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Recruitable party members and sidekicks from ''VideoGame/PillarsOfEternity'' and ''VideoGame/PillarsOfEternityIIDeadfire''.
For the Watcher and party members who can be recruited in both games, see [[Characters/PillarsOfEternityRecurringPartyMembers here]]. For the main index, see [[Characters/PillarsOfEternity here]].

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Recruitable party members and sidekicks from ''VideoGame/PillarsOfEternity'' and ''VideoGame/PillarsOfEternityIIDeadfire''. \n For the Watcher and party members who can be recruited in both games, see [[Characters/PillarsOfEternityRecurringPartyMembers here]]. For the main index, see [[Characters/PillarsOfEternity here]].
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For the Watcher and party members who can be recruited in both games, see [[Characters/PillarsOfEternityRecurringPartyMembers here]].
For the main index, see [[Characters/PillarsOfEternity here]].

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For the Watcher and party members who can be recruited in both games, see [[Characters/PillarsOfEternityRecurringPartyMembers here]]. \n For the main index, see [[Characters/PillarsOfEternity here]].
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Trope was cut/disambiguated due to cleanup


* ArcherArchetype: She fits this well, seeing as rangers are better at ranged attacks and work in tandem with their animal companions.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: Switches to a warhammer when forced into melee.
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* PantheraAwesome: As a druid, his spiritshift allows him to turn into a humanoid {{Werecat}} with AbsurdlySharpClaws.

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* PantheraAwesome: As a druid, his spiritshift allows him to turn into a humanoid {{Werecat}} [[OurWerebeastsAreDifferent werecat]] with AbsurdlySharpClaws.

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Removed: 213

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* DoingItForTheArt: InUniverse. He's spent most of his life using his watershaping powers for sculpting purposes rather than to fight, and believes that using them for expression is nobler than using them for war.


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* SwordsToPlowshares: He's spent most of his life using his watershaping powers for sculpting purposes rather than to fight, and believes that using them for expression is nobler than using them for war.
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* ManOnFire: In addition to his preference for killing others with fire, [[spoiler:a possible ending for him has him committing suicide via self-immolation out of his growing discontent.]]

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* ManOnFire: In addition to his preference for killing others with fire, [[spoiler:a possible ending for him has him committing suicide via self-immolation SelfImmolation out of his growing discontent.]]
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** If he's present when The Watcher first enters The Salty Mast, Hiravias response involves acting extremelly excited and immediately asking how much it would cost for hiring two ladies, while all the other companions are either embarrassed or non-chalant about going into a brothel.
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Blade On A Stick is now a disambig


* BladeOnAStick: He comes equipped with a spear and the "Peasant" weapon training.



* BladeOnAStick: She starts with a spear, rather than any sort of firearm like she was shown using in preview footage.
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Per TRS.


* BadassBaritone: He's got a pretty deep and powerful voice. He claims it's why people were willing to follow him into battle despite his lack of actual qualifications.

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* BadassBaritone: He's got a pretty deep and powerful voice. He claims it's why people were willing to follow him into battle despite his lack of actual qualifications.
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Per TRS.


* BadassBaritone: His voice is pretty deep, though his jovial personality keeps it from sounding too menacing. And as a chanter, he's a fabulous singer.
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* BareYourMidriff: {{Downplayed}} with her default garb, as all generic, unupgraded sets of hide armor reveal the abdomen. In-universe, one would think this would leave her ExposedToTheElements in her native land, but it's possible she just altered her outfit for the warmer climes of the Eastern Reach.
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The Chick is now a disambig, dewicking


* TheBigGuy: Subverted, as despite his size (about twice the size of any non-aumaua in the party), he's a cheerful scholar who tries to be TheHeart of the group. He's [[TheSmartGuy quite intelligent]] as well, but his naivete and enthusiastic curiosity places him closer to being TheChick.

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* TheBigGuy: Subverted, as despite his size (about twice the size of any non-aumaua in the party), he's a cheerful scholar who tries to be TheHeart of the group. He's [[TheSmartGuy quite intelligent]] as well, but his naivete and enthusiastic curiosity places him closer to being TheChick.TheHeart
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* OOCIsSeriousBusiness: At the end of Sagani's quest, when she finds out that [[spoiler: Persoq reincarnated as a white stag that was fatally wounded by Glanfathan hunters]], the narration describes Durance preparing to spew out one of his long tirades about her hunt being a waste of time, but upon seeing the look of terror and sheer frustration in Sagani's face, deciding to remain silent.
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->'''Voiced by:''' Creator/DebraWilson




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->'''Voiced by:''' Creator/ValerieArem
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->'''Voiced by:''' Creator/ChristopherCoreySmith
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dewicking An Axe To Grind per TRS


* AnAxeToGrind: One of her starting weapons.



