star0/status/1377726241667743756 also cites]] [[VideoGame/StreetFighterIII Makoto]], [[VideoGame/UnderNightInBirth Enkidu]] and [[Franchise/Tekken Leo]] as design influences.
to:
** Sprite Star [[https://twitter.com/Sprite_Star0/status/1377726241667743756 also cites]] [[VideoGame/StreetFighterIII Makoto]], [[VideoGame/UnderNightInBirth Enkidu]] and [[Franchise/Tekken [[Franchise/{{Tekken}} Leo]] as design influences.
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Changed line(s) 202 (click to see context) from:
** Sprite Star [[https://twitter.com/Sprite_Star0/status/1377726241667743756 also cites]] [[VideoGame/StreetFighterIII Makoto]], [[VideoGame/UnderNightInBirth Enkidu]] and [[VideoGame/Tekken Leo]] as design influences.
to:
** Sprite Star [[https://twitter.com/Sprite_Star0/status/1377726241667743756 also cites]] [[VideoGame/StreetFighterIII Makoto]], [[VideoGame/UnderNightInBirth Enkidu]] and [[VideoGame/Tekken [[Franchise/Tekken Leo]] as design influences.
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Added DiffLines:
** Post-rework, these clouds serve a different purpose. While they still enhance Trummel and Alto's neutral special, it is now possible to enter a SuperMode by landing on a cloud during their new up-special or side-special. During this mode, Alto becomes a thundercloud, and all of Trummel and Alto's strongs become alternate versions that lose their projectile properties, but can be used while midair. These alternate versions come at the cost of dealing self-inflicted damage, and Trummel and Alto are left helpless afterwards
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Updated info on Bird Guy, Olympia and Otto.
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* ComebackMechanic: PlayedWith. Bird Guy deals more damage if his percentage is ahead of the opponent's, while he deals less damage if he has more percent than the opponents.
to:
* ComebackMechanic: PlayedWith. Pre-rework Bird Guy deals dealt more damage if his percentage is ahead of the opponent's, while he deals less damage if he has more percent than the opponents.opponent.
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* MovesetClone: Of Gourami's take on [[Franchise/{{Pokemon}} Archen]]. Justified, as Bird Guy was primarily made as an alternative to Archen that did not infringe on copyright. Updates have given some minor differences between the two, however.
* NonstandardCharacterDesign: More like Nonstandard Vehicle Design. The car he appears in his entrance is a digitized picture of an actual car a la Franchise/MortalKombat as opposed to pixel art like the rest of the game.
* NonstandardCharacterDesign: More like Nonstandard Vehicle Design. The car he appears in his entrance is a digitized picture of an actual car a la Franchise/MortalKombat as opposed to pixel art like the rest of the game.
to:
* MovesetClone: Of Gourami's take on [[Franchise/{{Pokemon}} Archen]]. Justified, as Bird Guy was primarily made as an alternative to Archen that did not infringe on copyright. Updates to both characters have given some minor differences between the two, however.
made them increasingly divergent.
* NonstandardCharacterDesign: More like Nonstandard Vehicle Design. The car he appears in his entrance is a digitized picture of an actual car a la Franchise/MortalKombat as opposed to pixel art like the rest of the game. There's even an alternate version of the character where he spends the whole fight in the car.
* NonstandardCharacterDesign: More like Nonstandard Vehicle Design. The car he appears in his entrance is a digitized picture of an actual car a la Franchise/MortalKombat as opposed to pixel art like the rest of the game. There's even an alternate version of the character where he spends the whole fight in the car.
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* DashAttack: Side Special is an anglable version, and also carries the enemy with Iroh.
to:
* DashAttack: Side Special is an anglable angelable version, and also carries the enemy with Iroh.
Added DiffLines:
** Sprite Star [[https://twitter.com/Sprite_Star0/status/1377726241667743756 also cites]] [[VideoGame/StreetFighterIII Makoto]], [[VideoGame/UnderNightInBirth Enkidu]] and [[VideoGame/Tekken Leo]] as design influences.
Added DiffLines:
** Post-rework, his dash attack is a shoulder bash. A later update also brought back his pre-rework back air.
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Direct link
Changed line(s) 312,313 (click to see context) from:
* StatusEffect: Prior to her rework, she could inflict one of two status effects, which cause enemies to either heal Valkyrie on hit or take extra damage when hit by her axe attacks. Her new moveset only features the latter.
* {{PsychoPomp}}: She guides the spirits of the Harbor Guard into the afterlife, as said on her steam workshop page.
* {{PsychoPomp}}: She guides the spirits of the Harbor Guard into the afterlife, as said on her steam workshop page.
to:
* StatusEffect: StatusInflictionAttack: Prior to her rework, she could inflict one of two status effects, which cause enemies to either heal Valkyrie on hit or take extra damage when hit by her axe attacks. Her new moveset only features the latter.
*{{PsychoPomp}}: {{Psychopomp}}: She guides the spirits of the Harbor Guard into the afterlife, as said on her steam workshop page.
*
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Changed line(s) 8 (click to see context) from:
* AscendedMeme: Several characters are based off [[MemeticBadass Memetic Badasses]]. Notable examples include [[WebAnimation/SomethingAbout Melee Fox]] and [[VideoGame/{{Undertale}} Sans]].
to:
* AscendedMeme: Several characters are based off [[MemeticBadass [[MemeticMutation Memetic Badasses]].Mutations]]. Notable examples include [[WebAnimation/SomethingAbout Melee Fox]] and [[VideoGame/{{Undertale}} Sans]].
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Changed line(s) 8 (click to see context) from:
* AscendedMeme: Several characters are based off [[MemeticMutation Memetic Mutations]] and [[MemeticBadass Memetic Badasses]]. Notable examples include [[WebAnimation/SomethingAbout Melee Fox]] and [[VideoGame/Undertale Sans]].
to:
* AscendedMeme: Several characters are based off [[MemeticMutation Memetic Mutations]] and [[MemeticBadass Memetic Badasses]]. Notable examples include [[WebAnimation/SomethingAbout Melee Fox]] and [[VideoGame/Undertale [[VideoGame/{{Undertale}} Sans]].