* AnAxeToGrind: One of his default starting weapons is an axe, he's got the Battleaxe weapon proficiency, and his summon weapon spell summons a pair of axes. Appropriate, since Rymrgrand's own Scourges also favor massive axes [[spoiler:and so does his avatar the Beast of Winter itself.]] The Avatar of Rymrgrand Vatnir can potentially summon also wields an axe. Rymrgrand has a thing for axes -- it probably has to do with the association with executions.
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Poisonous Friend is no longer a trope


* NiceJobBreakingItHero: Well, what did you expect when you [[PoisonousFriend told her to]] "embrace the darkness"?

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* NiceJobBreakingItHero: Well, what did you expect when you [[PoisonousFriend [[ToxicFriendInfluence told her to]] "embrace the darkness"?
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* GameplayAndStoryIntegration: In a meta sense, her PerceptionFilter also plays with the concept NominalImportance that's almost omnipresent in every RPG (and Pillars of Eternity is not exception). Named [=NPCs=] in the game are expected to at least have a small part in a quest or tasks, while [=NPCs=] with generic titles can be safely ignored. She has the latter and, if it wasn't for the fact that she's marked on the Dyrford Village map as a point of interest, she would have very likely chances of being ignored by the player.

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* GameplayAndStoryIntegration: In a meta sense, her PerceptionFilter also plays with the concept of NominalImportance that's almost omnipresent in every RPG (and Pillars of Eternity is not exception). Named [=NPCs=] in the game are expected to at least have a small part in a quest or tasks, while [=NPCs=] with generic titles can be safely ignored. She has the latter and, if it wasn't for the fact that she's marked on the Dyrford Village map as a point of interest, she would have very likely chances of being ignored by the player.
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* GameplayAndStoryIntegration: In a meta sense, her PerceptionFilter also plays with the concept NominalImportance that's almost omnipresent in every RPG (and Pillars of Eternity is not exception). Named NPCs in the game are expected to at least have a small part in a quest or tasks, while NPCs with generic titles can be safely ignored. She has the latter and, if it wasn't for the fact that she's marked on the Dyrford Village map as a point of interest, she would have very likely chances of being ignored by the player.

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* GameplayAndStoryIntegration: In a meta sense, her PerceptionFilter also plays with the concept NominalImportance that's almost omnipresent in every RPG (and Pillars of Eternity is not exception). Named NPCs [=NPCs=] in the game are expected to at least have a small part in a quest or tasks, while NPCs [=NPCs=] with generic titles can be safely ignored. She has the latter and, if it wasn't for the fact that she's marked on the Dyrford Village map as a point of interest, she would have very likely chances of being ignored by the player.
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* GameplayAndStoryIntegration: In a meta sense, her PerceptionFilter also plays with the concept NominalImportance that's almost omnipresent in every RPG (and Pillars of Eternity is not exception). Named NPCs in the game are expected to at least have a small part in a quest or tasks, while NPCs with generic titles can be safely ignored. She has the latter and, if it wasn't for the fact that she's marked on the Dyrford Village map as a point of interest, she would have very likely chances of being ignored by the player.
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Spelling Corrections


An island aumaua chanter hailing from Rautai, Kana Rua can first be encountered right outside the ruined walls of Caed Nua. He has embarked on a quest to recover a deeply sacred book revered among Rauataian chanters: the Tanvii ora Toha, or Book of Virtues. Seeing as the Watcher is going to explore the ruins as well, he happily tags along.

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An island aumaua chanter hailing from Rautai, Rauatai, Kana Rua can first be encountered right outside the ruined walls of Caed Nua. He has embarked on a quest to recover a deeply sacred book revered among Rauataian chanters: the Tanvii ora Toha, or Book of Virtues. Seeing as the Watcher is going to explore the ruins as well, he happily tags along.



* BecameTheirOwnAntithesis: [[spoiler:In one possible ending. Kana initially is an optimist who wants to discover knowledge abroad to dissuade the isolationist factions in Rautai and convince them of the value of cooperating with other nations. If the Watcher dissuades him of this mentality, Kana ends up becoming solemn and jaded, preaches that searching for answers abroad will only sow discord among Rautai, and joins the isolationists as one of their most respected proponents.]]

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* BecameTheirOwnAntithesis: [[spoiler:In one possible ending. Kana initially is an optimist who wants to discover knowledge abroad to dissuade the isolationist factions in Rautai Rauatai and convince them of the value of cooperating with other nations. If the Watcher dissuades him of this mentality, Kana ends up becoming solemn and jaded, preaches that searching for answers abroad will only sow discord among Rautai, Rauatai, and joins the isolationists as one of their most respected proponents.]]



An aumaua barbarian who, like Kana, originally hails from Rautai. Unlike Kana, however, Maneha is quite the experienced traveler who has seen much of the world and been through a lot. A member of the Giftbearer order, she is currently searching for the mysterious Abbey of the Fallen Moon; a hunt that causes her to cross paths with the Watcher in Stalwart Village.

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An aumaua barbarian who, like Kana, originally hails from Rautai.Rauatai. Unlike Kana, however, Maneha is quite the experienced traveler who has seen much of the world and been through a lot. A member of the Giftbearer order, she is currently searching for the mysterious Abbey of the Fallen Moon; a hunt that causes her to cross paths with the Watcher in Stalwart Village.



* PrestigeClass: Her subclass, unique to her, is Gunhawk, a kind of specialized Rautaian ranger. This enhances her range and reload time with arquebuses, crossbows, and arbalests, and as a flying companion Ishi can ignore difficult terrain, among other benefits.

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* PrestigeClass: Her subclass, unique to her, is Gunhawk, a kind of specialized Rautaian Rauataian ranger. This enhances her range and reload time with arquebuses, crossbows, and arbalests, and as a flying companion Ishi can ignore difficult terrain, among other benefits.



* TokenEvilTeammate: Downplayed. She's working for TheEmpire and fully supports its imperialistic endeavors. She's also aware of its shadier tactics, [[spoiler: including the murder of civilians,]] and does nothing to stop them. [[spoiler: In fact, she even assists with them from time to time.]] Despite this, however, Maia herself is an otherwise decent person whose duties to her nation are treated more as [[PunchClockVillain Punch-Clock Villainy]] than anything else. [[spoiler: Furthermore, she can be influenced into rethinking her stance on Rauati's policies and become an advocate for change within her homeland.]]

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* TokenEvilTeammate: Downplayed. She's working for TheEmpire and fully supports its imperialistic endeavors. She's also aware of its shadier tactics, [[spoiler: including the murder of civilians,]] and does nothing to stop them. [[spoiler: In fact, she even assists with them from time to time.]] Despite this, however, Maia herself is an otherwise decent person whose duties to her nation are treated more as [[PunchClockVillain Punch-Clock Villainy]] than anything else. [[spoiler: Furthermore, she can be influenced into rethinking her stance on Rauati's Rauatai's policies and become an advocate for change within her homeland.]]



* VideoGameCrueltyPotential: If you sacrificed her brother in previous game, you can tell it straight to her face. [[KickTheDog With copious details.]] If Aloth and Edér are in party they are shocked as the truth is finally known to them. Maia's first reaction is to shoot you, but in the end she contends to put duty first. She however promises to save a bullet for you. Subsequent attempts to talk to her will just lead to float text: "Maia simply glares at you."

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* VideoGameCrueltyPotential: If you sacrificed her brother in previous game, you can tell it straight to her face. [[KickTheDog With copious details.]] If Aloth Aloth, Edér, and Edér Pallegina are in party they are shocked as the truth is finally known to them. Maia's first reaction is to shoot you, but in the end she contends to put duty first. She however promises to save a bullet for you. Subsequent attempts to talk to her will just lead to float text: "Maia simply glares at you."
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Grumpy Bear is no longer a trope. Moving examples to other tropes when applicable.


* GrumpyBear: Not that you can blame him. He's one of the few party members to not get along with [[CheerfulChild Vela]] and tells her that if he was Captain then anyone who complained would be thrown to the sea.
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Grumpy Bear is no longer a trope. Moving examples to other tropes when applicable.


* OppositesAttract: He's a NiceGuy who is attracted to GrumpyBear Fassina. Amusingly, it's implied that Fassina isn't completely against the idea, and if you push Konstanten into pursuing it, additional voice clips where they call out to each other by name in battle seem to confirm it.

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* OppositesAttract: He's a NiceGuy who is attracted to GrumpyBear grumpy Fassina. Amusingly, it's implied that Fassina isn't completely against the idea, and if you push Konstanten into pursuing it, additional voice clips where they call out to each other by name in battle seem to confirm it.
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Grumpy Bear is no longer a trope. Moving examples to other tropes when applicable.


* GrumpyBear: Her default mood. Her IdleAnimation is based on the selectable "Sullen" pose (arms folded, shoulders slumped), and she rubs her temples like she has a headache every few moments. While most of the sidekicks don't have much in the way of dialogue [[spoiler:apart from Rekke's dialogue tree and Ydwin's occasional reactions in other conversations]], Fassina actively refuses to speak to you, simply folding her arms and [[DeathGlare glaring]].
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Grumpy Bear is no longer a trope. Moving examples to other tropes when applicable.


* ShipperOnDeck: For [[NiceGuy Konstanten]] and [[GrumpyBear Fassina]].

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* ShipperOnDeck: For [[NiceGuy Konstanten]] and [[GrumpyBear Fassina]].Fassina.
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* WhatMeasureIsANonHuman: A rather bizarre variant with his undulating tentacle hair. Some dialogue implies they're semi-sentient and territorial, yet he thinks nothing of having them trimmed (and speaks of htem not trusting him afterwards pretty casually), and at one point he accidentally ''yanks one clean off'' and flicks it away like a piece of seaweed.

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* WhatMeasureIsANonHuman: A rather bizarre variant with his undulating tentacle hair. Some dialogue implies they're semi-sentient and territorial, yet he thinks nothing of having them trimmed (and speaks of htem them not trusting him afterwards pretty casually), and at one point he accidentally ''yanks one clean off'' and flicks it away like a piece of seaweed.
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* ScrewThisImOuttaHere: If you choose to accept Heodan's request to rest, she steals the party's water and abandons you.

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